Reorganizes Project (#41)

This commit is contained in:
Kamron Batman 2019-08-02 18:13:40 -07:00 committed by GitHub
parent 08bf44af9a
commit 3614a66aee
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GPG key ID: 4AEE18F83AFDEB23
3499 changed files with 79 additions and 55 deletions

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namespace Server.Items
{
public class AdventurersMachete : ElvenMachete
{
[Constructible]
public AdventurersMachete()
{
Attributes.Luck = 20;
}
public AdventurersMachete(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073533; // adventurer's machete
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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using Server.Targets;
namespace Server.Items
{
public abstract class BaseSword : BaseMeleeWeapon
{
public BaseSword(int itemID) : base(itemID)
{
}
public BaseSword(Serial serial) : base(serial)
{
}
public override SkillName DefSkill => SkillName.Swords;
public override WeaponType DefType => WeaponType.Slashing;
public override WeaponAnimation DefAnimation => WeaponAnimation.Slash1H;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public override void OnDoubleClick(Mobile from)
{
from.SendLocalizedMessage(1010018); // What do you want to use this item on?
from.Target = new BladedItemTarget(this);
}
public override void OnHit(Mobile attacker, Mobile defender, double damageBonus = 1)
{
base.OnHit(attacker, defender, damageBonus);
if (!Core.AOS && Poison != null && PoisonCharges > 0)
{
--PoisonCharges;
if (Utility.RandomDouble() >= 0.5) // 50% chance to poison
defender.ApplyPoison(attacker, Poison);
}
}
}
}

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namespace Server.Items
{
[Flippable(0x26BB, 0x26C5)]
public class BoneHarvester : BaseSword
{
[Constructible]
public BoneHarvester() : base(0x26BB)
{
Weight = 3.0;
}
public BoneHarvester(Serial serial) : base(serial)
{
}
public override WeaponAbility PrimaryAbility => WeaponAbility.ParalyzingBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.MortalStrike;
public override int AosStrengthReq => 25;
public override int AosMinDamage => 13;
public override int AosMaxDamage => 15;
public override int AosSpeed => 36;
public override float MlSpeed => 3.00f;
public override int OldStrengthReq => 25;
public override int OldMinDamage => 13;
public override int OldMaxDamage => 15;
public override int OldSpeed => 36;
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public override int InitMinHits => 31;
public override int InitMaxHits => 70;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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using Server.Engines.MLQuests.Items;
namespace Server.Items
{
public class BoneMachete : ElvenMachete, ITicket
{
[Constructible]
public BoneMachete()
{
ItemID = 0x20E;
}
public BoneMachete(Serial serial)
: base(serial)
{
}
public override WeaponAbility PrimaryAbility => null;
public override WeaponAbility SecondaryAbility => null;
public override int PhysicalResistance => 1;
public override int FireResistance => 1;
public override int ColdResistance => 1;
public override int PoisonResistance => 1;
public override int EnergyResistance => 1;
public override int InitMinHits => 5;
public override int InitMaxHits => 5;
#region ITicket Members
public void OnTicketUsed(Mobile from)
{
if (Utility.RandomDouble() < 0.25)
{
from.SendLocalizedMessage(
1075007); // Your bone handled machete snaps in half as you force your way through the poisonous undergrowth.
Delete();
}
else
{
from.SendLocalizedMessage(
1075008); // Your bone handled machete has grown dull but you still manage to force your way past the venomous branches.
}
}
#endregion
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
[Flippable(0xF5E, 0xF5F)]
public class Broadsword : BaseSword
{
[Constructible]
public Broadsword() : base(0xF5E)
{
Weight = 6.0;
}
public Broadsword(Serial serial) : base(serial)
{
}
public override WeaponAbility PrimaryAbility => WeaponAbility.CrushingBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.ArmorIgnore;
public override int AosStrengthReq => 30;
public override int AosMinDamage => 14;
public override int AosMaxDamage => 15;
public override int AosSpeed => 33;
public override float MlSpeed => 3.25f;
public override int OldStrengthReq => 25;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 29;
public override int OldSpeed => 45;
public override int DefHitSound => 0x237;
public override int DefMissSound => 0x23A;
public override int InitMinHits => 31;
public override int InitMaxHits => 100;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
public class ChargedAssassinSpike : AssassinSpike
{
[Constructible]
public ChargedAssassinSpike()
{
WeaponAttributes.HitLightning = 10;
}
public ChargedAssassinSpike(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073518; // charged assassin spike
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class CorruptedRuneBlade : RuneBlade
{
[Constructible]
public CorruptedRuneBlade()
{
WeaponAttributes.ResistPhysicalBonus = -5;
WeaponAttributes.ResistPoisonBonus = 12;
}
public CorruptedRuneBlade(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073540; // Corrupted Rune Blade
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
[Flippable(0x26C1, 0x26CB)]
public class CrescentBlade : BaseSword
{
[Constructible]
public CrescentBlade() : base(0x26C1)
{
Weight = 1.0;
}
public CrescentBlade(Serial serial) : base(serial)
{
}
public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike;
public override WeaponAbility SecondaryAbility => WeaponAbility.MortalStrike;
public override int AosStrengthReq => 55;
public override int AosMinDamage => 11;
public override int AosMaxDamage => 14;
public override int AosSpeed => 47;
public override float MlSpeed => 2.50f;
public override int OldStrengthReq => 55;
public override int OldMinDamage => 11;
public override int OldMaxDamage => 14;
public override int OldSpeed => 47;
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public override int InitMinHits => 51;
public override int InitMaxHits => 80;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
[Flippable(0x1441, 0x1440)]
public class Cutlass : BaseSword
{
[Constructible]
public Cutlass() : base(0x1441)
{
Weight = 8.0;
}
public Cutlass(Serial serial) : base(serial)
{
}
public override WeaponAbility PrimaryAbility => WeaponAbility.BleedAttack;
public override WeaponAbility SecondaryAbility => WeaponAbility.ShadowStrike;
public override int AosStrengthReq => 25;
public override int AosMinDamage => 11;
public override int AosMaxDamage => 13;
public override int AosSpeed => 44;
public override float MlSpeed => 2.50f;
public override int OldStrengthReq => 10;
public override int OldMinDamage => 6;
public override int OldMaxDamage => 28;
public override int OldSpeed => 45;
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public override int InitMinHits => 31;
public override int InitMaxHits => 70;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
public class DarkglowScimitar : RadiantScimitar
{
[Constructible]
public DarkglowScimitar()
{
WeaponAttributes.HitDispel = 10;
}
public DarkglowScimitar(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073542; // darkglow scimitar
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class DiseasedMachete : ElvenMachete
{
[Constructible]
public DiseasedMachete()
{
WeaponAttributes.HitPoisonArea = 25;
}
public DiseasedMachete(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073536; // Diseased Machete
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class FierySpellblade : ElvenSpellblade
{
[Constructible]
public FierySpellblade()
{
WeaponAttributes.ResistFireBonus = 5;
}
public FierySpellblade(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073515; // fiery spellblade
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class IcyScimitar : RadiantScimitar
{
[Constructible]
public IcyScimitar()
{
WeaponAttributes.HitHarm = 15;
}
public IcyScimitar(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073543; // icy scimitar
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class IcySpellblade : ElvenSpellblade
{
[Constructible]
public IcySpellblade()
{
WeaponAttributes.ResistColdBonus = 5;
}
public IcySpellblade(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073514; // icy spellblade
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
[Flippable(0x13FF, 0x13FE)]
public class Katana : BaseSword
{
[Constructible]
public Katana() : base(0x13FF)
{
Weight = 6.0;
}
public Katana(Serial serial) : base(serial)
{
}
public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike;
public override WeaponAbility SecondaryAbility => WeaponAbility.ArmorIgnore;
public override int AosStrengthReq => 25;
public override int AosMinDamage => 11;
public override int AosMaxDamage => 13;
public override int AosSpeed => 46;
public override float MlSpeed => 2.50f;
public override int OldStrengthReq => 10;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 26;
public override int OldSpeed => 58;
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public override int InitMinHits => 31;
public override int InitMaxHits => 90;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
public class KnightsWarCleaver : WarCleaver
{
[Constructible]
public KnightsWarCleaver()
{
Attributes.RegenHits = 3;
}
public KnightsWarCleaver(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073525; // knight's war cleaver
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
[Flippable(0x1401, 0x1400)]
public class Kryss : BaseSword
{
[Constructible]
public Kryss() : base(0x1401)
{
Weight = 2.0;
}
public Kryss(Serial serial) : base(serial)
{
}
public override WeaponAbility PrimaryAbility => WeaponAbility.ArmorIgnore;
public override WeaponAbility SecondaryAbility => WeaponAbility.InfectiousStrike;
public override int AosStrengthReq => 10;
public override int AosMinDamage => 10;
public override int AosMaxDamage => 12;
public override int AosSpeed => 53;
public override float MlSpeed => 2.00f;
public override int OldStrengthReq => 10;
public override int OldMinDamage => 3;
public override int OldMaxDamage => 28;
public override int OldSpeed => 53;
public override int DefHitSound => 0x23C;
public override int DefMissSound => 0x238;
public override int InitMinHits => 31;
public override int InitMaxHits => 90;
public override SkillName DefSkill => SkillName.Fencing;
public override WeaponType DefType => WeaponType.Piercing;
public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Weight == 1.0)
Weight = 2.0;
}
}
}

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namespace Server.Items
{
[Flippable(0x26C0, 0x26CA)]
public class Lance : BaseSword
{
[Constructible]
public Lance() : base(0x26C0)
{
Weight = 12.0;
}
public Lance(Serial serial) : base(serial)
{
}
public override WeaponAbility PrimaryAbility => WeaponAbility.Dismount;
public override WeaponAbility SecondaryAbility => WeaponAbility.ConcussionBlow;
public override int AosStrengthReq => 95;
public override int AosMinDamage => 17;
public override int AosMaxDamage => 18;
public override int AosSpeed => 24;
public override float MlSpeed => 4.50f;
public override int OldStrengthReq => 95;
public override int OldMinDamage => 17;
public override int OldMaxDamage => 18;
public override int OldSpeed => 24;
public override int DefHitSound => 0x23C;
public override int DefMissSound => 0x238;
public override int InitMinHits => 31;
public override int InitMaxHits => 110;
public override SkillName DefSkill => SkillName.Fencing;
public override WeaponType DefType => WeaponType.Piercing;
public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
public class LeafbladeOfEase : Leafblade
{
[Constructible]
public LeafbladeOfEase()
{
WeaponAttributes.UseBestSkill = 1;
}
public LeafbladeOfEase(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073524; // leafblade of ease
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
[Flippable(0xF61, 0xF60)]
public class Longsword : BaseSword
{
[Constructible]
public Longsword() : base(0xF61)
{
Weight = 7.0;
}
public Longsword(Serial serial) : base(serial)
{
}
public override WeaponAbility PrimaryAbility => WeaponAbility.ArmorIgnore;
public override WeaponAbility SecondaryAbility => WeaponAbility.ConcussionBlow;
public override int AosStrengthReq => 35;
public override int AosMinDamage => 15;
public override int AosMaxDamage => 16;
public override int AosSpeed => 30;
public override float MlSpeed => 3.50f;
public override int OldStrengthReq => 25;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 33;
public override int OldSpeed => 35;
public override int DefHitSound => 0x237;
public override int DefMissSound => 0x23A;
public override int InitMinHits => 31;
public override int InitMaxHits => 110;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
public class Luckblade : Leafblade
{
[Constructible]
public Luckblade()
{
Attributes.Luck = 20;
}
public Luckblade(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073522; // luckblade
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class MacheteOfDefense : ElvenMachete
{
[Constructible]
public MacheteOfDefense()
{
Attributes.DefendChance = 5;
}
public MacheteOfDefense(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073535; // machete of defense
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class MagekillerAssassinSpike : AssassinSpike
{
[Constructible]
public MagekillerAssassinSpike()
{
WeaponAttributes.HitLeechMana = 16;
}
public MagekillerAssassinSpike(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073519; // magekiller assassin spike
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class MagekillerLeafblade : Leafblade
{
[Constructible]
public MagekillerLeafblade()
{
WeaponAttributes.HitLeechMana = 16;
}
public MagekillerLeafblade(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073523; // maagekiller leafblade
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class MagesRuneBlade : RuneBlade
{
[Constructible]
public MagesRuneBlade()
{
Attributes.CastSpeed = 1;
}
public MagesRuneBlade(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073538; // mage's rune blade
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class OrcishMachete : ElvenMachete
{
[Constructible]
public OrcishMachete()
{
Attributes.BonusInt = -5;
Attributes.WeaponDamage = 10;
}
public OrcishMachete(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073534; // Orcish Machete
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class RuneBladeOfKnowledge : RuneBlade
{
[Constructible]
public RuneBladeOfKnowledge()
{
Attributes.SpellDamage = 5;
}
public RuneBladeOfKnowledge(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073539; // rune blade of knowledge
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class Runesabre : RuneBlade
{
[Constructible]
public Runesabre()
{
SkillBonuses.SetValues(0, SkillName.MagicResist, 5.0);
WeaponAttributes.MageWeapon = -29;
}
public Runesabre(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073537; // runesabre
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
[Flippable(0x13B6, 0x13B5)]
public class Scimitar : BaseSword
{
[Constructible]
public Scimitar() : base(0x13B6)
{
Weight = 5.0;
}
public Scimitar(Serial serial) : base(serial)
{
}
public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike;
public override WeaponAbility SecondaryAbility => WeaponAbility.ParalyzingBlow;
public override int AosStrengthReq => 25;
public override int AosMinDamage => 13;
public override int AosMaxDamage => 15;
public override int AosSpeed => 37;
public override float MlSpeed => 3.00f;
public override int OldStrengthReq => 10;
public override int OldMinDamage => 4;
public override int OldMaxDamage => 30;
public override int OldSpeed => 43;
public override int DefHitSound => 0x23B;
public override int DefMissSound => 0x23A;
public override int InitMinHits => 31;
public override int InitMaxHits => 90;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
public class SerratedWarCleaver : WarCleaver
{
[Constructible]
public SerratedWarCleaver()
{
Attributes.WeaponDamage = 7;
}
public SerratedWarCleaver(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073527; // serrated war cleaver
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class SpellbladeOfDefense : ElvenSpellblade
{
[Constructible]
public SpellbladeOfDefense()
{
Attributes.DefendChance = 5;
}
public SpellbladeOfDefense(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073516; // spellblade of defense
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
[Flippable(0x13B8, 0x13B7)]
public class ThinLongsword : BaseSword
{
[Constructible]
public ThinLongsword() : base(0x13B8)
{
Weight = 1.0;
}
public ThinLongsword(Serial serial) : base(serial)
{
}
public override int AosStrengthReq => 35;
public override int AosMinDamage => 15;
public override int AosMaxDamage => 16;
public override int AosSpeed => 30;
public override float MlSpeed => 3.50f;
public override int OldStrengthReq => 25;
public override int OldMinDamage => 5;
public override int OldMaxDamage => 33;
public override int OldSpeed => 35;
public override int DefHitSound => 0x237;
public override int DefMissSound => 0x23A;
public override int InitMinHits => 31;
public override int InitMaxHits => 110;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
public class TrueAssassinSpike : AssassinSpike
{
[Constructible]
public TrueAssassinSpike()
{
Attributes.AttackChance = 4;
Attributes.WeaponDamage = 4;
}
public TrueAssassinSpike(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073517; // true assassin spike
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class TrueLeafblade : Leafblade
{
[Constructible]
public TrueLeafblade()
{
WeaponAttributes.ResistPoisonBonus = 5;
}
public TrueLeafblade(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073521; // true leafblade
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class TrueRadiantScimitar : RadiantScimitar
{
[Constructible]
public TrueRadiantScimitar()
{
Attributes.NightSight = 1;
}
public TrueRadiantScimitar(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073541; // true radiant scimitar
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class TrueSpellblade : ElvenSpellblade
{
[Constructible]
public TrueSpellblade()
{
Attributes.SpellChanneling = 1;
Attributes.CastSpeed = -1;
}
public TrueSpellblade(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073513; // true spellblade
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class TrueWarCleaver : WarCleaver
{
[Constructible]
public TrueWarCleaver()
{
Attributes.WeaponDamage = 4;
Attributes.RegenHits = 2;
}
public TrueWarCleaver(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073528; // true war cleaver
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
public class TwinklingScimitar : RadiantScimitar
{
[Constructible]
public TwinklingScimitar()
{
Attributes.DefendChance = 6;
}
public TwinklingScimitar(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073544; // twinkling scimitar
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}

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namespace Server.Items
{
[Flippable(0x13B9, 0x13Ba)]
public class VikingSword : BaseSword
{
[Constructible]
public VikingSword() : base(0x13B9)
{
Weight = 6.0;
}
public VikingSword(Serial serial) : base(serial)
{
}
public override WeaponAbility PrimaryAbility => WeaponAbility.CrushingBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.ParalyzingBlow;
public override int AosStrengthReq => 40;
public override int AosMinDamage => 15;
public override int AosMaxDamage => 17;
public override int AosSpeed => 28;
public override float MlSpeed => 3.75f;
public override int OldStrengthReq => 40;
public override int OldMinDamage => 6;
public override int OldMaxDamage => 34;
public override int OldSpeed => 30;
public override int DefHitSound => 0x237;
public override int DefMissSound => 0x23A;
public override int InitMinHits => 31;
public override int InitMaxHits => 100;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
public class WoundingAssassinSpike : AssassinSpike
{
[Constructible]
public WoundingAssassinSpike()
{
WeaponAttributes.HitHarm = 15;
}
public WoundingAssassinSpike(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1073520; // wounding assassin spike
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}