Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
31
Projects/Scripts/Items/Weapons/Abilities/CrushingBlow.cs
Normal file
31
Projects/Scripts/Items/Weapons/Abilities/CrushingBlow.cs
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
/// <summary>
|
||||
/// Also known as the Haymaker, this attack dramatically increases the damage done by a weapon reaching its mark.
|
||||
/// </summary>
|
||||
public class CrushingBlow : WeaponAbility
|
||||
{
|
||||
public override int BaseMana => 25;
|
||||
public override double DamageScalar => 1.5;
|
||||
|
||||
|
||||
public override void OnHit(Mobile attacker, Mobile defender, int damage)
|
||||
{
|
||||
if (!Validate(attacker) || !CheckMana(attacker, true))
|
||||
return;
|
||||
|
||||
ClearCurrentAbility(attacker);
|
||||
|
||||
attacker.SendLocalizedMessage(1060090); // You have delivered a crushing blow!
|
||||
defender.SendLocalizedMessage(1060091); // You take extra damage from the crushing attack!
|
||||
|
||||
defender.PlaySound(0x1E1);
|
||||
defender.FixedParticles(0, 1, 0, 9946, EffectLayer.Head);
|
||||
|
||||
Effects.SendMovingParticles(
|
||||
new Entity(Serial.Zero, new Point3D(defender.X, defender.Y, defender.Z + 50), defender.Map),
|
||||
new Entity(Serial.Zero, new Point3D(defender.X, defender.Y, defender.Z + 20), defender.Map), 0xFB4, 1, 0,
|
||||
false, false, 0, 3, 9501, 1, 0, EffectLayer.Head, 0x100);
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue