Reorganizes Project (#41)

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Kamron Batman 2019-08-02 18:13:40 -07:00 • committed by GitHub
parent 08bf44af9a
commit 3614a66aee
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GPG key ID: 4AEE18F83AFDEB23
3499 changed files with 79 additions and 55 deletions

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namespace Server.Mobiles
{
public class Chicken : BaseCreature
{
[Constructible]
public Chicken() : base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
Body = 0xD0;
BaseSoundID = 0x6E;
SetStr(5);
SetDex(15);
SetInt(5);
SetHits(3);
SetMana(0);
SetDamage(1);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 1, 5);
SetSkill(SkillName.MagicResist, 4.0);
SetSkill(SkillName.Tactics, 5.0);
SetSkill(SkillName.Wrestling, 5.0);
Fame = 150;
Karma = 0;
VirtualArmor = 2;
Tamable = true;
ControlSlots = 1;
MinTameSkill = -0.9;
}
public Chicken(Serial serial) : base(serial)
{
}
public override string CorpseName => "a chicken corpse";
public override string DefaultName => "a chicken";
public override int Meat => 1;
public override MeatType MeatType => MeatType.Bird;
public override FoodType FavoriteFood => FoodType.GrainsAndHay;
public override bool CanFly => true;
public override int Feathers => 25;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Mobiles
{
public class Crane : BaseCreature
{
[Constructible]
public Crane() : base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
Body = 254;
BaseSoundID = 0x4D7;
SetStr(26, 35);
SetDex(16, 25);
SetInt(11, 15);
SetHits(26, 35);
SetMana(0);
SetDamage(1, 1);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 5, 5);
SetSkill(SkillName.MagicResist, 4.1, 5.0);
SetSkill(SkillName.Tactics, 10.1, 11.0);
SetSkill(SkillName.Wrestling, 10.1, 11.0);
Fame = 0;
Karma = 200;
VirtualArmor = 5;
}
public Crane(Serial serial) : base(serial)
{
}
public override string CorpseName => "a bird corpse";
public override string DefaultName => "a crane";
public override int Meat => 1;
public override int Feathers => 25;
public override int GetAngerSound()
{
return 0x4D9;
}
public override int GetIdleSound()
{
return 0x4D8;
}
public override int GetAttackSound()
{
return 0x4D7;
}
public override int GetHurtSound()
{
return 0x4DA;
}
public override int GetDeathSound()
{
return 0x4D6;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Mobiles
{
public class Eagle : BaseCreature
{
[Constructible]
public Eagle() : base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
Body = 5;
BaseSoundID = 0x2EE;
SetStr(31, 47);
SetDex(36, 60);
SetInt(8, 20);
SetHits(20, 27);
SetMana(0);
SetDamage(5, 10);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 20, 25);
SetResistance(ResistanceType.Fire, 10, 15);
SetResistance(ResistanceType.Cold, 20, 25);
SetResistance(ResistanceType.Poison, 5, 10);
SetResistance(ResistanceType.Energy, 5, 10);
SetSkill(SkillName.MagicResist, 15.3, 30.0);
SetSkill(SkillName.Tactics, 18.1, 37.0);
SetSkill(SkillName.Wrestling, 20.1, 30.0);
Fame = 300;
Karma = 0;
VirtualArmor = 22;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 17.1;
}
public Eagle(Serial serial) : base(serial)
{
}
public override string CorpseName => "a bird corpse";
public override string DefaultName => "an eagle";
public override int Meat => 1;
public override MeatType MeatType => MeatType.Bird;
public override int Feathers => 36;
public override FoodType FavoriteFood => FoodType.Meat | FoodType.Fish;
public override bool CanFly => true;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Mobiles
{
public class Phoenix : BaseCreature
{
[Constructible]
public Phoenix() : base(AIType.AI_Mage, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
Body = 5;
Hue = 0x674;
BaseSoundID = 0x8F;
SetStr(504, 700);
SetDex(202, 300);
SetInt(504, 700);
SetHits(340, 383);
SetDamage(25);
SetDamageType(ResistanceType.Physical, 50);
SetDamageType(ResistanceType.Fire, 50);
SetResistance(ResistanceType.Physical, 45, 55);
SetResistance(ResistanceType.Fire, 60, 70);
SetResistance(ResistanceType.Poison, 25, 35);
SetResistance(ResistanceType.Energy, 40, 50);
SetSkill(SkillName.EvalInt, 90.2, 100.0);
SetSkill(SkillName.Magery, 90.2, 100.0);
SetSkill(SkillName.Meditation, 75.1, 100.0);
SetSkill(SkillName.MagicResist, 86.0, 135.0);
SetSkill(SkillName.Tactics, 80.1, 90.0);
SetSkill(SkillName.Wrestling, 90.1, 100.0);
Fame = 15000;
Karma = 0;
VirtualArmor = 60;
}
public Phoenix(Serial serial) : base(serial)
{
}
public override string CorpseName => "a phoenix corpse";
public override string DefaultName => "a phoenix";
public override int Meat => 1;
public override MeatType MeatType => MeatType.Bird;
public override int Feathers => 36;
public override bool CanFly => true;
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich);
AddLoot(LootPack.Rich);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}