Reorganizes Project (#41)

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Kamron Batman 2019-08-02 18:13:40 -07:00 • committed by GitHub
parent 08bf44af9a
commit 3614a66aee
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3499 changed files with 79 additions and 55 deletions

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using Server.Items;
namespace Server.Mobiles
{
public class Lich : BaseCreature
{
[Constructible]
public Lich() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 24;
BaseSoundID = 0x3E9;
SetStr(171, 200);
SetDex(126, 145);
SetInt(276, 305);
SetHits(103, 120);
SetDamage(24, 26);
SetDamageType(ResistanceType.Physical, 10);
SetDamageType(ResistanceType.Cold, 40);
SetDamageType(ResistanceType.Energy, 50);
SetResistance(ResistanceType.Physical, 40, 60);
SetResistance(ResistanceType.Fire, 20, 30);
SetResistance(ResistanceType.Cold, 50, 60);
SetResistance(ResistanceType.Poison, 55, 65);
SetResistance(ResistanceType.Energy, 40, 50);
SetSkill(SkillName.Necromancy, 89, 99.1);
SetSkill(SkillName.SpiritSpeak, 90.0, 99.0);
SetSkill(SkillName.EvalInt, 100.0);
SetSkill(SkillName.Magery, 70.1, 80.0);
SetSkill(SkillName.Meditation, 85.1, 95.0);
SetSkill(SkillName.MagicResist, 80.1, 100.0);
SetSkill(SkillName.Tactics, 70.1, 90.0);
Fame = 8000;
Karma = -8000;
VirtualArmor = 50;
PackItem(new GnarledStaff());
PackNecroReg(17, 24);
}
public Lich(Serial serial) : base(serial)
{
}
public override string CorpseName => "a lich's corpse";
public override string DefaultName => "a lich";
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override bool CanRummageCorpses => true;
public override bool BleedImmune => true;
public override Poison PoisonImmune => Poison.Lethal;
public override int TreasureMapLevel => 3;
public override void GenerateLoot()
{
AddLoot(LootPack.Rich);
AddLoot(LootPack.MedScrolls, 2);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}