Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
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@ -0,0 +1,422 @@
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namespace Server.Items
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{
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[Flippable(0x156C, 0x156D)]
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public class DecorativeShield1 : Item
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{
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[Constructible]
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public DecorativeShield1() : base(0x156C)
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{
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Movable = false;
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}
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public DecorativeShield1(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Flippable(0x156E, 0x156F)]
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public class DecorativeShield2 : Item
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{
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[Constructible]
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public DecorativeShield2() : base(0x156E)
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{
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Movable = false;
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}
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public DecorativeShield2(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Flippable(0x1570, 0x1571)]
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public class DecorativeShield3 : Item
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{
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[Constructible]
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public DecorativeShield3() : base(0x1570)
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{
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Movable = false;
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}
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public DecorativeShield3(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Flippable(0x1572, 0x1573)]
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public class DecorativeShield4 : Item
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{
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[Constructible]
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public DecorativeShield4() : base(0x1572)
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{
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Movable = false;
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}
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public DecorativeShield4(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Flippable(0x1574, 0x1575)]
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public class DecorativeShield5 : Item
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{
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[Constructible]
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public DecorativeShield5() : base(0x1574)
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{
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Movable = false;
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}
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public DecorativeShield5(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Flippable(0x1576, 0x1577)]
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public class DecorativeShield6 : Item
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{
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[Constructible]
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public DecorativeShield6() : base(0x1576)
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{
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Movable = false;
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}
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public DecorativeShield6(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Flippable(0x1578, 0x1579)]
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public class DecorativeShield7 : Item
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{
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[Constructible]
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public DecorativeShield7() : base(0x1578)
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{
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Movable = false;
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}
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public DecorativeShield7(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Flippable(0x157A, 0x157B)]
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public class DecorativeShield8 : Item
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{
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[Constructible]
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public DecorativeShield8() : base(0x157A)
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{
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Movable = false;
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}
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public DecorativeShield8(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Flippable(0x157C, 0x157D)]
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public class DecorativeShield9 : Item
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{
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[Constructible]
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public DecorativeShield9() : base(0x157C)
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{
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Movable = false;
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}
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public DecorativeShield9(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Flippable(0x157E, 0x157F)]
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public class DecorativeShield10 : Item
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{
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[Constructible]
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public DecorativeShield10() : base(0x157E)
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{
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Movable = false;
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}
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public DecorativeShield10(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Flippable(0x1580, 0x1581)]
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public class DecorativeShield11 : Item
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{
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[Constructible]
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public DecorativeShield11() : base(0x1580)
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{
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Movable = false;
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}
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public DecorativeShield11(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Flippable(0x1582, 0x1583, 0x1634, 0x1635)]
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public class DecorativeShieldSword1North : Item
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{
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[Constructible]
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public DecorativeShieldSword1North() : base(Utility.Random(0x1582, 2))
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{
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Movable = false;
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}
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public DecorativeShieldSword1North(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Flippable(0x1634, 0x1635, 0x1582, 0x1583)]
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public class DecorativeShieldSword1West : Item
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{
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[Constructible]
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public DecorativeShieldSword1West() : base(Utility.Random(0x1634, 2))
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{
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Movable = false;
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}
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public DecorativeShieldSword1West(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Flippable(0x1584, 0x1585, 0x1636, 0x1637)]
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public class DecorativeShieldSword2North : Item
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{
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[Constructible]
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public DecorativeShieldSword2North() : base(Utility.Random(0x1584, 2))
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{
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Movable = false;
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}
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public DecorativeShieldSword2North(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Flippable(0x1636, 0x1637, 0x1584, 0x1585)]
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public class DecorativeShieldSword2West : Item
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{
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[Constructible]
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public DecorativeShieldSword2West() : base(Utility.Random(0x1636, 2))
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{
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Movable = false;
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}
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public DecorativeShieldSword2West(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -0,0 +1,542 @@
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namespace Server.Items
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{
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[Flippable(0x155E, 0x155F, 0x155C, 0x155D)]
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public class DecorativeBowWest : Item
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{
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[Constructible]
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public DecorativeBowWest() : base(Utility.Random(0x155E, 2))
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{
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Movable = false;
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}
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public DecorativeBowWest(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Flippable(0x155C, 0x155D, 0x155E, 0x155F)]
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public class DecorativeBowNorth : Item
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{
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[Constructible]
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public DecorativeBowNorth() : base(Utility.Random(0x155C, 2))
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{
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Movable = false;
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}
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public DecorativeBowNorth(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Flippable(0x1560, 0x1561, 0x1562, 0x1563)]
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public class DecorativeAxeNorth : Item
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{
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[Constructible]
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public DecorativeAxeNorth() : base(Utility.Random(0x1560, 2))
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{
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Movable = false;
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}
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public DecorativeAxeNorth(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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|
||||
writer.Write(0); // version
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||||
}
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public override void Deserialize(GenericReader reader)
|
||||
{
|
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base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
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}
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[Flippable(0x1562, 0x1563, 0x1560, 0x1561)]
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public class DecorativeAxeWest : Item
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{
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[Constructible]
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public DecorativeAxeWest() : base(Utility.Random(0x1562, 2))
|
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{
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||||
Movable = false;
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||||
}
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|
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public DecorativeAxeWest(Serial serial) : base(serial)
|
||||
{
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}
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public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class DecorativeSwordNorth : Item
|
||||
{
|
||||
private InternalItem m_Item;
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||||
|
||||
[Constructible]
|
||||
public DecorativeSwordNorth() : base(0x1565)
|
||||
{
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||||
Movable = false;
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||||
m_Item = new InternalItem(this);
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}
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public DecorativeSwordNorth(Serial serial) : base(serial)
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{
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}
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|
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public override void OnLocationChange(Point3D oldLocation)
|
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{
|
||||
if (m_Item != null)
|
||||
m_Item.Location = new Point3D(X - 1, Y, Z);
|
||||
}
|
||||
|
||||
public override void OnMapChange()
|
||||
{
|
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if (m_Item != null)
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m_Item.Map = Map;
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
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||||
|
||||
m_Item?.Delete();
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.Write(m_Item);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
}
|
||||
|
||||
private class InternalItem : Item
|
||||
{
|
||||
private DecorativeSwordNorth m_Item;
|
||||
|
||||
public InternalItem(DecorativeSwordNorth item) : base(0x1564)
|
||||
{
|
||||
Movable = true;
|
||||
|
||||
m_Item = item;
|
||||
}
|
||||
|
||||
public InternalItem(Serial serial) : base(serial)
|
||||
{
|
||||
}
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||||
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||||
public override void OnLocationChange(Point3D oldLocation)
|
||||
{
|
||||
if (m_Item != null)
|
||||
m_Item.Location = new Point3D(X + 1, Y, Z);
|
||||
}
|
||||
|
||||
public override void OnMapChange()
|
||||
{
|
||||
if (m_Item != null)
|
||||
m_Item.Map = Map;
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
m_Item?.Delete();
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.Write(m_Item);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as DecorativeSwordNorth;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class DecorativeSwordWest : Item
|
||||
{
|
||||
private InternalItem m_Item;
|
||||
|
||||
[Constructible]
|
||||
public DecorativeSwordWest() : base(0x1566)
|
||||
{
|
||||
Movable = false;
|
||||
|
||||
m_Item = new InternalItem(this);
|
||||
}
|
||||
|
||||
public DecorativeSwordWest(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnLocationChange(Point3D oldLocation)
|
||||
{
|
||||
if (m_Item != null)
|
||||
m_Item.Location = new Point3D(X, Y - 1, Z);
|
||||
}
|
||||
|
||||
public override void OnMapChange()
|
||||
{
|
||||
if (m_Item != null)
|
||||
m_Item.Map = Map;
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
m_Item?.Delete();
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.Write(m_Item);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
}
|
||||
|
||||
private class InternalItem : Item
|
||||
{
|
||||
private DecorativeSwordWest m_Item;
|
||||
|
||||
public InternalItem(DecorativeSwordWest item) : base(0x1567)
|
||||
{
|
||||
Movable = true;
|
||||
|
||||
m_Item = item;
|
||||
}
|
||||
|
||||
public InternalItem(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnLocationChange(Point3D oldLocation)
|
||||
{
|
||||
if (m_Item != null)
|
||||
m_Item.Location = new Point3D(X, Y + 1, Z);
|
||||
}
|
||||
|
||||
public override void OnMapChange()
|
||||
{
|
||||
if (m_Item != null)
|
||||
m_Item.Map = Map;
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
m_Item?.Delete();
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.Write(m_Item);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as DecorativeSwordWest;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class DecorativeDAxeNorth : Item
|
||||
{
|
||||
private InternalItem m_Item;
|
||||
|
||||
[Constructible]
|
||||
public DecorativeDAxeNorth() : base(0x1569)
|
||||
{
|
||||
Movable = false;
|
||||
|
||||
m_Item = new InternalItem(this);
|
||||
}
|
||||
|
||||
public DecorativeDAxeNorth(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnLocationChange(Point3D oldLocation)
|
||||
{
|
||||
if (m_Item != null)
|
||||
m_Item.Location = new Point3D(X - 1, Y, Z);
|
||||
}
|
||||
|
||||
public override void OnMapChange()
|
||||
{
|
||||
if (m_Item != null)
|
||||
m_Item.Map = Map;
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
m_Item?.Delete();
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.Write(m_Item);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
}
|
||||
|
||||
private class InternalItem : Item
|
||||
{
|
||||
private DecorativeDAxeNorth m_Item;
|
||||
|
||||
public InternalItem(DecorativeDAxeNorth item) : base(0x1568)
|
||||
{
|
||||
Movable = true;
|
||||
|
||||
m_Item = item;
|
||||
}
|
||||
|
||||
public InternalItem(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnLocationChange(Point3D oldLocation)
|
||||
{
|
||||
if (m_Item != null)
|
||||
m_Item.Location = new Point3D(X + 1, Y, Z);
|
||||
}
|
||||
|
||||
public override void OnMapChange()
|
||||
{
|
||||
if (m_Item != null)
|
||||
m_Item.Map = Map;
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
m_Item?.Delete();
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.Write(m_Item);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as DecorativeDAxeNorth;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class DecorativeDAxeWest : Item
|
||||
{
|
||||
private InternalItem m_Item;
|
||||
|
||||
[Constructible]
|
||||
public DecorativeDAxeWest() : base(0x156A)
|
||||
{
|
||||
Movable = false;
|
||||
|
||||
m_Item = new InternalItem(this);
|
||||
}
|
||||
|
||||
public DecorativeDAxeWest(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnLocationChange(Point3D oldLocation)
|
||||
{
|
||||
if (m_Item != null)
|
||||
m_Item.Location = new Point3D(X, Y - 1, Z);
|
||||
}
|
||||
|
||||
public override void OnMapChange()
|
||||
{
|
||||
if (m_Item != null)
|
||||
m_Item.Map = Map;
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
m_Item?.Delete();
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.Write(m_Item);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as InternalItem;
|
||||
}
|
||||
|
||||
private class InternalItem : Item
|
||||
{
|
||||
private DecorativeDAxeWest m_Item;
|
||||
|
||||
public InternalItem(DecorativeDAxeWest item) : base(0x156B)
|
||||
{
|
||||
Movable = true;
|
||||
|
||||
m_Item = item;
|
||||
}
|
||||
|
||||
public InternalItem(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnLocationChange(Point3D oldLocation)
|
||||
{
|
||||
if (m_Item != null)
|
||||
m_Item.Location = new Point3D(X, Y + 1, Z);
|
||||
}
|
||||
|
||||
public override void OnMapChange()
|
||||
{
|
||||
if (m_Item != null)
|
||||
m_Item.Map = Map;
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
m_Item?.Delete();
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.Write(m_Item);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
m_Item = reader.ReadItem() as DecorativeDAxeWest;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,197 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class LargePainting : Item
|
||||
{
|
||||
[Constructible]
|
||||
public LargePainting() : base(0x0EA0)
|
||||
{
|
||||
Movable = false;
|
||||
}
|
||||
|
||||
public LargePainting(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Flippable(0x0E9F, 0x0EC8)]
|
||||
public class WomanPortrait1 : Item
|
||||
{
|
||||
[Constructible]
|
||||
public WomanPortrait1() : base(0x0E9F)
|
||||
{
|
||||
Movable = false;
|
||||
}
|
||||
|
||||
public WomanPortrait1(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Flippable(0x0EE7, 0x0EC9)]
|
||||
public class WomanPortrait2 : Item
|
||||
{
|
||||
[Constructible]
|
||||
public WomanPortrait2() : base(0x0EE7)
|
||||
{
|
||||
Movable = false;
|
||||
}
|
||||
|
||||
public WomanPortrait2(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Flippable(0x0EA2, 0x0EA1)]
|
||||
public class ManPortrait1 : Item
|
||||
{
|
||||
[Constructible]
|
||||
public ManPortrait1() : base(0x0EA2)
|
||||
{
|
||||
Movable = false;
|
||||
}
|
||||
|
||||
public ManPortrait1(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Flippable(0x0EA3, 0x0EA4)]
|
||||
public class ManPortrait2 : Item
|
||||
{
|
||||
[Constructible]
|
||||
public ManPortrait2() : base(0x0EA3)
|
||||
{
|
||||
Movable = false;
|
||||
}
|
||||
|
||||
public ManPortrait2(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Flippable(0x0EA6, 0x0EA5)]
|
||||
public class LadyPortrait1 : Item
|
||||
{
|
||||
[Constructible]
|
||||
public LadyPortrait1() : base(0x0EA6)
|
||||
{
|
||||
Movable = false;
|
||||
}
|
||||
|
||||
public LadyPortrait1(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
[Flippable(0x0EA7, 0x0EA8)]
|
||||
public class LadyPortrait2 : Item
|
||||
{
|
||||
[Constructible]
|
||||
public LadyPortrait2() : base(0x0EA7)
|
||||
{
|
||||
Movable = false;
|
||||
}
|
||||
|
||||
public LadyPortrait2(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
1179
Projects/Scripts/Items/Construction/Decorative/Tapestry.cs
Normal file
1179
Projects/Scripts/Items/Construction/Decorative/Tapestry.cs
Normal file
File diff suppressed because it is too large
Load diff
Loading…
Add table
Add a link
Reference in a new issue