Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
68
Projects/Scripts/Mobiles/Monsters/Humanoid/Melee/Ghoul.cs
Normal file
68
Projects/Scripts/Mobiles/Monsters/Humanoid/Melee/Ghoul.cs
Normal file
|
|
@ -0,0 +1,68 @@
|
|||
namespace Server.Mobiles
|
||||
{
|
||||
public class Ghoul : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public Ghoul() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
|
||||
{
|
||||
Body = 153;
|
||||
BaseSoundID = 0x482;
|
||||
|
||||
SetStr(76, 100);
|
||||
SetDex(76, 95);
|
||||
SetInt(36, 60);
|
||||
|
||||
SetHits(46, 60);
|
||||
SetMana(0);
|
||||
|
||||
SetDamage(7, 9);
|
||||
|
||||
SetDamageType(ResistanceType.Physical, 100);
|
||||
|
||||
SetResistance(ResistanceType.Physical, 25, 30);
|
||||
SetResistance(ResistanceType.Cold, 20, 30);
|
||||
SetResistance(ResistanceType.Poison, 5, 10);
|
||||
SetResistance(ResistanceType.Energy, 10, 20);
|
||||
|
||||
SetSkill(SkillName.MagicResist, 45.1, 60.0);
|
||||
SetSkill(SkillName.Tactics, 45.1, 60.0);
|
||||
SetSkill(SkillName.Wrestling, 45.1, 55.0);
|
||||
|
||||
Fame = 2500;
|
||||
Karma = -2500;
|
||||
|
||||
VirtualArmor = 28;
|
||||
|
||||
PackItem(Loot.RandomWeapon());
|
||||
}
|
||||
|
||||
public Ghoul(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a ghostly corpse";
|
||||
public override string DefaultName => "a ghoul";
|
||||
|
||||
public override bool BleedImmune => true;
|
||||
public override Poison PoisonImmune => Poison.Regular;
|
||||
|
||||
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot(LootPack.Meager);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue