Reorganizes Project (#41)

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Kamron Batman 2019-08-02 18:13:40 -07:00 committed by GitHub
parent 08bf44af9a
commit 3614a66aee
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3499 changed files with 79 additions and 55 deletions

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using Server.Network;
namespace Server.Items
{
[Flippable(0xF95, 0xF96, 0xF97, 0xF98, 0xF99, 0xF9A, 0xF9B, 0xF9C)]
public class BoltOfCloth : Item, IScissorable, IDyable, ICommodity
{
[Constructible]
public BoltOfCloth(int amount = 1) : base(0xF95)
{
Stackable = true;
Weight = 5.0;
Amount = amount;
}
public BoltOfCloth(Serial serial) : base(serial)
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public bool Dye(Mobile from, DyeTub sender)
{
if (Deleted) return false;
Hue = sender.DyedHue;
return true;
}
public bool Scissor(Mobile from, Scissors scissors)
{
if (Deleted || !from.CanSee(this)) return false;
base.ScissorHelper(from, new Cloth(), 50);
return true;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override void OnSingleClick(Mobile from)
{
int number = Amount == 1 ? 1049122 : 1049121;
from.Send(
new MessageLocalized(Serial, ItemID, MessageType.Label, 0x3B2, 3, number, "", (Amount * 50).ToString()));
}
}
}

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namespace Server.Items
{
public class Bone : Item, ICommodity
{
[Constructible]
public Bone(int amount = 1) : base(0xf7e)
{
Stackable = true;
Amount = amount;
Weight = 1.0;
}
public Bone(Serial serial) : base(serial)
{
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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using Server.Network;
namespace Server.Items
{
[Flippable(0x1766, 0x1768)]
public class Cloth : Item, IScissorable, IDyable, ICommodity
{
[Constructible]
public Cloth(int amount = 1) : base(0x1766)
{
Stackable = true;
Amount = amount;
}
public Cloth(Serial serial) : base(serial)
{
}
public override double DefaultWeight => 0.1;
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public bool Dye(Mobile from, DyeTub sender)
{
if (Deleted)
return false;
Hue = sender.DyedHue;
return true;
}
public bool Scissor(Mobile from, Scissors scissors)
{
if (Deleted || !from.CanSee(this)) return false;
base.ScissorHelper(from, new Bandage(), 1);
return true;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override void OnSingleClick(Mobile from)
{
int number = Amount == 1 ? 1049124 : 1049123;
from.Send(new MessageLocalized(Serial, ItemID, MessageType.Regular, 0x3B2, 3, number, "", Amount.ToString()));
}
}
}

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using Server.Targeting;
namespace Server.Items
{
public class Cotton : Item, IDyable
{
[Constructible]
public Cotton(int amount = 1) : base(0xDF9)
{
Stackable = true;
Weight = 4.0;
Amount = amount;
}
public Cotton(Serial serial) : base(serial)
{
}
public bool Dye(Mobile from, DyeTub sender)
{
if (Deleted)
return false;
Hue = sender.DyedHue;
return true;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(502655); // What spinning wheel do you wish to spin this on?
from.Target = new PickWheelTarget(this);
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
public virtual void OnSpun(ISpinningWheel wheel, Mobile from, int hue)
{
Item item = new SpoolOfThread(6);
item.Hue = hue;
from.AddToBackpack(item);
from.SendLocalizedMessage(1010577); // You put the spools of thread in your backpack.
}
private class PickWheelTarget : Target
{
private Cotton m_Cotton;
public PickWheelTarget(Cotton cotton) : base(3, false, TargetFlags.None)
{
m_Cotton = cotton;
}
protected override void OnTarget(Mobile from, object targeted)
{
if (m_Cotton.Deleted)
return;
ISpinningWheel wheel = targeted as ISpinningWheel;
if (wheel == null && targeted is AddonComponent component)
wheel = component.Addon as ISpinningWheel;
if (wheel is Item)
{
if (!m_Cotton.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
else if (wheel.Spinning)
{
from.SendLocalizedMessage(502656); // That spinning wheel is being used.
}
else
{
m_Cotton.Consume();
wheel.BeginSpin(m_Cotton.OnSpun, from, m_Cotton.Hue);
}
}
else
{
from.SendLocalizedMessage(502658); // Use that on a spinning wheel.
}
}
}
}
}

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using Server.Targeting;
namespace Server.Items
{
public class Flax : Item
{
[Constructible]
public Flax(int amount = 1) : base(0x1A9C)
{
Stackable = true;
Weight = 1.0;
Amount = amount;
}
public Flax(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(502655); // What spinning wheel do you wish to spin this on?
from.Target = new PickWheelTarget(this);
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
public virtual void OnSpun(ISpinningWheel wheel, Mobile from, int hue)
{
Item item = new SpoolOfThread(6);
item.Hue = hue;
from.AddToBackpack(item);
from.SendLocalizedMessage(1010577); // You put the spools of thread in your backpack.
}
private class PickWheelTarget : Target
{
private Flax m_Flax;
public PickWheelTarget(Flax flax) : base(3, false, TargetFlags.None)
{
m_Flax = flax;
}
protected override void OnTarget(Mobile from, object targeted)
{
if (m_Flax.Deleted)
return;
ISpinningWheel wheel = targeted as ISpinningWheel;
if (wheel == null && targeted is AddonComponent component)
wheel = component.Addon as ISpinningWheel;
if (wheel is Item)
{
if (!m_Flax.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
else if (wheel.Spinning)
{
from.SendLocalizedMessage(502656); // That spinning wheel is being used.
}
else
{
m_Flax.Consume();
wheel.BeginSpin(m_Flax.OnSpun, from, m_Flax.Hue);
}
}
else
{
from.SendLocalizedMessage(502658); // Use that on a spinning wheel.
}
}
}
}
}

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namespace Server.Items
{
public abstract class BaseHides : Item, ICommodity
{
private CraftResource m_Resource;
public BaseHides(CraftResource resource, int amount = 1) : base(0x1079)
{
Stackable = true;
Weight = 5.0;
Amount = amount;
Hue = CraftResources.GetHue(resource);
m_Resource = resource;
}
public BaseHides(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public CraftResource Resource
{
get => m_Resource;
set
{
m_Resource = value;
InvalidateProperties();
}
}
public override int LabelNumber
{
get
{
if (m_Resource >= CraftResource.SpinedLeather && m_Resource <= CraftResource.BarbedLeather)
return 1049687 + (m_Resource - CraftResource.SpinedLeather);
return 1047023;
}
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
writer.Write((int)m_Resource);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 1:
{
m_Resource = (CraftResource)reader.ReadInt();
break;
}
case 0:
{
OreInfo info = new OreInfo(reader.ReadInt(), reader.ReadInt(), reader.ReadString());
m_Resource = CraftResources.GetFromOreInfo(info);
break;
}
}
}
public override void AddNameProperty(ObjectPropertyList list)
{
if (Amount > 1)
list.Add(1050039, "{0}\t#{1}", Amount, 1024216); // ~1_NUMBER~ ~2_ITEMNAME~
else
list.Add(1024216); // pile of hides
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (!CraftResources.IsStandard(m_Resource))
{
int num = CraftResources.GetLocalizationNumber(m_Resource);
if (num > 0)
list.Add(num);
else
list.Add(CraftResources.GetName(m_Resource));
}
}
}
[Flippable(0x1079, 0x1078)]
public class Hides : BaseHides, IScissorable
{
[Constructible]
public Hides(int amount = 1) : base(CraftResource.RegularLeather, amount)
{
}
public Hides(Serial serial) : base(serial)
{
}
public bool Scissor(Mobile from, Scissors scissors)
{
if (Deleted || !from.CanSee(this)) return false;
if (Core.AOS && !IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(502437); // Items you wish to cut must be in your backpack
return false;
}
base.ScissorHelper(from, new Leather(), 1);
return true;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x1079, 0x1078)]
public class SpinedHides : BaseHides, IScissorable
{
[Constructible]
public SpinedHides(int amount = 1) : base(CraftResource.SpinedLeather, amount)
{
}
public SpinedHides(Serial serial) : base(serial)
{
}
public bool Scissor(Mobile from, Scissors scissors)
{
if (Deleted || !from.CanSee(this)) return false;
if (Core.AOS && !IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(502437); // Items you wish to cut must be in your backpack
return false;
}
base.ScissorHelper(from, new SpinedLeather(), 1);
return true;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x1079, 0x1078)]
public class HornedHides : BaseHides, IScissorable
{
[Constructible]
public HornedHides(int amount = 1) : base(CraftResource.HornedLeather, amount)
{
}
public HornedHides(Serial serial) : base(serial)
{
}
public bool Scissor(Mobile from, Scissors scissors)
{
if (Deleted || !from.CanSee(this)) return false;
if (Core.AOS && !IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(502437); // Items you wish to cut must be in your backpack
return false;
}
base.ScissorHelper(from, new HornedLeather(), 1);
return true;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x1079, 0x1078)]
public class BarbedHides : BaseHides, IScissorable
{
[Constructible]
public BarbedHides(int amount = 1) : base(CraftResource.BarbedLeather, amount)
{
}
public BarbedHides(Serial serial) : base(serial)
{
}
public bool Scissor(Mobile from, Scissors scissors)
{
if (Deleted || !from.CanSee(this)) return false;
if (Core.AOS && !IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(502437); // Items you wish to cut must be in your backpack
return false;
}
base.ScissorHelper(from, new BarbedLeather(), 1);
return true;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
public abstract class BaseLeather : Item, ICommodity
{
private CraftResource m_Resource;
public BaseLeather(CraftResource resource, int amount = 1) : base(0x1081)
{
Stackable = true;
Weight = 1.0;
Amount = amount;
Hue = CraftResources.GetHue(resource);
m_Resource = resource;
}
public BaseLeather(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public CraftResource Resource
{
get => m_Resource;
set
{
m_Resource = value;
InvalidateProperties();
}
}
public override int LabelNumber
{
get
{
if (m_Resource >= CraftResource.SpinedLeather && m_Resource <= CraftResource.BarbedLeather)
return 1049684 + (m_Resource - CraftResource.SpinedLeather);
return 1047022;
}
}
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
writer.Write((int)m_Resource);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 1:
{
m_Resource = (CraftResource)reader.ReadInt();
break;
}
case 0:
{
OreInfo info = new OreInfo(reader.ReadInt(), reader.ReadInt(), reader.ReadString());
m_Resource = CraftResources.GetFromOreInfo(info);
break;
}
}
}
public override void AddNameProperty(ObjectPropertyList list)
{
if (Amount > 1)
list.Add(1050039, "{0}\t#{1}", Amount, 1024199); // ~1_NUMBER~ ~2_ITEMNAME~
else
list.Add(1024199); // cut leather
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (!CraftResources.IsStandard(m_Resource))
{
int num = CraftResources.GetLocalizationNumber(m_Resource);
if (num > 0)
list.Add(num);
else
list.Add(CraftResources.GetName(m_Resource));
}
}
}
[Flippable(0x1081, 0x1082)]
public class Leather : BaseLeather
{
[Constructible]
public Leather(int amount = 1) : base(CraftResource.RegularLeather, amount)
{
}
public Leather(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x1081, 0x1082)]
public class SpinedLeather : BaseLeather
{
[Constructible]
public SpinedLeather(int amount = 1) : base(CraftResource.SpinedLeather, amount)
{
}
public SpinedLeather(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x1081, 0x1082)]
public class HornedLeather : BaseLeather
{
[Constructible]
public HornedLeather(int amount = 1) : base(CraftResource.HornedLeather, amount)
{
}
public HornedLeather(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x1081, 0x1082)]
public class BarbedLeather : BaseLeather
{
[Constructible]
public BarbedLeather(int amount = 1) : base(CraftResource.BarbedLeather, amount)
{
}
public BarbedLeather(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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using Server.Network;
namespace Server.Items
{
[Flippable(0x1765, 0x1767)]
public class UncutCloth : Item, IScissorable, IDyable, ICommodity
{
[Constructible]
public UncutCloth(int amount = 1) : base(0x1767)
{
Stackable = true;
Amount = amount;
}
public UncutCloth(Serial serial) : base(serial)
{
}
public override double DefaultWeight => 0.1;
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public bool Dye(Mobile from, DyeTub sender)
{
if (Deleted)
return false;
Hue = sender.DyedHue;
return true;
}
public bool Scissor(Mobile from, Scissors scissors)
{
if (Deleted || !from.CanSee(this)) return false;
base.ScissorHelper(from, new Bandage(), 1);
return true;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override void OnSingleClick(Mobile from)
{
int number = Amount == 1 ? 1049124 : 1049123;
from.Send(new MessageLocalized(Serial, ItemID, MessageType.Regular, 0x3B2, 3, number, "", Amount.ToString()));
}
}
}

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using Server.Targeting;
namespace Server.Items
{
public class Wool : Item, IDyable
{
[Constructible]
public Wool(int amount = 1) : base(0xDF8)
{
Stackable = true;
Weight = 4.0;
Amount = amount;
}
public Wool(Serial serial) : base(serial)
{
}
public bool Dye(Mobile from, DyeTub sender)
{
if (Deleted)
return false;
Hue = sender.DyedHue;
return true;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(502655); // What spinning wheel do you wish to spin this on?
from.Target = new PickWheelTarget(this);
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
public virtual void OnSpun(ISpinningWheel wheel, Mobile from, int hue)
{
Item item = new DarkYarn(3);
item.Hue = hue;
from.AddToBackpack(item);
from.SendLocalizedMessage(1010576); // You put the balls of yarn in your backpack.
}
private class PickWheelTarget : Target
{
private Wool m_Wool;
public PickWheelTarget(Wool wool) : base(3, false, TargetFlags.None)
{
m_Wool = wool;
}
protected override void OnTarget(Mobile from, object targeted)
{
if (m_Wool.Deleted)
return;
ISpinningWheel wheel = targeted as ISpinningWheel;
if (wheel == null && targeted is AddonComponent component)
wheel = component.Addon as ISpinningWheel;
if (wheel is Item)
{
if (!m_Wool.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
else if (wheel.Spinning)
{
from.SendLocalizedMessage(502656); // That spinning wheel is being used.
}
else
{
m_Wool.Consume();
wheel.BeginSpin(m_Wool.OnSpun, from, m_Wool.Hue);
}
}
else
{
from.SendLocalizedMessage(502658); // Use that on a spinning wheel.
}
}
}
}
public class TaintedWool : Wool
{
[Constructible]
public TaintedWool(int amount = 1) : base(0x101F)
{
Stackable = true;
Weight = 4.0;
Amount = amount;
}
public TaintedWool(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override void OnSpun(ISpinningWheel wheel, Mobile from, int hue)
{
Item item = new DarkYarn();
item.Hue = hue;
from.AddToBackpack(item);
from.SendLocalizedMessage(1010574); // You put a ball of yarn in your backpack.
}
}
}

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using Server.Targeting;
namespace Server.Items
{
public abstract class BaseClothMaterial : Item, IDyable
{
public BaseClothMaterial(int itemID, int amount = 1) : base(itemID)
{
Stackable = true;
Weight = 1.0;
Amount = amount;
}
public BaseClothMaterial(Serial serial) : base(serial)
{
}
public bool Dye(Mobile from, DyeTub sender)
{
if (Deleted)
return false;
Hue = sender.DyedHue;
return true;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(500366); // Select a loom to use that on.
from.Target = new PickLoomTarget(this);
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
private class PickLoomTarget : Target
{
private BaseClothMaterial m_Material;
public PickLoomTarget(BaseClothMaterial material) : base(3, false, TargetFlags.None)
{
m_Material = material;
}
protected override void OnTarget(Mobile from, object targeted)
{
if (m_Material.Deleted)
return;
ILoom loom = targeted as ILoom;
if (loom == null && targeted is AddonComponent component)
loom = component.Addon as ILoom;
if (loom != null)
{
if (!m_Material.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
else if (loom.Phase < 4)
{
m_Material.Consume();
if (targeted is Item item)
item.SendLocalizedMessageTo(from, 1010001 + loom.Phase++);
}
else
{
Item create = new BoltOfCloth();
create.Hue = m_Material.Hue;
m_Material.Consume();
loom.Phase = 0;
from.SendLocalizedMessage(500368); // You create some cloth and put it in your backpack.
from.AddToBackpack(create);
}
}
else
{
from.SendLocalizedMessage(500367); // Try using that on a loom.
}
}
}
}
public class DarkYarn : BaseClothMaterial
{
[Constructible]
public DarkYarn(int amount = 1) : base(0xE1D, amount)
{
}
public DarkYarn(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class LightYarn : BaseClothMaterial
{
[Constructible]
public LightYarn(int amount = 1) : base(0xE1E, amount)
{
}
public LightYarn(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class LightYarnUnraveled : BaseClothMaterial
{
[Constructible]
public LightYarnUnraveled(int amount = 1) : base(0xE1F, amount)
{
}
public LightYarnUnraveled(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class SpoolOfThread : BaseClothMaterial
{
[Constructible]
public SpoolOfThread(int amount = 1) : base(0xFA0, amount)
{
}
public SpoolOfThread(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}