Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
32
Projects/Scripts/Items/Misc/Blighted Grove/AbscessTail.cs
Normal file
32
Projects/Scripts/Items/Misc/Blighted Grove/AbscessTail.cs
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class AbscessTail : Item
|
||||
{
|
||||
[Constructible]
|
||||
public AbscessTail() : base(0x1A9D)
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
Hue = 0x51D; // TODO check
|
||||
}
|
||||
|
||||
public AbscessTail(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1074231; // Abscess' Tail
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
32
Projects/Scripts/Items/Misc/Blighted Grove/CoilsFang.cs
Normal file
32
Projects/Scripts/Items/Misc/Blighted Grove/CoilsFang.cs
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class CoilsFang : Item
|
||||
{
|
||||
[Constructible]
|
||||
public CoilsFang() : base(0x10E8)
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
Hue = 0x487;
|
||||
}
|
||||
|
||||
public CoilsFang(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1074229; // Coil's Fang
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,31 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class EternallyCorruptTree : Item
|
||||
{
|
||||
[Constructible]
|
||||
public EternallyCorruptTree() : base(0x20FA)
|
||||
{
|
||||
Hue = Utility.RandomMinMax(0x899, 0x8B0);
|
||||
}
|
||||
|
||||
public EternallyCorruptTree(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1072093; // Eternally Corrupt Tree
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
32
Projects/Scripts/Items/Misc/Blighted Grove/HydraScale.cs
Normal file
32
Projects/Scripts/Items/Misc/Blighted Grove/HydraScale.cs
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class HydraScale : Item
|
||||
{
|
||||
[Constructible]
|
||||
public HydraScale() : base(0x26B4)
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
Hue = 0xC2; // TODO check
|
||||
}
|
||||
|
||||
public HydraScale(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1074760; // A hydra scale.
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,47 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MelisandesFermentedWine : GreaterExplosionPotion
|
||||
{
|
||||
[Constructible]
|
||||
public MelisandesFermentedWine()
|
||||
{
|
||||
Stackable = false;
|
||||
ItemID = 0x99B;
|
||||
Hue = Utility.RandomList(0xB, 0xF, 0x48D); // TODO update
|
||||
}
|
||||
|
||||
public MelisandesFermentedWine(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1072114; // Melisande's Fermented Wine
|
||||
|
||||
public override void Drink(Mobile from)
|
||||
{
|
||||
if (MondainsLegacy.CheckML(from))
|
||||
base.Drink(from);
|
||||
}
|
||||
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
list.Add(1074502); // It looks explosive.
|
||||
list.Add(1075085); // Requirement: Mondain's Legacy
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,95 @@
|
|||
using Server.Gumps;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class MelisandesHairDye : Item
|
||||
{
|
||||
[Constructible]
|
||||
public MelisandesHairDye() : base(0xEFF)
|
||||
{
|
||||
Hue = Utility.RandomMinMax(0x47E, 0x499);
|
||||
}
|
||||
|
||||
public MelisandesHairDye(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1041088; // Hair Dye
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (IsChildOf(from.Backpack))
|
||||
{
|
||||
if (MondainsLegacy.CheckML(from))
|
||||
from.SendGump(new ConfirmGump(this));
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
|
||||
}
|
||||
}
|
||||
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
list.Add(1075085); // Requirement: Mondain's Legacy
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
private class ConfirmGump : BaseConfirmGump
|
||||
{
|
||||
private Item m_Item;
|
||||
|
||||
public ConfirmGump(Item item)
|
||||
{
|
||||
m_Item = item;
|
||||
}
|
||||
|
||||
public override int TitleNumber => 1074395; // <div align=right>Use Permanent Hair Dye</div>
|
||||
|
||||
public override int LabelNumber =>
|
||||
1074396; // This special hair dye is made of a unique mixture of leaves, permanently changing one's hair color until another dye is used.
|
||||
|
||||
public override void Confirm(Mobile from)
|
||||
{
|
||||
if (m_Item?.Deleted == false && m_Item.IsChildOf(from.Backpack))
|
||||
{
|
||||
if (from.HairItemID != 0)
|
||||
{
|
||||
from.HairHue = m_Item.Hue;
|
||||
from.PlaySound(0x240);
|
||||
from.SendLocalizedMessage(502622); // You dye your hair.
|
||||
m_Item.Delete();
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(502623); // You have no hair to dye and you cannot use this.
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(1073461); // You don't have enough dye.
|
||||
}
|
||||
}
|
||||
|
||||
public override void Refuse(Mobile from)
|
||||
{
|
||||
from.SendLocalizedMessage(502620); // You decide not to dye your hair.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
32
Projects/Scripts/Items/Misc/Blighted Grove/SalivasFeather.cs
Normal file
32
Projects/Scripts/Items/Misc/Blighted Grove/SalivasFeather.cs
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class SalivasFeather : Item
|
||||
{
|
||||
[Constructible]
|
||||
public SalivasFeather() : base(0x1020)
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
Hue = 0x5C;
|
||||
}
|
||||
|
||||
public SalivasFeather(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1074234; // Saliva's Feather
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,31 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class SamplesOfCorruptedWater : Item
|
||||
{
|
||||
[Constructible]
|
||||
public SamplesOfCorruptedWater() : base(0xEFE)
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
public SamplesOfCorruptedWater(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1074999; // samples of corrupted water
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
32
Projects/Scripts/Items/Misc/Blighted Grove/TaintedSeeds.cs
Normal file
32
Projects/Scripts/Items/Misc/Blighted Grove/TaintedSeeds.cs
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TaintedSeeds : Item
|
||||
{
|
||||
[Constructible]
|
||||
public TaintedSeeds() : base(0xDFA)
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
Hue = 0x48; // TODO check
|
||||
}
|
||||
|
||||
public TaintedSeeds(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1074233; // Tainted Seeds
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,32 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ThorvaldsMedallion : Item
|
||||
{
|
||||
[Constructible]
|
||||
public ThorvaldsMedallion() : base(0x2AAA)
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
Hue = 0x47F; // TODO check
|
||||
}
|
||||
|
||||
public ThorvaldsMedallion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1074232; // Thorvald's Medallion
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
32
Projects/Scripts/Items/Misc/Blighted Grove/ThrashersTail.cs
Normal file
32
Projects/Scripts/Items/Misc/Blighted Grove/ThrashersTail.cs
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class ThrashersTail : Item
|
||||
{
|
||||
[Constructible]
|
||||
public ThrashersTail() : base(0x1A9D)
|
||||
{
|
||||
LootType = LootType.Blessed;
|
||||
Hue = 0x455;
|
||||
}
|
||||
|
||||
public ThrashersTail(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1074230; // Thrasher's Tail
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue