Reorganizes Project (#41)

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Kamron Batman 2019-08-02 18:13:40 -07:00 • committed by GitHub
parent 08bf44af9a
commit 3614a66aee
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GPG key ID: 4AEE18F83AFDEB23
3499 changed files with 79 additions and 55 deletions

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namespace Server.Mobiles
{
public abstract class BaseWarHorse : BaseMount
{
public BaseWarHorse(int bodyID, int itemID, AIType aiType, FightMode fightMode, int rangePerception, int rangeFight,
double activeSpeed, double passiveSpeed) : base("a war horse", bodyID, itemID, aiType, fightMode,
rangePerception, rangeFight, activeSpeed, passiveSpeed)
{
BaseSoundID = 0xA8;
InitStats(Utility.Random(300, 100), 125, 60);
SetStr(400);
SetDex(125);
SetInt(51, 55);
SetHits(240);
SetMana(0);
SetDamage(5, 8);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 40, 50);
SetResistance(ResistanceType.Fire, 30, 40);
SetResistance(ResistanceType.Cold, 30, 40);
SetResistance(ResistanceType.Poison, 30, 40);
SetResistance(ResistanceType.Energy, 30, 40);
SetSkill(SkillName.MagicResist, 25.1, 30.0);
SetSkill(SkillName.Tactics, 29.3, 44.0);
SetSkill(SkillName.Wrestling, 29.3, 44.0);
Fame = 300;
Karma = 300;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 29.1;
}
public BaseWarHorse(Serial serial) : base(serial)
{
}
public override string CorpseName => "a war horse corpse";
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Mobiles
{
public class CoMWarHorse : BaseWarHorse
{
[Constructible]
public CoMWarHorse() : base(0x77, 0x3EB1, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
}
public CoMWarHorse(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Mobiles
{
public class MinaxWarHorse : BaseWarHorse
{
[Constructible]
public MinaxWarHorse() : base(0x78, 0x3EAF, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
}
public MinaxWarHorse(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Mobiles
{
public class SLWarHorse : BaseWarHorse
{
[Constructible]
public SLWarHorse() : base(0x79, 0x3EB0, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
}
public SLWarHorse(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Mobiles
{
public class TBWarHorse : BaseWarHorse
{
[Constructible]
public TBWarHorse() : base(0x76, 0x3EB2, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
}
public TBWarHorse(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}