Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
|
|
@ -0,0 +1,34 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class EssenceOfBattle : GoldRing
|
||||
{
|
||||
[Constructible]
|
||||
public EssenceOfBattle()
|
||||
{
|
||||
Hue = 0x550;
|
||||
Attributes.BonusDex = 7;
|
||||
Attributes.BonusStr = 7;
|
||||
Attributes.WeaponDamage = 30;
|
||||
}
|
||||
|
||||
public EssenceOfBattle(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1072935; // Essence of Battle
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,36 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PendantOfTheMagi : GoldNecklace
|
||||
{
|
||||
[Constructible]
|
||||
public PendantOfTheMagi()
|
||||
{
|
||||
Hue = 0x48D;
|
||||
Attributes.BonusInt = 10;
|
||||
Attributes.RegenMana = 3;
|
||||
Attributes.SpellDamage = 5;
|
||||
Attributes.LowerManaCost = 10;
|
||||
Attributes.LowerRegCost = 30;
|
||||
}
|
||||
|
||||
public PendantOfTheMagi(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1072937; // Pendant of the Magi
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,39 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ResilientBracer : GoldBracelet
|
||||
{
|
||||
[Constructible]
|
||||
public ResilientBracer()
|
||||
{
|
||||
Hue = 0x488;
|
||||
|
||||
SkillBonuses.SetValues(0, SkillName.MagicResist, 15.0);
|
||||
|
||||
Attributes.BonusHits = 5;
|
||||
Attributes.RegenHits = 2;
|
||||
Attributes.DefendChance = 10;
|
||||
}
|
||||
|
||||
public ResilientBracer(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1072933; // Resillient Bracer
|
||||
|
||||
public override int PhysicalResistance => 20;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue