Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
147
Projects/Scripts/Mobiles/Monsters/Ants/RedSolenQueen.cs
Normal file
147
Projects/Scripts/Mobiles/Monsters/Ants/RedSolenQueen.cs
Normal file
|
|
@ -0,0 +1,147 @@
|
|||
using Server.Items;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class RedSolenQueen : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public RedSolenQueen() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
|
||||
{
|
||||
Body = 783;
|
||||
BaseSoundID = 959;
|
||||
|
||||
SetStr(296, 320);
|
||||
SetDex(121, 145);
|
||||
SetInt(76, 100);
|
||||
|
||||
SetHits(151, 162);
|
||||
|
||||
SetDamage(10, 15);
|
||||
|
||||
SetDamageType(ResistanceType.Physical, 70);
|
||||
SetDamageType(ResistanceType.Poison, 30);
|
||||
|
||||
SetResistance(ResistanceType.Physical, 30, 40);
|
||||
SetResistance(ResistanceType.Fire, 30, 35);
|
||||
SetResistance(ResistanceType.Cold, 25, 35);
|
||||
SetResistance(ResistanceType.Poison, 35, 40);
|
||||
SetResistance(ResistanceType.Energy, 25, 30);
|
||||
|
||||
SetSkill(SkillName.MagicResist, 70.0);
|
||||
SetSkill(SkillName.Tactics, 90.0);
|
||||
SetSkill(SkillName.Wrestling, 90.0);
|
||||
|
||||
Fame = 4500;
|
||||
Karma = -4500;
|
||||
|
||||
VirtualArmor = 45;
|
||||
|
||||
SolenHelper.PackPicnicBasket(this);
|
||||
|
||||
PackItem(new ZoogiFungus(Utility.RandomDouble() > 0.05 ? 5 : 25));
|
||||
|
||||
if (Utility.RandomDouble() < 0.05)
|
||||
PackItem(new BallOfSummoning());
|
||||
}
|
||||
|
||||
public RedSolenQueen(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a solen queen corpse";
|
||||
public bool BurstSac{ get; private set; }
|
||||
|
||||
public override string DefaultName => "a red solen queen";
|
||||
|
||||
public override int GetAngerSound()
|
||||
{
|
||||
return 0x259;
|
||||
}
|
||||
|
||||
public override int GetIdleSound()
|
||||
{
|
||||
return 0x259;
|
||||
}
|
||||
|
||||
public override int GetAttackSound()
|
||||
{
|
||||
return 0x195;
|
||||
}
|
||||
|
||||
public override int GetHurtSound()
|
||||
{
|
||||
return 0x250;
|
||||
}
|
||||
|
||||
public override int GetDeathSound()
|
||||
{
|
||||
return 0x25B;
|
||||
}
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot(LootPack.Rich);
|
||||
}
|
||||
|
||||
|
||||
public override bool IsEnemy(Mobile m)
|
||||
{
|
||||
if (SolenHelper.CheckRedFriendship(m))
|
||||
return false;
|
||||
return base.IsEnemy(m);
|
||||
}
|
||||
|
||||
public override void OnDamage(int amount, Mobile from, bool willKill)
|
||||
{
|
||||
SolenHelper.OnRedDamage(from);
|
||||
|
||||
if (!willKill)
|
||||
{
|
||||
if (!BurstSac)
|
||||
{
|
||||
if (Hits < 50)
|
||||
{
|
||||
PublicOverheadMessage(MessageType.Regular, 0x3B2, true, "* The solen's acid sac is burst open! *");
|
||||
BurstSac = true;
|
||||
}
|
||||
}
|
||||
else if (from != null && from != this && InRange(from, 1))
|
||||
{
|
||||
SpillAcid(from, 1);
|
||||
}
|
||||
}
|
||||
|
||||
base.OnDamage(amount, from, willKill);
|
||||
}
|
||||
|
||||
public override bool OnBeforeDeath()
|
||||
{
|
||||
SpillAcid(4);
|
||||
|
||||
return base.OnBeforeDeath();
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(1);
|
||||
writer.Write(BurstSac);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
BurstSac = reader.ReadBool();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue