Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
|
|
@ -0,0 +1,64 @@
|
|||
namespace Server.Mobiles
|
||||
{
|
||||
public abstract class BaseWarHorse : BaseMount
|
||||
{
|
||||
public BaseWarHorse(int bodyID, int itemID, AIType aiType, FightMode fightMode, int rangePerception, int rangeFight,
|
||||
double activeSpeed, double passiveSpeed) : base("a war horse", bodyID, itemID, aiType, fightMode,
|
||||
rangePerception, rangeFight, activeSpeed, passiveSpeed)
|
||||
{
|
||||
BaseSoundID = 0xA8;
|
||||
|
||||
InitStats(Utility.Random(300, 100), 125, 60);
|
||||
|
||||
SetStr(400);
|
||||
SetDex(125);
|
||||
SetInt(51, 55);
|
||||
|
||||
SetHits(240);
|
||||
SetMana(0);
|
||||
|
||||
SetDamage(5, 8);
|
||||
|
||||
SetDamageType(ResistanceType.Physical, 100);
|
||||
|
||||
SetResistance(ResistanceType.Physical, 40, 50);
|
||||
SetResistance(ResistanceType.Fire, 30, 40);
|
||||
SetResistance(ResistanceType.Cold, 30, 40);
|
||||
SetResistance(ResistanceType.Poison, 30, 40);
|
||||
SetResistance(ResistanceType.Energy, 30, 40);
|
||||
|
||||
SetSkill(SkillName.MagicResist, 25.1, 30.0);
|
||||
SetSkill(SkillName.Tactics, 29.3, 44.0);
|
||||
SetSkill(SkillName.Wrestling, 29.3, 44.0);
|
||||
|
||||
Fame = 300;
|
||||
Karma = 300;
|
||||
|
||||
Tamable = true;
|
||||
ControlSlots = 1;
|
||||
MinTameSkill = 29.1;
|
||||
}
|
||||
|
||||
public BaseWarHorse(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a war horse corpse";
|
||||
|
||||
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,28 @@
|
|||
namespace Server.Mobiles
|
||||
{
|
||||
public class CoMWarHorse : BaseWarHorse
|
||||
{
|
||||
[Constructible]
|
||||
public CoMWarHorse() : base(0x77, 0x3EB1, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4)
|
||||
{
|
||||
}
|
||||
|
||||
public CoMWarHorse(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,28 @@
|
|||
namespace Server.Mobiles
|
||||
{
|
||||
public class MinaxWarHorse : BaseWarHorse
|
||||
{
|
||||
[Constructible]
|
||||
public MinaxWarHorse() : base(0x78, 0x3EAF, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4)
|
||||
{
|
||||
}
|
||||
|
||||
public MinaxWarHorse(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,28 @@
|
|||
namespace Server.Mobiles
|
||||
{
|
||||
public class SLWarHorse : BaseWarHorse
|
||||
{
|
||||
[Constructible]
|
||||
public SLWarHorse() : base(0x79, 0x3EB0, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4)
|
||||
{
|
||||
}
|
||||
|
||||
public SLWarHorse(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,28 @@
|
|||
namespace Server.Mobiles
|
||||
{
|
||||
public class TBWarHorse : BaseWarHorse
|
||||
{
|
||||
[Constructible]
|
||||
public TBWarHorse() : base(0x76, 0x3EB2, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4)
|
||||
{
|
||||
}
|
||||
|
||||
public TBWarHorse(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue