Reorganizes Project (#41)

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Kamron Batman 2019-08-02 18:13:40 -07:00 committed by GitHub
parent 08bf44af9a
commit 3614a66aee
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3499 changed files with 79 additions and 55 deletions

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using System.Collections.Generic;
namespace Server.Items
{
public class PlagueBeastBackpack : BaseContainer
{
private static int[,,] m_Positions =
{
{ { 275, 85 }, { 360, 111 }, { 375, 184 }, { 332, 228 }, { 141, 105 }, { 189, 75 } },
{ { 274, 34 }, { 327, 89 }, { 354, 168 }, { 304, 225 }, { 113, 86 }, { 189, 75 } },
{ { 276, 79 }, { 369, 117 }, { 372, 192 }, { 336, 230 }, { 141, 116 }, { 189, 75 } }
};
private static int[] m_BrainHues =
{
0x2B, 0x42, 0x54, 0x60
};
public PlagueBeastBackpack() : base(0x261B)
{
Layer = Layer.Backpack;
}
public PlagueBeastBackpack(Serial serial) : base(serial)
{
}
public override int DefaultMaxWeight => 0;
public override int DefaultMaxItems => 0;
public override int DefaultGumpID => 0x2A63;
public override int DefaultDropSound => 0x23F;
public void Initialize()
{
AddInnard(0x1CF6, 0x0, 227, 128);
AddInnard(0x1D10, 0x0, 251, 128);
AddInnard(0x1FBE, 0x21, 240, 83);
AddInnard(new PlagueBeastHeart(), 229, 104);
AddInnard(0x1D06, 0x0, 283, 91);
AddInnard(0x1FAF, 0x21, 315, 107);
AddInnard(0x1FB9, 0x21, 289, 87);
AddInnard(0x9E7, 0x21, 304, 96);
AddInnard(0x1B1A, 0x66D, 335, 102);
AddInnard(0x1D10, 0x0, 338, 146);
AddInnard(0x1FB3, 0x21, 358, 167);
AddInnard(0x1D0B, 0x0, 357, 155);
AddInnard(0x9E7, 0x21, 339, 184);
AddInnard(0x1B1A, 0x66D, 157, 172);
AddInnard(0x1D11, 0x0, 147, 157);
AddInnard(0x1FB9, 0x21, 121, 131);
AddInnard(0x9E7, 0x21, 166, 176);
AddInnard(0x1D0B, 0x0, 122, 138);
AddInnard(0x1D0D, 0x0, 118, 150);
AddInnard(0x1FB3, 0x21, 97, 123);
AddInnard(0x1D08, 0x0, 115, 113);
AddInnard(0x9E7, 0x21, 109, 109);
AddInnard(0x9E7, 0x21, 91, 122);
AddInnard(0x9E7, 0x21, 94, 160);
AddInnard(0x1B19, 0x66D, 170, 121);
AddInnard(0x1FAF, 0x21, 161, 111);
AddInnard(0x1D0B, 0x0, 158, 112);
AddInnard(0x9E7, 0x21, 159, 101);
AddInnard(0x1D10, 0x0, 132, 177);
AddInnard(0x1D0E, 0x0, 110, 178);
AddInnard(0x1FB3, 0x21, 95, 194);
AddInnard(0x1FAF, 0x21, 154, 203);
AddInnard(0x1B1A, 0x66D, 110, 237);
AddInnard(0x9E7, 0x21, 111, 171);
AddInnard(0x9E7, 0x21, 90, 197);
AddInnard(0x9E7, 0x21, 166, 205);
AddInnard(0x9E7, 0x21, 96, 242);
AddInnard(0x1D10, 0x0, 334, 196);
AddInnard(0x1D0B, 0x0, 322, 270);
List<PlagueBeastOrgan> organs = new List<PlagueBeastOrgan>();
PlagueBeastOrgan organ;
for (int i = 0; i < 6; i++)
{
int random = Utility.Random(3);
if (i == 5)
random = 0;
switch (random)
{
default:
case 0:
organ = new PlagueBeastRockOrgan();
break;
case 1:
organ = new PlagueBeastMaidenOrgan();
break;
case 2:
organ = new PlagueBeastRubbleOrgan();
break;
}
organs.Add(organ);
AddInnard(organ, m_Positions[random, i, 0], m_Positions[random, i, 1]);
}
organ = new PlagueBeastBackupOrgan();
organs.Add(organ);
AddInnard(organ, 129, 214);
for (int i = 0; i < m_BrainHues.Length; i++)
{
int random = Utility.Random(organs.Count);
organ = organs[random];
organ.BrainHue = m_BrainHues[i];
organs.RemoveAt(random);
}
organs.Clear();
AddInnard(new PlagueBeastMainOrgan(), 240, 161);
}
public override bool TryDropItem(Mobile from, Item dropped, bool sendFullMessage)
{
if (dropped is PlagueBeastInnard || dropped is PlagueBeastGland)
return base.TryDropItem(from, dropped, sendFullMessage);
return false;
}
public override bool OnDragDropInto(Mobile from, Item item, Point3D p)
{
if (IsAccessibleTo(from) && (item is PlagueBeastInnard || item is PlagueBeastGland))
{
Rectangle2D ir = ItemBounds.Table[item.ItemID];
int x, y;
int cx = p.X + ir.X + ir.Width / 2;
int cy = p.Y + ir.Y + ir.Height / 2;
for (int i = Items.Count - 1; i >= 0; i--)
if (Items[i] is PlagueBeastComponent innard)
{
Rectangle2D r = ItemBounds.Table[innard.ItemID];
x = innard.X + r.X;
y = innard.Y + r.Y;
if (cx >= x && cx <= x + r.Width && cy >= y && cy <= y + r.Height)
{
innard.OnDragDrop(from, item);
break;
}
}
return base.OnDragDropInto(from, item, p);
}
return false;
}
public void AddInnard(int itemID, int hue, int x, int y)
{
AddInnard(new PlagueBeastInnard(itemID, hue), x, y);
}
public void AddInnard(PlagueBeastInnard innard, int x, int y)
{
AddItem(innard);
innard.Location = new Point3D(x, y, 0);
innard.Map = Map;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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using System;
using Server.Network;
namespace Server.Items
{
public class PlagueBeastBlood : PlagueBeastComponent
{
private Timer m_Timer;
public PlagueBeastBlood() : base(0x122C, 0)
{
m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(1.5), 3, Hemorrhage);
}
public PlagueBeastBlood(Serial serial) : base(serial)
{
}
public bool Patched => ItemID == 0x1765;
public bool Starting => ItemID == 0x122C;
public override void OnAfterDelete()
{
if (m_Timer?.Running == true)
m_Timer.Stop();
}
public override bool OnBandage(Mobile from)
{
if (IsAccessibleTo(from) && !Patched)
{
if (m_Timer?.Running == true)
m_Timer.Stop();
if (Starting)
{
X += 2;
Y -= 9;
if (Organ is PlagueBeastRubbleOrgan)
Y -= 5;
else if (Organ is PlagueBeastBackupOrgan)
X += 7;
}
else
{
X -= 4;
Y -= 2;
}
ItemID = 0x1765;
Container pack = Owner?.Backpack;
if (pack != null)
for (int i = 0; i < pack.Items.Count; i++)
if (pack.Items[i] is PlagueBeastMainOrgan main && main.Complete)
main.FinishOpening(from);
PublicOverheadMessage(MessageType.Regular, 0x3B2, 1071916); // * You patch up the wound with a bandage *
return true;
}
return false;
}
private void Hemorrhage()
{
if (Patched)
return;
Owner?.PlaySound(0x25);
if (ItemID == 0x122A)
{
if (Owner != null)
{
Owner.Unfreeze();
Owner.Kill();
}
}
else
{
if (Starting)
{
X += 8;
Y -= 10;
}
ItemID--;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class PlagueBeastGland : Item
{
[Constructible]
public PlagueBeastGland() : base(0x1CEF)
{
Weight = 1.0;
Hue = 0x6;
}
public PlagueBeastGland(Serial serial) : base(serial)
{
}
public override string DefaultName => "a healthy gland";
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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using System;
namespace Server.Items
{
public class PlagueBeastHeart : PlagueBeastInnard
{
private Timer m_Timer;
public PlagueBeastHeart() : base(0x1363, 0x21)
{
m_Timer = new InternalTimer(this);
m_Timer.Start();
}
public PlagueBeastHeart(Serial serial) : base(serial)
{
}
public override void OnAfterDelete()
{
if (m_Timer?.Running == true)
m_Timer.Stop();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
m_Timer = new InternalTimer(this);
m_Timer.Start();
}
private class InternalTimer : Timer
{
private bool m_Delay;
private PlagueBeastHeart m_Heart;
public InternalTimer(PlagueBeastHeart heart) : base(TimeSpan.FromSeconds(0.5), TimeSpan.FromSeconds(0.5))
{
m_Heart = heart;
}
protected override void OnTick()
{
if (m_Heart?.Deleted != false || m_Heart.Owner?.Alive != true)
{
Stop();
return;
}
if (m_Heart.ItemID == 0x1363)
{
if (m_Delay)
{
m_Heart.ItemID = 0x1367;
m_Heart.Owner.PlaySound(0x11F);
}
m_Delay = !m_Delay;
}
else
{
m_Heart.ItemID = 0x1363;
m_Heart.Owner.PlaySound(0x120);
m_Delay = false;
}
}
}
}
}

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using Server.Mobiles;
using Server.Network;
namespace Server.Items
{
public class PlagueBeastInnard : Item, IScissorable, ICarvable
{
public PlagueBeastInnard(int itemID, int hue) : base(itemID)
{
Hue = hue;
Movable = false;
Weight = 1.0;
}
public PlagueBeastInnard(Serial serial) : base(serial)
{
}
public PlagueBeastLord Owner => RootParent as PlagueBeastLord;
public override string DefaultName => "plague beast innards";
public virtual void Carve(Mobile from, Item with)
{
}
public virtual bool Scissor(Mobile from, Scissors scissors)
{
return false;
}
public virtual bool OnBandage(Mobile from)
{
return false;
}
public override bool IsAccessibleTo(Mobile check)
{
if ((int)check.AccessLevel >= (int)AccessLevel.GameMaster)
return true;
PlagueBeastLord owner = Owner;
if (owner == null)
return false;
if (!owner.InRange(check, 2))
owner.PrivateOverheadMessage(MessageType.Label, 0x3B2, 500446, check.NetState); // That is too far away.
else if (owner.OpenedBy != null && owner.OpenedBy != check) // TODO check
owner.PrivateOverheadMessage(MessageType.Label, 0x3B2, 500365,
check.NetState); // That is being used by someone else
else if (owner.Frozen)
return true;
return false;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
PlagueBeastLord owner = Owner;
if (owner == null || !owner.Alive)
Delete();
}
}
public class PlagueBeastComponent : PlagueBeastInnard
{
public PlagueBeastComponent(int itemID, int hue, bool movable = false) : base(itemID, hue)
{
Movable = movable;
}
public PlagueBeastComponent(Serial serial) : base(serial)
{
}
public PlagueBeastOrgan Organ{ get; set; }
public bool IsBrain => ItemID == 0x1CF0;
public bool IsGland => ItemID == 0x1CEF;
public bool IsReceptacle => ItemID == 0x9DF;
public override bool DropToItem(Mobile from, Item target, Point3D p)
{
return target is PlagueBeastBackpack && base.DropToItem(from, target, p);
}
public override bool AllowSecureTrade(Mobile from, Mobile to, Mobile newOwner, bool accepted)
{
return false;
}
public override bool DropToMobile(Mobile from, Mobile target, Point3D p)
{
return false;
}
public override bool DropToWorld(Mobile from, Point3D p)
{
return false;
}
public override bool OnDragDrop(Mobile from, Item dropped)
{
if (Organ?.OnDropped(from, dropped, this) == true && dropped is PlagueBeastComponent component)
Organ.Components.Add(component);
return true;
}
public override bool OnDragLift(Mobile from)
{
if (IsAccessibleTo(from))
{
if (Organ?.OnLifted(from, this) == true)
{
from.SendLocalizedMessage(IsGland ? 1071895 : 1071914, null); // * You rip the organ out of the plague beast's flesh *
if (Organ.Components.Contains(this))
Organ.Components.Remove(this);
Organ = null;
from.PlaySound(0x1CA);
}
return true;
}
return false;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
writer.WriteItem(Organ);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
Organ = reader.ReadItem<PlagueBeastOrgan>();
}
}
}

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using System;
using Server.Mobiles;
using Server.Network;
namespace Server.Items
{
public class PlagueBeastMutationCore : Item, IScissorable
{
[Constructible]
public PlagueBeastMutationCore() : base(0x1CF0)
{
Cut = true;
Weight = 1.0;
Hue = 0x480;
}
public PlagueBeastMutationCore(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public bool Cut{ get; set; }
public override string DefaultName => "a plague beast mutation core";
public virtual bool Scissor(Mobile from, Scissors scissors)
{
if (!Cut)
{
PlagueBeastLord owner = RootParent as PlagueBeastLord;
Cut = true;
Movable = true;
from.AddToBackpack(this);
from.LocalOverheadMessage(MessageType.Regular, 0x34,
1071906); // * You remove the plague mutation core from the plague beast, causing it to dissolve into a pile of goo *
if (owner != null)
Timer.DelayCall(TimeSpan.FromSeconds(1), KillParent, owner);
return true;
}
return false;
}
private void KillParent(PlagueBeastLord parent)
{
parent.Unfreeze();
parent.Kill();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
writer.Write(Cut);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
Cut = reader.ReadBool();
}
}
}

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using System;
using System.Collections.Generic;
using Server.Network;
namespace Server.Items
{
public class PlagueBeastOrgan : PlagueBeastInnard
{
private Timer m_Timer;
public PlagueBeastOrgan(int itemID = 1, int hue = 0) : base(itemID, hue)
{
Components = new List<PlagueBeastComponent>();
Opened = false;
Movable = false;
Visible = itemID <= 1;
Timer.DelayCall(TimeSpan.Zero, Initialize);
}
public PlagueBeastOrgan(Serial serial) : base(serial)
{
}
public virtual bool IsCuttable => false;
public List<PlagueBeastComponent> Components{ get; private set; }
public int BrainHue{ get; set; }
public bool Opened{ get; set; }
public virtual void Initialize()
{
}
public void AddComponent(PlagueBeastComponent c, int x, int y)
{
if (Parent is Container pack)
pack.DropItem(c);
c.Organ = this;
c.Location = new Point3D(X + x, Y + y, Z);
c.Map = Map;
Components.Add(c);
}
public override bool Scissor(Mobile from, Scissors scissors)
{
if (IsCuttable && IsAccessibleTo(from))
{
if (!Opened && m_Timer == null)
{
m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(3), FinishOpening, from);
scissors.PublicOverheadMessage(MessageType.Regular, 0x3B2, 1071897); // You carefully cut into the organ.
return true;
}
scissors.PublicOverheadMessage(MessageType.Regular, 0x3B2, 1071898); // You have already cut this organ open.
}
return false;
}
public override void OnAfterDelete()
{
if (m_Timer?.Running == true)
m_Timer.Stop();
}
public virtual bool OnLifted(Mobile from, PlagueBeastComponent c)
{
return c.IsGland || c.IsBrain;
}
public virtual bool OnDropped(Mobile from, Item item, PlagueBeastComponent to)
{
return false;
}
public virtual void FinishOpening(Mobile from)
{
Opened = true;
Owner?.PlaySound(0x50);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
writer.WriteItemList(Components);
writer.Write(BrainHue);
writer.Write(Opened);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
Components = reader.ReadStrongItemList<PlagueBeastComponent>();
BrainHue = reader.ReadInt();
Opened = reader.ReadBool();
}
}
public class PlagueBeastMaidenOrgan : PlagueBeastOrgan
{
public PlagueBeastMaidenOrgan() : base(0x124D)
{
}
public PlagueBeastMaidenOrgan(Serial serial) : base(serial)
{
}
public override void OnDoubleClick(Mobile from)
{
if (!Opened)
FinishOpening(from);
}
public override void FinishOpening(Mobile from)
{
ItemID = 0x1249;
Owner?.PlaySound(0x187);
AddComponent(new PlagueBeastComponent(0x1D0D, 0x0), 22, 3);
AddComponent(new PlagueBeastComponent(0x1D12, 0x0), 15, 18);
AddComponent(new PlagueBeastComponent(0x1DA3, 0x21), 26, 46);
if (BrainHue > 0)
AddComponent(new PlagueBeastComponent(0x1CF0, BrainHue, true), 22, 29);
Opened = true;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class PlagueBeastRockOrgan : PlagueBeastOrgan
{
public PlagueBeastRockOrgan() : base(0x177A, 0x60)
{
}
public PlagueBeastRockOrgan(Serial serial) : base(serial)
{
}
public override bool IsCuttable => true;
public override void Carve(Mobile from, Item with)
{
if (IsAccessibleTo(from))
with.PublicOverheadMessage(MessageType.Regular, 0x3B2,
1071896); // This is too crude an implement for such a procedure.
}
public override bool OnLifted(Mobile from, PlagueBeastComponent c)
{
base.OnLifted(from, c);
if (c.IsBrain)
{
AddComponent(new PlagueBeastBlood(), -7, 24);
return true;
}
return false;
}
public override void FinishOpening(Mobile from)
{
base.FinishOpening(from);
AddComponent(new PlagueBeastComponent(0x1775, 0x60), 3, 5);
AddComponent(new PlagueBeastComponent(0x1777, 0x1), 10, 14);
if (BrainHue > 0)
AddComponent(new PlagueBeastComponent(0x1CF0, BrainHue, true), 1, 24); // 22, 29
else
AddComponent(new PlagueBeastBlood(), -7, 24);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class PlagueBeastRubbleOrgan : PlagueBeastOrgan
{
private static int[] m_Hues =
{
0xD, 0x17, 0x2B, 0x42, 0x54, 0x5D
};
private int m_Veins;
public PlagueBeastRubbleOrgan()
{
m_Veins = 3;
}
public PlagueBeastRubbleOrgan(Serial serial) : base(serial)
{
}
public override void Initialize()
{
Hue = Utility.RandomList(m_Hues);
AddComponent(new PlagueBeastComponent(0x3BB, Hue), 0, 0);
AddComponent(new PlagueBeastComponent(0x3BA, Hue), 4, 6);
AddComponent(new PlagueBeastComponent(0x3BA, Hue), -6, 17);
int v = Utility.Random(4);
AddComponent(new PlagueBeastVein(0x1B1B, v == 0 ? Hue : RandomHue(Hue)), -23, -3);
AddComponent(new PlagueBeastVein(0x1B1C, v == 1 ? Hue : RandomHue(Hue)), 19, 4);
AddComponent(new PlagueBeastVein(0x1B1B, v == 2 ? Hue : RandomHue(Hue)), 21, 27);
AddComponent(new PlagueBeastVein(0x1B1B, v == 3 ? Hue : RandomHue(Hue)), 10, 40);
}
public override bool OnLifted(Mobile from, PlagueBeastComponent c)
{
if (c.IsBrain)
{
AddComponent(new PlagueBeastBlood(), -13, 25);
return true;
}
return false;
}
public override void FinishOpening(Mobile from)
{
AddComponent(new PlagueBeastComponent(0x1777, 0x1), 5, 14);
if (BrainHue > 0)
AddComponent(new PlagueBeastComponent(0x1CF0, BrainHue, true), -5, 22);
else
AddComponent(new PlagueBeastBlood(), -13, 25);
Opened = true;
}
private static int RandomHue(int exculde)
{
for (int i = 0; i < 20; i++)
{
int hue = Utility.RandomList(m_Hues);
if (hue != exculde)
return hue;
}
return 0xD;
}
public virtual void OnVeinCut(Mobile from, PlagueBeastVein vein)
{
if (vein.Hue != Hue)
{
if (!Opened && m_Veins > 0 && --m_Veins == 0)
FinishOpening(from);
}
else
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2,
1071901); // * As you cut the vein, a cloud of poison is expelled from the plague beast's organ, and the plague beast dissolves into a puddle of goo *
from.ApplyPoison(from, Poison.Greater);
from.PlaySound(0x22F);
if (Owner != null)
{
Owner.Unfreeze();
Owner.Kill();
}
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
writer.Write(m_Veins);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
m_Veins = reader.ReadInt();
}
}
public class PlagueBeastBackupOrgan : PlagueBeastOrgan
{
private Item m_Gland;
private Timer m_Timer;
public PlagueBeastBackupOrgan() : base(0x1362, 0x6)
{
}
public PlagueBeastBackupOrgan(Serial serial) : base(serial)
{
}
public override bool IsCuttable => true;
public override void Initialize()
{
AddComponent(new PlagueBeastComponent(0x1B1B, 0x42), 16, 39);
AddComponent(new PlagueBeastComponent(0x1B1B, 0x42), 39, 49);
AddComponent(new PlagueBeastComponent(0x1B1B, 0x42), 39, 48);
AddComponent(new PlagueBeastComponent(0x1B1B, 0x42), 44, 42);
AddComponent(new PlagueBeastComponent(0x1CF2, 0x42), 20, 34);
AddComponent(new PlagueBeastComponent(0x135F, 0x42), 47, 58);
AddComponent(new PlagueBeastComponent(0x1360, 0x42), 70, 68);
}
public override void Carve(Mobile from, Item with)
{
if (IsAccessibleTo(from))
with.PublicOverheadMessage(MessageType.Regular, 0x3B2,
1071896); // This is too crude an implement for such a procedure.
}
public override bool OnLifted(Mobile from, PlagueBeastComponent c)
{
if (c.IsBrain)
{
AddComponent(new PlagueBeastBlood(), 47, 72);
return true;
}
if (c.IsGland)
{
m_Gland = null;
return true;
}
return c.IsGland;
}
public override bool OnDropped(Mobile from, Item item, PlagueBeastComponent to)
{
if (to.Hue == 0x1 && m_Gland == null && item is PlagueBeastGland)
{
m_Gland = item;
m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(3), FinishHealing);
from.SendAsciiMessage(0x3B2, "* You place the healthy gland inside the organ sac *");
item.Movable = false;
Owner?.PlaySound(0x20);
return true;
}
return false;
}
public override void FinishOpening(Mobile from)
{
base.FinishOpening(from);
AddComponent(new PlagueBeastComponent(0x1363, 0xF), -3, 3);
AddComponent(new PlagueBeastComponent(0x1365, 0x1), -3, 10);
m_Gland = new PlagueBeastComponent(0x1CEF, 0x3F, true);
AddComponent((PlagueBeastComponent)m_Gland, -4, 16);
}
public void FinishHealing()
{
for (int i = 0; i < 7 && i < Components.Count; i++)
Components[i].Hue = 0x6;
m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(2), OpenOrgan);
}
public void OpenOrgan()
{
AddComponent(new PlagueBeastComponent(0x1367, 0xF), 55, 61);
AddComponent(new PlagueBeastComponent(0x1366, 0x1), 57, 66);
if (BrainHue > 0)
AddComponent(new PlagueBeastComponent(0x1CF0, BrainHue, true), 55, 69);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
writer.Write(m_Gland);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
m_Gland = reader.ReadItem();
}
}
public class PlagueBeastMainOrgan : PlagueBeastOrgan
{
private int m_Brains;
public PlagueBeastMainOrgan()
{
m_Brains = 0;
}
public PlagueBeastMainOrgan(Serial serial) : base(serial)
{
}
public bool Complete => m_Brains >= 4;
public override void Initialize()
{
// receptacles
AddComponent(new PlagueBeastComponent(0x1B1B, 0x42), -36, -2);
AddComponent(new PlagueBeastComponent(0x1FB3, 0x42), -42, 0);
AddComponent(new PlagueBeastComponent(0x9DF, 0x42), -53, -7);
AddComponent(new PlagueBeastComponent(0x1B1C, 0x54), 29, 9);
AddComponent(new PlagueBeastComponent(0x1D06, 0x54), 18, -2);
AddComponent(new PlagueBeastComponent(0x9DF, 0x54), 36, -1);
AddComponent(new PlagueBeastComponent(0x1D10, 0x2B), -36, 47);
AddComponent(new PlagueBeastComponent(0x1B1C, 0x2B), -24, 62);
AddComponent(new PlagueBeastComponent(0x9DF, 0x2B), -41, 74);
AddComponent(new PlagueBeastComponent(0x1B1B, 0x60), 39, 56);
AddComponent(new PlagueBeastComponent(0x1FB4, 0x60), 34, 52);
AddComponent(new PlagueBeastComponent(0x9DF, 0x60), 45, 71);
// main part
AddComponent(new PlagueBeastComponent(0x1351, 0x15), 23, 0);
AddComponent(new PlagueBeastComponent(0x134F, 0x15), -22, 0);
AddComponent(new PlagueBeastComponent(0x1350, 0x15), 0, 0);
}
public override bool OnLifted(Mobile from, PlagueBeastComponent c)
{
if (c.IsBrain)
m_Brains--;
return true;
}
public override bool OnDropped(Mobile from, Item item, PlagueBeastComponent to)
{
if (!Opened && to.IsReceptacle && item.Hue == to.Hue)
{
to.Organ = this;
m_Brains++;
from.LocalOverheadMessage(MessageType.Regular, 0x34,
1071913); // You place the organ in the fleshy receptacle near the core.
if (Owner != null)
{
Owner.PlaySound(0x1BA);
if (Owner.IsBleeding)
{
from.LocalOverheadMessage(MessageType.Regular, 0x34,
1071922); // The plague beast is still bleeding from open wounds. You must seal any bleeding wounds before the core will open!
return true;
}
}
if (m_Brains == 4)
FinishOpening(from);
return true;
}
return false;
}
public override void FinishOpening(Mobile from)
{
AddComponent(new PlagueBeastComponent(0x1363, 0x1), 0, 22);
AddComponent(new PlagueBeastComponent(0x1D04, 0xD), 0, 22);
if (Owner?.Backpack != null)
{
PlagueBeastMutationCore core = new PlagueBeastMutationCore();
Owner.Backpack.AddItem(core);
core.Movable = false;
core.Cut = false;
core.X = X;
core.Y = Y + 34;
Owner.PlaySound(0x21);
Owner.PlaySound(0x166);
}
Opened = true;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
writer.Write(m_Brains);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
m_Brains = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,78 @@
using System;
using Server.Network;
namespace Server.Items
{
public class PlagueBeastVein : PlagueBeastComponent
{
private Timer m_Timer;
public PlagueBeastVein(int itemID, int hue) : base(itemID, hue)
{
Cut = false;
}
public PlagueBeastVein(Serial serial) : base(serial)
{
}
public bool Cut{ get; private set; }
public override bool Scissor(Mobile from, Scissors scissors)
{
if (IsAccessibleTo(from))
{
if (!Cut && m_Timer == null)
{
m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(3), CuttingDone, from);
scissors.PublicOverheadMessage(MessageType.Regular, 0x3B2,
1071899); // You begin cutting through the vein.
return true;
}
scissors.PublicOverheadMessage(MessageType.Regular, 0x3B2, 1071900); // // This vein has already been cut.
}
return false;
}
public override void OnAfterDelete()
{
if (m_Timer?.Running == true)
m_Timer.Stop();
}
private void CuttingDone(Mobile from)
{
Cut = true;
if (ItemID == 0x1B1C)
ItemID = 0x1B1B;
else
ItemID = 0x1B1C;
Owner?.PlaySound(0x199);
if (Organ is PlagueBeastRubbleOrgan organ)
organ.OnVeinCut(from, this);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
writer.Write(Cut);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
Cut = reader.ReadBool();
}
}
}