Reorganizes Project (#41)
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3499 changed files with 79 additions and 55 deletions
49
Projects/Scripts/Items/Minor Artifacts/BlazeOfDeath.cs
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49
Projects/Scripts/Items/Minor Artifacts/BlazeOfDeath.cs
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namespace Server.Items
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{
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public class BlazeOfDeath : Halberd
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{
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[Constructible]
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public BlazeOfDeath()
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{
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Hue = 0x501;
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WeaponAttributes.HitFireArea = 50;
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WeaponAttributes.HitFireball = 50;
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Attributes.WeaponSpeed = 25;
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Attributes.WeaponDamage = 35;
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WeaponAttributes.ResistFireBonus = 10;
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WeaponAttributes.LowerStatReq = 100;
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}
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public BlazeOfDeath(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1063486;
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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public override void GetDamageTypes(Mobile wielder, out int phys, out int fire, out int cold, out int pois,
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out int nrgy, out int chaos, out int direct)
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{
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fire = 50;
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phys = 50;
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cold = pois = nrgy = chaos = direct = 0;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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