Reorganizes Project (#41)
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3499 changed files with 79 additions and 55 deletions
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using Server.Engines.Craft;
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namespace Server.Items
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{
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[Flippable(0x13E4, 0x13E3)]
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public class AncientSmithyHammer : BaseTool
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{
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private int m_Bonus;
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private SkillMod m_SkillMod;
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[Constructible]
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public AncientSmithyHammer(int bonus, int uses = 600) : base(uses, 0x13E4)
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{
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m_Bonus = bonus;
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Weight = 8.0;
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Layer = Layer.OneHanded;
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Hue = 0x482;
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}
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public AncientSmithyHammer(Serial serial) : base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int Bonus
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{
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get => m_Bonus;
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set
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{
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m_Bonus = value;
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InvalidateProperties();
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if (m_Bonus == 0)
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{
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m_SkillMod?.Remove();
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m_SkillMod = null;
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}
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else if (m_SkillMod == null && Parent is Mobile mobile)
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{
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m_SkillMod = new DefaultSkillMod(SkillName.Blacksmith, true, m_Bonus);
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mobile.AddSkillMod(m_SkillMod);
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}
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else if (m_SkillMod != null)
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{
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m_SkillMod.Value = m_Bonus;
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}
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}
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}
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public override CraftSystem CraftSystem => DefBlacksmithy.CraftSystem;
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public override int LabelNumber => 1045127; // ancient smithy hammer
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public override void OnAdded(IEntity parent)
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{
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base.OnAdded(parent);
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if (m_Bonus != 0 && parent is Mobile mobile)
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{
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m_SkillMod?.Remove();
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m_SkillMod = new DefaultSkillMod(SkillName.Blacksmith, true, m_Bonus);
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mobile.AddSkillMod(m_SkillMod);
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}
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}
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public override void OnRemoved(IEntity parent)
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{
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base.OnRemoved(parent);
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m_SkillMod?.Remove();
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m_SkillMod = null;
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (m_Bonus != 0)
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list.Add(1060451, "#1042354\t{0}", m_Bonus.ToString()); // ~1_skillname~ +~2_val~
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.Write(m_Bonus);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch (version)
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{
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case 0:
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{
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m_Bonus = reader.ReadInt();
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break;
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}
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}
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if (m_Bonus != 0 && Parent is Mobile mobile)
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{
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m_SkillMod?.Remove();
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m_SkillMod = new DefaultSkillMod(SkillName.Blacksmith, true, m_Bonus);
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mobile.AddSkillMod(m_SkillMod);
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}
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if (Hue == 0)
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Hue = 0x482;
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}
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}
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}
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