Reorganizes Project (#41)
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08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
35
Projects/Scripts/Items/Clothing/Artifacts/CrimsonCincture.cs
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35
Projects/Scripts/Items/Clothing/Artifacts/CrimsonCincture.cs
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namespace Server.Items
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{
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public class CrimsonCincture : HalfApron, ITokunoDyable
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{
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[Constructible]
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public CrimsonCincture()
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{
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Hue = 0x485;
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Attributes.BonusDex = 5;
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Attributes.BonusHits = 10;
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Attributes.RegenHits = 2;
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}
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public CrimsonCincture(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1075043; // Crimson Cincture
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -0,0 +1,58 @@
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namespace Server.Items
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{
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public class DivineCountenance : HornedTribalMask
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{
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[Constructible]
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public DivineCountenance()
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{
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Hue = 0x482;
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Attributes.BonusInt = 8;
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Attributes.RegenMana = 2;
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Attributes.ReflectPhysical = 15;
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Attributes.LowerManaCost = 8;
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}
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public DivineCountenance(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1061289; // Divine Countenance
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public override int ArtifactRarity => 11;
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public override int BasePhysicalResistance => 8;
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public override int BaseFireResistance => 6;
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public override int BaseColdResistance => 9;
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public override int BaseEnergyResistance => 25;
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch (version)
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{
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case 0:
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{
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Resistances.Physical = 0;
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Resistances.Fire = 0;
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Resistances.Cold = 0;
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Resistances.Energy = 0;
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break;
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}
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}
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}
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}
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}
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53
Projects/Scripts/Items/Clothing/Artifacts/HatOfTheMagi.cs
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53
Projects/Scripts/Items/Clothing/Artifacts/HatOfTheMagi.cs
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namespace Server.Items
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{
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public class HatOfTheMagi : WizardsHat
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{
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[Constructible]
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public HatOfTheMagi()
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{
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Hue = 0x481;
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Attributes.BonusInt = 8;
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Attributes.RegenMana = 4;
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Attributes.SpellDamage = 10;
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}
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public HatOfTheMagi(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1061597; // Hat of the Magi
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public override int ArtifactRarity => 11;
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public override int BasePoisonResistance => 20;
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public override int BaseEnergyResistance => 20;
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch (version)
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{
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case 0:
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{
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Resistances.Poison = 0;
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Resistances.Energy = 0;
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break;
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}
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}
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}
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}
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}
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@ -0,0 +1,52 @@
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namespace Server.Items
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{
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public class HuntersHeaddress : DeerMask
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{
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[Constructible]
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public HuntersHeaddress()
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{
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Hue = 0x594;
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SkillBonuses.SetValues(0, SkillName.Archery, 20);
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Attributes.BonusDex = 8;
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Attributes.NightSight = 1;
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Attributes.AttackChance = 15;
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}
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public HuntersHeaddress(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1061595; // Hunter's Headdress
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public override int ArtifactRarity => 11;
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public override int BaseColdResistance => 23;
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch (version)
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{
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case 0:
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{
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Resistances.Cold = 0;
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break;
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}
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}
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}
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}
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}
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@ -0,0 +1,51 @@
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namespace Server.Items
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{
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public class SpiritOfTheTotem : BearMask
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{
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[Constructible]
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public SpiritOfTheTotem()
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{
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Hue = 0x455;
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Attributes.BonusStr = 20;
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Attributes.ReflectPhysical = 15;
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Attributes.AttackChance = 15;
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}
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public SpiritOfTheTotem(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1061599; // Spirit of the Totem
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public override int ArtifactRarity => 11;
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public override int BasePhysicalResistance => 20;
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch (version)
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{
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case 0:
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{
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Resistances.Physical = 0;
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break;
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}
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}
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}
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}
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}
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