Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
31
Projects/Scripts/Items/Weapons/Swords/AdventurersMachete.cs
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31
Projects/Scripts/Items/Weapons/Swords/AdventurersMachete.cs
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@ -0,0 +1,31 @@
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namespace Server.Items
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{
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public class AdventurersMachete : ElvenMachete
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{
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[Constructible]
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public AdventurersMachete()
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{
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Attributes.Luck = 20;
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}
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public AdventurersMachete(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1073533; // adventurer's machete
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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53
Projects/Scripts/Items/Weapons/Swords/BaseSword.cs
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53
Projects/Scripts/Items/Weapons/Swords/BaseSword.cs
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@ -0,0 +1,53 @@
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using Server.Targets;
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namespace Server.Items
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{
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public abstract class BaseSword : BaseMeleeWeapon
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{
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public BaseSword(int itemID) : base(itemID)
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{
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}
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public BaseSword(Serial serial) : base(serial)
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{
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}
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public override SkillName DefSkill => SkillName.Swords;
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public override WeaponType DefType => WeaponType.Slashing;
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public override WeaponAnimation DefAnimation => WeaponAnimation.Slash1H;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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public override void OnDoubleClick(Mobile from)
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{
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from.SendLocalizedMessage(1010018); // What do you want to use this item on?
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from.Target = new BladedItemTarget(this);
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}
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public override void OnHit(Mobile attacker, Mobile defender, double damageBonus = 1)
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{
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base.OnHit(attacker, defender, damageBonus);
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if (!Core.AOS && Poison != null && PoisonCharges > 0)
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{
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--PoisonCharges;
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if (Utility.RandomDouble() >= 0.5) // 50% chance to poison
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defender.ApplyPoison(attacker, Poison);
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}
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}
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}
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}
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50
Projects/Scripts/Items/Weapons/Swords/BoneHarvester.cs
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50
Projects/Scripts/Items/Weapons/Swords/BoneHarvester.cs
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@ -0,0 +1,50 @@
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namespace Server.Items
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{
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[Flippable(0x26BB, 0x26C5)]
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public class BoneHarvester : BaseSword
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{
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[Constructible]
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public BoneHarvester() : base(0x26BB)
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{
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Weight = 3.0;
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}
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public BoneHarvester(Serial serial) : base(serial)
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{
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}
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public override WeaponAbility PrimaryAbility => WeaponAbility.ParalyzingBlow;
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public override WeaponAbility SecondaryAbility => WeaponAbility.MortalStrike;
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public override int AosStrengthReq => 25;
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public override int AosMinDamage => 13;
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public override int AosMaxDamage => 15;
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public override int AosSpeed => 36;
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public override float MlSpeed => 3.00f;
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public override int OldStrengthReq => 25;
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public override int OldMinDamage => 13;
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public override int OldMaxDamage => 15;
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public override int OldSpeed => 36;
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public override int DefHitSound => 0x23B;
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public override int DefMissSound => 0x23A;
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public override int InitMinHits => 31;
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public override int InitMaxHits => 70;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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63
Projects/Scripts/Items/Weapons/Swords/BoneMachete.cs
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63
Projects/Scripts/Items/Weapons/Swords/BoneMachete.cs
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@ -0,0 +1,63 @@
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using Server.Engines.MLQuests.Items;
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namespace Server.Items
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{
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public class BoneMachete : ElvenMachete, ITicket
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{
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[Constructible]
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public BoneMachete()
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{
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ItemID = 0x20E;
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}
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public BoneMachete(Serial serial)
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: base(serial)
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{
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}
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public override WeaponAbility PrimaryAbility => null;
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public override WeaponAbility SecondaryAbility => null;
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public override int PhysicalResistance => 1;
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public override int FireResistance => 1;
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public override int ColdResistance => 1;
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public override int PoisonResistance => 1;
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public override int EnergyResistance => 1;
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public override int InitMinHits => 5;
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public override int InitMaxHits => 5;
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#region ITicket Members
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public void OnTicketUsed(Mobile from)
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{
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if (Utility.RandomDouble() < 0.25)
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{
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from.SendLocalizedMessage(
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1075007); // Your bone handled machete snaps in half as you force your way through the poisonous undergrowth.
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Delete();
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}
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else
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{
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from.SendLocalizedMessage(
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1075008); // Your bone handled machete has grown dull but you still manage to force your way past the venomous branches.
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}
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}
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#endregion
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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50
Projects/Scripts/Items/Weapons/Swords/Broadsword.cs
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50
Projects/Scripts/Items/Weapons/Swords/Broadsword.cs
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@ -0,0 +1,50 @@
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namespace Server.Items
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{
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[Flippable(0xF5E, 0xF5F)]
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public class Broadsword : BaseSword
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{
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[Constructible]
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public Broadsword() : base(0xF5E)
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{
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Weight = 6.0;
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}
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public Broadsword(Serial serial) : base(serial)
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{
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}
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public override WeaponAbility PrimaryAbility => WeaponAbility.CrushingBlow;
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public override WeaponAbility SecondaryAbility => WeaponAbility.ArmorIgnore;
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public override int AosStrengthReq => 30;
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public override int AosMinDamage => 14;
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public override int AosMaxDamage => 15;
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public override int AosSpeed => 33;
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public override float MlSpeed => 3.25f;
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public override int OldStrengthReq => 25;
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public override int OldMinDamage => 5;
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public override int OldMaxDamage => 29;
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public override int OldSpeed => 45;
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public override int DefHitSound => 0x237;
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public override int DefMissSound => 0x23A;
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public override int InitMinHits => 31;
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public override int InitMaxHits => 100;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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@ -0,0 +1,31 @@
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namespace Server.Items
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{
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public class ChargedAssassinSpike : AssassinSpike
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{
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[Constructible]
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public ChargedAssassinSpike()
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{
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WeaponAttributes.HitLightning = 10;
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}
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public ChargedAssassinSpike(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1073518; // charged assassin spike
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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32
Projects/Scripts/Items/Weapons/Swords/CorruptedRuneBlade.cs
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32
Projects/Scripts/Items/Weapons/Swords/CorruptedRuneBlade.cs
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namespace Server.Items
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{
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public class CorruptedRuneBlade : RuneBlade
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{
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[Constructible]
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public CorruptedRuneBlade()
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{
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WeaponAttributes.ResistPhysicalBonus = -5;
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WeaponAttributes.ResistPoisonBonus = 12;
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}
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public CorruptedRuneBlade(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1073540; // Corrupted Rune Blade
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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50
Projects/Scripts/Items/Weapons/Swords/CrescentBlade.cs
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50
Projects/Scripts/Items/Weapons/Swords/CrescentBlade.cs
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@ -0,0 +1,50 @@
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namespace Server.Items
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{
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[Flippable(0x26C1, 0x26CB)]
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public class CrescentBlade : BaseSword
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{
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[Constructible]
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public CrescentBlade() : base(0x26C1)
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{
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Weight = 1.0;
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}
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public CrescentBlade(Serial serial) : base(serial)
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{
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}
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public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike;
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public override WeaponAbility SecondaryAbility => WeaponAbility.MortalStrike;
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public override int AosStrengthReq => 55;
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public override int AosMinDamage => 11;
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public override int AosMaxDamage => 14;
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public override int AosSpeed => 47;
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public override float MlSpeed => 2.50f;
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public override int OldStrengthReq => 55;
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public override int OldMinDamage => 11;
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public override int OldMaxDamage => 14;
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public override int OldSpeed => 47;
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public override int DefHitSound => 0x23B;
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public override int DefMissSound => 0x23A;
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public override int InitMinHits => 51;
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public override int InitMaxHits => 80;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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50
Projects/Scripts/Items/Weapons/Swords/Cutlass.cs
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50
Projects/Scripts/Items/Weapons/Swords/Cutlass.cs
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@ -0,0 +1,50 @@
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namespace Server.Items
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{
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[Flippable(0x1441, 0x1440)]
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public class Cutlass : BaseSword
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{
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[Constructible]
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public Cutlass() : base(0x1441)
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{
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Weight = 8.0;
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}
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public Cutlass(Serial serial) : base(serial)
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{
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}
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public override WeaponAbility PrimaryAbility => WeaponAbility.BleedAttack;
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public override WeaponAbility SecondaryAbility => WeaponAbility.ShadowStrike;
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public override int AosStrengthReq => 25;
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public override int AosMinDamage => 11;
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public override int AosMaxDamage => 13;
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public override int AosSpeed => 44;
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public override float MlSpeed => 2.50f;
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public override int OldStrengthReq => 10;
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public override int OldMinDamage => 6;
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public override int OldMaxDamage => 28;
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public override int OldSpeed => 45;
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public override int DefHitSound => 0x23B;
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public override int DefMissSound => 0x23A;
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public override int InitMinHits => 31;
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public override int InitMaxHits => 70;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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31
Projects/Scripts/Items/Weapons/Swords/DarkglowScimitar.cs
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31
Projects/Scripts/Items/Weapons/Swords/DarkglowScimitar.cs
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namespace Server.Items
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{
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public class DarkglowScimitar : RadiantScimitar
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{
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[Constructible]
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public DarkglowScimitar()
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{
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WeaponAttributes.HitDispel = 10;
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}
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public DarkglowScimitar(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1073542; // darkglow scimitar
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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31
Projects/Scripts/Items/Weapons/Swords/DiseasedMachete.cs
Normal file
31
Projects/Scripts/Items/Weapons/Swords/DiseasedMachete.cs
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namespace Server.Items
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{
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public class DiseasedMachete : ElvenMachete
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{
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[Constructible]
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public DiseasedMachete()
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{
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WeaponAttributes.HitPoisonArea = 25;
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}
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public DiseasedMachete(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1073536; // Diseased Machete
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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31
Projects/Scripts/Items/Weapons/Swords/FierySpellblade.cs
Normal file
31
Projects/Scripts/Items/Weapons/Swords/FierySpellblade.cs
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namespace Server.Items
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{
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public class FierySpellblade : ElvenSpellblade
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{
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[Constructible]
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public FierySpellblade()
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{
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WeaponAttributes.ResistFireBonus = 5;
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}
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public FierySpellblade(Serial serial) : base(serial)
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{
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}
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|
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public override int LabelNumber => 1073515; // fiery spellblade
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public override void Serialize(GenericWriter writer)
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||||
{
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base.Serialize(writer);
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||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
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}
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31
Projects/Scripts/Items/Weapons/Swords/IcyScimitar.cs
Normal file
31
Projects/Scripts/Items/Weapons/Swords/IcyScimitar.cs
Normal file
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@ -0,0 +1,31 @@
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namespace Server.Items
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{
|
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public class IcyScimitar : RadiantScimitar
|
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{
|
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[Constructible]
|
||||
public IcyScimitar()
|
||||
{
|
||||
WeaponAttributes.HitHarm = 15;
|
||||
}
|
||||
|
||||
public IcyScimitar(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073543; // icy scimitar
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
31
Projects/Scripts/Items/Weapons/Swords/IcySpellblade.cs
Normal file
31
Projects/Scripts/Items/Weapons/Swords/IcySpellblade.cs
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class IcySpellblade : ElvenSpellblade
|
||||
{
|
||||
[Constructible]
|
||||
public IcySpellblade()
|
||||
{
|
||||
WeaponAttributes.ResistColdBonus = 5;
|
||||
}
|
||||
|
||||
public IcySpellblade(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073514; // icy spellblade
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
50
Projects/Scripts/Items/Weapons/Swords/Katana.cs
Normal file
50
Projects/Scripts/Items/Weapons/Swords/Katana.cs
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x13FF, 0x13FE)]
|
||||
public class Katana : BaseSword
|
||||
{
|
||||
[Constructible]
|
||||
public Katana() : base(0x13FF)
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
|
||||
public Katana(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike;
|
||||
public override WeaponAbility SecondaryAbility => WeaponAbility.ArmorIgnore;
|
||||
|
||||
public override int AosStrengthReq => 25;
|
||||
public override int AosMinDamage => 11;
|
||||
public override int AosMaxDamage => 13;
|
||||
public override int AosSpeed => 46;
|
||||
public override float MlSpeed => 2.50f;
|
||||
|
||||
public override int OldStrengthReq => 10;
|
||||
public override int OldMinDamage => 5;
|
||||
public override int OldMaxDamage => 26;
|
||||
public override int OldSpeed => 58;
|
||||
|
||||
public override int DefHitSound => 0x23B;
|
||||
public override int DefMissSound => 0x23A;
|
||||
|
||||
public override int InitMinHits => 31;
|
||||
public override int InitMaxHits => 90;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
31
Projects/Scripts/Items/Weapons/Swords/KnightsWarCleaver.cs
Normal file
31
Projects/Scripts/Items/Weapons/Swords/KnightsWarCleaver.cs
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class KnightsWarCleaver : WarCleaver
|
||||
{
|
||||
[Constructible]
|
||||
public KnightsWarCleaver()
|
||||
{
|
||||
Attributes.RegenHits = 3;
|
||||
}
|
||||
|
||||
public KnightsWarCleaver(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073525; // knight's war cleaver
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
57
Projects/Scripts/Items/Weapons/Swords/Kryss.cs
Normal file
57
Projects/Scripts/Items/Weapons/Swords/Kryss.cs
Normal file
|
|
@ -0,0 +1,57 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x1401, 0x1400)]
|
||||
public class Kryss : BaseSword
|
||||
{
|
||||
[Constructible]
|
||||
public Kryss() : base(0x1401)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
|
||||
public Kryss(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override WeaponAbility PrimaryAbility => WeaponAbility.ArmorIgnore;
|
||||
public override WeaponAbility SecondaryAbility => WeaponAbility.InfectiousStrike;
|
||||
|
||||
public override int AosStrengthReq => 10;
|
||||
public override int AosMinDamage => 10;
|
||||
public override int AosMaxDamage => 12;
|
||||
public override int AosSpeed => 53;
|
||||
public override float MlSpeed => 2.00f;
|
||||
|
||||
public override int OldStrengthReq => 10;
|
||||
public override int OldMinDamage => 3;
|
||||
public override int OldMaxDamage => 28;
|
||||
public override int OldSpeed => 53;
|
||||
|
||||
public override int DefHitSound => 0x23C;
|
||||
public override int DefMissSound => 0x238;
|
||||
|
||||
public override int InitMinHits => 31;
|
||||
public override int InitMaxHits => 90;
|
||||
|
||||
public override SkillName DefSkill => SkillName.Fencing;
|
||||
public override WeaponType DefType => WeaponType.Piercing;
|
||||
public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (Weight == 1.0)
|
||||
Weight = 2.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
54
Projects/Scripts/Items/Weapons/Swords/Lance.cs
Normal file
54
Projects/Scripts/Items/Weapons/Swords/Lance.cs
Normal file
|
|
@ -0,0 +1,54 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x26C0, 0x26CA)]
|
||||
public class Lance : BaseSword
|
||||
{
|
||||
[Constructible]
|
||||
public Lance() : base(0x26C0)
|
||||
{
|
||||
Weight = 12.0;
|
||||
}
|
||||
|
||||
public Lance(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override WeaponAbility PrimaryAbility => WeaponAbility.Dismount;
|
||||
public override WeaponAbility SecondaryAbility => WeaponAbility.ConcussionBlow;
|
||||
|
||||
public override int AosStrengthReq => 95;
|
||||
public override int AosMinDamage => 17;
|
||||
public override int AosMaxDamage => 18;
|
||||
public override int AosSpeed => 24;
|
||||
public override float MlSpeed => 4.50f;
|
||||
|
||||
public override int OldStrengthReq => 95;
|
||||
public override int OldMinDamage => 17;
|
||||
public override int OldMaxDamage => 18;
|
||||
public override int OldSpeed => 24;
|
||||
|
||||
public override int DefHitSound => 0x23C;
|
||||
public override int DefMissSound => 0x238;
|
||||
|
||||
public override int InitMinHits => 31;
|
||||
public override int InitMaxHits => 110;
|
||||
|
||||
public override SkillName DefSkill => SkillName.Fencing;
|
||||
public override WeaponType DefType => WeaponType.Piercing;
|
||||
public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
31
Projects/Scripts/Items/Weapons/Swords/LeafbladeOfEase.cs
Normal file
31
Projects/Scripts/Items/Weapons/Swords/LeafbladeOfEase.cs
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class LeafbladeOfEase : Leafblade
|
||||
{
|
||||
[Constructible]
|
||||
public LeafbladeOfEase()
|
||||
{
|
||||
WeaponAttributes.UseBestSkill = 1;
|
||||
}
|
||||
|
||||
public LeafbladeOfEase(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073524; // leafblade of ease
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
50
Projects/Scripts/Items/Weapons/Swords/Longsword.cs
Normal file
50
Projects/Scripts/Items/Weapons/Swords/Longsword.cs
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0xF61, 0xF60)]
|
||||
public class Longsword : BaseSword
|
||||
{
|
||||
[Constructible]
|
||||
public Longsword() : base(0xF61)
|
||||
{
|
||||
Weight = 7.0;
|
||||
}
|
||||
|
||||
public Longsword(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override WeaponAbility PrimaryAbility => WeaponAbility.ArmorIgnore;
|
||||
public override WeaponAbility SecondaryAbility => WeaponAbility.ConcussionBlow;
|
||||
|
||||
public override int AosStrengthReq => 35;
|
||||
public override int AosMinDamage => 15;
|
||||
public override int AosMaxDamage => 16;
|
||||
public override int AosSpeed => 30;
|
||||
public override float MlSpeed => 3.50f;
|
||||
|
||||
public override int OldStrengthReq => 25;
|
||||
public override int OldMinDamage => 5;
|
||||
public override int OldMaxDamage => 33;
|
||||
public override int OldSpeed => 35;
|
||||
|
||||
public override int DefHitSound => 0x237;
|
||||
public override int DefMissSound => 0x23A;
|
||||
|
||||
public override int InitMinHits => 31;
|
||||
public override int InitMaxHits => 110;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
31
Projects/Scripts/Items/Weapons/Swords/Luckblade.cs
Normal file
31
Projects/Scripts/Items/Weapons/Swords/Luckblade.cs
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class Luckblade : Leafblade
|
||||
{
|
||||
[Constructible]
|
||||
public Luckblade()
|
||||
{
|
||||
Attributes.Luck = 20;
|
||||
}
|
||||
|
||||
public Luckblade(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073522; // luckblade
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
31
Projects/Scripts/Items/Weapons/Swords/MacheteOfDefense.cs
Normal file
31
Projects/Scripts/Items/Weapons/Swords/MacheteOfDefense.cs
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MacheteOfDefense : ElvenMachete
|
||||
{
|
||||
[Constructible]
|
||||
public MacheteOfDefense()
|
||||
{
|
||||
Attributes.DefendChance = 5;
|
||||
}
|
||||
|
||||
public MacheteOfDefense(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073535; // machete of defense
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,31 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MagekillerAssassinSpike : AssassinSpike
|
||||
{
|
||||
[Constructible]
|
||||
public MagekillerAssassinSpike()
|
||||
{
|
||||
WeaponAttributes.HitLeechMana = 16;
|
||||
}
|
||||
|
||||
public MagekillerAssassinSpike(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073519; // magekiller assassin spike
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
31
Projects/Scripts/Items/Weapons/Swords/MagekillerLeafblade.cs
Normal file
31
Projects/Scripts/Items/Weapons/Swords/MagekillerLeafblade.cs
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MagekillerLeafblade : Leafblade
|
||||
{
|
||||
[Constructible]
|
||||
public MagekillerLeafblade()
|
||||
{
|
||||
WeaponAttributes.HitLeechMana = 16;
|
||||
}
|
||||
|
||||
public MagekillerLeafblade(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073523; // maagekiller leafblade
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
31
Projects/Scripts/Items/Weapons/Swords/MagesRuneBlade.cs
Normal file
31
Projects/Scripts/Items/Weapons/Swords/MagesRuneBlade.cs
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class MagesRuneBlade : RuneBlade
|
||||
{
|
||||
[Constructible]
|
||||
public MagesRuneBlade()
|
||||
{
|
||||
Attributes.CastSpeed = 1;
|
||||
}
|
||||
|
||||
public MagesRuneBlade(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073538; // mage's rune blade
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
32
Projects/Scripts/Items/Weapons/Swords/OrcishMachete.cs
Normal file
32
Projects/Scripts/Items/Weapons/Swords/OrcishMachete.cs
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class OrcishMachete : ElvenMachete
|
||||
{
|
||||
[Constructible]
|
||||
public OrcishMachete()
|
||||
{
|
||||
Attributes.BonusInt = -5;
|
||||
Attributes.WeaponDamage = 10;
|
||||
}
|
||||
|
||||
public OrcishMachete(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073534; // Orcish Machete
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,31 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class RuneBladeOfKnowledge : RuneBlade
|
||||
{
|
||||
[Constructible]
|
||||
public RuneBladeOfKnowledge()
|
||||
{
|
||||
Attributes.SpellDamage = 5;
|
||||
}
|
||||
|
||||
public RuneBladeOfKnowledge(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073539; // rune blade of knowledge
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
32
Projects/Scripts/Items/Weapons/Swords/Runesabre.cs
Normal file
32
Projects/Scripts/Items/Weapons/Swords/Runesabre.cs
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class Runesabre : RuneBlade
|
||||
{
|
||||
[Constructible]
|
||||
public Runesabre()
|
||||
{
|
||||
SkillBonuses.SetValues(0, SkillName.MagicResist, 5.0);
|
||||
WeaponAttributes.MageWeapon = -29;
|
||||
}
|
||||
|
||||
public Runesabre(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073537; // runesabre
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
50
Projects/Scripts/Items/Weapons/Swords/Scimitar.cs
Normal file
50
Projects/Scripts/Items/Weapons/Swords/Scimitar.cs
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x13B6, 0x13B5)]
|
||||
public class Scimitar : BaseSword
|
||||
{
|
||||
[Constructible]
|
||||
public Scimitar() : base(0x13B6)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
|
||||
public Scimitar(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike;
|
||||
public override WeaponAbility SecondaryAbility => WeaponAbility.ParalyzingBlow;
|
||||
|
||||
public override int AosStrengthReq => 25;
|
||||
public override int AosMinDamage => 13;
|
||||
public override int AosMaxDamage => 15;
|
||||
public override int AosSpeed => 37;
|
||||
public override float MlSpeed => 3.00f;
|
||||
|
||||
public override int OldStrengthReq => 10;
|
||||
public override int OldMinDamage => 4;
|
||||
public override int OldMaxDamage => 30;
|
||||
public override int OldSpeed => 43;
|
||||
|
||||
public override int DefHitSound => 0x23B;
|
||||
public override int DefMissSound => 0x23A;
|
||||
|
||||
public override int InitMinHits => 31;
|
||||
public override int InitMaxHits => 90;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
31
Projects/Scripts/Items/Weapons/Swords/SerratedWarCleaver.cs
Normal file
31
Projects/Scripts/Items/Weapons/Swords/SerratedWarCleaver.cs
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class SerratedWarCleaver : WarCleaver
|
||||
{
|
||||
[Constructible]
|
||||
public SerratedWarCleaver()
|
||||
{
|
||||
Attributes.WeaponDamage = 7;
|
||||
}
|
||||
|
||||
public SerratedWarCleaver(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073527; // serrated war cleaver
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
31
Projects/Scripts/Items/Weapons/Swords/SpellbladeOfDefense.cs
Normal file
31
Projects/Scripts/Items/Weapons/Swords/SpellbladeOfDefense.cs
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class SpellbladeOfDefense : ElvenSpellblade
|
||||
{
|
||||
[Constructible]
|
||||
public SpellbladeOfDefense()
|
||||
{
|
||||
Attributes.DefendChance = 5;
|
||||
}
|
||||
|
||||
public SpellbladeOfDefense(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073516; // spellblade of defense
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
47
Projects/Scripts/Items/Weapons/Swords/ThinLongsword.cs
Normal file
47
Projects/Scripts/Items/Weapons/Swords/ThinLongsword.cs
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x13B8, 0x13B7)]
|
||||
public class ThinLongsword : BaseSword
|
||||
{
|
||||
[Constructible]
|
||||
public ThinLongsword() : base(0x13B8)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public ThinLongsword(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int AosStrengthReq => 35;
|
||||
public override int AosMinDamage => 15;
|
||||
public override int AosMaxDamage => 16;
|
||||
public override int AosSpeed => 30;
|
||||
public override float MlSpeed => 3.50f;
|
||||
|
||||
public override int OldStrengthReq => 25;
|
||||
public override int OldMinDamage => 5;
|
||||
public override int OldMaxDamage => 33;
|
||||
public override int OldSpeed => 35;
|
||||
|
||||
public override int DefHitSound => 0x237;
|
||||
public override int DefMissSound => 0x23A;
|
||||
|
||||
public override int InitMinHits => 31;
|
||||
public override int InitMaxHits => 110;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
32
Projects/Scripts/Items/Weapons/Swords/TrueAssassinSpike.cs
Normal file
32
Projects/Scripts/Items/Weapons/Swords/TrueAssassinSpike.cs
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TrueAssassinSpike : AssassinSpike
|
||||
{
|
||||
[Constructible]
|
||||
public TrueAssassinSpike()
|
||||
{
|
||||
Attributes.AttackChance = 4;
|
||||
Attributes.WeaponDamage = 4;
|
||||
}
|
||||
|
||||
public TrueAssassinSpike(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073517; // true assassin spike
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
31
Projects/Scripts/Items/Weapons/Swords/TrueLeafblade.cs
Normal file
31
Projects/Scripts/Items/Weapons/Swords/TrueLeafblade.cs
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TrueLeafblade : Leafblade
|
||||
{
|
||||
[Constructible]
|
||||
public TrueLeafblade()
|
||||
{
|
||||
WeaponAttributes.ResistPoisonBonus = 5;
|
||||
}
|
||||
|
||||
public TrueLeafblade(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073521; // true leafblade
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
31
Projects/Scripts/Items/Weapons/Swords/TrueRadiantScimitar.cs
Normal file
31
Projects/Scripts/Items/Weapons/Swords/TrueRadiantScimitar.cs
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TrueRadiantScimitar : RadiantScimitar
|
||||
{
|
||||
[Constructible]
|
||||
public TrueRadiantScimitar()
|
||||
{
|
||||
Attributes.NightSight = 1;
|
||||
}
|
||||
|
||||
public TrueRadiantScimitar(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073541; // true radiant scimitar
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
32
Projects/Scripts/Items/Weapons/Swords/TrueSpellblade.cs
Normal file
32
Projects/Scripts/Items/Weapons/Swords/TrueSpellblade.cs
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TrueSpellblade : ElvenSpellblade
|
||||
{
|
||||
[Constructible]
|
||||
public TrueSpellblade()
|
||||
{
|
||||
Attributes.SpellChanneling = 1;
|
||||
Attributes.CastSpeed = -1;
|
||||
}
|
||||
|
||||
public TrueSpellblade(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073513; // true spellblade
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
32
Projects/Scripts/Items/Weapons/Swords/TrueWarCleaver.cs
Normal file
32
Projects/Scripts/Items/Weapons/Swords/TrueWarCleaver.cs
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TrueWarCleaver : WarCleaver
|
||||
{
|
||||
[Constructible]
|
||||
public TrueWarCleaver()
|
||||
{
|
||||
Attributes.WeaponDamage = 4;
|
||||
Attributes.RegenHits = 2;
|
||||
}
|
||||
|
||||
public TrueWarCleaver(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073528; // true war cleaver
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
31
Projects/Scripts/Items/Weapons/Swords/TwinklingScimitar.cs
Normal file
31
Projects/Scripts/Items/Weapons/Swords/TwinklingScimitar.cs
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TwinklingScimitar : RadiantScimitar
|
||||
{
|
||||
[Constructible]
|
||||
public TwinklingScimitar()
|
||||
{
|
||||
Attributes.DefendChance = 6;
|
||||
}
|
||||
|
||||
public TwinklingScimitar(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073544; // twinkling scimitar
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
50
Projects/Scripts/Items/Weapons/Swords/VikingSword.cs
Normal file
50
Projects/Scripts/Items/Weapons/Swords/VikingSword.cs
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x13B9, 0x13Ba)]
|
||||
public class VikingSword : BaseSword
|
||||
{
|
||||
[Constructible]
|
||||
public VikingSword() : base(0x13B9)
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
|
||||
public VikingSword(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override WeaponAbility PrimaryAbility => WeaponAbility.CrushingBlow;
|
||||
public override WeaponAbility SecondaryAbility => WeaponAbility.ParalyzingBlow;
|
||||
|
||||
public override int AosStrengthReq => 40;
|
||||
public override int AosMinDamage => 15;
|
||||
public override int AosMaxDamage => 17;
|
||||
public override int AosSpeed => 28;
|
||||
public override float MlSpeed => 3.75f;
|
||||
|
||||
public override int OldStrengthReq => 40;
|
||||
public override int OldMinDamage => 6;
|
||||
public override int OldMaxDamage => 34;
|
||||
public override int OldSpeed => 30;
|
||||
|
||||
public override int DefHitSound => 0x237;
|
||||
public override int DefMissSound => 0x23A;
|
||||
|
||||
public override int InitMinHits => 31;
|
||||
public override int InitMaxHits => 100;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,31 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class WoundingAssassinSpike : AssassinSpike
|
||||
{
|
||||
[Constructible]
|
||||
public WoundingAssassinSpike()
|
||||
{
|
||||
WeaponAttributes.HitHarm = 15;
|
||||
}
|
||||
|
||||
public WoundingAssassinSpike(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073520; // wounding assassin spike
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue