Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
67
Projects/Scripts/Mobiles/Monsters/Humanoid/Melee/Ettin.cs
Normal file
67
Projects/Scripts/Mobiles/Monsters/Humanoid/Melee/Ettin.cs
Normal file
|
|
@ -0,0 +1,67 @@
|
|||
namespace Server.Mobiles
|
||||
{
|
||||
public class Ettin : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public Ettin() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
|
||||
{
|
||||
Body = 18;
|
||||
BaseSoundID = 367;
|
||||
|
||||
SetStr(136, 165);
|
||||
SetDex(56, 75);
|
||||
SetInt(31, 55);
|
||||
|
||||
SetHits(82, 99);
|
||||
|
||||
SetDamage(7, 17);
|
||||
|
||||
SetDamageType(ResistanceType.Physical, 100);
|
||||
|
||||
SetResistance(ResistanceType.Physical, 35, 40);
|
||||
SetResistance(ResistanceType.Fire, 15, 25);
|
||||
SetResistance(ResistanceType.Cold, 40, 50);
|
||||
SetResistance(ResistanceType.Poison, 15, 25);
|
||||
SetResistance(ResistanceType.Energy, 15, 25);
|
||||
|
||||
SetSkill(SkillName.MagicResist, 40.1, 55.0);
|
||||
SetSkill(SkillName.Tactics, 50.1, 70.0);
|
||||
SetSkill(SkillName.Wrestling, 50.1, 60.0);
|
||||
|
||||
Fame = 3000;
|
||||
Karma = -3000;
|
||||
|
||||
VirtualArmor = 38;
|
||||
}
|
||||
|
||||
public Ettin(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "an ettins corpse";
|
||||
public override string DefaultName => "an ettin";
|
||||
|
||||
public override bool CanRummageCorpses => true;
|
||||
public override int TreasureMapLevel => 1;
|
||||
public override int Meat => 4;
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot(LootPack.Meager);
|
||||
AddLoot(LootPack.Average);
|
||||
AddLoot(LootPack.Potions);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue