Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
87
Projects/Scripts/Mobiles/Monsters/Humanoid/Melee/Skeleton.cs
Normal file
87
Projects/Scripts/Mobiles/Monsters/Humanoid/Melee/Skeleton.cs
Normal file
|
|
@ -0,0 +1,87 @@
|
|||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class Skeleton : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public Skeleton() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
|
||||
{
|
||||
Body = Utility.RandomList(50, 56);
|
||||
BaseSoundID = 0x48D;
|
||||
|
||||
SetStr(56, 80);
|
||||
SetDex(56, 75);
|
||||
SetInt(16, 40);
|
||||
|
||||
SetHits(34, 48);
|
||||
|
||||
SetDamage(3, 7);
|
||||
|
||||
SetDamageType(ResistanceType.Physical, 100);
|
||||
|
||||
SetResistance(ResistanceType.Physical, 15, 20);
|
||||
SetResistance(ResistanceType.Fire, 5, 10);
|
||||
SetResistance(ResistanceType.Cold, 25, 40);
|
||||
SetResistance(ResistanceType.Poison, 25, 35);
|
||||
SetResistance(ResistanceType.Energy, 5, 15);
|
||||
|
||||
SetSkill(SkillName.MagicResist, 45.1, 60.0);
|
||||
SetSkill(SkillName.Tactics, 45.1, 60.0);
|
||||
SetSkill(SkillName.Wrestling, 45.1, 55.0);
|
||||
|
||||
Fame = 450;
|
||||
Karma = -450;
|
||||
|
||||
VirtualArmor = 16;
|
||||
|
||||
switch (Utility.Random(5))
|
||||
{
|
||||
case 0:
|
||||
PackItem(new BoneArms());
|
||||
break;
|
||||
case 1:
|
||||
PackItem(new BoneChest());
|
||||
break;
|
||||
case 2:
|
||||
PackItem(new BoneGloves());
|
||||
break;
|
||||
case 3:
|
||||
PackItem(new BoneLegs());
|
||||
break;
|
||||
case 4:
|
||||
PackItem(new BoneHelm());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public Skeleton(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a skeletal corpse";
|
||||
public override string DefaultName => "a skeleton";
|
||||
|
||||
public override bool BleedImmune => true;
|
||||
public override Poison PoisonImmune => Poison.Lesser;
|
||||
|
||||
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot(LootPack.Poor);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue