Reorganizes Project (#41)
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3499 changed files with 79 additions and 55 deletions
117
Projects/Scripts/Mobiles/Monsters/AOS/FleshRenderer.cs
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117
Projects/Scripts/Mobiles/Monsters/AOS/FleshRenderer.cs
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using Server.Items;
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namespace Server.Mobiles
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{
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public class FleshRenderer : BaseCreature
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{
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[Constructible]
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public FleshRenderer() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Body = 315;
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SetStr(401, 460);
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SetDex(201, 210);
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SetInt(221, 260);
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SetHits(4500);
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SetDamage(16, 20);
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SetDamageType(ResistanceType.Physical, 80);
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SetDamageType(ResistanceType.Poison, 20);
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SetResistance(ResistanceType.Physical, 80, 90);
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SetResistance(ResistanceType.Fire, 50, 60);
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SetResistance(ResistanceType.Cold, 50, 60);
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SetResistance(ResistanceType.Poison, 100);
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SetResistance(ResistanceType.Energy, 70, 80);
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SetSkill(SkillName.DetectHidden, 80.0);
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SetSkill(SkillName.MagicResist, 155.1, 160.0);
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SetSkill(SkillName.Meditation, 100.0);
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SetSkill(SkillName.Tactics, 100.0);
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SetSkill(SkillName.Wrestling, 90.1, 100.0);
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Fame = 23000;
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Karma = -23000;
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VirtualArmor = 24;
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}
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public FleshRenderer(Serial serial) : base(serial)
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{
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}
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public override string CorpseName => "a fleshrenderer corpse";
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public override bool IgnoreYoungProtection => Core.ML;
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public override string DefaultName => "a fleshrenderer";
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public override bool AutoDispel => true;
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public override bool BardImmune => !Core.SE;
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public override bool Unprovokable => Core.SE;
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public override bool AreaPeaceImmune => Core.SE;
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public override Poison PoisonImmune => Poison.Lethal;
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public override int TreasureMapLevel => 1;
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public override WeaponAbility GetWeaponAbility()
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{
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return Utility.RandomBool() ? WeaponAbility.Dismount : WeaponAbility.ParalyzingBlow;
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}
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public override void GenerateLoot()
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{
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AddLoot(LootPack.UltraRich, 2);
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}
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public override void OnDeath(Container c)
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{
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base.OnDeath(c);
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if (!Summoned && !NoKillAwards && DemonKnight.CheckArtifactChance(this))
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DemonKnight.DistributeArtifact(this);
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}
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public override int GetAttackSound()
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{
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return 0x34C;
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}
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public override int GetHurtSound()
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{
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return 0x354;
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}
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public override int GetAngerSound()
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{
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return 0x34C;
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}
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public override int GetIdleSound()
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{
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return 0x34C;
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}
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public override int GetDeathSound()
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{
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return 0x354;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if (BaseSoundID == 660)
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BaseSoundID = -1;
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}
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}
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}
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