Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
219
Projects/Scripts/Items/Skill Items/Misc/FireHorn.cs
Normal file
219
Projects/Scripts/Items/Skill Items/Misc/FireHorn.cs
Normal file
|
|
@ -0,0 +1,219 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Server.Network;
|
||||
using Server.Spells;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class FireHorn : Item
|
||||
{
|
||||
[Constructible]
|
||||
public FireHorn() : base(0xFC7)
|
||||
{
|
||||
Hue = 0x466;
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public FireHorn(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1060456; // fire horn
|
||||
|
||||
private bool CheckUse(Mobile from)
|
||||
{
|
||||
if (!IsAccessibleTo(from))
|
||||
return false;
|
||||
|
||||
if (from.Map != Map || !from.InRange(GetWorldLocation(), 2))
|
||||
{
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!from.CanBeginAction<FireHorn>())
|
||||
{
|
||||
from.SendLocalizedMessage(1049615); // You must take a moment to catch your breath.
|
||||
return false;
|
||||
}
|
||||
|
||||
if (from.Backpack?.GetAmount(typeof(SulfurousAsh)) >= (Core.AOS ? 4 : 15))
|
||||
return true;
|
||||
|
||||
from.SendLocalizedMessage(1049617); // You do not have enough sulfurous ash.
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (CheckUse(from))
|
||||
{
|
||||
from.SendLocalizedMessage(1049620); // Select an area to incinerate.
|
||||
from.Target = new InternalTarget(this);
|
||||
}
|
||||
}
|
||||
|
||||
public void Use(Mobile from, IPoint3D loc)
|
||||
{
|
||||
if (!CheckUse(from))
|
||||
return;
|
||||
|
||||
from.BeginAction<FireHorn>();
|
||||
Timer.DelayCall(Core.AOS ? TimeSpan.FromSeconds(6.0) : TimeSpan.FromSeconds(12.0), EndAction, from);
|
||||
|
||||
int music = from.Skills.Musicianship.Fixed;
|
||||
|
||||
int sucChance = 500 + (music - 775) * 2;
|
||||
double dSucChance = sucChance / 1000.0;
|
||||
|
||||
if (!from.CheckSkill(SkillName.Musicianship, dSucChance))
|
||||
{
|
||||
from.SendLocalizedMessage(1049618); // The horn emits a pathetic squeak.
|
||||
from.PlaySound(0x18A);
|
||||
return;
|
||||
}
|
||||
|
||||
int sulfAsh = Core.AOS ? 4 : 15;
|
||||
from.Backpack.ConsumeUpTo(typeof(SulfurousAsh), sulfAsh);
|
||||
|
||||
from.PlaySound(0x15F);
|
||||
Effects.SendPacket(from, from.Map,
|
||||
new HuedEffect(EffectType.Moving, from.Serial, Serial.Zero, 0x36D4, from.Location, loc, 5, 0, false, true, 0,
|
||||
0));
|
||||
|
||||
IPooledEnumerable<Mobile> eable = from.Map.GetMobilesInRange(new Point3D(loc), 2);
|
||||
|
||||
bool playerVsPlayer = false;
|
||||
List<Mobile> targets = eable.Where(m =>
|
||||
{
|
||||
if (from == m || !SpellHelper.ValidIndirectTarget(from, m) || !from.CanBeHarmful(m, false)
|
||||
|| Core.AOS && !from.InLOS(m))
|
||||
return false;
|
||||
|
||||
if (m.Player)
|
||||
playerVsPlayer = true;
|
||||
|
||||
return true;
|
||||
|
||||
}).ToList();
|
||||
|
||||
eable.Free();
|
||||
|
||||
if (targets.Count > 0)
|
||||
{
|
||||
int prov = from.Skills.Provocation.Fixed;
|
||||
int disc = from.Skills.Discordance.Fixed;
|
||||
int peace = from.Skills.Peacemaking.Fixed;
|
||||
|
||||
int minDamage, maxDamage;
|
||||
|
||||
if (Core.AOS)
|
||||
{
|
||||
int musicScaled = music + Math.Max(0, music - 900) * 2;
|
||||
int provScaled = prov + Math.Max(0, prov - 900) * 2;
|
||||
int discScaled = disc + Math.Max(0, disc - 900) * 2;
|
||||
int peaceScaled = peace + Math.Max(0, peace - 900) * 2;
|
||||
|
||||
int weightAvg = (musicScaled + provScaled * 3 + discScaled * 3 + peaceScaled) / 80;
|
||||
|
||||
int avgDamage;
|
||||
if (playerVsPlayer)
|
||||
avgDamage = weightAvg / 3;
|
||||
else
|
||||
avgDamage = weightAvg / 2;
|
||||
|
||||
minDamage = avgDamage * 9 / 10;
|
||||
maxDamage = avgDamage * 10 / 9;
|
||||
}
|
||||
else
|
||||
{
|
||||
int total = prov + disc / 5 + peace / 5;
|
||||
|
||||
if (playerVsPlayer)
|
||||
total /= 3;
|
||||
|
||||
maxDamage = total * 2 / 30;
|
||||
minDamage = maxDamage * 7 / 10;
|
||||
}
|
||||
|
||||
double damage = Utility.RandomMinMax(minDamage, maxDamage);
|
||||
|
||||
if (Core.AOS && targets.Count > 1)
|
||||
damage = damage * 2 / targets.Count;
|
||||
else if (!Core.AOS)
|
||||
damage /= targets.Count;
|
||||
|
||||
for (int i = 0; i < targets.Count; ++i)
|
||||
{
|
||||
Mobile m = targets[i];
|
||||
|
||||
double toDeal = damage;
|
||||
|
||||
if (!Core.AOS && m.CheckSkill(SkillName.MagicResist, 0.0, 120.0))
|
||||
{
|
||||
toDeal *= 0.5;
|
||||
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
|
||||
}
|
||||
|
||||
from.DoHarmful(m);
|
||||
SpellHelper.Damage(TimeSpan.Zero, m, from, toDeal, 0, 100, 0, 0, 0);
|
||||
|
||||
Effects.SendTargetEffect(m, 0x3709, 10, 30);
|
||||
}
|
||||
}
|
||||
|
||||
double breakChance = Core.AOS ? 0.01 : 0.16;
|
||||
if (Utility.RandomDouble() < breakChance)
|
||||
{
|
||||
from.SendLocalizedMessage(1049619); // The fire horn crumbles in your hands.
|
||||
Delete();
|
||||
}
|
||||
}
|
||||
|
||||
private static void EndAction(Mobile m)
|
||||
{
|
||||
m?.EndAction<FireHorn>();
|
||||
m?.SendLocalizedMessage(1049621); // You catch your breath.
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private FireHorn m_Horn;
|
||||
|
||||
public InternalTarget(FireHorn horn) : base(Core.AOS ? 3 : 2, true, TargetFlags.Harmful)
|
||||
{
|
||||
m_Horn = horn;
|
||||
}
|
||||
|
||||
protected override void OnTarget(Mobile from, object targeted)
|
||||
{
|
||||
if (m_Horn.Deleted)
|
||||
return;
|
||||
|
||||
IPoint3D loc;
|
||||
if (targeted is Item item)
|
||||
loc = item.GetWorldLocation();
|
||||
else
|
||||
loc = targeted as IPoint3D;
|
||||
|
||||
m_Horn.Use(from, loc);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue