Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
56
Projects/Scripts/Mobiles/Monsters/ML/Sanctuary/Chiikkaha.cs
Normal file
56
Projects/Scripts/Mobiles/Monsters/ML/Sanctuary/Chiikkaha.cs
Normal file
|
|
@ -0,0 +1,56 @@
|
|||
namespace Server.Mobiles
|
||||
{
|
||||
public class Chiikkaha : RatmanMage
|
||||
{
|
||||
[Constructible]
|
||||
public Chiikkaha()
|
||||
{
|
||||
SetStr(450, 476);
|
||||
SetDex(157, 179);
|
||||
SetInt(251, 275);
|
||||
|
||||
SetHits(400, 425);
|
||||
|
||||
SetDamage(10, 17);
|
||||
|
||||
SetDamageType(ResistanceType.Physical, 100);
|
||||
|
||||
SetResistance(ResistanceType.Physical, 40, 45);
|
||||
SetResistance(ResistanceType.Fire, 10, 20);
|
||||
SetResistance(ResistanceType.Cold, 10, 20);
|
||||
SetResistance(ResistanceType.Poison, 10, 20);
|
||||
SetResistance(ResistanceType.Energy, 100);
|
||||
|
||||
SetSkill(SkillName.EvalInt, 70.1, 80.0);
|
||||
SetSkill(SkillName.Magery, 70.1, 90.0);
|
||||
SetSkill(SkillName.MagicResist, 65.1, 96.0);
|
||||
SetSkill(SkillName.Tactics, 50.1, 75.0);
|
||||
SetSkill(SkillName.Wrestling, 50.1, 75.0);
|
||||
|
||||
Fame = 7500;
|
||||
Karma = -7500;
|
||||
}
|
||||
|
||||
public Chiikkaha(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a Chiikkaha the Toothed corpse";
|
||||
public override string DefaultName => "Chiikkaha the Toothed";
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
54
Projects/Scripts/Mobiles/Monsters/ML/Sanctuary/MougGuur.cs
Normal file
54
Projects/Scripts/Mobiles/Monsters/ML/Sanctuary/MougGuur.cs
Normal file
|
|
@ -0,0 +1,54 @@
|
|||
namespace Server.Mobiles
|
||||
{
|
||||
public class MougGuur : Ettin
|
||||
{
|
||||
[Constructible]
|
||||
public MougGuur()
|
||||
{
|
||||
SetStr(556, 575);
|
||||
SetDex(84, 94);
|
||||
SetInt(59, 73);
|
||||
|
||||
SetHits(400, 415);
|
||||
|
||||
SetDamage(12, 20);
|
||||
|
||||
SetDamageType(ResistanceType.Physical, 100);
|
||||
|
||||
SetResistance(ResistanceType.Physical, 61, 65);
|
||||
SetResistance(ResistanceType.Fire, 16, 19);
|
||||
SetResistance(ResistanceType.Cold, 41, 46);
|
||||
SetResistance(ResistanceType.Poison, 21, 24);
|
||||
SetResistance(ResistanceType.Energy, 19, 25);
|
||||
|
||||
SetSkill(SkillName.MagicResist, 70.2, 75.0);
|
||||
SetSkill(SkillName.Tactics, 80.8, 81.7);
|
||||
SetSkill(SkillName.Wrestling, 93.9, 99.4);
|
||||
|
||||
Fame = 3000;
|
||||
Karma = -3000;
|
||||
}
|
||||
|
||||
public MougGuur(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a Moug-Guur corpse";
|
||||
public override string DefaultName => "Moug-Guur";
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
58
Projects/Scripts/Mobiles/Monsters/ML/Sanctuary/Szavetra.cs
Normal file
58
Projects/Scripts/Mobiles/Monsters/ML/Sanctuary/Szavetra.cs
Normal file
|
|
@ -0,0 +1,58 @@
|
|||
namespace Server.Mobiles
|
||||
{
|
||||
public class Szavetra : Succubus
|
||||
{
|
||||
[Constructible]
|
||||
public Szavetra()
|
||||
{
|
||||
SetStr(627, 655);
|
||||
SetDex(164, 193);
|
||||
SetInt(566, 595);
|
||||
|
||||
SetHits(312, 415);
|
||||
|
||||
SetDamage(20, 30);
|
||||
|
||||
SetDamageType(ResistanceType.Physical, 75);
|
||||
SetDamageType(ResistanceType.Energy, 25);
|
||||
|
||||
SetResistance(ResistanceType.Physical, 83, 90);
|
||||
SetResistance(ResistanceType.Fire, 72, 80);
|
||||
SetResistance(ResistanceType.Cold, 40, 49);
|
||||
SetResistance(ResistanceType.Poison, 51, 60);
|
||||
SetResistance(ResistanceType.Energy, 50, 60);
|
||||
|
||||
SetSkill(SkillName.EvalInt, 90.3, 99.8);
|
||||
SetSkill(SkillName.Magery, 100.1, 100.6); // 10.1-10.6 on OSI, bug?
|
||||
SetSkill(SkillName.Meditation, 90.1, 110.0);
|
||||
SetSkill(SkillName.MagicResist, 112.2, 127.2);
|
||||
SetSkill(SkillName.Tactics, 91.2, 92.8);
|
||||
SetSkill(SkillName.Wrestling, 80.2, 86.4);
|
||||
|
||||
Fame = 24000;
|
||||
Karma = -24000;
|
||||
}
|
||||
|
||||
public Szavetra(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a Szavetra corpse";
|
||||
public override string DefaultName => "Szavetra";
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue