Reorganizes Project (#41)
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3499 changed files with 79 additions and 55 deletions
80
Projects/Scripts/Mobiles/Monsters/Humanoid/Magic/Daemon.cs
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80
Projects/Scripts/Mobiles/Monsters/Humanoid/Magic/Daemon.cs
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using Server.Ethics;
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using Server.Factions;
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namespace Server.Mobiles
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{
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public class Daemon : BaseCreature
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{
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[Constructible]
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public Daemon() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Name = NameList.RandomName("daemon");
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Body = 9;
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BaseSoundID = 357;
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SetStr(476, 505);
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SetDex(76, 95);
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SetInt(301, 325);
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SetHits(286, 303);
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SetDamage(7, 14);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 45, 60);
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SetResistance(ResistanceType.Fire, 50, 60);
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SetResistance(ResistanceType.Cold, 30, 40);
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SetResistance(ResistanceType.Poison, 20, 30);
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SetResistance(ResistanceType.Energy, 30, 40);
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SetSkill(SkillName.EvalInt, 70.1, 80.0);
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SetSkill(SkillName.Magery, 70.1, 80.0);
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SetSkill(SkillName.MagicResist, 85.1, 95.0);
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SetSkill(SkillName.Tactics, 70.1, 80.0);
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SetSkill(SkillName.Wrestling, 60.1, 80.0);
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Fame = 15000;
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Karma = -15000;
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VirtualArmor = 58;
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ControlSlots = Core.SE ? 4 : 5;
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}
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public Daemon(Serial serial) : base(serial)
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{
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}
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public override string CorpseName => "a daemon corpse";
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public override double DispelDifficulty => 125.0;
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public override double DispelFocus => 45.0;
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public override Faction FactionAllegiance => Shadowlords.Instance;
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public override Ethic EthicAllegiance => Ethic.Evil;
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public override bool CanRummageCorpses => true;
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public override Poison PoisonImmune => Poison.Regular;
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public override int TreasureMapLevel => 4;
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public override int Meat => 1;
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public override bool CanFly => true;
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public override void GenerateLoot()
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{
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AddLoot(LootPack.Rich);
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AddLoot(LootPack.Average, 2);
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AddLoot(LootPack.MedScrolls, 2);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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