Reorganizes Project (#41)
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08bf44af9a
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3499 changed files with 79 additions and 55 deletions
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@ -0,0 +1,77 @@
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using Server.Items;
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namespace Server.Mobiles
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{
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public class Tangle : BogThing
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{
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[Constructible]
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public Tangle()
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{
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// TODO: Not a paragon? No ML arties?
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// It moves like a paragon on OSI...
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Hue = 0x21;
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SetStr(870, 940);
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SetDex(58, 74);
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SetInt(46, 58);
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SetHits(2468, 2733);
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SetMana(8, 12);
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SetDamage(15, 28);
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SetDamageType(ResistanceType.Physical, 60);
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SetDamageType(ResistanceType.Poison, 40);
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SetResistance(ResistanceType.Physical, 50, 57);
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SetResistance(ResistanceType.Fire, 40, 43);
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SetResistance(ResistanceType.Cold, 30, 35);
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SetResistance(ResistanceType.Poison, 61, 69);
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SetResistance(ResistanceType.Energy, 41, 45);
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SetSkill(SkillName.Wrestling, 77.8, 94.6);
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SetSkill(SkillName.Tactics, 90.6, 100.4);
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SetSkill(SkillName.MagicResist, 108.4, 114.0);
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// TODO: Fame/Karma?
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}
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public Tangle(Serial serial)
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: base(serial)
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{
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}
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public override string CorpseName => "a Tangle corpse";
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public override string DefaultName => "Tangle";
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public override Poison PoisonImmune => Poison.Lethal;
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public override void GenerateLoot()
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{
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AddLoot(LootPack.UltraRich, 3);
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}
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public override void OnDeath(Container c)
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{
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base.OnDeath(c);
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if (Utility.RandomDouble() < 0.3)
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c.DropItem(new TaintedSeeds());
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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