Reorganizes Project (#41)

This commit is contained in:
Kamron Batman 2019-08-02 18:13:40 -07:00 committed by GitHub
parent 08bf44af9a
commit 3614a66aee
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
3499 changed files with 79 additions and 55 deletions

View file

@ -0,0 +1,60 @@
namespace Server.Items
{
[Flippable(0x144e, 0x1453)]
public class DaemonArms : BaseArmor
{
[Constructible]
public DaemonArms() : base(0x144E)
{
Weight = 2.0;
Hue = 0x648;
ArmorAttributes.SelfRepair = 1;
}
public DaemonArms(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 7;
public override int BasePoisonResistance => 5;
public override int BaseEnergyResistance => 7;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override int AosStrReq => 55;
public override int OldStrReq => 40;
public override int OldDexBonus => -2;
public override int ArmorBase => 46;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override int LabelNumber => 1041371; // daemon bone arms
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
if (Weight == 1.0)
Weight = 2.0;
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (ArmorAttributes.SelfRepair == 0)
ArmorAttributes.SelfRepair = 1;
}
}
}

View file

@ -0,0 +1,60 @@
namespace Server.Items
{
[Flippable(0x144f, 0x1454)]
public class DaemonChest : BaseArmor
{
[Constructible]
public DaemonChest() : base(0x144F)
{
Weight = 6.0;
Hue = 0x648;
ArmorAttributes.SelfRepair = 1;
}
public DaemonChest(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 7;
public override int BasePoisonResistance => 5;
public override int BaseEnergyResistance => 7;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override int AosStrReq => 60;
public override int OldStrReq => 40;
public override int OldDexBonus => -6;
public override int ArmorBase => 46;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override int LabelNumber => 1041372; // daemon bone armor
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Weight == 1.0)
Weight = 6.0;
if (ArmorAttributes.SelfRepair == 0)
ArmorAttributes.SelfRepair = 1;
}
}
}

View file

@ -0,0 +1,60 @@
namespace Server.Items
{
[Flippable(0x1450, 0x1455)]
public class DaemonGloves : BaseArmor
{
[Constructible]
public DaemonGloves() : base(0x1450)
{
Weight = 2.0;
Hue = 0x648;
ArmorAttributes.SelfRepair = 1;
}
public DaemonGloves(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 7;
public override int BasePoisonResistance => 5;
public override int BaseEnergyResistance => 7;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override int AosStrReq => 55;
public override int OldStrReq => 40;
public override int OldDexBonus => -1;
public override int ArmorBase => 46;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override int LabelNumber => 1041373; // daemon bone gloves
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Weight == 1.0)
Weight = 2.0;
if (ArmorAttributes.SelfRepair == 0)
ArmorAttributes.SelfRepair = 1;
}
}
}

View file

@ -0,0 +1,55 @@
namespace Server.Items
{
[Flippable(0x1452, 0x1457)]
public class DaemonLegs : BaseArmor
{
[Constructible]
public DaemonLegs() : base(0x1452)
{
Weight = 3.0;
Hue = 0x648;
ArmorAttributes.SelfRepair = 1;
}
public DaemonLegs(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 7;
public override int BasePoisonResistance => 5;
public override int BaseEnergyResistance => 7;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override int AosStrReq => 55;
public override int OldStrReq => 40;
public override int OldDexBonus => -4;
public override int ArmorBase => 46;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override int LabelNumber => 1041375; // daemon bone leggings
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (ArmorAttributes.SelfRepair == 0)
ArmorAttributes.SelfRepair = 1;
}
}
}