Reorganizes Project (#41)
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08bf44af9a
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3614a66aee
3499 changed files with 79 additions and 55 deletions
1173
Projects/Scripts/Items/Misc/Corpses/Corpse.cs
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1173
Projects/Scripts/Items/Misc/Corpses/Corpse.cs
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File diff suppressed because it is too large
Load diff
15
Projects/Scripts/Items/Misc/Corpses/CorpseNameAttribute.cs
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15
Projects/Scripts/Items/Misc/Corpses/CorpseNameAttribute.cs
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@ -0,0 +1,15 @@
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using System;
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namespace Server
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{
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[AttributeUsage(AttributeTargets.Class)]
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public class CorpseNameAttribute : Attribute
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{
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public CorpseNameAttribute(string name)
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{
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Name = name;
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}
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public string Name{ get; }
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}
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}
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111
Projects/Scripts/Items/Misc/Corpses/DecayedCorpse.cs
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111
Projects/Scripts/Items/Misc/Corpses/DecayedCorpse.cs
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using System;
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namespace Server.Items
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{
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public class DecayedCorpse : Container
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{
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private static TimeSpan m_DefaultDecayTime = TimeSpan.FromMinutes(7.0);
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private DateTime m_DecayTime;
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private Timer m_DecayTimer;
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public DecayedCorpse(string name) : base(Utility.Random(0xECA, 9))
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{
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Movable = false;
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Name = name;
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BeginDecay(m_DefaultDecayTime);
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}
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public DecayedCorpse(Serial serial) : base(serial)
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{
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}
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// Do not display (x items, y stones)
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public override bool DisplaysContent => false;
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public void BeginDecay(TimeSpan delay)
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{
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m_DecayTimer?.Stop();
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m_DecayTime = DateTime.UtcNow + delay;
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m_DecayTimer = new InternalTimer(this, delay);
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m_DecayTimer.Start();
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}
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public override void OnAfterDelete()
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{
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m_DecayTimer?.Stop();
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m_DecayTimer = null;
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}
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// Do not display (x items, y stones)
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public override bool CheckContentDisplay(Mobile from)
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{
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return false;
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}
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public override void AddNameProperty(ObjectPropertyList list)
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{
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list.Add(1046414, Name); // the remains of ~1_NAME~
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}
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public override void OnSingleClick(Mobile from)
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{
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LabelTo(from, 1046414, Name); // the remains of ~1_NAME~
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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writer.Write(m_DecayTimer != null);
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if (m_DecayTimer != null)
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writer.WriteDeltaTime(m_DecayTime);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch (version)
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{
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case 0:
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{
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BeginDecay(m_DefaultDecayTime);
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break;
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}
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case 1:
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{
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if (reader.ReadBool())
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BeginDecay(reader.ReadDeltaTime() - DateTime.UtcNow);
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break;
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}
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}
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}
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private class InternalTimer : Timer
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{
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private DecayedCorpse m_Corpse;
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public InternalTimer(DecayedCorpse c, TimeSpan delay) : base(delay)
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{
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m_Corpse = c;
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Priority = TimerPriority.FiveSeconds;
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}
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protected override void OnTick()
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{
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m_Corpse.Delete();
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}
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}
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}
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}
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198
Projects/Scripts/Items/Misc/Corpses/Packets.cs
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198
Projects/Scripts/Items/Misc/Corpses/Packets.cs
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@ -0,0 +1,198 @@
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using System.Collections.Generic;
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using System.IO;
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using Server.Items;
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namespace Server.Network
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{
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public sealed class CorpseEquip : Packet
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{
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public CorpseEquip(Mobile beholder, Corpse beheld) : base(0x89)
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{
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List<Item> list = beheld.EquipItems;
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int count = list.Count;
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if (beheld.Hair != null && beheld.Hair.ItemID > 0)
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count++;
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if (beheld.FacialHair != null && beheld.FacialHair.ItemID > 0)
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count++;
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EnsureCapacity(8 + count * 5);
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m_Stream.Write(beheld.Serial);
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for (int i = 0; i < list.Count; ++i)
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{
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Item item = list[i];
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if (!item.Deleted && beholder.CanSee(item) && item.Parent == beheld)
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{
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m_Stream.Write((byte)(item.Layer + 1));
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m_Stream.Write(item.Serial);
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}
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}
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if (beheld.Hair != null && beheld.Hair.ItemID > 0)
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{
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m_Stream.Write((byte)(Layer.Hair + 1));
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m_Stream.Write(HairInfo.FakeSerial(beheld.Owner) - 2);
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}
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if (beheld.FacialHair != null && beheld.FacialHair.ItemID > 0)
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{
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m_Stream.Write((byte)(Layer.FacialHair + 1));
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m_Stream.Write(FacialHairInfo.FakeSerial(beheld.Owner) - 2);
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}
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m_Stream.Write((byte)Layer.Invalid);
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}
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}
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public sealed class CorpseContent : Packet
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{
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public CorpseContent(Mobile beholder, Corpse beheld)
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: base(0x3C)
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{
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List<Item> items = beheld.EquipItems;
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int count = items.Count;
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if (beheld.Hair != null && beheld.Hair.ItemID > 0)
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count++;
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if (beheld.FacialHair != null && beheld.FacialHair.ItemID > 0)
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count++;
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EnsureCapacity(5 + count * 19);
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long pos = m_Stream.Position;
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int written = 0;
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m_Stream.Write((ushort)0);
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for (int i = 0; i < items.Count; ++i)
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{
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Item child = items[i];
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if (!child.Deleted && child.Parent == beheld && beholder.CanSee(child))
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{
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m_Stream.Write(child.Serial);
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m_Stream.Write((ushort)child.ItemID);
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m_Stream.Write((byte)0); // signed, itemID offset
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m_Stream.Write((ushort)child.Amount);
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m_Stream.Write((short)child.X);
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m_Stream.Write((short)child.Y);
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m_Stream.Write(beheld.Serial);
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m_Stream.Write((ushort)child.Hue);
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++written;
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}
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}
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if (beheld.Hair != null && beheld.Hair.ItemID > 0)
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{
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m_Stream.Write(HairInfo.FakeSerial(beheld.Owner) - 2);
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m_Stream.Write((ushort)beheld.Hair.ItemID);
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m_Stream.Write((byte)0); // signed, itemID offset
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m_Stream.Write((ushort)1);
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m_Stream.Write((short)0);
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m_Stream.Write((short)0);
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m_Stream.Write(beheld.Serial);
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m_Stream.Write((ushort)beheld.Hair.Hue);
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++written;
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}
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if (beheld.FacialHair != null && beheld.FacialHair.ItemID > 0)
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{
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m_Stream.Write(FacialHairInfo.FakeSerial(beheld.Owner) - 2);
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m_Stream.Write((ushort)beheld.FacialHair.ItemID);
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m_Stream.Write((byte)0); // signed, itemID offset
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m_Stream.Write((ushort)1);
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m_Stream.Write((short)0);
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m_Stream.Write((short)0);
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m_Stream.Write(beheld.Serial);
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m_Stream.Write((ushort)beheld.FacialHair.Hue);
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++written;
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}
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m_Stream.Seek(pos, SeekOrigin.Begin);
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m_Stream.Write((ushort)written);
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}
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}
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public sealed class CorpseContent6017 : Packet
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{
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public CorpseContent6017(Mobile beholder, Corpse beheld)
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: base(0x3C)
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{
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List<Item> items = beheld.EquipItems;
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int count = items.Count;
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if (beheld.Hair != null && beheld.Hair.ItemID > 0)
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count++;
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if (beheld.FacialHair != null && beheld.FacialHair.ItemID > 0)
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count++;
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EnsureCapacity(5 + count * 20);
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long pos = m_Stream.Position;
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int written = 0;
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m_Stream.Write((ushort)0);
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for (int i = 0; i < items.Count; ++i)
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{
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Item child = items[i];
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if (!child.Deleted && child.Parent == beheld && beholder.CanSee(child))
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{
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m_Stream.Write(child.Serial);
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m_Stream.Write((ushort)child.ItemID);
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m_Stream.Write((byte)0); // signed, itemID offset
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m_Stream.Write((ushort)child.Amount);
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m_Stream.Write((short)child.X);
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m_Stream.Write((short)child.Y);
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m_Stream.Write((byte)0); // Grid Location?
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m_Stream.Write(beheld.Serial);
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m_Stream.Write((ushort)child.Hue);
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++written;
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}
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}
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if (beheld.Hair != null && beheld.Hair.ItemID > 0)
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{
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m_Stream.Write(HairInfo.FakeSerial(beheld.Owner) - 2);
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m_Stream.Write((ushort)beheld.Hair.ItemID);
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m_Stream.Write((byte)0); // signed, itemID offset
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m_Stream.Write((ushort)1);
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m_Stream.Write((short)0);
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m_Stream.Write((short)0);
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m_Stream.Write((byte)0); // Grid Location?
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m_Stream.Write(beheld.Serial);
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m_Stream.Write((ushort)beheld.Hair.Hue);
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++written;
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}
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if (beheld.FacialHair != null && beheld.FacialHair.ItemID > 0)
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{
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m_Stream.Write(FacialHairInfo.FakeSerial(beheld.Owner) - 2);
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m_Stream.Write((ushort)beheld.FacialHair.ItemID);
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m_Stream.Write((byte)0); // signed, itemID offset
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m_Stream.Write((ushort)1);
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m_Stream.Write((short)0);
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m_Stream.Write((short)0);
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m_Stream.Write((byte)0); // Grid Location?
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m_Stream.Write(beheld.Serial);
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m_Stream.Write((ushort)beheld.FacialHair.Hue);
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++written;
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}
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m_Stream.Seek(pos, SeekOrigin.Begin);
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m_Stream.Write((ushort)written);
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}
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}
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}
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