Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
93
Projects/Scripts/Items/Deeds/BarkeepContract.cs
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93
Projects/Scripts/Items/Deeds/BarkeepContract.cs
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@ -0,0 +1,93 @@
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using Server.Mobiles;
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using Server.Multis;
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using Server.Network;
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namespace Server.Items
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{
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public class BarkeepContract : Item
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{
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[Constructible]
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public BarkeepContract() : base(0x14F0)
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{
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Weight = 1.0;
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LootType = LootType.Blessed;
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}
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public BarkeepContract(Serial serial) : base(serial)
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{
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}
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public override string DefaultName => "a barkeep contract";
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); //version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (!IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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else if (from.AccessLevel >= AccessLevel.GameMaster)
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{
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from.SendLocalizedMessage(503248); // Your godly powers allow you to place this vendor whereever you wish.
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Mobile v = new PlayerBarkeeper(from, BaseHouse.FindHouseAt(from));
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v.Direction = from.Direction & Direction.Mask;
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v.MoveToWorld(from.Location, from.Map);
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Delete();
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}
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else
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{
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BaseHouse house = BaseHouse.FindHouseAt(from);
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if (house == null || !house.IsOwner(from))
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{
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, false,
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"You are not the full owner of this house.");
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}
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else if (!house.CanPlaceNewBarkeep())
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{
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from.SendLocalizedMessage(
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1062490); // That action would exceed the maximum number of barkeeps for this house.
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}
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else
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{
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BaseHouse.IsThereVendor(from.Location, from.Map, out bool vendor, out bool contract);
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if (vendor)
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{
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from.SendLocalizedMessage(1062677); // You cannot place a vendor or barkeep at this location.
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}
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else if (contract)
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{
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from.SendLocalizedMessage(
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1062678); // You cannot place a vendor or barkeep on top of a rental contract!
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}
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else
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{
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Mobile v = new PlayerBarkeeper(from, house);
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v.Direction = from.Direction & Direction.Mask;
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v.MoveToWorld(from.Location, from.Map);
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Delete();
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}
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}
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}
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}
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}
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}
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100
Projects/Scripts/Items/Deeds/ClothingBlessDeed.cs
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100
Projects/Scripts/Items/Deeds/ClothingBlessDeed.cs
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@ -0,0 +1,100 @@
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using Server.Targeting;
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namespace Server.Items
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{
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public class ClothingBlessTarget : Target // Create our targeting class (which we derive from the base target class)
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{
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private ClothingBlessDeed m_Deed;
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public ClothingBlessTarget(ClothingBlessDeed deed) : base(1, false, TargetFlags.None)
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{
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m_Deed = deed;
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}
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protected override void OnTarget(Mobile from, object target) // Override the protected OnTarget() for our feature
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{
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if (m_Deed.Deleted || m_Deed.RootParent != from)
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return;
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if (target is BaseClothing item)
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{
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if ((item as IArcaneEquip)?.IsArcane == true)
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{
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from.SendLocalizedMessage(1005019); // This bless deed is for Clothes only.
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return;
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}
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if (item.LootType == LootType.Blessed || item.BlessedFor == from || Mobile.InsuranceEnabled && item.Insured
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) // Check if its already newbied (blessed)
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{
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from.SendLocalizedMessage(1045113); // That item is already blessed
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}
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else if (item.LootType != LootType.Regular)
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{
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from.SendLocalizedMessage(1045114); // You can not bless that item
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}
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else if (!item.CanBeBlessed || item.RootParent != from)
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{
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from.SendLocalizedMessage(500509); // You cannot bless that object
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}
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else
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{
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item.LootType = LootType.Blessed;
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from.SendLocalizedMessage(1010026); // You bless the item....
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m_Deed.Delete(); // Delete the bless deed
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}
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}
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else
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{
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from.SendLocalizedMessage(500509); // You cannot bless that object
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}
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}
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}
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public class ClothingBlessDeed : Item // Create the item class which is derived from the base item class
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{
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[Constructible]
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public ClothingBlessDeed() : base(0x14F0)
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{
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Weight = 1.0;
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LootType = LootType.Blessed;
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}
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public ClothingBlessDeed(Serial serial) : base(serial)
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{
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}
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public override string DefaultName => "a clothing bless deed";
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public override bool DisplayLootType => false;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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LootType = LootType.Blessed;
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int version = reader.ReadInt();
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}
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public override void OnDoubleClick(Mobile from) // Override double click of the deed to call our target
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{
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if (!IsChildOf(from.Backpack)) // Make sure its in their pack
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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else
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{
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from.SendLocalizedMessage(1005018); // What would you like to bless? (Clothes Only)
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from.Target = new ClothingBlessTarget(this); // Call our target
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}
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}
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}
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}
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243
Projects/Scripts/Items/Deeds/CommodityDeed.cs
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243
Projects/Scripts/Items/Deeds/CommodityDeed.cs
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@ -0,0 +1,243 @@
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using Server.Targeting;
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namespace Server.Items
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{
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public interface ICommodity /* added IsDeedable prop so expansion-based deedables can determine true/false */
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{
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int DescriptionNumber{ get; }
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bool IsDeedable{ get; }
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}
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public class CommodityDeed : Item
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{
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public CommodityDeed(Item commodity = null) : base(0x14F0)
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{
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Weight = 1.0;
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Hue = 0x47;
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Commodity = commodity;
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LootType = LootType.Blessed;
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}
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public CommodityDeed(Serial serial) : base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Item Commodity{ get; private set; }
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public override int LabelNumber => Commodity == null ? 1047016 : 1047017;
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public bool SetCommodity(Item item)
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{
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InvalidateProperties();
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if (Commodity == null && (item as ICommodity)?.IsDeedable == true)
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{
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Commodity = item;
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Commodity.Internalize();
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InvalidateProperties();
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return true;
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}
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return false;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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writer.Write(Commodity);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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Commodity = reader.ReadItem();
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switch (version)
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{
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case 0:
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{
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if (Commodity != null) Hue = 0x592;
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break;
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}
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}
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}
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public override void OnDelete()
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{
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Commodity?.Delete();
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base.OnDelete();
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (Commodity != null)
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{
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string args;
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if (Commodity.Name == null)
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args =
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$"#{(Commodity is ICommodity commodity ? commodity.DescriptionNumber : Commodity.LabelNumber)}\t{Commodity.Amount}";
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else
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args = $"{Commodity.Name}\t{Commodity.Amount}";
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list.Add(1060658, args); // ~1_val~: ~2_val~
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}
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else
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{
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list.Add(1060748); // unfilled
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}
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}
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public override void OnSingleClick(Mobile from)
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{
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base.OnSingleClick(from);
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if (Commodity != null)
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{
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string args;
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if (Commodity.Name == null)
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args =
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$"#{(Commodity is ICommodity commodity ? commodity.DescriptionNumber : Commodity.LabelNumber)}\t{Commodity.Amount}";
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else
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args = $"{Commodity.Name}\t{Commodity.Amount}";
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LabelTo(from, 1060658, args); // ~1_val~: ~2_val~
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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int number;
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BankBox box = from.FindBankNoCreate();
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CommodityDeedBox cox = CommodityDeedBox.Find(this);
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// Veteran Rewards mods
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if (Commodity != null)
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{
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if (box != null && IsChildOf(box))
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{
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number = 1047031; // The commodity has been redeemed.
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box.DropItem(Commodity);
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Commodity = null;
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Delete();
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}
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else if (cox != null)
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{
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if (cox.IsSecure)
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{
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number = 1047031; // The commodity has been redeemed.
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cox.DropItem(Commodity);
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Commodity = null;
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Delete();
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}
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else
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{
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number = 1080525; // The commodity deed box must be secured before you can use it.
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}
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}
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else
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{
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if (Core.ML)
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number = 1080526; // That must be in your bank box or commodity deed box to use it.
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else
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number = 1047024; // To claim the resources ....
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}
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}
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else if (cox?.IsSecure == false)
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{
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number = 1080525; // The commodity deed box must be secured before you can use it.
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}
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else if ((box == null || !IsChildOf(box)) && cox == null)
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{
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if (Core.ML)
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number = 1080526; // That must be in your bank box or commodity deed box to use it.
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else
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number = 1047026; // That must be in your bank box to use it.
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}
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else
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{
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number = 1047029; // Target the commodity to fill this deed with.
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from.Target = new InternalTarget(this);
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}
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from.SendLocalizedMessage(number);
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}
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private class InternalTarget : Target
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{
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private CommodityDeed m_Deed;
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public InternalTarget(CommodityDeed deed) : base(3, false, TargetFlags.None)
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{
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m_Deed = deed;
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}
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (m_Deed.Deleted)
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return;
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int number;
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if (m_Deed.Commodity != null)
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{
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number = 1047028; // The commodity deed has already been filled.
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}
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else if (targeted is Item item)
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{
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BankBox box = from.FindBankNoCreate();
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CommodityDeedBox cox = CommodityDeedBox.Find(m_Deed);
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// Veteran Rewards mods
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if (box != null && m_Deed.IsChildOf(box) && item.IsChildOf(box) ||
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cox?.IsSecure != true && item.IsChildOf(cox))
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{
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if (m_Deed.SetCommodity(item))
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{
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m_Deed.Hue = 0x592;
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number = 1047030; // The commodity deed has been filled.
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}
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else
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{
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number = 1047027; // That is not a commodity the bankers will fill a commodity deed with.
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}
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}
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else if (Core.ML)
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{
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number = 1080526; // That must be in your bank box or commodity deed box to use it.
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}
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else
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{
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number = 1047026; // That must be in your bank box to use it.
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}
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}
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else
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{
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number = 1047027; // That is not a commodity the bankers will fill a commodity deed with.
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}
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from.SendLocalizedMessage(number);
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}
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}
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}
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}
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175
Projects/Scripts/Items/Deeds/DragonBardingDeed.cs
Normal file
175
Projects/Scripts/Items/Deeds/DragonBardingDeed.cs
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using System;
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using Server.Engines.Craft;
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using Server.Mobiles;
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using Server.Targeting;
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namespace Server.Items
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{
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[TypeAlias("Server.Items.DragonBarding")]
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public class DragonBardingDeed : Item, ICraftable
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{
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private Mobile m_Crafter;
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private bool m_Exceptional;
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private CraftResource m_Resource;
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public DragonBardingDeed() : base(0x14F0)
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{
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Weight = 1.0;
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}
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public DragonBardingDeed(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => m_Exceptional ? 1053181 : 1053012; // dragon barding deed
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[CommandProperty(AccessLevel.GameMaster)]
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public Mobile Crafter
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{
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get => m_Crafter;
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set
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{
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m_Crafter = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool Exceptional
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{
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get => m_Exceptional;
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set
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{
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m_Exceptional = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public CraftResource Resource
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{
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get => m_Resource;
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set
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{
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m_Resource = value;
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Hue = CraftResources.GetHue(value);
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InvalidateProperties();
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}
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}
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#region ICraftable Members
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public int OnCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool,
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CraftItem craftItem, int resHue)
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{
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Exceptional = quality >= 2;
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if (makersMark)
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Crafter = from;
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Type resourceType = typeRes;
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if (resourceType == null)
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resourceType = craftItem.Resources.GetAt(0).ItemType;
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Resource = CraftResources.GetFromType(resourceType);
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CraftContext context = craftSystem.GetContext(from);
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if (context?.DoNotColor == true)
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Hue = 0;
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return quality;
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}
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#endregion
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (m_Exceptional && m_Crafter != null)
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list.Add(1050043, m_Crafter.Name); // crafted by ~1_NAME~
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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{
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from.BeginTarget(6, false, TargetFlags.None, OnTarget);
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from.SendLocalizedMessage(1053024); // Select the swamp dragon you wish to place the barding on.
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}
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else
|
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{
|
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
|
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}
|
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}
|
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public virtual void OnTarget(Mobile from, object obj)
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{
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if (Deleted)
|
||||
return;
|
||||
|
||||
if (!(obj is SwampDragon pet) || pet.HasBarding)
|
||||
{
|
||||
from.SendLocalizedMessage(1053025); // That is not an unarmored swamp dragon.
|
||||
}
|
||||
else if (!pet.Controlled || pet.ControlMaster != from)
|
||||
{
|
||||
from.SendLocalizedMessage(1053026); // You can only put barding on a tamed swamp dragon that you own.
|
||||
}
|
||||
else if (!IsChildOf(from.Backpack))
|
||||
{
|
||||
from.SendLocalizedMessage(1060640); // The item must be in your backpack to use it.
|
||||
}
|
||||
else
|
||||
{
|
||||
pet.BardingExceptional = Exceptional;
|
||||
pet.BardingCrafter = Crafter;
|
||||
pet.BardingHP = pet.BardingMaxHP;
|
||||
pet.BardingResource = Resource;
|
||||
pet.HasBarding = true;
|
||||
pet.Hue = Hue;
|
||||
|
||||
Delete();
|
||||
|
||||
from.SendLocalizedMessage(
|
||||
1053027); // You place the barding on your swamp dragon. Use a bladed item on your dragon to remove the armor.
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(1); // version
|
||||
|
||||
writer.Write(m_Exceptional);
|
||||
writer.Write(m_Crafter);
|
||||
writer.Write((int)m_Resource);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 1:
|
||||
case 0:
|
||||
{
|
||||
m_Exceptional = reader.ReadBool();
|
||||
m_Crafter = reader.ReadMobile();
|
||||
|
||||
if (version < 1)
|
||||
reader.ReadInt();
|
||||
|
||||
m_Resource = (CraftResource)reader.ReadInt();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
150
Projects/Scripts/Items/Deeds/HairRestylingDeed.cs
Normal file
150
Projects/Scripts/Items/Deeds/HairRestylingDeed.cs
Normal file
|
|
@ -0,0 +1,150 @@
|
|||
using Server.Gumps;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class HairRestylingDeed : Item
|
||||
{
|
||||
[Constructible]
|
||||
public HairRestylingDeed() : base(0x14F0)
|
||||
{
|
||||
Weight = 1.0;
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
public HairRestylingDeed(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1041061; // a coupon for a free hair restyling
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (!IsChildOf(from.Backpack))
|
||||
from.SendLocalizedMessage(1042001); // That must be in your pack...
|
||||
else
|
||||
from.SendGump(new InternalGump(from, this));
|
||||
}
|
||||
|
||||
private class InternalGump : Gump
|
||||
{
|
||||
private int[][] ElvenArray =
|
||||
{
|
||||
new[] { 0 },
|
||||
new[] { 1011064, 1011064, 0, 0, 0, 0 }, // bald
|
||||
new[] { 1074386, 1074386, 0x2fc0, 0x2fc0, 0xedf5, 0xc6e5 }, // long feather
|
||||
new[] { 1074387, 1074387, 0x2fc1, 0x2fc1, 0xedf6, 0xc6e6 }, // short
|
||||
new[] { 1074388, 1074388, 0x2fc2, 0x2fc2, 0xedf7, 0xc6e7 }, // mullet
|
||||
new[] { 1074391, 1074391, 0x2fce, 0x2fce, 0xeddc, 0xc6cc }, // knob
|
||||
new[] { 1074392, 1074392, 0x2fcf, 0x2fcf, 0xeddd, 0xc6cd }, // braided
|
||||
new[] { 1074394, 1074394, 0x2fd1, 0x2fd1, 0xeddf, 0xc6cf }, // spiked
|
||||
new[] { 1074389, 1074385, 0x2fcc, 0x2fbf, 0xedda, 0xc6e4 }, // flower, mid-long
|
||||
new[] { 1074393, 1074390, 0x2fd0, 0x2fcd, 0xedde, 0xc6cb } // buns, long
|
||||
};
|
||||
|
||||
/*
|
||||
racial arrays are: cliloc_F, cliloc_M, ItemID_F, ItemID_M, gump_img_F, gump_img_M
|
||||
*/
|
||||
private int[][] HumanArray = /* why on earth cant these utilies be consistent with hex/dec */
|
||||
{
|
||||
new[] { 0 },
|
||||
new[] { 1011064, 1011064, 0, 0, 0, 0 }, // bald
|
||||
new[] { 1011052, 1011052, 0x203B, 0x203B, 0xed1c, 0xC60C }, // Short
|
||||
new[] { 1011053, 1011053, 0x203C, 0x203C, 0xed1d, 0xc60d }, // Long
|
||||
new[] { 1011054, 1011054, 0x203D, 0x203D, 0xed1e, 0xc60e }, // Ponytail
|
||||
new[] { 1011055, 1011055, 0x2044, 0x2044, 0xed27, 0xC60F }, // Mohawk
|
||||
new[] { 1011047, 1011047, 0x2045, 0x2045, 0xED26, 0xED26 }, // Pageboy
|
||||
new[] { 1074393, 1011048, 0x2046, 0x2048, 0xed28, 0xEDE5 }, // Buns, Receding
|
||||
new[] { 1011049, 1011049, 0x2049, 0x2049, 0xede6, 0xede6 }, // 2-tails
|
||||
new[] { 1011050, 1011050, 0x204A, 0x204A, 0xED29, 0xED29 }, // Topknot
|
||||
new[] { 1011396, 1011396, 0x2047, 0x2047, 0xed25, 0xc618 } // Curly
|
||||
};
|
||||
/*
|
||||
gump data: bgX, bgY, htmlX, htmlY, imgX, imgY, butX, butY
|
||||
*/
|
||||
|
||||
private int[][] LayoutArray =
|
||||
{
|
||||
new[] { 0 }, /* padding: its more efficient than code to ++ the index/buttonid */
|
||||
new[] { 425, 280, 342, 295, 000, 000, 310, 292 },
|
||||
new[] { 235, 060, 150, 075, 168, 020, 118, 073 },
|
||||
new[] { 235, 115, 150, 130, 168, 070, 118, 128 },
|
||||
new[] { 235, 170, 150, 185, 168, 130, 118, 183 },
|
||||
new[] { 235, 225, 150, 240, 168, 185, 118, 238 },
|
||||
new[] { 425, 060, 342, 075, 358, 018, 310, 073 },
|
||||
new[] { 425, 115, 342, 130, 358, 075, 310, 128 },
|
||||
new[] { 425, 170, 342, 185, 358, 125, 310, 183 },
|
||||
new[] { 425, 225, 342, 240, 358, 185, 310, 238 },
|
||||
new[] { 235, 280, 150, 295, 168, 245, 118, 292 } // slot 10, Curly - N/A for elfs.
|
||||
};
|
||||
|
||||
private HairRestylingDeed m_Deed;
|
||||
private Mobile m_From;
|
||||
|
||||
public InternalGump(Mobile from, HairRestylingDeed deed) : base(50, 50)
|
||||
{
|
||||
m_From = from;
|
||||
m_Deed = deed;
|
||||
|
||||
from.CloseGump<InternalGump>();
|
||||
|
||||
AddBackground(100, 10, 400, 385, 0xA28);
|
||||
|
||||
AddHtmlLocalized(100, 25, 400, 35, 1013008);
|
||||
AddButton(175, 340, 0xFA5, 0xFA7, 0x0); // CANCEL
|
||||
|
||||
AddHtmlLocalized(210, 342, 90, 35, 1011012); // <CENTER>HAIRSTYLE SELECTION MENU</center>
|
||||
|
||||
int[][] RacialData = from.Race == Race.Human ? HumanArray : ElvenArray;
|
||||
|
||||
for (int i = 1; i < RacialData.Length; i++)
|
||||
{
|
||||
AddHtmlLocalized(LayoutArray[i][2], LayoutArray[i][3], i == 1 ? 125 : 80, i == 1 ? 70 : 35,
|
||||
m_From.Female ? RacialData[i][0] : RacialData[i][1]);
|
||||
if (LayoutArray[i][4] != 0)
|
||||
{
|
||||
AddBackground(LayoutArray[i][0], LayoutArray[i][1], 50, 50, 0xA3C);
|
||||
AddImage(LayoutArray[i][4], LayoutArray[i][5], m_From.Female ? RacialData[i][4] : RacialData[i][5]);
|
||||
}
|
||||
|
||||
AddButton(LayoutArray[i][6], LayoutArray[i][7], 0xFA5, 0xFA7, i);
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (m_From?.Alive != true)
|
||||
return;
|
||||
|
||||
if (m_Deed.Deleted)
|
||||
return;
|
||||
|
||||
if (info.ButtonID < 1 || info.ButtonID > 10)
|
||||
return;
|
||||
|
||||
int[][] RacialData = m_From.Race == Race.Human ? HumanArray : ElvenArray;
|
||||
|
||||
if (m_From is PlayerMobile pm)
|
||||
{
|
||||
pm.SetHairMods(-1, -1); // clear any hairmods (disguise kit, incognito)
|
||||
pm.HairItemID = pm.Female ? RacialData[info.ButtonID][2] : RacialData[info.ButtonID][3];
|
||||
m_Deed.Delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
160
Projects/Scripts/Items/Deeds/HolidayTreeDeed.cs
Normal file
160
Projects/Scripts/Items/Deeds/HolidayTreeDeed.cs
Normal file
|
|
@ -0,0 +1,160 @@
|
|||
using System;
|
||||
using Server.Gumps;
|
||||
using Server.Multis;
|
||||
using Server.Network;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class HolidayTreeDeed : Item
|
||||
{
|
||||
[Constructible]
|
||||
public HolidayTreeDeed() : base(0x14F0)
|
||||
{
|
||||
Hue = 0x488;
|
||||
Weight = 1.0;
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
public HolidayTreeDeed(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1041116; // a deed for a holiday tree
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
public bool ValidatePlacement(Mobile from, Point3D loc)
|
||||
{
|
||||
if (from.AccessLevel >= AccessLevel.GameMaster)
|
||||
return true;
|
||||
|
||||
if (!from.InRange(GetWorldLocation(), 1))
|
||||
{
|
||||
from.SendLocalizedMessage(500446); // That is too far away.
|
||||
return false;
|
||||
}
|
||||
|
||||
if (DateTime.UtcNow.Month != 12)
|
||||
{
|
||||
from.SendLocalizedMessage(
|
||||
1005700); // You will have to wait till next December to put your tree back up for display.
|
||||
return false;
|
||||
}
|
||||
|
||||
Map map = from.Map;
|
||||
|
||||
if (map == null)
|
||||
return false;
|
||||
|
||||
BaseHouse house = BaseHouse.FindHouseAt(loc, map, 20);
|
||||
|
||||
if (house == null || !house.IsFriend(from))
|
||||
{
|
||||
from.SendLocalizedMessage(1005701); // The holiday tree can only be placed in your house.
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!map.CanFit(loc, 20))
|
||||
{
|
||||
from.SendLocalizedMessage(500269); // You cannot build that there.
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void BeginPlace(Mobile from, HolidayTreeType type)
|
||||
{
|
||||
from.BeginTarget(-1, true, TargetFlags.None, Placement_OnTarget, type);
|
||||
}
|
||||
|
||||
public void Placement_OnTarget(Mobile from, object targeted, HolidayTreeType type)
|
||||
{
|
||||
if (!(targeted is IPoint3D p))
|
||||
return;
|
||||
|
||||
Point3D loc = new Point3D(p);
|
||||
|
||||
if (p is StaticTarget target)
|
||||
loc.Z -= TileData.ItemTable[target.ItemID]
|
||||
.CalcHeight; /* NOTE: OSI does not properly normalize Z positioning here.
|
||||
* A side affect is that you can only place on floors (due to the CanFit call).
|
||||
* That functionality may be desired. And so, it's included in this script.
|
||||
*/
|
||||
|
||||
if (ValidatePlacement(from, loc))
|
||||
EndPlace(from, type, loc);
|
||||
}
|
||||
|
||||
public void EndPlace(Mobile from, HolidayTreeType type, Point3D loc)
|
||||
{
|
||||
Delete();
|
||||
HolidayTree tree = new HolidayTree(from, type, loc);
|
||||
BaseHouse.FindHouseAt(tree)?.Addons.Add(tree);
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
from.CloseGump<HolidayTreeChoiceGump>();
|
||||
from.SendGump(new HolidayTreeChoiceGump(from, this));
|
||||
}
|
||||
}
|
||||
|
||||
public class HolidayTreeChoiceGump : Gump
|
||||
{
|
||||
private HolidayTreeDeed m_Deed;
|
||||
private Mobile m_From;
|
||||
|
||||
public HolidayTreeChoiceGump(Mobile from, HolidayTreeDeed deed) : base(200, 200)
|
||||
{
|
||||
m_From = from;
|
||||
m_Deed = deed;
|
||||
|
||||
AddPage(0);
|
||||
|
||||
AddBackground(0, 0, 220, 120, 5054);
|
||||
AddBackground(10, 10, 200, 100, 3000);
|
||||
|
||||
AddButton(20, 35, 4005, 4007, 1);
|
||||
AddHtmlLocalized(55, 35, 145, 25, 1018322); // Classic
|
||||
|
||||
AddButton(20, 65, 4005, 4007, 2);
|
||||
AddHtmlLocalized(55, 65, 145, 25, 1018321); // Modern
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (m_Deed.Deleted)
|
||||
return;
|
||||
|
||||
switch (info.ButtonID)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
m_Deed.BeginPlace(m_From, HolidayTreeType.Classic);
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
m_Deed.BeginPlace(m_From, HolidayTreeType.Modern);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
124
Projects/Scripts/Items/Deeds/NameChangeDeed.cs
Normal file
124
Projects/Scripts/Items/Deeds/NameChangeDeed.cs
Normal file
|
|
@ -0,0 +1,124 @@
|
|||
using Server.Gumps;
|
||||
using Server.Misc;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class NameChangeDeed : Item
|
||||
{
|
||||
[Constructible]
|
||||
public NameChangeDeed() : base(0x14F0)
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
public NameChangeDeed(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string DefaultName => "a name change deed";
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (RootParent == from)
|
||||
{
|
||||
from.CloseGump<NameChangeDeedGump>();
|
||||
from.SendGump(new NameChangeDeedGump(this));
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class NameChangeDeedGump : Gump
|
||||
{
|
||||
private Item m_Sender;
|
||||
|
||||
public NameChangeDeedGump(Item sender) : base(50, 50)
|
||||
{
|
||||
m_Sender = sender;
|
||||
|
||||
Closable = true;
|
||||
Draggable = true;
|
||||
Resizable = false;
|
||||
|
||||
AddPage(0);
|
||||
|
||||
AddBlackAlpha(10, 120, 250, 85);
|
||||
AddHtml(10, 125, 250, 20, Color(Center("Name Change Deed"), 0xFFFFFF));
|
||||
|
||||
AddLabel(73, 15, 1152, "");
|
||||
AddLabel(20, 150, 0x480, "New Name:");
|
||||
AddTextField(100, 150, 150, 20, 0);
|
||||
|
||||
AddButtonLabeled(75, 180, 1, "Submit");
|
||||
}
|
||||
|
||||
public void AddBlackAlpha(int x, int y, int width, int height)
|
||||
{
|
||||
AddImageTiled(x, y, width, height, 2624);
|
||||
AddAlphaRegion(x, y, width, height);
|
||||
}
|
||||
|
||||
public void AddTextField(int x, int y, int width, int height, int index)
|
||||
{
|
||||
AddBackground(x - 2, y - 2, width + 4, height + 4, 0x2486);
|
||||
AddTextEntry(x + 2, y + 2, width - 4, height - 4, 0, index, "");
|
||||
}
|
||||
|
||||
public string Center(string text)
|
||||
{
|
||||
return $"<CENTER>{text}</CENTER>";
|
||||
}
|
||||
|
||||
public string Color(string text, int color)
|
||||
{
|
||||
return $"<BASEFONT COLOR=#{color:X6}>{text}</BASEFONT>";
|
||||
}
|
||||
|
||||
public void AddButtonLabeled(int x, int y, int buttonID, string text)
|
||||
{
|
||||
AddButton(x, y - 1, 4005, 4007, buttonID);
|
||||
AddHtml(x + 35, y, 240, 20, Color(text, 0xFFFFFF));
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (m_Sender?.Deleted != false || info.ButtonID != 1 || m_Sender.RootParent != sender.Mobile)
|
||||
return;
|
||||
|
||||
Mobile m = sender.Mobile;
|
||||
TextRelay nameEntry = info.GetTextEntry(0);
|
||||
|
||||
string newName = nameEntry?.Text.Trim();
|
||||
|
||||
|
||||
if (!NameVerification.Validate(newName, 2, 16, true, false, true, 1, NameVerification.SpaceDashPeriodQuote))
|
||||
{
|
||||
m.SendMessage("That name is unacceptable.");
|
||||
return;
|
||||
}
|
||||
|
||||
m.RawName = newName;
|
||||
m.SendMessage("Your name has been changed!");
|
||||
m.SendMessage($"You are now known as {newName}");
|
||||
m_Sender.Delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
208
Projects/Scripts/Items/Deeds/NewPlayerTicket.cs
Normal file
208
Projects/Scripts/Items/Deeds/NewPlayerTicket.cs
Normal file
|
|
@ -0,0 +1,208 @@
|
|||
using Server.Gumps;
|
||||
using Server.Network;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class NewPlayerTicket : Item
|
||||
{
|
||||
[Constructible]
|
||||
public NewPlayerTicket() : base(0x14EF)
|
||||
{
|
||||
Weight = 1.0;
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
public NewPlayerTicket(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Mobile Owner{ get; set; }
|
||||
|
||||
public override int LabelNumber => 1062094; // a young player ticket
|
||||
|
||||
public override bool DisplayLootType => false;
|
||||
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
list.Add(1041492); // This is half a prize ticket! Double-click this ticket and target any other ticket marked NEW PLAYER and get a prize! This ticket will only work for YOU, so don't give it away!
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.Write(Owner);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
Owner = reader.ReadMobile();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (Name == "a young player ticket")
|
||||
Name = null;
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (from != Owner)
|
||||
{
|
||||
from.SendLocalizedMessage(501926); // This isn't your ticket! Shame on you! You have to use YOUR ticket.
|
||||
}
|
||||
else if (!IsChildOf(from.Backpack))
|
||||
{
|
||||
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(501927); // Target any other ticket marked NEW PLAYER to win a prize.
|
||||
from.Target = new InternalTarget(this);
|
||||
}
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private NewPlayerTicket m_Ticket;
|
||||
|
||||
public InternalTarget(NewPlayerTicket ticket) : base(2, false, TargetFlags.None)
|
||||
{
|
||||
m_Ticket = ticket;
|
||||
}
|
||||
|
||||
protected override void OnTarget(Mobile from, object targeted)
|
||||
{
|
||||
if (targeted == m_Ticket)
|
||||
{
|
||||
from.SendLocalizedMessage(501928); // You can't target the same ticket!
|
||||
}
|
||||
else if (targeted is NewPlayerTicket theirTicket)
|
||||
{
|
||||
Mobile them = theirTicket.Owner;
|
||||
|
||||
if (them?.Deleted != false)
|
||||
{
|
||||
from.SendLocalizedMessage(501930); // That is not a valid ticket.
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendGump(new InternalGump(from, m_Ticket));
|
||||
them.SendGump(new InternalGump(them, theirTicket));
|
||||
}
|
||||
}
|
||||
else if ((targeted as Item)?.ItemID == 0x14F0)
|
||||
{
|
||||
from.SendLocalizedMessage(501931); // You need to find another ticket marked NEW PLAYER.
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(501929); // You will need to select a ticket.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class InternalGump : Gump
|
||||
{
|
||||
private Mobile m_From;
|
||||
private NewPlayerTicket m_Ticket;
|
||||
|
||||
public InternalGump(Mobile from, NewPlayerTicket ticket) : base(50, 50)
|
||||
{
|
||||
m_From = from;
|
||||
m_Ticket = ticket;
|
||||
|
||||
AddBackground(0, 0, 400, 385, 0xA28);
|
||||
|
||||
AddHtmlLocalized(30, 45, 340, 70, 1013011, true,
|
||||
true); // Choose the gift you prefer. WARNING: if you cancel, and your partner does not, you will need to find another matching ticket!
|
||||
|
||||
AddButton(46, 128, 0xFA5, 0xFA7, 1);
|
||||
AddHtmlLocalized(80, 130, 320, 35, 1013012); // A sextant
|
||||
|
||||
AddButton(46, 163, 0xFA5, 0xFA7, 2);
|
||||
AddHtmlLocalized(80, 165, 320, 35, 1013013); // A coupon for a single hair restyling
|
||||
|
||||
AddButton(46, 198, 0xFA5, 0xFA7, 3);
|
||||
AddHtmlLocalized(80, 200, 320, 35, 1013014); // A spellbook with all 1st - 4th spells.
|
||||
|
||||
AddButton(46, 233, 0xFA5, 0xFA7, 4);
|
||||
AddHtmlLocalized(80, 235, 320, 35, 1013015); // A wand of fireworks
|
||||
|
||||
AddButton(46, 268, 0xFA5, 0xFA7, 5);
|
||||
AddHtmlLocalized(80, 270, 320, 35, 1013016); // A spyglass
|
||||
|
||||
AddButton(46, 303, 0xFA5, 0xFA7, 6);
|
||||
AddHtmlLocalized(80, 305, 320, 35, 1013017); // Dyes and a dye tub
|
||||
|
||||
AddButton(120, 340, 0xFA5, 0xFA7, 0);
|
||||
AddHtmlLocalized(154, 342, 100, 35, 1011012); // CANCEL
|
||||
}
|
||||
|
||||
public override void OnResponse(NetState sender, RelayInfo info)
|
||||
{
|
||||
if (m_Ticket.Deleted)
|
||||
return;
|
||||
|
||||
int number = 0;
|
||||
|
||||
Item item = null;
|
||||
Item item2 = null;
|
||||
|
||||
switch (info.ButtonID)
|
||||
{
|
||||
case 1:
|
||||
item = new Sextant();
|
||||
number = 1010494;
|
||||
break; // A sextant has been placed in your backpack.
|
||||
case 2:
|
||||
item = new HairRestylingDeed();
|
||||
number = 501933;
|
||||
break; // A coupon for a free hair restyling has been placed in your backpack.
|
||||
case 3:
|
||||
item = new Spellbook(0xFFFFFFFF);
|
||||
number = 1010495;
|
||||
break; // A spellbook with all 1st to 4th circle spells has been placed in your backpack.
|
||||
case 4:
|
||||
item = new FireworksWand();
|
||||
number = 501935;
|
||||
break; // A wand of fireworks has been placed in your backpack.
|
||||
case 5:
|
||||
item = new Spyglass();
|
||||
number = 501936;
|
||||
break; // A spyglass has been placed in your backpack.
|
||||
case 6:
|
||||
item = new DyeTub();
|
||||
item2 = new Dyes();
|
||||
number = 501937;
|
||||
break; // The dyes and dye tub have been placed in your backpack.
|
||||
}
|
||||
|
||||
if (item != null)
|
||||
{
|
||||
m_Ticket.Delete();
|
||||
|
||||
m_From.SendLocalizedMessage(number);
|
||||
m_From.AddToBackpack(item);
|
||||
|
||||
if (item2 != null)
|
||||
m_From.AddToBackpack(item2);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
349
Projects/Scripts/Items/Deeds/VendorRentalContract.cs
Normal file
349
Projects/Scripts/Items/Deeds/VendorRentalContract.cs
Normal file
|
|
@ -0,0 +1,349 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Server.ContextMenus;
|
||||
using Server.Gumps;
|
||||
using Server.Mobiles;
|
||||
using Server.Multis;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class VendorRentalContract : Item
|
||||
{
|
||||
private VendorRentalDuration m_Duration;
|
||||
|
||||
private Mobile m_Offeree;
|
||||
private Timer m_OfferExpireTimer;
|
||||
|
||||
[Constructible]
|
||||
public VendorRentalContract() : base(0x14F0)
|
||||
{
|
||||
Weight = 1.0;
|
||||
Hue = 0x672;
|
||||
|
||||
m_Duration = VendorRentalDuration.Instances[0];
|
||||
Price = 1500;
|
||||
}
|
||||
|
||||
public VendorRentalContract(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1062332; // a vendor rental contract
|
||||
|
||||
public VendorRentalDuration Duration
|
||||
{
|
||||
get => m_Duration;
|
||||
set
|
||||
{
|
||||
if (value != null)
|
||||
m_Duration = value;
|
||||
}
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int Price{ get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool LandlordRenew{ get; set; }
|
||||
|
||||
public Mobile Offeree
|
||||
{
|
||||
get => m_Offeree;
|
||||
set
|
||||
{
|
||||
if (m_OfferExpireTimer != null)
|
||||
{
|
||||
m_OfferExpireTimer.Stop();
|
||||
m_OfferExpireTimer = null;
|
||||
}
|
||||
|
||||
m_Offeree = value;
|
||||
|
||||
if (value != null)
|
||||
{
|
||||
m_OfferExpireTimer = new OfferExpireTimer(this);
|
||||
m_OfferExpireTimer.Start();
|
||||
}
|
||||
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
if (Offeree != null)
|
||||
list.Add(1062368, Offeree.Name); // Being Offered To ~1_NAME~
|
||||
}
|
||||
|
||||
public bool IsLandlord(Mobile m)
|
||||
{
|
||||
if (IsLockedDown)
|
||||
{
|
||||
BaseHouse house = BaseHouse.FindHouseAt(this);
|
||||
|
||||
if (house != null && house.DecayType != DecayType.Condemned)
|
||||
return house.IsOwner(m);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool IsUsableBy(Mobile from, bool byLandlord, bool byBackpack, bool noOfferee, bool sendMessage)
|
||||
{
|
||||
if (Deleted || !from.CheckAlive(sendMessage))
|
||||
return false;
|
||||
|
||||
if (noOfferee && Offeree != null)
|
||||
{
|
||||
if (sendMessage)
|
||||
from.SendLocalizedMessage(1062343); // That item is currently in use.
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if (byBackpack && IsChildOf(from.Backpack))
|
||||
return true;
|
||||
|
||||
if (byLandlord && IsLandlord(from))
|
||||
{
|
||||
if (from.Map != Map || !from.InRange(this, 5))
|
||||
{
|
||||
if (sendMessage)
|
||||
from.SendLocalizedMessage(501853); // Target is too far away.
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void OnDelete()
|
||||
{
|
||||
if (IsLockedDown)
|
||||
{
|
||||
BaseHouse house = BaseHouse.FindHouseAt(this);
|
||||
|
||||
house?.VendorRentalContracts.Remove(this);
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (Offeree != null)
|
||||
{
|
||||
from.SendLocalizedMessage(1062343); // That item is currently in use.
|
||||
}
|
||||
else if (!IsLockedDown)
|
||||
{
|
||||
if (!IsChildOf(from.Backpack))
|
||||
{
|
||||
from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used.
|
||||
return;
|
||||
}
|
||||
|
||||
BaseHouse house = BaseHouse.FindHouseAt(from);
|
||||
|
||||
if (house == null || !house.IsOwner(from))
|
||||
{
|
||||
from.SendLocalizedMessage(
|
||||
1062333); // You must be standing inside of a house that you own to make use of this contract.
|
||||
}
|
||||
else if (!house.IsAosRules)
|
||||
{
|
||||
from.SendMessage("Rental contracts can only be placed in AOS-enabled houses.");
|
||||
}
|
||||
else if (!house.Public)
|
||||
{
|
||||
from.SendLocalizedMessage(1062335); // Rental contracts can only be placed in public houses.
|
||||
}
|
||||
else if (!house.CanPlaceNewVendor())
|
||||
{
|
||||
from.SendLocalizedMessage(1062352); // You do not have enough storage available to place this contract.
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(1062337); // Target the exact location you wish to rent out.
|
||||
from.Target = new RentTarget(this);
|
||||
}
|
||||
}
|
||||
else if (IsLandlord(from))
|
||||
{
|
||||
if (from.InRange(this, 5))
|
||||
{
|
||||
from.CloseGump<VendorRentalContractGump>();
|
||||
from.SendGump(new VendorRentalContractGump(this, from));
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(501853); // Target is too far away.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
|
||||
{
|
||||
base.GetContextMenuEntries(from, list);
|
||||
|
||||
if (IsUsableBy(from, true, true, true, false)) list.Add(new ContractOptionEntry(this));
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
|
||||
writer.WriteEncodedInt(m_Duration.ID);
|
||||
|
||||
writer.Write(Price);
|
||||
writer.Write(LandlordRenew);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
int durationID = reader.ReadEncodedInt();
|
||||
if (durationID < VendorRentalDuration.Instances.Length)
|
||||
m_Duration = VendorRentalDuration.Instances[durationID];
|
||||
else
|
||||
m_Duration = VendorRentalDuration.Instances[0];
|
||||
|
||||
Price = reader.ReadInt();
|
||||
LandlordRenew = reader.ReadBool();
|
||||
}
|
||||
|
||||
private class ContractOptionEntry : ContextMenuEntry
|
||||
{
|
||||
private VendorRentalContract m_Contract;
|
||||
|
||||
public ContractOptionEntry(VendorRentalContract contract) : base(6209)
|
||||
{
|
||||
m_Contract = contract;
|
||||
}
|
||||
|
||||
public override void OnClick()
|
||||
{
|
||||
Mobile from = Owner.From;
|
||||
|
||||
if (m_Contract.IsUsableBy(from, true, true, true, true))
|
||||
{
|
||||
from.CloseGump<VendorRentalContractGump>();
|
||||
from.SendGump(new VendorRentalContractGump(m_Contract, from));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class RentTarget : Target
|
||||
{
|
||||
private VendorRentalContract m_Contract;
|
||||
|
||||
public RentTarget(VendorRentalContract contract) : base(-1, false, TargetFlags.None)
|
||||
{
|
||||
m_Contract = contract;
|
||||
}
|
||||
|
||||
protected override void OnTarget(Mobile from, object targeted)
|
||||
{
|
||||
if (!m_Contract.IsUsableBy(from, false, true, true, true))
|
||||
return;
|
||||
|
||||
if (!(targeted is IPoint3D location))
|
||||
return;
|
||||
|
||||
Point3D pLocation = new Point3D(location);
|
||||
Map map = from.Map;
|
||||
|
||||
BaseHouse house = BaseHouse.FindHouseAt(pLocation, map, 0);
|
||||
|
||||
if (house == null || !house.IsOwner(from))
|
||||
{
|
||||
from.SendLocalizedMessage(1062338); // The location being rented out must be inside of your house.
|
||||
}
|
||||
else if (BaseHouse.FindHouseAt(from) != house)
|
||||
{
|
||||
from.SendLocalizedMessage(
|
||||
1062339); // You must be located inside of the house in which you are trying to place the contract.
|
||||
}
|
||||
else if (!house.IsAosRules)
|
||||
{
|
||||
from.SendMessage("Rental contracts can only be placed in AOS-enabled houses.");
|
||||
}
|
||||
else if (!house.Public)
|
||||
{
|
||||
from.SendLocalizedMessage(1062335); // Rental contracts can only be placed in public houses.
|
||||
}
|
||||
else if (house.DecayType == DecayType.Condemned)
|
||||
{
|
||||
from.SendLocalizedMessage(1062468); // You cannot place a contract in a condemned house.
|
||||
}
|
||||
else if (!house.CanPlaceNewVendor())
|
||||
{
|
||||
from.SendLocalizedMessage(1062352); // You do not have enought storage available to place this contract.
|
||||
}
|
||||
else if (!map.CanFit(pLocation, 16, false, false))
|
||||
{
|
||||
from.SendLocalizedMessage(1062486); // A vendor cannot exist at that location. Please try again.
|
||||
}
|
||||
else
|
||||
{
|
||||
BaseHouse.IsThereVendor(pLocation, map, out bool vendor, out bool contract);
|
||||
|
||||
if (vendor)
|
||||
{
|
||||
from.SendLocalizedMessage(
|
||||
1062342); // You may not place a rental contract at this location while other beings occupy it.
|
||||
}
|
||||
else if (contract)
|
||||
{
|
||||
from.SendLocalizedMessage(
|
||||
1062341); // That location is cluttered. Please clear out any objects there and try again.
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Contract.MoveToWorld(pLocation, map);
|
||||
|
||||
if (!house.LockDown(from, m_Contract)) from.AddToBackpack(m_Contract);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnTargetCancel(Mobile from, TargetCancelType cancelType)
|
||||
{
|
||||
from.SendLocalizedMessage(1062336); // You decide not to place the contract at this time.
|
||||
}
|
||||
}
|
||||
|
||||
private class OfferExpireTimer : Timer
|
||||
{
|
||||
private VendorRentalContract m_Contract;
|
||||
|
||||
public OfferExpireTimer(VendorRentalContract contract) : base(TimeSpan.FromSeconds(30.0))
|
||||
{
|
||||
m_Contract = contract;
|
||||
|
||||
Priority = TimerPriority.OneSecond;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
Mobile offeree = m_Contract.Offeree;
|
||||
|
||||
if (offeree != null)
|
||||
{
|
||||
offeree.CloseGump<VendorRentalOfferGump>();
|
||||
|
||||
m_Contract.Offeree = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue