Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
68
Projects/Scripts/Mobiles/Animals/Mounts/SkeletalMount.cs
Normal file
68
Projects/Scripts/Mobiles/Animals/Mounts/SkeletalMount.cs
Normal file
|
|
@ -0,0 +1,68 @@
|
|||
namespace Server.Mobiles
|
||||
{
|
||||
public class SkeletalMount : BaseMount
|
||||
{
|
||||
[Constructible]
|
||||
public SkeletalMount(string name = null) :
|
||||
base(name, 793, 0x3EBB, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
|
||||
{
|
||||
SetStr(91, 100);
|
||||
SetDex(46, 55);
|
||||
SetInt(46, 60);
|
||||
|
||||
SetHits(41, 50);
|
||||
|
||||
SetDamage(5, 12);
|
||||
|
||||
SetDamageType(ResistanceType.Physical, 50);
|
||||
SetDamageType(ResistanceType.Cold, 50);
|
||||
|
||||
SetResistance(ResistanceType.Physical, 50, 60);
|
||||
SetResistance(ResistanceType.Cold, 90, 95);
|
||||
SetResistance(ResistanceType.Poison, 100);
|
||||
SetResistance(ResistanceType.Energy, 10, 15);
|
||||
|
||||
SetSkill(SkillName.MagicResist, 95.1, 100.0);
|
||||
SetSkill(SkillName.Tactics, 50.0);
|
||||
SetSkill(SkillName.Wrestling, 70.1, 80.0);
|
||||
|
||||
Fame = 0;
|
||||
Karma = 0;
|
||||
}
|
||||
|
||||
public SkeletalMount(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "an undead horse corpse";
|
||||
public override string DefaultName => "a skeletal steed";
|
||||
|
||||
public override Poison PoisonImmune => Poison.Lethal;
|
||||
public override bool BleedImmune => true;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(1); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
Tamable = false;
|
||||
MinTameSkill = 0.0;
|
||||
ControlSlots = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue