Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
815
Projects/Scripts/Items/Clothing/OuterTorso.cs
Normal file
815
Projects/Scripts/Items/Clothing/OuterTorso.cs
Normal file
|
|
@ -0,0 +1,815 @@
|
|||
using System;
|
||||
using Server.Engines.VeteranRewards;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public abstract class BaseOuterTorso : BaseClothing
|
||||
{
|
||||
public BaseOuterTorso(int itemID, int hue = 0) : base(itemID, Layer.OuterTorso, hue)
|
||||
{
|
||||
}
|
||||
|
||||
public BaseOuterTorso(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Flippable(0x230E, 0x230D)]
|
||||
public class GildedDress : BaseOuterTorso
|
||||
{
|
||||
[Constructible]
|
||||
public GildedDress(int hue = 0) : base(0x230E, hue)
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
|
||||
public GildedDress(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Flippable(0x1F00, 0x1EFF)]
|
||||
public class FancyDress : BaseOuterTorso
|
||||
{
|
||||
[Constructible]
|
||||
public FancyDress(int hue = 0) : base(0x1F00, hue)
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
|
||||
public FancyDress(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class DeathRobe : Robe
|
||||
{
|
||||
private static TimeSpan m_DefaultDecayTime = TimeSpan.FromMinutes(1.0);
|
||||
private DateTime m_DecayTime;
|
||||
private Timer m_DecayTimer;
|
||||
|
||||
[Constructible]
|
||||
public DeathRobe()
|
||||
{
|
||||
LootType = LootType.Newbied;
|
||||
Hue = 2301;
|
||||
BeginDecay(m_DefaultDecayTime);
|
||||
}
|
||||
|
||||
public DeathRobe(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool DisplayLootType => false;
|
||||
|
||||
public new bool Scissor(Mobile from, Scissors scissors)
|
||||
{
|
||||
from.SendLocalizedMessage(502440); // Scissors can not be used on that to produce anything.
|
||||
return false;
|
||||
}
|
||||
|
||||
public void BeginDecay()
|
||||
{
|
||||
BeginDecay(m_DefaultDecayTime);
|
||||
}
|
||||
|
||||
private void BeginDecay(TimeSpan delay)
|
||||
{
|
||||
m_DecayTimer?.Stop();
|
||||
|
||||
m_DecayTime = DateTime.UtcNow + delay;
|
||||
|
||||
m_DecayTimer = new InternalTimer(this, delay);
|
||||
m_DecayTimer.Start();
|
||||
}
|
||||
|
||||
public override bool OnDroppedToWorld(Mobile from, Point3D p)
|
||||
{
|
||||
BeginDecay(m_DefaultDecayTime);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool OnDroppedToMobile(Mobile from, Mobile target)
|
||||
{
|
||||
if (m_DecayTimer != null)
|
||||
{
|
||||
m_DecayTimer.Stop();
|
||||
m_DecayTimer = null;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
m_DecayTimer?.Stop();
|
||||
|
||||
m_DecayTimer = null;
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(2); // version
|
||||
|
||||
writer.Write(m_DecayTimer != null);
|
||||
|
||||
if (m_DecayTimer != null)
|
||||
writer.WriteDeltaTime(m_DecayTime);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 2:
|
||||
{
|
||||
if (reader.ReadBool())
|
||||
{
|
||||
m_DecayTime = reader.ReadDeltaTime();
|
||||
BeginDecay(m_DecayTime - DateTime.UtcNow);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
case 0:
|
||||
{
|
||||
if (Parent == null)
|
||||
BeginDecay(m_DefaultDecayTime);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (version < 1 && Hue == 0)
|
||||
Hue = 2301;
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private DeathRobe m_Robe;
|
||||
|
||||
public InternalTimer(DeathRobe c, TimeSpan delay) : base(delay)
|
||||
{
|
||||
m_Robe = c;
|
||||
Priority = TimerPriority.FiveSeconds;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
if (m_Robe.Parent != null || m_Robe.IsLockedDown)
|
||||
Stop();
|
||||
else
|
||||
m_Robe.Delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Flippable]
|
||||
public class RewardRobe : BaseOuterTorso, IRewardItem
|
||||
{
|
||||
private int m_LabelNumber;
|
||||
|
||||
[Constructible]
|
||||
public RewardRobe(int hue = 0, int labelNumber = 0) : base(0x1F03, hue)
|
||||
{
|
||||
Weight = 3.0;
|
||||
LootType = LootType.Blessed;
|
||||
|
||||
m_LabelNumber = labelNumber;
|
||||
}
|
||||
|
||||
public RewardRobe(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int Number
|
||||
{
|
||||
get => m_LabelNumber;
|
||||
set
|
||||
{
|
||||
m_LabelNumber = value;
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
if (m_LabelNumber > 0)
|
||||
return m_LabelNumber;
|
||||
|
||||
return base.LabelNumber;
|
||||
}
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool IsRewardItem{ get; set; }
|
||||
|
||||
public override void OnAdded(IEntity parent)
|
||||
{
|
||||
base.OnAdded(parent);
|
||||
|
||||
if (parent is Mobile mobile)
|
||||
mobile.VirtualArmorMod += 2;
|
||||
}
|
||||
|
||||
public override void OnRemoved(IEntity parent)
|
||||
{
|
||||
base.OnRemoved(parent);
|
||||
|
||||
if (parent is Mobile mobile)
|
||||
mobile.VirtualArmorMod -= 2;
|
||||
}
|
||||
|
||||
public override bool Dye(Mobile from, DyeTub sender)
|
||||
{
|
||||
from.SendLocalizedMessage(sender.FailMessage);
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
if (Core.ML && IsRewardItem)
|
||||
list.Add(RewardSystem.GetRewardYearLabel(this,
|
||||
new object[] { Hue, m_LabelNumber })); // X Year Veteran Reward
|
||||
}
|
||||
|
||||
public override bool CanEquip(Mobile m)
|
||||
{
|
||||
if (!base.CanEquip(m))
|
||||
return false;
|
||||
|
||||
return !IsRewardItem || RewardSystem.CheckIsUsableBy(m, this, new object[] { Hue, m_LabelNumber });
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.Write(m_LabelNumber);
|
||||
writer.Write(IsRewardItem);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_LabelNumber = reader.ReadInt();
|
||||
IsRewardItem = reader.ReadBool();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (Parent is Mobile mobile)
|
||||
mobile.VirtualArmorMod += 2;
|
||||
}
|
||||
}
|
||||
|
||||
[Flippable]
|
||||
public class RewardDress : BaseOuterTorso, IRewardItem
|
||||
{
|
||||
private int m_LabelNumber;
|
||||
|
||||
[Constructible]
|
||||
public RewardDress(int hue = 0, int labelNumber = 0) : base(0x1F01, hue)
|
||||
{
|
||||
Weight = 2.0;
|
||||
LootType = LootType.Blessed;
|
||||
|
||||
m_LabelNumber = labelNumber;
|
||||
}
|
||||
|
||||
public RewardDress(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int Number
|
||||
{
|
||||
get => m_LabelNumber;
|
||||
set
|
||||
{
|
||||
m_LabelNumber = value;
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
||||
public override int LabelNumber
|
||||
{
|
||||
get
|
||||
{
|
||||
if (m_LabelNumber > 0)
|
||||
return m_LabelNumber;
|
||||
|
||||
return base.LabelNumber;
|
||||
}
|
||||
}
|
||||
|
||||
public override int BasePhysicalResistance => 3;
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool IsRewardItem{ get; set; }
|
||||
|
||||
public override void OnAdded(IEntity parent)
|
||||
{
|
||||
base.OnAdded(parent);
|
||||
|
||||
if (parent is Mobile mobile)
|
||||
mobile.VirtualArmorMod += 2;
|
||||
}
|
||||
|
||||
public override void OnRemoved(IEntity parent)
|
||||
{
|
||||
base.OnRemoved(parent);
|
||||
|
||||
if (parent is Mobile mobile)
|
||||
mobile.VirtualArmorMod -= 2;
|
||||
}
|
||||
|
||||
public override bool Dye(Mobile from, DyeTub sender)
|
||||
{
|
||||
from.SendLocalizedMessage(sender.FailMessage);
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
if (IsRewardItem)
|
||||
list.Add(RewardSystem.GetRewardYearLabel(this,
|
||||
new object[] { Hue, m_LabelNumber })); // X Year Veteran Reward
|
||||
}
|
||||
|
||||
public override bool CanEquip(Mobile m)
|
||||
{
|
||||
if (!base.CanEquip(m))
|
||||
return false;
|
||||
|
||||
return !IsRewardItem || RewardSystem.CheckIsUsableBy(m, this, new object[] { Hue, m_LabelNumber });
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.Write(m_LabelNumber);
|
||||
writer.Write(IsRewardItem);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_LabelNumber = reader.ReadInt();
|
||||
IsRewardItem = reader.ReadBool();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (Parent is Mobile mobile)
|
||||
mobile.VirtualArmorMod += 2;
|
||||
}
|
||||
}
|
||||
|
||||
[Flippable]
|
||||
public class Robe : BaseOuterTorso, IArcaneEquip
|
||||
{
|
||||
[Constructible]
|
||||
public Robe(int hue = 0) : base(0x1F03, hue)
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
|
||||
public Robe(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(1); // version
|
||||
|
||||
if (IsArcane)
|
||||
{
|
||||
writer.Write(true);
|
||||
writer.Write(m_CurArcaneCharges);
|
||||
writer.Write(m_MaxArcaneCharges);
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.Write(false);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
if (reader.ReadBool())
|
||||
{
|
||||
m_CurArcaneCharges = reader.ReadInt();
|
||||
m_MaxArcaneCharges = reader.ReadInt();
|
||||
|
||||
if (Hue == 2118)
|
||||
Hue = ArcaneGem.DefaultArcaneHue;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#region Arcane Impl
|
||||
|
||||
private int m_MaxArcaneCharges, m_CurArcaneCharges;
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int MaxArcaneCharges
|
||||
{
|
||||
get => m_MaxArcaneCharges;
|
||||
set
|
||||
{
|
||||
m_MaxArcaneCharges = value;
|
||||
InvalidateProperties();
|
||||
Update();
|
||||
}
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int CurArcaneCharges
|
||||
{
|
||||
get => m_CurArcaneCharges;
|
||||
set
|
||||
{
|
||||
m_CurArcaneCharges = value;
|
||||
InvalidateProperties();
|
||||
Update();
|
||||
}
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool IsArcane => m_MaxArcaneCharges > 0 && m_CurArcaneCharges >= 0;
|
||||
|
||||
public void Update()
|
||||
{
|
||||
if (IsArcane)
|
||||
ItemID = 0x26AE;
|
||||
else if (ItemID == 0x26AE)
|
||||
ItemID = 0x1F04;
|
||||
|
||||
if (IsArcane && CurArcaneCharges == 0)
|
||||
Hue = 0;
|
||||
}
|
||||
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
if (IsArcane)
|
||||
list.Add(1061837, "{0}\t{1}", m_CurArcaneCharges, m_MaxArcaneCharges); // arcane charges: ~1_val~ / ~2_val~
|
||||
}
|
||||
|
||||
public override void OnSingleClick(Mobile from)
|
||||
{
|
||||
base.OnSingleClick(from);
|
||||
|
||||
if (IsArcane)
|
||||
LabelTo(from, 1061837, $"{m_CurArcaneCharges}\t{m_MaxArcaneCharges}");
|
||||
}
|
||||
|
||||
public void Flip()
|
||||
{
|
||||
if (ItemID == 0x1F03)
|
||||
ItemID = 0x1F04;
|
||||
else if (ItemID == 0x1F04)
|
||||
ItemID = 0x1F03;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
public class MonkRobe : BaseOuterTorso
|
||||
{
|
||||
[Constructible]
|
||||
public MonkRobe(int hue = 0x21E) : base(0x2687, hue)
|
||||
{
|
||||
Weight = 1.0;
|
||||
StrRequirement = 0;
|
||||
}
|
||||
|
||||
public MonkRobe(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1076584; // A monk's robe
|
||||
public override bool CanBeBlessed => false;
|
||||
|
||||
public override bool Dye(Mobile from, DyeTub sender)
|
||||
{
|
||||
from.SendLocalizedMessage(sender.FailMessage);
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Flippable(0x1f01, 0x1f02)]
|
||||
public class PlainDress : BaseOuterTorso
|
||||
{
|
||||
[Constructible]
|
||||
public PlainDress(int hue = 0) : base(0x1F01, hue)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public PlainDress(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Weight == 3.0)
|
||||
Weight = 2.0;
|
||||
}
|
||||
}
|
||||
|
||||
[Flippable(0x2799, 0x27E4)]
|
||||
public class Kamishimo : BaseOuterTorso
|
||||
{
|
||||
[Constructible]
|
||||
public Kamishimo(int hue = 0) : base(0x2799, hue)
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
|
||||
public Kamishimo(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Flippable(0x279C, 0x27E7)]
|
||||
public class HakamaShita : BaseOuterTorso
|
||||
{
|
||||
[Constructible]
|
||||
public HakamaShita(int hue = 0) : base(0x279C, hue)
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
|
||||
public HakamaShita(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Flippable(0x2782, 0x27CD)]
|
||||
public class MaleKimono : BaseOuterTorso
|
||||
{
|
||||
[Constructible]
|
||||
public MaleKimono(int hue = 0) : base(0x2782, hue)
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
|
||||
public MaleKimono(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool AllowFemaleWearer => false;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Flippable(0x2783, 0x27CE)]
|
||||
public class FemaleKimono : BaseOuterTorso
|
||||
{
|
||||
[Constructible]
|
||||
public FemaleKimono(int hue = 0) : base(0x2783, hue)
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
|
||||
public FemaleKimono(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override bool AllowMaleWearer => false;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Flippable(0x2FB9, 0x3173)]
|
||||
public class MaleElvenRobe : BaseOuterTorso
|
||||
{
|
||||
[Constructible]
|
||||
public MaleElvenRobe(int hue = 0) : base(0x2FB9, hue)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public MaleElvenRobe(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Flippable(0x2FBA, 0x3174)]
|
||||
public class FemaleElvenRobe : BaseOuterTorso
|
||||
{
|
||||
[Constructible]
|
||||
public FemaleElvenRobe(int hue = 0) : base(0x2FBA, hue)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public FemaleElvenRobe(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override Race RequiredRace => Race.Elf;
|
||||
|
||||
public override bool AllowMaleWearer => false;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue