Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
68
Projects/Scripts/Mobiles/Animals/Bears/GrizzlyBear.cs
Normal file
68
Projects/Scripts/Mobiles/Animals/Bears/GrizzlyBear.cs
Normal file
|
|
@ -0,0 +1,68 @@
|
|||
namespace Server.Mobiles
|
||||
{
|
||||
[TypeAlias("Server.Mobiles.Grizzlybear")]
|
||||
public class GrizzlyBear : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public GrizzlyBear() : base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
|
||||
{
|
||||
Body = 212;
|
||||
BaseSoundID = 0xA3;
|
||||
|
||||
SetStr(126, 155);
|
||||
SetDex(81, 105);
|
||||
SetInt(16, 40);
|
||||
|
||||
SetHits(76, 93);
|
||||
SetMana(0);
|
||||
|
||||
SetDamage(8, 13);
|
||||
|
||||
SetDamageType(ResistanceType.Physical, 100);
|
||||
|
||||
SetResistance(ResistanceType.Physical, 25, 35);
|
||||
SetResistance(ResistanceType.Cold, 15, 25);
|
||||
SetResistance(ResistanceType.Poison, 5, 10);
|
||||
SetResistance(ResistanceType.Energy, 5, 10);
|
||||
|
||||
SetSkill(SkillName.MagicResist, 25.1, 40.0);
|
||||
SetSkill(SkillName.Tactics, 70.1, 100.0);
|
||||
SetSkill(SkillName.Wrestling, 45.1, 70.0);
|
||||
|
||||
Fame = 1000;
|
||||
Karma = 0;
|
||||
|
||||
VirtualArmor = 24;
|
||||
|
||||
Tamable = true;
|
||||
ControlSlots = 1;
|
||||
MinTameSkill = 59.1;
|
||||
}
|
||||
|
||||
public GrizzlyBear(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a grizzly bear corpse";
|
||||
public override string DefaultName => "a grizzly bear";
|
||||
|
||||
public override int Meat => 2;
|
||||
public override int Hides => 16;
|
||||
public override FoodType FavoriteFood => FoodType.Fish | FoodType.FruitsAndVegies | FoodType.Meat;
|
||||
public override PackInstinct PackInstinct => PackInstinct.Bear;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue