Reorganizes Project (#41)
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parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
308
Projects/Scripts/Items/Wands/BaseWand.cs
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308
Projects/Scripts/Items/Wands/BaseWand.cs
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@ -0,0 +1,308 @@
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using System;
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using System.Collections.Generic;
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using Server.Network;
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using Server.Spells;
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using Server.Targeting;
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namespace Server.Items
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{
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public enum WandEffect
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{
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Clumsiness,
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Identification,
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Healing,
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Feeblemindedness,
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Weakness,
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MagicArrow,
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Harming,
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Fireball,
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GreaterHealing,
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Lightning,
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ManaDraining
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}
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public abstract class BaseWand : BaseBashing, ITokunoDyable
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{
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private int m_Charges;
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private WandEffect m_WandEffect;
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public BaseWand(WandEffect effect, int minCharges, int maxCharges) : base(Utility.RandomList(0xDF2, 0xDF3, 0xDF4,
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0xDF5))
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{
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Weight = 1.0;
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Effect = effect;
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Charges = Utility.RandomMinMax(minCharges, maxCharges);
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Attributes.SpellChanneling = 1;
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Attributes.CastSpeed = -1;
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WeaponAttributes.MageWeapon = Utility.RandomMinMax(1, 10);
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}
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public BaseWand(Serial serial) : base(serial)
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{
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}
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public override WeaponAbility PrimaryAbility => WeaponAbility.Dismount;
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public override WeaponAbility SecondaryAbility => WeaponAbility.Disarm;
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public override int AosStrengthReq => 5;
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public override int AosMinDamage => 9;
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public override int AosMaxDamage => 11;
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public override int AosSpeed => 40;
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public override float MlSpeed => 2.75f;
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public override int OldStrengthReq => 0;
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public override int OldMinDamage => 2;
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public override int OldMaxDamage => 6;
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public override int OldSpeed => 35;
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public override int InitMinHits => 31;
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public override int InitMaxHits => 110;
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public virtual TimeSpan GetUseDelay => TimeSpan.FromSeconds(4.0);
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[CommandProperty(AccessLevel.GameMaster)]
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public WandEffect Effect
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{
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get => m_WandEffect;
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set
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{
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m_WandEffect = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int Charges
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{
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get => m_Charges;
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set
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{
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m_Charges = value;
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InvalidateProperties();
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}
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}
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public void ConsumeCharge(Mobile from)
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{
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--Charges;
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if (Charges == 0)
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from.SendLocalizedMessage(1019073); // This item is out of charges.
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ApplyDelayTo(from);
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}
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public virtual void ApplyDelayTo(Mobile from)
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{
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from.BeginAction<BaseWand>();
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Timer.DelayCall(GetUseDelay, ReleaseWandLock_Callback, from);
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}
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public virtual void ReleaseWandLock_Callback(Mobile state)
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{
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state.EndAction<BaseWand>();
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (!from.CanBeginAction<BaseWand>())
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{
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from.SendLocalizedMessage(1070860); // You must wait a moment for the wand to recharge.
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return;
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}
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if (Parent == from)
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{
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if (Charges > 0)
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OnWandUse(from);
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else
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from.SendLocalizedMessage(1019073); // This item is out of charges.
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}
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else
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{
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from.SendLocalizedMessage(502641); // You must equip this item to use it.
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.Write((int)m_WandEffect);
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writer.Write(m_Charges);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch (version)
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{
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case 0:
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{
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m_WandEffect = (WandEffect)reader.ReadInt();
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m_Charges = reader.ReadInt();
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break;
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}
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}
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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switch (m_WandEffect)
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{
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case WandEffect.Clumsiness:
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list.Add(1017326, m_Charges.ToString());
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break; // clumsiness charges: ~1_val~
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case WandEffect.Identification:
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list.Add(1017350, m_Charges.ToString());
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break; // identification charges: ~1_val~
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case WandEffect.Healing:
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list.Add(1017329, m_Charges.ToString());
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break; // healing charges: ~1_val~
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case WandEffect.Feeblemindedness:
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list.Add(1017327, m_Charges.ToString());
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break; // feeblemind charges: ~1_val~
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case WandEffect.Weakness:
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list.Add(1017328, m_Charges.ToString());
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break; // weakness charges: ~1_val~
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case WandEffect.MagicArrow:
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list.Add(1060492, m_Charges.ToString());
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break; // magic arrow charges: ~1_val~
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case WandEffect.Harming:
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list.Add(1017334, m_Charges.ToString());
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break; // harm charges: ~1_val~
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case WandEffect.Fireball:
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list.Add(1060487, m_Charges.ToString());
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break; // fireball charges: ~1_val~
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case WandEffect.GreaterHealing:
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list.Add(1017330, m_Charges.ToString());
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break; // greater healing charges: ~1_val~
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case WandEffect.Lightning:
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list.Add(1060491, m_Charges.ToString());
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break; // lightning charges: ~1_val~
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case WandEffect.ManaDraining:
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list.Add(1017339, m_Charges.ToString());
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break; // mana drain charges: ~1_val~
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}
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}
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public override void OnSingleClick(Mobile from)
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{
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List<EquipInfoAttribute> attrs = new List<EquipInfoAttribute>();
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if (DisplayLootType)
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{
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if (LootType == LootType.Blessed)
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attrs.Add(new EquipInfoAttribute(1038021)); // blessed
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else if (LootType == LootType.Cursed)
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attrs.Add(new EquipInfoAttribute(1049643)); // cursed
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}
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if (!Identified)
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{
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attrs.Add(new EquipInfoAttribute(1038000)); // Unidentified
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}
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else
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{
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int num = 0;
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switch (m_WandEffect)
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{
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case WandEffect.Clumsiness:
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num = 3002011;
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break;
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case WandEffect.Identification:
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num = 1044063;
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break;
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case WandEffect.Healing:
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num = 3002014;
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break;
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case WandEffect.Feeblemindedness:
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num = 3002013;
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break;
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case WandEffect.Weakness:
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num = 3002018;
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break;
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case WandEffect.MagicArrow:
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num = 3002015;
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break;
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case WandEffect.Harming:
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num = 3002022;
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break;
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case WandEffect.Fireball:
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num = 3002028;
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break;
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case WandEffect.GreaterHealing:
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num = 3002039;
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break;
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case WandEffect.Lightning:
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num = 3002040;
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break;
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case WandEffect.ManaDraining:
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num = 3002041;
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break;
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}
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if (num > 0)
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attrs.Add(new EquipInfoAttribute(num, m_Charges));
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}
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int number;
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if (Name == null)
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{
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number = 1017085;
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}
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else
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{
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LabelTo(from, Name);
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number = 1041000;
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}
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if (attrs.Count == 0 && Crafter == null && Name != null)
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return;
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EquipmentInfo eqInfo = new EquipmentInfo(number, Crafter, false,
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attrs.ToArray());
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from.Send(new DisplayEquipmentInfo(this, eqInfo));
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}
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public void Cast(Spell spell)
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{
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bool m = Movable;
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Movable = false;
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spell.Cast();
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Movable = m;
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}
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public virtual void OnWandUse(Mobile from)
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{
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from.Target = new WandTarget(this);
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}
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public virtual void DoWandTarget(Mobile from, object o)
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{
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if (Deleted || Charges <= 0 || Parent != from || o is StaticTarget || o is LandTarget)
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return;
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if (OnWandTarget(from, o))
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ConsumeCharge(from);
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}
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public virtual bool OnWandTarget(Mobile from, object o)
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{
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return true;
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}
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}
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}
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35
Projects/Scripts/Items/Wands/ClumsyWand.cs
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35
Projects/Scripts/Items/Wands/ClumsyWand.cs
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@ -0,0 +1,35 @@
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using Server.Spells.First;
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namespace Server.Items
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{
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public class ClumsyWand : BaseWand
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{
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[Constructible]
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public ClumsyWand() : base(WandEffect.Clumsiness, 5, 30)
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{
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}
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public ClumsyWand(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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public override void OnWandUse(Mobile from)
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{
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Cast(new ClumsySpell(from, this));
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}
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}
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}
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35
Projects/Scripts/Items/Wands/FeebleWand.cs
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35
Projects/Scripts/Items/Wands/FeebleWand.cs
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@ -0,0 +1,35 @@
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using Server.Spells.First;
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namespace Server.Items
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{
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public class FeebleWand : BaseWand
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{
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[Constructible]
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public FeebleWand() : base(WandEffect.Feeblemindedness, 5, 30)
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{
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}
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public FeebleWand(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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public override void OnWandUse(Mobile from)
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{
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Cast(new FeeblemindSpell(from, this));
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}
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}
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}
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35
Projects/Scripts/Items/Wands/FireballWand.cs
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35
Projects/Scripts/Items/Wands/FireballWand.cs
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@ -0,0 +1,35 @@
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using Server.Spells.Third;
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namespace Server.Items
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{
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public class FireballWand : BaseWand
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{
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[Constructible]
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public FireballWand() : base(WandEffect.Fireball, 5, Core.ML ? 109 : 15)
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{
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}
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public FireballWand(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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public override void OnWandUse(Mobile from)
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{
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Cast(new FireballSpell(from, this));
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}
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}
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}
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35
Projects/Scripts/Items/Wands/GreaterHealWand.cs
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35
Projects/Scripts/Items/Wands/GreaterHealWand.cs
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@ -0,0 +1,35 @@
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using Server.Spells.Fourth;
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namespace Server.Items
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{
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public class GreaterHealWand : BaseWand
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{
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[Constructible]
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public GreaterHealWand() : base(WandEffect.GreaterHealing, 1, Core.ML ? 109 : 5)
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{
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}
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public GreaterHealWand(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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public override void OnWandUse(Mobile from)
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{
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Cast(new GreaterHealSpell(from, this));
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}
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}
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}
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35
Projects/Scripts/Items/Wands/HarmWand.cs
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35
Projects/Scripts/Items/Wands/HarmWand.cs
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using Server.Spells.Second;
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namespace Server.Items
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{
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public class HarmWand : BaseWand
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{
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[Constructible]
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public HarmWand() : base(WandEffect.Harming, 5, Core.ML ? 109 : 30)
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{
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}
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public HarmWand(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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public override void OnWandUse(Mobile from)
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{
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Cast(new HarmSpell(from, this));
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}
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}
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}
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35
Projects/Scripts/Items/Wands/HealWand.cs
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35
Projects/Scripts/Items/Wands/HealWand.cs
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using Server.Spells.First;
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namespace Server.Items
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{
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public class HealWand : BaseWand
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{
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[Constructible]
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public HealWand() : base(WandEffect.Healing, 10, Core.ML ? 109 : 25)
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{
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}
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public HealWand(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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public override void OnWandUse(Mobile from)
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{
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Cast(new HealSpell(from, this));
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}
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}
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}
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50
Projects/Scripts/Items/Wands/IDWand.cs
Normal file
50
Projects/Scripts/Items/Wands/IDWand.cs
Normal file
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@ -0,0 +1,50 @@
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using System;
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namespace Server.Items
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{
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public class IDWand : BaseWand
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{
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[Constructible]
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public IDWand() : base(WandEffect.Identification, 25, 175)
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{
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}
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public IDWand(Serial serial) : base(serial)
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{
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}
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public override TimeSpan GetUseDelay => TimeSpan.Zero;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override bool OnWandTarget(Mobile from, object o)
|
||||
{
|
||||
if (o is Item item)
|
||||
{
|
||||
if (item is BaseWeapon weapon)
|
||||
weapon.Identified = true;
|
||||
else if (item is BaseArmor armor)
|
||||
armor.Identified = true;
|
||||
|
||||
if (!Core.AOS)
|
||||
item.OnSingleClick(from);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
35
Projects/Scripts/Items/Wands/LightningWand.cs
Normal file
35
Projects/Scripts/Items/Wands/LightningWand.cs
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
using Server.Spells.Fourth;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class LightningWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public LightningWand() : base(WandEffect.Lightning, 5, Core.ML ? 109 : 20)
|
||||
{
|
||||
}
|
||||
|
||||
public LightningWand(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new LightningSpell(from, this));
|
||||
}
|
||||
}
|
||||
}
|
||||
35
Projects/Scripts/Items/Wands/MagicArrowWand.cs
Normal file
35
Projects/Scripts/Items/Wands/MagicArrowWand.cs
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
using Server.Spells.First;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class MagicArrowWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public MagicArrowWand() : base(WandEffect.MagicArrow, 5, Core.ML ? 109 : 30)
|
||||
{
|
||||
}
|
||||
|
||||
public MagicArrowWand(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new MagicArrowSpell(from, this));
|
||||
}
|
||||
}
|
||||
}
|
||||
35
Projects/Scripts/Items/Wands/ManaDrainWand.cs
Normal file
35
Projects/Scripts/Items/Wands/ManaDrainWand.cs
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
using Server.Spells.Fourth;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ManaDrainWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public ManaDrainWand() : base(WandEffect.ManaDraining, 5, 30)
|
||||
{
|
||||
}
|
||||
|
||||
public ManaDrainWand(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new ManaDrainSpell(from, this));
|
||||
}
|
||||
}
|
||||
}
|
||||
33
Projects/Scripts/Items/Wands/RandomWand.cs
Normal file
33
Projects/Scripts/Items/Wands/RandomWand.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class RandomWand
|
||||
{
|
||||
public static BaseWand CreateWand()
|
||||
{
|
||||
return CreateRandomWand();
|
||||
}
|
||||
|
||||
public static BaseWand CreateRandomWand()
|
||||
{
|
||||
return Loot.RandomWand();
|
||||
|
||||
/*
|
||||
switch ( Utility.Random( 11 ) )
|
||||
{
|
||||
default:
|
||||
case 0: return new ClumsyWand();
|
||||
case 1: return new FeebleWand();
|
||||
case 2: return new FireballWand();
|
||||
case 3: return new GreaterHealWand();
|
||||
case 4: return new HarmWand();
|
||||
case 5: return new HealWand();
|
||||
case 6: return new IDWand();
|
||||
case 7: return new LightningWand();
|
||||
case 8: return new MagicArrowWand();
|
||||
case 9: return new ManaDrainWand();
|
||||
case 10: return new WeaknessWand();
|
||||
}
|
||||
*/
|
||||
}
|
||||
}
|
||||
}
|
||||
24
Projects/Scripts/Items/Wands/WandTarget.cs
Normal file
24
Projects/Scripts/Items/Wands/WandTarget.cs
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
using Server.Items;
|
||||
|
||||
namespace Server.Targeting
|
||||
{
|
||||
public class WandTarget : Target
|
||||
{
|
||||
private BaseWand m_Item;
|
||||
|
||||
public WandTarget(BaseWand item) : base(6, false, TargetFlags.None)
|
||||
{
|
||||
m_Item = item;
|
||||
}
|
||||
|
||||
private static int GetOffset(Mobile caster)
|
||||
{
|
||||
return 5 + (int)(caster.Skills.Magery.Value * 0.02);
|
||||
}
|
||||
|
||||
protected override void OnTarget(Mobile from, object targeted)
|
||||
{
|
||||
m_Item.DoWandTarget(from, targeted);
|
||||
}
|
||||
}
|
||||
}
|
||||
35
Projects/Scripts/Items/Wands/WeaknessWand.cs
Normal file
35
Projects/Scripts/Items/Wands/WeaknessWand.cs
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
using Server.Spells.First;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class WeaknessWand : BaseWand
|
||||
{
|
||||
[Constructible]
|
||||
public WeaknessWand() : base(WandEffect.Weakness, 5, 30)
|
||||
{
|
||||
}
|
||||
|
||||
public WeaknessWand(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void OnWandUse(Mobile from)
|
||||
{
|
||||
Cast(new WeakenSpell(from, this));
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue