Reorganizes Project (#41)
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08bf44af9a
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3499 changed files with 79 additions and 55 deletions
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namespace Server.Mobiles
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{
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public class CrystalDaemon : BaseCreature
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{
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[Constructible]
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public CrystalDaemon()
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: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Body = 0x310;
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Hue = 0x3E8;
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BaseSoundID = 0x47D;
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SetStr(140, 200);
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SetDex(120, 150);
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SetInt(800, 850);
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SetHits(200, 220);
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SetDamage(16, 20);
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SetDamageType(ResistanceType.Physical, 0);
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SetDamageType(ResistanceType.Cold, 40);
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SetDamageType(ResistanceType.Energy, 60);
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SetResistance(ResistanceType.Physical, 20, 40);
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SetResistance(ResistanceType.Fire, 0, 20);
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SetResistance(ResistanceType.Cold, 60, 80);
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SetResistance(ResistanceType.Poison, 20, 40);
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SetResistance(ResistanceType.Energy, 65, 75);
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SetSkill(SkillName.Wrestling, 60.0, 80.0);
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SetSkill(SkillName.Tactics, 70.0, 80.0);
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SetSkill(SkillName.MagicResist, 100.0, 110.0);
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SetSkill(SkillName.Magery, 120.0, 130.0);
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SetSkill(SkillName.EvalInt, 100.0, 110.0);
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SetSkill(SkillName.Meditation, 100.0, 110.0);
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Fame = 15000;
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Karma = -15000;
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PackArcaneScroll(0, 1);
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}
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/*
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// TODO: uncomment once added
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public override void OnDeath( Container c )
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{
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base.OnDeath( c );
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if ( Utility.RandomDouble() < 0.4 )
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c.DropItem( new ScatteredCrystals() );
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}
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*/
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public CrystalDaemon(Serial serial)
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: base(serial)
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{
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}
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public override string CorpseName => "a crystal daemon corpse";
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public override string DefaultName => "a crystal daemon";
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public override void GenerateLoot()
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{
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AddLoot(LootPack.FilthyRich, 3);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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