Reorganizes Project (#41)

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Kamron Batman 2019-08-02 18:13:40 -07:00 committed by GitHub
parent 08bf44af9a
commit 3614a66aee
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3499 changed files with 79 additions and 55 deletions

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using System;
using System.Collections.Generic;
using Server.Multis;
namespace Server.Items
{
public enum HolidayTreeType
{
Classic,
Modern
}
public class HolidayTree : Item, IAddon
{
private List<Item> m_Components;
public HolidayTree(Mobile from, HolidayTreeType type, Point3D loc) : base(1)
{
Movable = false;
MoveToWorld(loc, from.Map);
Placer = from;
m_Components = new List<Item>();
switch (type)
{
case HolidayTreeType.Classic:
{
ItemID = 0xCD7;
AddItem(0, 0, 0, new TreeTrunk(this, 0xCD6));
AddOrnament(0, 0, 2, 0xF22);
AddOrnament(0, 0, 9, 0xF18);
AddOrnament(0, 0, 15, 0xF20);
AddOrnament(0, 0, 19, 0xF17);
AddOrnament(0, 0, 20, 0xF24);
AddOrnament(0, 0, 20, 0xF1F);
AddOrnament(0, 0, 20, 0xF19);
AddOrnament(0, 0, 21, 0xF1B);
AddOrnament(0, 0, 28, 0xF2F);
AddOrnament(0, 0, 30, 0xF23);
AddOrnament(0, 0, 32, 0xF2A);
AddOrnament(0, 0, 33, 0xF30);
AddOrnament(0, 0, 34, 0xF29);
AddOrnament(0, 1, 7, 0xF16);
AddOrnament(0, 1, 7, 0xF1E);
AddOrnament(0, 1, 12, 0xF0F);
AddOrnament(0, 1, 13, 0xF13);
AddOrnament(0, 1, 18, 0xF12);
AddOrnament(0, 1, 19, 0xF15);
AddOrnament(0, 1, 25, 0xF28);
AddOrnament(0, 1, 29, 0xF1A);
AddOrnament(0, 1, 37, 0xF2B);
AddOrnament(1, 0, 13, 0xF10);
AddOrnament(1, 0, 14, 0xF1C);
AddOrnament(1, 0, 16, 0xF14);
AddOrnament(1, 0, 17, 0xF26);
AddOrnament(1, 0, 22, 0xF27);
break;
}
case HolidayTreeType.Modern:
{
ItemID = 0x1B7E;
AddOrnament(0, 0, 2, 0xF2F);
AddOrnament(0, 0, 2, 0xF20);
AddOrnament(0, 0, 2, 0xF22);
AddOrnament(0, 0, 5, 0xF30);
AddOrnament(0, 0, 5, 0xF15);
AddOrnament(0, 0, 5, 0xF1F);
AddOrnament(0, 0, 5, 0xF2B);
AddOrnament(0, 0, 6, 0xF0F);
AddOrnament(0, 0, 7, 0xF1E);
AddOrnament(0, 0, 7, 0xF24);
AddOrnament(0, 0, 8, 0xF29);
AddOrnament(0, 0, 9, 0xF18);
AddOrnament(0, 0, 14, 0xF1C);
AddOrnament(0, 0, 15, 0xF13);
AddOrnament(0, 0, 15, 0xF20);
AddOrnament(0, 0, 16, 0xF26);
AddOrnament(0, 0, 17, 0xF12);
AddOrnament(0, 0, 18, 0xF17);
AddOrnament(0, 0, 20, 0xF1B);
AddOrnament(0, 0, 23, 0xF28);
AddOrnament(0, 0, 25, 0xF18);
AddOrnament(0, 0, 25, 0xF2A);
AddOrnament(0, 1, 7, 0xF16);
break;
}
}
}
public HolidayTree(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public Mobile Placer{ get; set; }
public override int LabelNumber => 1041117; // a tree for the holidays
public bool CouldFit(IPoint3D p, Map map)
{
return map.CanFit((Point3D)p, 20);
}
Item IAddon.Deed => new HolidayTreeDeed();
public override void OnAfterDelete()
{
for (int i = 0; i < m_Components.Count; ++i)
m_Components[i].Delete();
}
private void AddOrnament(int x, int y, int z, int itemID)
{
AddItem(x + 1, y + 1, z + 11, new Ornament(itemID));
}
private void AddItem(int x, int y, int z, Item item)
{
item.MoveToWorld(new Point3D(Location.X + x, Location.Y + y, Location.Z + z), Map);
m_Components.Add(item);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
writer.Write(Placer);
writer.Write(m_Components.Count);
for (int i = 0; i < m_Components.Count; ++i)
writer.Write(m_Components[i]);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 1:
{
Placer = reader.ReadMobile();
goto case 0;
}
case 0:
{
int count = reader.ReadInt();
m_Components = new List<Item>(count);
for (int i = 0; i < count; ++i)
{
Item item = reader.ReadItem();
if (item != null)
m_Components.Add(item);
}
break;
}
}
Timer.DelayCall(TimeSpan.Zero, ValidatePlacement);
}
public void ValidatePlacement()
{
if (BaseHouse.FindHouseAt(this) == null)
{
HolidayTreeDeed deed = new HolidayTreeDeed();
deed.MoveToWorld(Location, Map);
Delete();
}
}
public override void OnDoubleClick(Mobile from)
{
if (from.InRange(GetWorldLocation(), 1))
{
if (Placer == null || from == Placer || from.AccessLevel >= AccessLevel.GameMaster)
{
from.AddToBackpack(new HolidayTreeDeed());
Delete();
BaseHouse house = BaseHouse.FindHouseAt(this);
if (house?.Addons.Contains(this) == true)
house.Addons.Remove(this);
from.SendLocalizedMessage(503393); // A deed for the tree has been placed in your backpack.
}
else
{
from.SendLocalizedMessage(503396); // You cannot take this tree down.
}
}
else
{
from.SendLocalizedMessage(500446); // That is too far away.
}
}
private class Ornament : Item
{
public Ornament(int itemID) : base(itemID)
{
Movable = false;
}
public Ornament(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1041118; // a tree ornament
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
private class TreeTrunk : Item
{
private HolidayTree m_Tree;
public TreeTrunk(HolidayTree tree, int itemID) : base(itemID)
{
Movable = false;
MoveToWorld(tree.Location, tree.Map);
m_Tree = tree;
}
public TreeTrunk(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1041117; // a tree for the holidays
public override void OnDoubleClick(Mobile from)
{
if (m_Tree?.Deleted == false)
m_Tree.OnDoubleClick(from);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_Tree);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
{
m_Tree = reader.ReadItem() as HolidayTree;
if (m_Tree == null)
Delete();
break;
}
}
}
}
}
}

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namespace Server.Items
{
[Furniture]
[Flippable(0x232A, 0x232B)]
public class GiftBox : BaseContainer
{
[Constructible]
public GiftBox() : this(Utility.RandomDyedHue())
{
}
[Constructible]
public GiftBox(int hue) : base(Utility.Random(0x232A, 2))
{
Weight = 2.0;
Hue = hue;
}
public GiftBox(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
public class GingerBreadHouseAddon : BaseAddon
{
public GingerBreadHouseAddon()
{
for (int i = 0x2be5; i < 0x2be8; i++)
{
LocalizedAddonComponent laoc = new LocalizedAddonComponent(i, 1077395); // Gingerbread House
laoc.Light = LightType.SouthSmall;
AddComponent(laoc, i == 0x2be5 ? -1 : 0, i == 0x2be7 ? -1 : 0, 0);
}
}
public GingerBreadHouseAddon(Serial serial) : base(serial)
{
}
public override BaseAddonDeed Deed => new GingerBreadHouseDeed();
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GingerBreadHouseDeed : BaseAddonDeed
{
[Constructible]
public GingerBreadHouseDeed()
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public GingerBreadHouseDeed(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1077394; //a Gingerbread House Deed
public override BaseAddon Addon => new GingerBreadHouseAddon();
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
public class HolidayBell : Item
{
private static string[] m_StaffNames =
{
"Adrick",
"Alai",
"Bulldoz",
"Evocare",
"FierY-iCe",
"Greyburn",
"Hanse",
"Ignatz",
"Jalek",
"LadyMOI",
"Lord Krum",
"Malantus",
"Nimrond",
"Oaks",
"Prophet",
"Runesabre",
"Sage",
"Stellerex",
"T-Bone",
"Tajima",
"Tyrant",
"Vex"
};
private static int[] m_Hues =
{
0xA, 0x24, 0x42, 0x56, 0x1A, 0x4C, 0x3C, 0x60, 0x2E, 0x55, 0x23, 0x38, 0x482, 0x6, 0x10
};
private string m_Maker;
private int m_SoundID;
[Constructible]
public HolidayBell()
: this(m_StaffNames[Utility.Random(m_StaffNames.Length)])
{
}
[Constructible]
public HolidayBell(string maker)
: base(0x1C12)
{
m_Maker = maker;
LootType = LootType.Blessed;
Hue = m_Hues[Utility.Random(m_Hues.Length)];
SoundID = 0x0F5 + Utility.Random(14);
}
public HolidayBell(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public int SoundID
{
get => m_SoundID;
set
{
m_SoundID = value;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public string Giver
{
get => m_Maker;
set => m_Maker = value;
}
public override string DefaultName => $"A Holiday Bell From {Giver}";
public override void OnDoubleClick(Mobile from)
{
if (!from.InRange(GetWorldLocation(), 2))
from.SendLocalizedMessage(500446); // That is too far away.
else from.PlaySound(m_SoundID);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_Maker);
writer.WriteEncodedInt(m_SoundID);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
m_Maker = reader.ReadString();
m_SoundID = reader.ReadEncodedInt();
Utility.Intern(ref m_Maker);
}
}
}

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using System;
using System.Collections.Generic;
namespace Server.Items
{
public class CandyCane : Food
{
[Constructible]
public CandyCane()
: this(0x2bdd + Utility.Random(4))
{
}
public CandyCane(int itemID) : base(itemID, 1)
{
Stackable = false;
LootType = LootType.Blessed;
}
public CandyCane(Serial serial)
: base(serial)
{
}
private static Dictionary<Mobile, CandyCaneTimer> m_ToothAches = new Dictionary<Mobile, CandyCaneTimer>();
private static CandyCaneTimer EnsureTimer(Mobile from)
{
if (!m_ToothAches.TryGetValue(from, out CandyCaneTimer timer))
m_ToothAches[from] = timer = new CandyCaneTimer(from);
return timer;
}
public static int GetToothAche(Mobile from)
{
return m_ToothAches.TryGetValue(from, out CandyCaneTimer timer) ? timer.Eaten : 0;
}
public static void SetToothAche(Mobile from, int value)
{
EnsureTimer(from).Eaten = value;
}
public override bool CheckHunger(Mobile from)
{
EnsureTimer(from).Eaten += 32;
from.SendLocalizedMessage(1077387); // You feel as if you could eat as much as you wanted!
return true;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public class CandyCaneTimer : Timer
{
public CandyCaneTimer(Mobile eater)
: base(TimeSpan.FromSeconds(30), TimeSpan.FromSeconds(30))
{
Eater = eater;
Priority = TimerPriority.FiveSeconds;
Start();
}
public Mobile Eater{ get; }
public int Eaten{ get; set; }
protected override void OnTick()
{
--Eaten;
if (Eater?.Deleted != false || Eaten <= 0)
{
Stop();
m_ToothAches.Remove(Eater);
}
else if (Eater.Map != Map.Internal && Eater.Alive)
{
if (Eaten > 60)
{
Eater.Say(1077388 + Utility.Random(5));
/* ARRGH! My tooth hurts sooo much!
* You just can't find a good Britannian dentist these days...
* My teeth!
* MAKE IT STOP!
* AAAH! It feels like someone kicked me in the teeth!
*/
if (Utility.RandomBool() && Eater.Body.IsHuman && !Eater.Mounted)
Eater.Animate(32, 5, 1, true, false, 0);
}
else if (Eaten == 60)
{
Eater.SendLocalizedMessage(1077393); // The extreme pain in your teeth subsides.
}
}
}
}
}
public class GingerBreadCookie : Food
{
private readonly int[] m_Messages =
{
0,
1077396, // Noooo!
1077397, // Please don't eat me... *whimper*
1077405, // Not the face!
1077406, // Ahhhhhh! My foot<6F>s gone!
1077407, // Please. No! I have gingerkids!
1077408, // No, no! I<>m really made of poison. Really.
1077409 // Run, run as fast as you can! You can't catch me! I'm the gingerbread man!
};
[Constructible]
public GingerBreadCookie()
: base(Utility.RandomBool() ? 0x2be1 : 0x2be2, 1)
{
Stackable = false;
LootType = LootType.Blessed;
}
public GingerBreadCookie(Serial serial)
: base(serial)
{
}
public override bool Eat(Mobile from)
{
int message = m_Messages[Utility.Random(m_Messages.Length)];
if (message != 0)
{
SendLocalizedMessageTo(from, message);
return false;
}
return base.Eat(from);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
public class GiftBoxHues
{
/* there's possibly a couple more, but this is what we could verify on OSI */
private static readonly int[] m_NormalHues =
{
0x672,
0x454,
0x507,
0x4ac,
0x504,
0x84b,
0x495,
0x97c,
0x493,
0x4a8,
0x494,
0x4aa,
0xb8b,
0x84f,
0x491,
0x851,
0x503,
0xb8c,
0x4ab,
0x84B
};
private static readonly int[] m_NeonHues =
{
0x438,
0x424,
0x433,
0x445,
0x42b,
0x448
};
public static int RandomGiftBoxHue => m_NormalHues[Utility.Random(m_NormalHues.Length)];
public static int RandomNeonBoxHue => m_NeonHues[Utility.Random(m_NeonHues.Length)];
}
[Flippable(0x46A5, 0x46A6)]
public class GiftBoxRectangle : BaseContainer
{
[Constructible]
public GiftBoxRectangle()
: base(Utility.RandomBool() ? 0x46A5 : 0x46A6)
{
Hue = GiftBoxHues.RandomGiftBoxHue;
}
public GiftBoxRectangle(Serial serial)
: base(serial)
{
}
public override int DefaultGumpID => 0x11E;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GiftBoxCube : BaseContainer
{
[Constructible]
public GiftBoxCube()
: base(0x46A2)
{
Hue = GiftBoxHues.RandomGiftBoxHue;
}
public GiftBoxCube(Serial serial)
: base(serial)
{
}
public override int DefaultGumpID => 0x11B;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GiftBoxCylinder : BaseContainer
{
[Constructible]
public GiftBoxCylinder()
: base(0x46A3)
{
Hue = GiftBoxHues.RandomGiftBoxHue;
}
public GiftBoxCylinder(Serial serial)
: base(serial)
{
}
public override int DefaultGumpID => 0x11C;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GiftBoxOctogon : BaseContainer
{
[Constructible]
public GiftBoxOctogon()
: base(0x46A4)
{
Hue = GiftBoxHues.RandomGiftBoxHue;
}
public GiftBoxOctogon(Serial serial)
: base(serial)
{
}
public override int DefaultGumpID => 0x11D;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GiftBoxAngel : BaseContainer
{
[Constructible]
public GiftBoxAngel()
: base(0x46A7)
{
Hue = GiftBoxHues.RandomGiftBoxHue;
}
public GiftBoxAngel(Serial serial)
: base(serial)
{
}
public override int DefaultGumpID => 0x11F;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x232A, 0x232B)]
public class GiftBoxNeon : BaseContainer
{
[Constructible]
public GiftBoxNeon()
: base(Utility.RandomBool() ? 0x232A : 0x232B)
{
Hue = GiftBoxHues.RandomNeonBoxHue;
}
public GiftBoxNeon(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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using Server.Gumps;
using Server.Network;
namespace Server.Items
{
public class HolidayPottedPlant : Item
{
[Constructible]
public HolidayPottedPlant()
: this(Utility.RandomMinMax(0x11C8, 0x11CC))
{
}
[Constructible]
public HolidayPottedPlant(int itemID)
: base(itemID)
{
}
public HolidayPottedPlant(Serial serial)
: base(serial)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class PottedPlantDeed : Item
{
[Constructible]
public PottedPlantDeed()
: base(0x14F0)
{
LootType = LootType.Blessed;
}
public PottedPlantDeed(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1041114; // A deed for a potted plant.
public override double DefaultWeight => 1.0;
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
from.CloseGump<InternalGump>();
from.SendGump(new InternalGump(this));
}
else
{
from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it.
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
private class InternalGump : Gump
{
private PottedPlantDeed m_Deed;
public InternalGump(PottedPlantDeed deed) : base(100, 200)
{
m_Deed = deed;
Closable = true;
Disposable = true;
Draggable = true;
Resizable = false;
AddPage(0);
AddBackground(0, 0, 360, 195, 0xA28);
AddPage(1);
AddLabel(45, 15, 0, "Choose a Potted Plant:");
AddItem(45, 75, 0x11C8);
AddButton(55, 50, 0x845, 0x846, 1);
AddItem(100, 75, 0x11C9);
AddButton(115, 50, 0x845, 0x846, 2);
AddItem(160, 75, 0x11CA);
AddButton(175, 50, 0x845, 0x846, 3);
AddItem(225, 75, 0x11CB);
AddButton(235, 50, 0x845, 0x846, 4);
AddItem(280, 75, 0x11CC);
AddButton(295, 50, 0x845, 0x846, 5);
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (m_Deed?.Deleted != false)
return;
Mobile from = sender.Mobile;
if (!m_Deed.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it
return;
}
int index = info.ButtonID - 1;
if (index >= 0 && index <= 4)
{
HolidayPottedPlant plant = new HolidayPottedPlant(0x11C8 + index);
if (!from.PlaceInBackpack(plant))
{
plant.Delete();
from.SendLocalizedMessage(1078837); // Your backpack is full! Please make room and try again.
}
else
{
m_Deed.Delete();
}
}
}
}
}
}

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namespace Server.Items
{
public class HolidayTimepiece : Clock
{
[Constructible]
public HolidayTimepiece()
: base(0x1086)
{
Weight = DefaultWeight;
LootType = LootType.Blessed;
Layer = Layer.Bracelet;
}
public HolidayTimepiece(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1041113; // a holiday timepiece
public override double DefaultWeight => 1.0;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
public class IcicleLargeSouth : Item
{
[Constructible]
public IcicleLargeSouth()
: base(0x4572)
{
}
public IcicleLargeSouth(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class IcicleMedSouth : Item
{
[Constructible]
public IcicleMedSouth()
: base(0x4573)
{
}
public IcicleMedSouth(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class IcicleSmallSouth : Item
{
[Constructible]
public IcicleSmallSouth()
: base(0x4574)
{
}
public IcicleSmallSouth(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class IcicleLargeEast : Item
{
[Constructible]
public IcicleLargeEast()
: base(0x4575)
{
}
public IcicleLargeEast(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class IcicleMedEast : Item
{
[Constructible]
public IcicleMedEast()
: base(0x4576)
{
}
public IcicleMedEast(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class IcicleSmallEast : Item
{
[Constructible]
public IcicleSmallEast()
: base(0x4577)
{
}
public IcicleSmallEast(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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using System;
using Server.Mobiles;
using Server.Spells;
namespace Server.Items
{
public class IcyPatch : Item
{
/* On OSI, the iceypatch with itemid 0x122a is "rarer", so we will give it 1:10 chance of creating it that way */
[Constructible]
public IcyPatch()
: this(Utility.Random(10) == 0 ? 0x122A : 0x122F)
{
}
public IcyPatch(int itemid)
: base(itemid)
{
Hue = 0x481;
}
public IcyPatch(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1095159; //An Icy Patch
public override double DefaultWeight => 5.0;
public override bool OnMoveOver(Mobile m)
{
if (m is PlayerMobile && m.Alive && m.AccessLevel == AccessLevel.Player)
switch (Utility.Random(3))
{
case 0:
RunSequence(m, 1095160, false);
break; //You steadily walk over the slippery surface.
case 1:
RunSequence(m, 1095161, true);
break; //You skillfully manage to maintain your balance.
default:
RunSequence(m, 1095162, true);
break; //You lose your footing and ungracefully splatter on the ground.
}
return base.OnMoveOver(m);
}
public virtual void RunSequence(Mobile m, int message, bool freeze)
{
if (freeze)
{
m.Frozen = true;
Timer.DelayCall(TimeSpan.FromSeconds(message == 1095162 ? 2.0 : 1.25), EndFall_Callback, m);
}
m.SendLocalizedMessage(message);
int action = 0;
int sound = 0;
if (message == 1095162)
{
if (m.Mounted)
m.Mount.Rider = null;
Point3D p = new Point3D(Location);
if (SpellHelper.FindValidSpawnLocation(Map, ref p, true))
Timer.DelayCall(TimeSpan.FromSeconds(0), () => m.MoveToWorld(p, m.Map));
action = 21 + Utility.Random(2);
sound = m.Female ? 0x317 : 0x426;
}
else if (message == 1095161)
{
action = 17;
sound = m.Female ? 0x319 : 0x429;
}
if (action > 0)
Timer.DelayCall(TimeSpan.FromSeconds(0.4), from => BeginFall_Callback(from, action, sound), m);
}
private static void BeginFall_Callback(Mobile m, int action, int sound)
{
if (!m.Mounted)
m.Animate(action, 1, 1, false, true, 0);
m.PlaySound(sound);
}
private static void EndFall_Callback(Mobile m)
{
m.Frozen = false;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
public class Coal : Item
{
[Constructible]
public Coal() : base(0x19b9)
{
Stackable = false;
LootType = LootType.Blessed;
Hue = 0x965;
}
public Coal(Serial serial) : base(serial)
{
}
public override string DefaultName => "Coal";
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BadCard : Item
{
[Constructible]
public BadCard() : base(0x14ef)
{
int[] m_CardHues = { 0x45, 0x27, 0x3d0 };
Hue = m_CardHues[Utility.Random(m_CardHues.Length)];
Stackable = false;
LootType = LootType.Blessed;
Movable = true;
}
public BadCard(Serial serial) : base(serial)
{
}
public override int LabelNumber // Maybe next year youll get a better...
=> 1041428;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Spam : Food
{
[Constructible]
public Spam() : base(0x1044, 1)
{
Stackable = false;
LootType = LootType.Blessed;
}
public Spam(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
public class RedPoinsettia : Item
{
[Constructible]
public RedPoinsettia() : base(0x2330)
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public RedPoinsettia(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class WhitePoinsettia : Item
{
[Constructible]
public WhitePoinsettia() : base(0x2331)
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public WhitePoinsettia(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
public class SnowGlobe : Item
{
public SnowGlobe()
: base(0xE2F)
{
LootType = LootType.Blessed;
Light = LightType.Circle150;
}
public SnowGlobe(Serial serial)
: base(serial)
{
}
public override double DefaultWeight => 1.0;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public enum SnowGlobeTypeOne
{
Britain,
Moonglow,
Minoc,
Magincia,
BuccaneersDen,
Trinsic,
Yew,
SkaraBrae,
Jhelom,
Nujelm,
Papua,
Delucia,
Cove,
Ocllo,
SerpentsHold,
EmpathAbbey,
TheLycaeum,
Vesper,
Wind
}
public class SnowGlobeOne : SnowGlobe
{
private SnowGlobeTypeOne m_Type;
[Constructible]
public SnowGlobeOne()
: this((SnowGlobeTypeOne)Utility.Random(19))
{
}
[Constructible]
public SnowGlobeOne(SnowGlobeTypeOne type)
{
m_Type = type;
}
public SnowGlobeOne(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public SnowGlobeTypeOne Place
{
get => m_Type;
set
{
m_Type = value;
InvalidateProperties();
}
}
public override int LabelNumber => 1041454 + (int)m_Type;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.WriteEncodedInt((int)m_Type);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
{
m_Type = (SnowGlobeTypeOne)reader.ReadEncodedInt();
break;
}
}
}
}
public enum SnowGlobeTypeTwo
{
AncientCitadel,
BlackthornesCastle,
CityofMontor,
CityofMistas,
ExodusLair,
LakeofFire,
Lakeshire,
PassofKarnaugh,
TheEtherealFortress,
TwinOaksTavern,
ChaosShrine,
ShrineofHumility,
ShrineofSacrifice,
ShrineofCompassion,
ShrineofHonor,
ShrineofHonesty,
ShrineofSpirituality,
ShrineofJustice,
ShrineofValor
}
public class SnowGlobeTwo : SnowGlobe
{
/* Oddly, these are not localized. */
private static readonly string[] m_PlaceNames =
{
/* AncientCitadel */ "Ancient Citadel",
/* BlackthornesCastle */ "Blackthorne's Castle",
/* CityofMontor */ "City of Montor",
/* CityofMistas */ "City of Mistas",
/* ExodusLair */ "Exodus' Lair",
/* LakeofFire */ "Lake of Fire",
/* Lakeshire */ "Lakeshire",
/* PassofKarnaugh */ "Pass of Karnaugh",
/* TheEtherealFortress */ "The Etheral Fortress",
/* TwinOaksTavern */ "Twin Oaks Tavern",
/* ChaosShrine */ "Chaos Shrine",
/* ShrineofHumility */ "Shrine of Humility",
/* ShrineofSacrifice */ "Shrine of Sacrifice",
/* ShrineofCompassion */ "Shrine of Compassion",
/* ShrineofHonor */ "Shrine of Honor",
/* ShrineofHonesty */ "Shrine of Honesty",
/* ShrineofSpirituality */ "Shrine of Spirituality",
/* ShrineofJustice */ "Shrine of Justice",
/* ShrineofValor */ "Shrine of Valor"
};
private SnowGlobeTypeTwo m_Type;
[Constructible]
public SnowGlobeTwo()
: this((SnowGlobeTypeTwo)Utility.Random(19))
{
}
[Constructible]
public SnowGlobeTwo(SnowGlobeTypeTwo type)
{
m_Type = type;
}
public SnowGlobeTwo(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public SnowGlobeTypeTwo Place
{
get => m_Type;
set
{
m_Type = value;
InvalidateProperties();
}
}
public override string DefaultName
{
get
{
int idx = (int)m_Type;
if (idx < 0 || idx >= m_PlaceNames.Length)
return "a snowy scene";
return $"a snowy scene of {m_PlaceNames[idx]}";
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.WriteEncodedInt((int)m_Type);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
{
m_Type = (SnowGlobeTypeTwo)reader.ReadEncodedInt();
break;
}
}
}
}
public enum SnowGlobeTypeThree
{
Luna,
Umbra,
Zento,
Heartwood,
Covetous,
Deceit,
Destard,
Hythloth,
Khaldun,
Shame,
Wrong,
Doom,
TheCitadel,
ThePalaceofParoxysmus,
TheBlightedGrove,
ThePrismofLight
}
public class SnowGlobeThree : SnowGlobe
{
private SnowGlobeTypeThree m_Type;
[Constructible]
public SnowGlobeThree()
: this((SnowGlobeTypeThree)Utility.Random(16))
{
}
[Constructible]
public SnowGlobeThree(SnowGlobeTypeThree type)
{
m_Type = type;
}
public SnowGlobeThree(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public SnowGlobeTypeThree Place
{
get => m_Type;
set
{
m_Type = value;
InvalidateProperties();
}
}
public override int LabelNumber
{
get
{
if (m_Type >= SnowGlobeTypeThree.Covetous)
return 1075440 + ((int)m_Type - 4);
return 1075294 + (int)m_Type;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.WriteEncodedInt((int)m_Type);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
{
m_Type = (SnowGlobeTypeThree)reader.ReadEncodedInt();
break;
}
}
}
}
}

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namespace Server.Items
{
public class SnowPileDeco : Item
{
private static readonly int[] m_Types = { 0x8E2, 0x8E0, 0x8E6, 0x8E5, 0x8E3 };
[Constructible]
public SnowPileDeco()
: this(m_Types[Utility.Random(m_Types.Length)])
{
}
[Constructible]
public SnowPileDeco(int itemid)
: base(itemid)
{
Hue = 0x481;
}
public SnowPileDeco(Serial serial)
: base(serial)
{
}
public override string DefaultName => "Snow Pile";
public override double DefaultWeight => 2.0;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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using Server.Gumps;
using Server.Network;
namespace Server.Items
{
[Flippable(0x456E, 0x456F)]
public class SnowStatuePegasus : Item
{
[Constructible]
public SnowStatuePegasus()
: base(0x456E)
{
}
public SnowStatuePegasus(Serial serial)
: base(serial)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
[Flippable(0x4578, 0x4579)]
public class SnowStatueSeahorse : Item
{
[Constructible]
public SnowStatueSeahorse()
: base(0x4578)
{
}
public SnowStatueSeahorse(Serial serial)
: base(serial)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
[Flippable(0x457A, 0x457B)]
public class SnowStatueMermaid : Item
{
[Constructible]
public SnowStatueMermaid()
: base(0x457A)
{
}
public SnowStatueMermaid(Serial serial)
: base(serial)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
[Flippable(0x457C, 0x457D)]
public class SnowStatueGriffon : Item
{
[Constructible]
public SnowStatueGriffon()
: base(0x457C)
{
}
public SnowStatueGriffon(Serial serial)
: base(serial)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class SnowStatueDeed : Item
{
[Constructible]
public SnowStatueDeed()
: base(0x14F0)
{
LootType = LootType.Blessed;
}
public SnowStatueDeed(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1114296; // snow statue deed
public override double DefaultWeight => 1.0;
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
from.CloseGump<InternalGump>();
from.SendGump(new InternalGump(this));
}
else
{
from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it.
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
private class InternalGump : Gump
{
private SnowStatueDeed m_Deed;
public InternalGump(SnowStatueDeed deed) : base(100, 200)
{
m_Deed = deed;
Closable = true;
Disposable = true;
Draggable = true;
Resizable = false;
AddPage(0);
AddBackground(0, 0, 360, 225, 0xA28);
AddPage(1);
AddLabel(45, 15, 0, "Select One:");
AddItem(35, 75, 0x456E);
AddButton(65, 50, 0x845, 0x846, 1);
AddItem(120, 75, 0x4578);
AddButton(135, 50, 0x845, 0x846, 2);
AddItem(190, 75, 0x457A);
AddButton(205, 50, 0x845, 0x846, 3);
AddItem(250, 75, 0x457C);
AddButton(275, 50, 0x845, 0x846, 4);
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (m_Deed?.Deleted != false)
return;
Mobile from = sender.Mobile;
if (!m_Deed.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it
return;
}
Item statue;
switch (info.ButtonID)
{
default:
return;
case 1:
statue = new SnowStatuePegasus();
break;
case 2:
statue = new SnowStatueSeahorse();
break;
case 3:
statue = new SnowStatueMermaid();
break;
case 4:
statue = new SnowStatueGriffon();
break;
}
if (!from.PlaceInBackpack(statue))
{
statue.Delete();
from.SendLocalizedMessage(1078837); // Your backpack is full! Please make room and try again.
}
else
{
m_Deed.Delete();
}
}
}
}
}

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namespace Server.Items
{
public class BlueSnowflake : Item
{
[Constructible]
public BlueSnowflake() : base(0x232E)
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public BlueSnowflake(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class WhiteSnowflake : Item
{
[Constructible]
public WhiteSnowflake() : base(0x232F)
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public WhiteSnowflake(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
[Flippable(0x2328, 0x2329)]
public class Snowman : Item, IDyable
{
private string m_Title;
[Constructible]
public Snowman() : this(Utility.RandomDyedHue())
{
}
[Constructible]
public Snowman(int hue) : this(hue, GetRandomTitle())
{
}
[Constructible]
public Snowman(string title) : this(Utility.RandomDyedHue(), title)
{
}
[Constructible]
public Snowman(int hue, string title) : base(Utility.Random(0x2328, 2))
{
Weight = 10.0;
Hue = hue;
LootType = LootType.Blessed;
m_Title = title;
}
public Snowman(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public string Title
{
get => m_Title;
set
{
m_Title = value;
InvalidateProperties();
}
}
public bool Dye(Mobile from, DyeTub sender)
{
if (Deleted)
return false;
Hue = sender.DyedHue;
return true;
}
public static string GetRandomTitle()
{
// All hail OSI staff
string[] titles =
{
/* 1 */ "Backflash",
/* 2 */ "Carbon",
/* 3 */ "Colbalistic",
/* 4 */ "Comforl",
/* 5 */ "Coppacchia",
/* 6 */ "Cyrus",
/* 7 */ "DannyB",
/* 8 */ "DJSoul",
/* 9 */ "DraconisRex",
/* 10 */ "Earia",
/* 11 */ "Foster",
/* 12 */ "Gonzo",
/* 13 */ "Haan",
/* 14 */ "Halona",
/* 15 */ "Hugo",
/* 16 */ "Hyacinth",
/* 17 */ "Imirian",
/* 18 */ "Jinsol",
/* 19 */ "Liciatia",
/* 20 */ "Loewen",
/* 21 */ "Loke",
/* 22 */ "Magnus",
/* 23 */ "Maleki",
/* 24 */ "Morpheus",
/* 25 */ "Obberron",
/* 26 */ "Odee",
/* 27 */ "Orbeus",
/* 28 */ "Pax",
/* 29 */ "Phields",
/* 30 */ "Pigpen",
/* 31 */ "Platinum",
/* 32 */ "Polpol",
/* 33 */ "Prume",
/* 34 */ "Quinnly",
/* 35 */ "Ragnarok",
/* 36 */ "Rend",
/* 37 */ "Roland",
/* 38 */ "RyanM",
/* 39 */ "Screach",
/* 40 */ "Seraph",
/* 41 */ "Silvani",
/* 42 */ "Sherbear",
/* 43 */ "SkyWalker",
/* 44 */ "Snark",
/* 45 */ "Sowl",
/* 46 */ "Spada",
/* 47 */ "Starblade",
/* 48 */ "Tenacious",
/* 49 */ "Tnez",
/* 50 */ "Wasia",
/* 51 */ "Zilo",
/* 52 */ "Zippy",
/* 53 */ "Zoer"
};
if (titles.Length > 0)
return titles[Utility.Random(titles.Length)];
return null;
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (m_Title != null)
list.Add(1062841, m_Title); // ~1_NAME~ the Snowman
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
writer.Write(m_Title);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 1:
{
m_Title = reader.ReadString();
break;
}
}
Utility.Intern(ref m_Title);
}
}
}

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namespace Server.Items
{
[Furniture]
[Flippable(0x2bd9, 0x2bda)]
public class GreenStocking : BaseContainer
{
[Constructible]
public GreenStocking() : base(Utility.Random(0x2BD9, 2))
{
}
public GreenStocking(Serial serial) : base(serial)
{
}
public override int DefaultGumpID => 0x103;
public override int DefaultDropSound => 0x42;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Furniture]
[Flippable(0x2bdb, 0x2bdc)]
public class RedStocking : BaseContainer
{
[Constructible]
public RedStocking() : base(Utility.Random(0x2BDB, 2))
{
}
public RedStocking(Serial serial) : base(serial)
{
}
public override int DefaultGumpID => 0x103;
public override int DefaultDropSound => 0x42;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
[Flippable(0x232A, 0x232B)]
public class WinterGiftPackage2003 : GiftBox
{
[Constructible]
public WinterGiftPackage2003()
{
DropItem(new Snowman());
DropItem(new WreathDeed());
DropItem(new BlueSnowflake());
DropItem(new RedPoinsettia());
}
public WinterGiftPackage2003(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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using System;
using Server.Gumps;
using Server.Multis;
using Server.Network;
using Server.Targeting;
namespace Server.Items
{
public class WreathAddon : Item, IDyable, IAddon
{
[Constructible]
public WreathAddon() : this(Utility.RandomDyedHue())
{
}
[Constructible]
public WreathAddon(int hue) : base(0x232C)
{
Hue = hue;
Movable = false;
}
public WreathAddon(Serial serial) : base(serial)
{
}
public bool CouldFit(IPoint3D p, Map map)
{
if (!map.CanFit(p.X, p.Y, p.Z, ItemData.Height))
return false;
if (ItemID == 0x232C)
return BaseAddon.IsWall(p.X, p.Y - 1, p.Z, map); // North wall
return BaseAddon.IsWall(p.X - 1, p.Y, p.Z, map); // West wall
}
public Item Deed => new WreathDeed(Hue);
public virtual bool Dye(Mobile from, DyeTub sender)
{
if (Deleted)
return false;
BaseHouse house = BaseHouse.FindHouseAt(this);
if (house?.IsCoOwner(from) == true)
{
if (from.InRange(GetWorldLocation(), 1))
{
Hue = sender.DyedHue;
return true;
}
from.SendLocalizedMessage(500295); // You are too far away to do that.
return false;
}
return false;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
Timer.DelayCall(TimeSpan.Zero, FixMovingCrate);
}
private void FixMovingCrate()
{
if (Deleted)
return;
if (Movable || IsLockedDown)
{
Item deed = Deed;
if (Parent is Item item)
{
item.AddItem(deed);
deed.Location = Location;
}
else
{
deed.MoveToWorld(Location, Map);
}
Delete();
}
}
public override void OnDoubleClick(Mobile from)
{
BaseHouse house = BaseHouse.FindHouseAt(this);
if (house?.IsCoOwner(from) == true)
{
if (from.InRange(GetWorldLocation(), 3))
{
from.CloseGump<WreathAddonGump>();
from.SendGump(new WreathAddonGump(from, this));
}
else
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
}
}
}
private class WreathAddonGump : Gump
{
private WreathAddon m_Addon;
private Mobile m_From;
public WreathAddonGump(Mobile from, WreathAddon addon) : base(150, 50)
{
m_From = from;
m_Addon = addon;
AddPage(0);
AddBackground(0, 0, 220, 170, 0x13BE);
AddBackground(10, 10, 200, 150, 0xBB8);
AddHtmlLocalized(20, 30, 180, 60, 1062839); // Do you wish to re-deed this decoration?
AddHtmlLocalized(55, 100, 160, 25, 1011011); // CONTINUE
AddButton(20, 100, 0xFA5, 0xFA7, 1);
AddHtmlLocalized(55, 125, 160, 25, 1011012); // CANCEL
AddButton(20, 125, 0xFA5, 0xFA7, 0);
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (m_Addon.Deleted)
return;
if (info.ButtonID == 1)
{
if (m_From.InRange(m_Addon.GetWorldLocation(), 3))
{
m_From.AddToBackpack(m_Addon.Deed);
m_Addon.Delete();
}
else
{
m_From.SendLocalizedMessage(500295); // You are too far away to do that.
}
}
}
}
}
[Flippable(0x14F0, 0x14EF)]
public class WreathDeed : Item
{
[Constructible]
public WreathDeed() : this(Utility.RandomDyedHue())
{
}
[Constructible]
public WreathDeed(int hue) : base(0x14F0)
{
Weight = 1.0;
Hue = hue;
LootType = LootType.Blessed;
}
public WreathDeed(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1062837; // holiday wreath deed
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
BaseHouse house = BaseHouse.FindHouseAt(from);
if (house?.IsCoOwner(from) == true)
{
from.SendLocalizedMessage(1062838); // Where would you like to place this decoration?
from.BeginTarget(-1, true, TargetFlags.None, Placement_OnTarget);
}
else
{
from.SendLocalizedMessage(502092); // You must be in your house to do this.
}
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
public void Placement_OnTarget(Mobile from, object targeted)
{
if (!(targeted is IPoint3D p))
return;
Point3D loc = new Point3D(p);
BaseHouse house = BaseHouse.FindHouseAt(loc, from.Map, 16);
if (house?.IsCoOwner(from) == true)
{
bool northWall = BaseAddon.IsWall(loc.X, loc.Y - 1, loc.Z, from.Map);
bool westWall = BaseAddon.IsWall(loc.X - 1, loc.Y, loc.Z, from.Map);
if (northWall && westWall)
from.SendGump(new WreathDeedGump(from, loc, this));
else
PlaceAddon(from, loc, northWall, westWall);
}
else
{
from.SendLocalizedMessage(1042036); // That location is not in your house.
}
}
private void PlaceAddon(Mobile from, Point3D loc, bool northWall, bool westWall)
{
if (Deleted)
return;
BaseHouse house = BaseHouse.FindHouseAt(loc, from.Map, 16);
if (house == null || !house.IsCoOwner(from))
{
from.SendLocalizedMessage(1042036); // That location is not in your house.
return;
}
int itemID = 0;
if (northWall)
itemID = 0x232C;
else if (westWall)
itemID = 0x232D;
else
from.SendLocalizedMessage(1062840); // The decoration must be placed next to a wall.
if (itemID > 0)
{
Item addon = new WreathAddon(Hue);
addon.ItemID = itemID;
addon.MoveToWorld(loc, from.Map);
house.Addons.Add(addon);
Delete();
}
}
private class WreathDeedGump : Gump
{
private WreathDeed m_Deed;
private Mobile m_From;
private Point3D m_Loc;
public WreathDeedGump(Mobile from, Point3D loc, WreathDeed deed) : base(150, 50)
{
m_From = from;
m_Loc = loc;
m_Deed = deed;
AddBackground(0, 0, 300, 150, 0xA28);
AddPage(0);
AddItem(90, 30, 0x232D);
AddItem(180, 30, 0x232C);
AddButton(50, 35, 0x868, 0x869, 1);
AddButton(145, 35, 0x868, 0x869, 2);
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (m_Deed.Deleted)
return;
switch (info.ButtonID)
{
case 1:
m_Deed.PlaceAddon(m_From, m_Loc, false, true);
break;
case 2:
m_Deed.PlaceAddon(m_From, m_Loc, true, false);
break;
}
}
}
}
}

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namespace Server.Items
{
public class WristWatch : Clock
{
[Constructible]
public WristWatch()
: base(0x1086)
{
Weight = DefaultWeight;
LootType = LootType.Blessed;
Layer = Layer.Bracelet;
}
public WristWatch(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1041421; // a wrist watch
public override double DefaultWeight => 1.0;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}