Reorganizes Project (#41)
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3499 changed files with 79 additions and 55 deletions
53
Projects/Scripts/Items/Weapons/SE Weapons/Tessen.cs
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53
Projects/Scripts/Items/Weapons/SE Weapons/Tessen.cs
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namespace Server.Items
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{
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[Flippable(0x27A3, 0x27EE)]
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public class Tessen : BaseBashing
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{
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[Constructible]
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public Tessen() : base(0x27A3)
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{
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Weight = 6.0;
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Layer = Layer.TwoHanded;
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}
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public Tessen(Serial serial) : base(serial)
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{
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}
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public override WeaponAbility PrimaryAbility => WeaponAbility.Feint;
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public override WeaponAbility SecondaryAbility => WeaponAbility.Block;
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public override int AosStrengthReq => 10;
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public override int AosMinDamage => 10;
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public override int AosMaxDamage => 12;
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public override int AosSpeed => 50;
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public override float MlSpeed => 2.00f;
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public override int OldStrengthReq => 10;
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public override int OldMinDamage => 10;
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public override int OldMaxDamage => 12;
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public override int OldSpeed => 50;
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public override int DefHitSound => 0x232;
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public override int DefMissSound => 0x238;
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public override int InitMinHits => 55;
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public override int InitMaxHits => 60;
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public override WeaponAnimation DefAnimation => WeaponAnimation.Bash2H;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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