Reorganizes Project (#41)

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Kamron Batman 2019-08-02 18:13:40 -07:00 committed by GitHub
parent 08bf44af9a
commit 3614a66aee
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3499 changed files with 79 additions and 55 deletions

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using System.Collections.Generic;
using Server.ContextMenus;
using Server.Engines.Harvest;
using Server.Network;
namespace Server.Items
{
public class FishingPole : Item
{
[Constructible]
public FishingPole() : base(0x0DC0)
{
Layer = Layer.TwoHanded;
Weight = 8.0;
}
public FishingPole(Serial serial) : base(serial)
{
}
public override void OnDoubleClick(Mobile from)
{
Point3D loc = GetWorldLocation();
if (!from.InLOS(loc) || !from.InRange(loc, 2))
from.LocalOverheadMessage(MessageType.Regular, 0x3E9, 1019045); // I can't reach that
else
Fishing.System.BeginHarvesting(from, this);
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
BaseHarvestTool.AddContextMenuEntries(from, this, list, Fishing.System);
}
public override bool CheckConflictingLayer(Mobile m, Item item, Layer layer)
{
if (base.CheckConflictingLayer(m, item, layer))
return true;
if (layer == Layer.OneHanded)
{
m.SendLocalizedMessage(500214); // You already have something in both hands.
return true;
}
return false;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version < 1 && Layer == Layer.OneHanded)
Layer = Layer.TwoHanded;
}
}
}

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using System;
using Server.Network;
namespace Server.Items
{
public class MessageInABottle : Item
{
private int m_Level;
public MessageInABottle(Map map = null) : this(map, GetRandomLevel())
{
}
[Constructible]
public MessageInABottle(Map map, int level) : base(0x099F)
{
Weight = 1.0;
TargetMap = map ?? Map.Trammel;
m_Level = level;
}
public MessageInABottle(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1041080; // a message in a bottle
[CommandProperty(AccessLevel.GameMaster)]
public Map TargetMap{ get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int Level
{
get => m_Level;
set => m_Level = Math.Max(1, Math.Min(value, 4));
}
public static int GetRandomLevel()
{
if (Core.AOS && 1 > Utility.Random(25))
return 4; // ancient
return Utility.RandomMinMax(1, 3);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(3); // version
writer.Write(m_Level);
writer.Write(TargetMap);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 3:
case 2:
{
m_Level = reader.ReadInt();
goto case 1;
}
case 1:
{
TargetMap = reader.ReadMap();
break;
}
case 0:
{
TargetMap = Map.Trammel;
break;
}
}
if (version < 2)
m_Level = GetRandomLevel();
if (version < 3 && TargetMap == Map.Tokuno)
TargetMap = Map.Trammel;
}
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
ReplaceWith(new SOS(TargetMap, m_Level));
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 501891); // You extract the message from the bottle.
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
}
}

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using System;
using Server.Gumps;
namespace Server.Items
{
[Flippable(0x14ED, 0x14EE)]
public class SOS : Item
{
public override int LabelNumber
{
get
{
if (IsAncient)
return 1063450; // an ancient SOS
return 1041081; // a waterstained SOS
}
}
private int m_Level;
[CommandProperty(AccessLevel.GameMaster)]
public bool IsAncient => m_Level >= 4;
[CommandProperty(AccessLevel.GameMaster)]
public int Level
{
get => m_Level;
set
{
m_Level = Math.Max(1, Math.Min(value, 4));
UpdateHue();
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public Map TargetMap{ get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public Point3D TargetLocation{ get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int MessageIndex{ get; set; }
public void UpdateHue()
{
if (IsAncient)
Hue = 0x481;
else
Hue = 0;
}
[Constructible]
public SOS(Map map = null) : this(map, MessageInABottle.GetRandomLevel())
{
}
[Constructible]
public SOS(Map map, int level) : base(0x14EE)
{
Weight = 1.0;
m_Level = level;
MessageIndex = Utility.Random(MessageEntry.Entries.Length);
TargetMap = map ?? Map.Trammel;
TargetLocation = FindLocation(TargetMap);
UpdateHue();
}
public SOS(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(4); // version
writer.Write(m_Level);
writer.Write(TargetMap);
writer.Write(TargetLocation);
writer.Write(MessageIndex);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 4:
case 3:
case 2:
{
m_Level = reader.ReadInt();
goto case 1;
}
case 1:
{
TargetMap = reader.ReadMap();
TargetLocation = reader.ReadPoint3D();
MessageIndex = reader.ReadInt();
break;
}
case 0:
{
TargetMap = Map;
if (TargetMap == null || TargetMap == Map.Internal)
TargetMap = Map.Trammel;
TargetLocation = FindLocation(TargetMap);
MessageIndex = Utility.Random(MessageEntry.Entries.Length);
break;
}
}
if (version < 2)
m_Level = MessageInABottle.GetRandomLevel();
if (version < 3)
UpdateHue();
if (version < 4 && TargetMap == Map.Tokuno)
TargetMap = Map.Trammel;
}
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
MessageEntry entry;
if (MessageIndex >= 0 && MessageIndex < MessageEntry.Entries.Length)
entry = MessageEntry.Entries[MessageIndex];
else
entry = MessageEntry.Entries[MessageIndex = Utility.Random(MessageEntry.Entries.Length)];
//from.CloseGump( typeof( MessageGump ) );
from.SendGump(new MessageGump(entry, TargetMap, TargetLocation));
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
private static int[] m_WaterTiles =
{
0x00A8, 0x00AB,
0x0136, 0x0137
};
private static Rectangle2D[] m_BritRegions = { new Rectangle2D(0, 0, 5120, 4096) };
private static Rectangle2D[] m_IlshRegions =
{ new Rectangle2D(1472, 272, 304, 240), new Rectangle2D(1240, 1000, 312, 160) };
private static Rectangle2D[] m_MalasRegions = { new Rectangle2D(1376, 1520, 464, 280) };
public static Point3D FindLocation(Map map)
{
if (map == null || map == Map.Internal)
return Point3D.Zero;
Rectangle2D[] regions;
if (map == Map.Felucca || map == Map.Trammel)
regions = m_BritRegions;
else if (map == Map.Ilshenar)
regions = m_IlshRegions;
else if (map == Map.Malas)
regions = m_MalasRegions;
else
regions = new[] { new Rectangle2D(0, 0, map.Width, map.Height) };
if (regions.Length == 0)
return Point3D.Zero;
for (int i = 0; i < 50; ++i)
{
Rectangle2D reg = regions[Utility.Random(regions.Length)];
int x = Utility.Random(reg.X, reg.Width);
int y = Utility.Random(reg.Y, reg.Height);
if (!ValidateDeepWater(map, x, y))
continue;
bool valid = true;
for (int j = 1, offset = 5; valid && j <= 5; ++j, offset += 5)
if (!ValidateDeepWater(map, x + offset, y + offset))
valid = false;
else if (!ValidateDeepWater(map, x + offset, y - offset))
valid = false;
else if (!ValidateDeepWater(map, x - offset, y + offset))
valid = false;
else if (!ValidateDeepWater(map, x - offset, y - offset))
valid = false;
if (valid)
return new Point3D(x, y, 0);
}
return Point3D.Zero;
}
private static bool ValidateDeepWater(Map map, int x, int y)
{
int tileID = map.Tiles.GetLandTile(x, y).ID;
bool water = false;
for (int i = 0; !water && i < m_WaterTiles.Length; i += 2)
water = tileID >= m_WaterTiles[i] && tileID <= m_WaterTiles[i + 1];
return water;
}
#if false
private class MessageGump : Gump
{
public MessageGump( MessageEntry entry, Map map, Point3D loc ) : base( (640 - entry.Width) / 2, (480 - entry.Height) / 2 )
{
int xLong = 0, yLat = 0;
int xMins = 0, yMins = 0;
bool xEast = false, ySouth = false;
string fmt;
if ( Sextant.Format( loc, map, ref xLong, ref yLat, ref xMins, ref yMins, ref xEast, ref ySouth ) )
fmt =
String.Format( "{0}°{1}'{2},{3}°{4}'{5}", yLat, yMins, ySouth ? "S" : "N", xLong, xMins, xEast ? "E" : "W" );
else
fmt = "?????";
AddPage( 0 );
AddBackground( 0, 0, entry.Width, entry.Height, 2520 );
AddHtml( 38, 38, entry.Width - 83, entry.Height - 86, String.Format( entry.Message, fmt ), false, false );
}
}
#else
private class MessageGump : Gump
{
public MessageGump(MessageEntry entry, Map map, Point3D loc) : base(150, 50)
{
int xLong = 0, yLat = 0;
int xMins = 0, yMins = 0;
bool xEast = false, ySouth = false;
string fmt;
if (Sextant.Format(loc, map, ref xLong, ref yLat, ref xMins, ref yMins, ref xEast, ref ySouth))
fmt = $"{yLat}°{yMins}'{(ySouth ? "S" : "N")},{xLong}°{xMins}'{(xEast ? "E" : "W")}";
else
fmt = "?????";
AddPage(0);
AddBackground(0, 40, 350, 300, 2520);
AddHtmlLocalized(30, 80, 285, 160, 1018326, true,
true); /* This is a message hastily scribbled by a passenger aboard a sinking ship.
* While it is probably too late to save the passengers and crew,
* perhaps some treasure went down with the ship!
* The message gives the ship's last known sextant co-ordinates.
*/
AddHtml(35, 240, 230, 20, fmt);
AddButton(35, 265, 4005, 4007, 0);
AddHtmlLocalized(70, 265, 100, 20, 1011036); // OKAY
}
}
#endif
private class MessageEntry
{
public MessageEntry(int width, int height, string message)
{
Width = width;
Height = height;
Message = message;
}
public int Width{ get; }
public int Height{ get; }
public string Message{ get; }
public static MessageEntry[] Entries{ get; } =
{
new MessageEntry(280, 180,
"...Ar! {0} and a fair wind! No chance... storms, though--ar! Is that a sea serp...<br><br>uh oh."),
new MessageEntry(280, 215,
"...been inside this whale for three days now. I've run out of food I can pick out of his teeth. I took a sextant reading through the blowhole: {0}. I'll never see my treasure again..."),
new MessageEntry(280, 285,
"...grand adventure! Captain Quacklebush had me swab down the decks daily...<br> ...pirates came, I was in the rigging practicing with my sextant. {0} if I am not mistaken...<br> ....scuttled the ship, and our precious cargo went with her and the screaming pirates, down to the bottom of the sea..."),
new MessageEntry(280, 180,
"Help! Ship going dow...n heavy storms...precious cargo...st reach dest...current coordinates {0}...ve any survivors... ease!"),
new MessageEntry(280, 215,
"...know that the wreck is near {0} but have not found it. Could the message passed down in my family for generations be wrong? No... I swear on the soul of my grandfather, I will find..."),
new MessageEntry(280, 195,
"...never expected an iceberg...silly woman on bow crushed instantly...send help to {0}...ey'll never forget the tragedy of the sinking of the Miniscule..."),
new MessageEntry(280, 265,
"...nobody knew I was a girl. They just assumed I was another sailor...then we met the undine. {0}. It was demanded sacrifice...I was youngset, they figured...<br> ...grabbed the captain's treasure, screamed, 'It'll go down with me!'<br> ...they took me up on it."),
new MessageEntry(280, 230,
"...so I threw the treasure overboard, before the curse could get me too. But I was too late. Now I am doomed to wander these seas, a ghost forever. Join me: seek ye at {0} if thou wishest my company..."),
new MessageEntry(280, 285,
"...then the ship exploded. A dragon swooped by. The slime swallowed Bertie whole--he screamed, it was amazing. The sky glowed orange. A sextant reading put us at {0}. Norma was chattering about sailing over the edge of the world. I looked at my hands and saw through them..."),
new MessageEntry(280, 285,
"...trapped on a deserted island, with a magic fountain supplying wood, fresh water springs, gorgeous scenery, and my lovely young wife. I know the ship with all our life's earnings sank at {0} but I don't know what our coordinates are... someone has GOT to rescue me before Sunday's finals game or I'll go mad..."),
new MessageEntry(280, 160,
"WANTED: divers exp...d in shipwre...overy. Must have own vess...pply at {0}<br>...good benefits, flexible hours..."),
new MessageEntry(280, 250,
"...was a cad and a boor, no matter what momma s...rew him overboard! Oh, Anna, 'twas so exciting!<br> Unfort...y he grabbe...est, and all his riches went with him!<br> ...sked the captain, and he says we're at {0}<br>...so maybe...")
};
}
}
}

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using Server.Network;
namespace Server.Items
{
public class Sextant : Item
{
[Constructible]
public Sextant() : base(0x1058)
{
Weight = 2.0;
}
public Sextant(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override void OnDoubleClick(Mobile from)
{
int xLong = 0, yLat = 0;
int xMins = 0, yMins = 0;
bool xEast = false, ySouth = false;
if (Format(from.Location, from.Map, ref xLong, ref yLat, ref xMins, ref yMins, ref xEast, ref ySouth))
{
string location = $"{yLat}<7D> {yMins}'{(ySouth ? "S" : "N")}, {xLong}<7D> {xMins}'{(xEast ? "E" : "W")}";
from.LocalOverheadMessage(MessageType.Regular, from.SpeechHue, false, location);
}
}
public static bool ComputeMapDetails(Map map, int x, int y, out int xCenter, out int yCenter, out int xWidth,
out int yHeight)
{
xWidth = 5120;
yHeight = 4096;
if (map == Map.Trammel || map == Map.Felucca)
{
if (x >= 0 && y >= 0 && x < 5120 && y < 4096)
{
xCenter = 1323;
yCenter = 1624;
}
else if (x >= 5120 && y >= 2304 && x < 6144 && y < 4096)
{
xCenter = 5936;
yCenter = 3112;
}
else
{
xCenter = 0;
yCenter = 0;
return false;
}
}
else if (x >= 0 && y >= 0 && x < map.Width && y < map.Height)
{
xCenter = 1323;
yCenter = 1624;
}
else
{
xCenter = 0;
yCenter = 0;
return false;
}
return true;
}
public static Point3D ReverseLookup(Map map, int xLong, int yLat, int xMins, int yMins, bool xEast, bool ySouth)
{
if (map == null || map == Map.Internal)
return Point3D.Zero;
if (!ComputeMapDetails(map, 0, 0, out int xCenter, out int yCenter, out int xWidth, out int yHeight))
return Point3D.Zero;
double absLong = xLong + (double)xMins / 60;
double absLat = yLat + (double)yMins / 60;
if (!xEast)
absLong = 360.0 - absLong;
if (!ySouth)
absLat = 360.0 - absLat;
int x = xCenter + (int)(absLong * xWidth / 360);
int y = yCenter + (int)(absLat * yHeight / 360);
if (x < 0)
x += xWidth;
else if (x >= xWidth)
x -= xWidth;
if (y < 0)
y += yHeight;
else if (y >= yHeight)
y -= yHeight;
int z = map.GetAverageZ(x, y);
return new Point3D(x, y, z);
}
public static bool Format(Point3D p, Map map, ref int xLong, ref int yLat, ref int xMins, ref int yMins,
ref bool xEast, ref bool ySouth)
{
if (map == null || map == Map.Internal)
return false;
int x = p.X, y = p.Y;
if (!ComputeMapDetails(map, x, y, out int xCenter, out int yCenter, out int xWidth, out int yHeight))
return false;
double absLong = (double)((x - xCenter) * 360) / xWidth;
double absLat = (double)((y - yCenter) * 360) / yHeight;
if (absLong > 180.0)
absLong = -180.0 + absLong % 180.0;
if (absLat > 180.0)
absLat = -180.0 + absLat % 180.0;
bool east = absLong >= 0, south = absLat >= 0;
if (absLong < 0.0)
absLong = -absLong;
if (absLat < 0.0)
absLat = -absLat;
xLong = (int)absLong;
yLat = (int)absLat;
xMins = (int)(absLong % 1.0 * 60);
yMins = (int)(absLat % 1.0 * 60);
xEast = east;
ySouth = south;
return true;
}
}
}

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namespace Server.Items
{
public interface IShipwreckedItem
{
bool IsShipwreckedItem{ get; set; }
}
public class ShipwreckedItem : Item, IDyable, IShipwreckedItem
{
public ShipwreckedItem(int itemID) : base(itemID)
{
int weight = ItemData.Weight;
if (weight >= 255)
weight = 1;
Weight = weight;
}
public ShipwreckedItem(Serial serial) : base(serial)
{
}
public bool Dye(Mobile from, DyeTub sender)
{
if (Deleted)
return false;
if (ItemID >= 0x13A4 && ItemID <= 0x13AE)
{
Hue = sender.DyedHue;
return true;
}
from.SendLocalizedMessage(sender.FailMessage);
return false;
}
#region IShipwreckedItem Members
bool IShipwreckedItem.IsShipwreckedItem
{
get => true;
set { }
}
#endregion
public override void OnSingleClick(Mobile from)
{
LabelTo(from, 1050039, $"#{LabelNumber}\t#1041645");
}
public override void AddNameProperties(ObjectPropertyList list)
{
base.AddNameProperties(list);
list.Add(1041645); // recovered from a shipwreck
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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using System;
using Server.Mobiles;
using Server.Multis;
using Server.Spells;
using Server.Targeting;
namespace Server.Items
{
public class SpecialFishingNet : Item
{
private static int[] m_Hues =
{
0x09B,
0x0CD,
0x0D3,
0x14D,
0x1DD,
0x1E9,
0x1F4,
0x373,
0x451,
0x47F,
0x489,
0x492,
0x4B5,
0x8AA
};
private static int[] m_WaterTiles =
{
0x00A8, 0x00AB,
0x0136, 0x0137
};
private static int[] m_UndeepWaterTiles =
{
0x1797, 0x179C
};
[Constructible]
public SpecialFishingNet() : base(0x0DCA)
{
Weight = 1.0;
if (0.01 > Utility.RandomDouble())
Hue = Utility.RandomList(m_Hues);
else
Hue = 0x8A0;
}
public SpecialFishingNet(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1041079; // a special fishing net
[CommandProperty(AccessLevel.GameMaster)]
public bool InUse{ get; set; }
public virtual bool RequireDeepWater => true;
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
AddNetProperties(list);
}
protected virtual void AddNetProperties(ObjectPropertyList list)
{
// as if the name wasn't enough..
list.Add(1017410); // Special Fishing Net
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
writer.Write(InUse);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 1:
{
InUse = reader.ReadBool();
if (InUse)
Delete();
break;
}
}
Stackable = false;
}
public override void OnDoubleClick(Mobile from)
{
if (InUse)
{
from.SendLocalizedMessage(1010483); // Someone is already using that net!
}
else if (IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1010484); // Where do you wish to use the net?
from.BeginTarget(-1, true, TargetFlags.None, OnTarget);
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
public void OnTarget(Mobile from, object obj)
{
if (Deleted || InUse)
return;
if (!(obj is IPoint3D p3D))
return;
Map map = from.Map;
if (map == null || map == Map.Internal)
return;
int x = p3D.X, y = p3D.Y, z = map.GetAverageZ(x, y); // OSI just takes the targeted Z
if (!from.InRange(p3D, 6))
{
from.SendLocalizedMessage(500976); // You need to be closer to the water to fish!
}
else if (!from.InLOS(obj))
{
from.SendLocalizedMessage(500979); // You cannot see that location.
}
else if (RequireDeepWater
? FullValidation(map, x, y)
: ValidateDeepWater(map, x, y) || ValidateUndeepWater(map, obj, ref z))
{
Point3D p = new Point3D(x, y, z);
if (GetType() == typeof(SpecialFishingNet))
for (int i = 1; i < Amount; ++i) // these were stackable before, doh
from.AddToBackpack(new SpecialFishingNet());
InUse = true;
Movable = false;
MoveToWorld(p, map);
SpellHelper.Turn(from, p);
from.Animate(12, 5, 1, true, false, 0);
Effects.SendLocationEffect(p, map, 0x352D, 16, 4);
Effects.PlaySound(p, map, 0x364);
int index = 0;
Timer.DelayCall(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.25), 14,
() => DoEffect(from, p, index++));
from.SendLocalizedMessage(RequireDeepWater
? 1010487
: 1074492); // You plunge the net into the sea... / You plunge the net into the water...
}
else
{
from.SendLocalizedMessage(RequireDeepWater
? 1010485
: 1074491); // You can only use this net in deep water! / You can only use this net in water!
}
}
private void DoEffect(Mobile from, Point3D p, int index)
{
if (Deleted)
return;
if (index == 1)
{
Effects.SendLocationEffect(p, Map, 0x352D, 16, 4);
Effects.PlaySound(p, Map, 0x364);
}
else if (index <= 7 || index == 14)
{
if (RequireDeepWater)
for (int i = 0; i < 3; ++i)
{
int x, y;
switch (Utility.Random(8))
{
default:
case 0:
x = -1;
y = -1;
break;
case 1:
x = -1;
y = 0;
break;
case 2:
x = -1;
y = +1;
break;
case 3:
x = 0;
y = -1;
break;
case 4:
x = 0;
y = +1;
break;
case 5:
x = +1;
y = -1;
break;
case 6:
x = +1;
y = 0;
break;
case 7:
x = +1;
y = +1;
break;
}
Effects.SendLocationEffect(new Point3D(p.X + x, p.Y + y, p.Z), Map, 0x352D, 16, 4);
}
else
Effects.SendLocationEffect(p, Map, 0x352D, 16, 4);
if (Utility.RandomBool())
Effects.PlaySound(p, Map, 0x364);
if (index == 14)
FinishEffect(p, Map, from);
else
Z -= 1;
}
}
protected virtual int GetSpawnCount()
{
int count = Utility.RandomMinMax(1, 3);
if (Hue != 0x8A0)
count += Utility.RandomMinMax(1, 2);
return count;
}
protected void Spawn(Point3D p, Map map, BaseCreature spawn)
{
if (map == null)
{
spawn.Delete();
return;
}
int x = p.X, y = p.Y;
for (int j = 0; j < 20; ++j)
{
int tx = p.X - 2 + Utility.Random(5);
int ty = p.Y - 2 + Utility.Random(5);
LandTile t = map.Tiles.GetLandTile(tx, ty);
if (t.Z == p.Z && (t.ID >= 0xA8 && t.ID <= 0xAB || t.ID >= 0x136 && t.ID <= 0x137) &&
!SpellHelper.CheckMulti(new Point3D(tx, ty, p.Z), map))
{
x = tx;
y = ty;
break;
}
}
spawn.MoveToWorld(new Point3D(x, y, p.Z), map);
if (spawn is Kraken && 0.2 > Utility.RandomDouble())
spawn.PackItem(new MessageInABottle(map == Map.Felucca ? Map.Felucca : Map.Trammel));
}
protected virtual void FinishEffect(Point3D p, Map map, Mobile from)
{
from.RevealingAction();
int count = GetSpawnCount();
for (int i = 0; map != null && i < count; ++i)
{
BaseCreature spawn;
switch (Utility.Random(4))
{
default:
case 0:
spawn = new SeaSerpent();
break;
case 1:
spawn = new DeepSeaSerpent();
break;
case 2:
spawn = new WaterElemental();
break;
case 3:
spawn = new Kraken();
break;
}
Spawn(p, map, spawn);
spawn.Combatant = from;
}
Delete();
}
public static bool FullValidation(Map map, int x, int y)
{
bool valid = ValidateDeepWater(map, x, y);
for (int j = 1, offset = 5; valid && j <= 5; ++j, offset += 5)
if (!ValidateDeepWater(map, x + offset, y + offset))
valid = false;
else if (!ValidateDeepWater(map, x + offset, y - offset))
valid = false;
else if (!ValidateDeepWater(map, x - offset, y + offset))
valid = false;
else if (!ValidateDeepWater(map, x - offset, y - offset))
valid = false;
return valid;
}
private static bool ValidateDeepWater(Map map, int x, int y)
{
int tileID = map.Tiles.GetLandTile(x, y).ID;
bool water = false;
for (int i = 0; !water && i < m_WaterTiles.Length; i += 2)
water = tileID >= m_WaterTiles[i] && tileID <= m_WaterTiles[i + 1];
return water;
}
private static bool ValidateUndeepWater(Map map, object obj, ref int z)
{
if (!(obj is StaticTarget))
return false;
StaticTarget target = (StaticTarget)obj;
if (BaseHouse.FindHouseAt(target.Location, map, 0) != null)
return false;
int itemID = target.ItemID;
for (int i = 0; i < m_UndeepWaterTiles.Length; i += 2)
if (itemID >= m_UndeepWaterTiles[i] && itemID <= m_UndeepWaterTiles[i + 1])
{
z = target.Z;
return true;
}
return false;
}
}
public class FabledFishingNet : SpecialFishingNet
{
[Constructible]
public FabledFishingNet()
{
Hue = 0x481;
}
public FabledFishingNet(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1063451; // a fabled fishing net
protected override void AddNetProperties(ObjectPropertyList list)
{
}
protected override int GetSpawnCount()
{
return base.GetSpawnCount() + 4;
}
protected override void FinishEffect(Point3D p, Map map, Mobile from)
{
Spawn(p, map, new Leviathan(from));
base.FinishEffect(p, map, from);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}