Reorganizes Project (#41)

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Kamron Batman 2019-08-02 18:13:40 -07:00 • committed by GitHub
parent 08bf44af9a
commit 3614a66aee
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3499 changed files with 79 additions and 55 deletions

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using System;
using Server.Ethics;
using Server.Items;
using Server.Misc;
namespace Server.Mobiles
{
public class DarkWisp : BaseCreature
{
[Constructible]
public DarkWisp() : base(AIType.AI_Mage, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
Body = 165;
BaseSoundID = 466;
SetStr(196, 225);
SetDex(196, 225);
SetInt(196, 225);
SetHits(118, 135);
SetDamage(17, 18);
SetDamageType(ResistanceType.Physical, 50);
SetDamageType(ResistanceType.Energy, 50);
SetResistance(ResistanceType.Physical, 35, 45);
SetResistance(ResistanceType.Fire, 20, 40);
SetResistance(ResistanceType.Cold, 10, 30);
SetResistance(ResistanceType.Poison, 5, 10);
SetResistance(ResistanceType.Energy, 50, 70);
SetSkill(SkillName.EvalInt, 80.0);
SetSkill(SkillName.Magery, 80.0);
SetSkill(SkillName.MagicResist, 80.0);
SetSkill(SkillName.Tactics, 80.0);
SetSkill(SkillName.Wrestling, 80.0);
Fame = 4000;
Karma = -4000;
VirtualArmor = 40;
AddItem(new LightSource());
}
public DarkWisp(Serial serial)
: base(serial)
{
}
public override string CorpseName => "a wisp corpse";
public override InhumanSpeech SpeechType => InhumanSpeech.Wisp;
public override Ethic EthicAllegiance => Ethic.Evil;
public override TimeSpan ReacquireDelay => TimeSpan.FromSeconds(1.0);
public override string DefaultName => "a wisp";
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override void GenerateLoot()
{
AddLoot(LootPack.Rich);
AddLoot(LootPack.Average);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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using System;
using Server.Gumps;
namespace Server.Mobiles
{
public class EtherealWarrior : BaseCreature
{
private static TimeSpan ResurrectDelay = TimeSpan.FromSeconds(2.0);
private DateTime m_NextResurrect;
[Constructible]
public EtherealWarrior() : base(AIType.AI_Mage, FightMode.Evil, 10, 1, 0.2, 0.4)
{
Name = NameList.RandomName("ethereal warrior");
Body = 123;
SetStr(586, 785);
SetDex(177, 255);
SetInt(351, 450);
SetHits(352, 471);
SetDamage(13, 19);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 80, 90);
SetResistance(ResistanceType.Fire, 40, 50);
SetResistance(ResistanceType.Cold, 40, 50);
SetResistance(ResistanceType.Poison, 40, 50);
SetResistance(ResistanceType.Energy, 40, 50);
SetSkill(SkillName.Anatomy, 50.1, 75.0);
SetSkill(SkillName.EvalInt, 90.1, 100.0);
SetSkill(SkillName.Magery, 99.1, 100.0);
SetSkill(SkillName.Meditation, 90.1, 100.0);
SetSkill(SkillName.MagicResist, 90.1, 100.0);
SetSkill(SkillName.Tactics, 90.1, 100.0);
SetSkill(SkillName.Wrestling, 97.6, 100.0);
Fame = 7000;
Karma = 7000;
VirtualArmor = 120;
}
public EtherealWarrior(Serial serial) : base(serial)
{
}
public override string CorpseName => "an ethereal warrior corpse";
public override bool InitialInnocent => true;
public override int TreasureMapLevel => Core.AOS ? 5 : 0;
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override int Feathers => 100;
public override void GenerateLoot()
{
AddLoot(LootPack.Rich, 3);
AddLoot(LootPack.Gems);
}
public override void OnMovement(Mobile from, Point3D oldLocation)
{
if (!from.Alive && from is PlayerMobile)
if (!from.Frozen && DateTime.UtcNow >= m_NextResurrect && InRange(from, 4) && !InRange(oldLocation, 4) &&
InLOS(from))
{
m_NextResurrect = DateTime.UtcNow + ResurrectDelay;
if (!from.Criminal && from.Kills < 5 && from.Karma > 0)
if (from.Map != null && from.Map.CanFit(from.Location, 16, false, false))
{
Direction = GetDirectionTo(from);
from.PlaySound(0x1F2);
from.FixedEffect(0x376A, 10, 16);
from.CloseGump<ResurrectGump>();
from.SendGump(new ResurrectGump(from, ResurrectMessage.Healer));
}
}
}
public override int GetAngerSound()
{
return 0x2F8;
}
public override int GetIdleSound()
{
return 0x2F8;
}
public override int GetAttackSound()
{
return Utility.Random(0x2F5, 2);
}
public override int GetHurtSound()
{
return 0x2F9;
}
public override int GetDeathSound()
{
return 0x2F7;
}
public override void OnGaveMeleeAttack(Mobile defender)
{
base.OnGaveMeleeAttack(defender);
defender.Damage(Utility.Random(10, 10), this);
defender.Stam -= Utility.Random(10, 10);
defender.Mana -= Utility.Random(10, 10);
}
public override void OnGotMeleeAttack(Mobile attacker)
{
base.OnGotMeleeAttack(attacker);
attacker.Damage(Utility.Random(10, 10), this);
attacker.Stam -= Utility.Random(10, 10);
attacker.Mana -= Utility.Random(10, 10);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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using Server.Items;
namespace Server.Mobiles
{
public class Pixie : BaseCreature
{
[Constructible]
public Pixie() : base(AIType.AI_Mage, FightMode.Evil, 10, 1, 0.2, 0.4)
{
Name = NameList.RandomName("pixie");
Body = 128;
BaseSoundID = 0x467;
SetStr(21, 30);
SetDex(301, 400);
SetInt(201, 250);
SetHits(13, 18);
SetDamage(9, 15);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 80, 90);
SetResistance(ResistanceType.Fire, 40, 50);
SetResistance(ResistanceType.Cold, 40, 50);
SetResistance(ResistanceType.Poison, 40, 50);
SetResistance(ResistanceType.Energy, 40, 50);
SetSkill(SkillName.EvalInt, 90.1, 100.0);
SetSkill(SkillName.Magery, 90.1, 100.0);
SetSkill(SkillName.Meditation, 90.1, 100.0);
SetSkill(SkillName.MagicResist, 100.5, 150.0);
SetSkill(SkillName.Tactics, 10.1, 20.0);
SetSkill(SkillName.Wrestling, 10.1, 12.5);
Fame = 7000;
Karma = 7000;
VirtualArmor = 100;
if (0.02 > Utility.RandomDouble())
PackStatue();
}
public Pixie(Serial serial) : base(serial)
{
}
public override string CorpseName => "a pixie corpse";
public override bool InitialInnocent => true;
public override HideType HideType => HideType.Spined;
public override int Hides => 5;
public override int Meat => 1;
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override void GenerateLoot()
{
AddLoot(LootPack.LowScrolls);
AddLoot(LootPack.Gems, 2);
}
public override void OnDeath(Container c)
{
base.OnDeath(c);
if (Utility.RandomDouble() < 0.35)
c.DropItem(new PixieLeg());
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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using Server.Items;
namespace Server.Mobiles
{
public class ShadowWisp : BaseCreature
{
[Constructible]
public ShadowWisp() : base(AIType.AI_Mage, FightMode.Aggressor, 10, 1, 0.3, 0.6)
{
Body = 165;
BaseSoundID = 466;
SetStr(16, 40);
SetDex(16, 45);
SetInt(11, 25);
SetHits(10, 24);
SetDamage(5, 10);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 15, 20);
SetResistance(ResistanceType.Fire, 5, 10);
SetResistance(ResistanceType.Poison, 5, 10);
SetResistance(ResistanceType.Energy, 15, 20);
SetSkill(SkillName.EvalInt, 40.0);
SetSkill(SkillName.Magery, 50.0);
SetSkill(SkillName.Meditation, 40.0);
SetSkill(SkillName.MagicResist, 10.0);
SetSkill(SkillName.Tactics, 0.1, 15.0);
SetSkill(SkillName.Wrestling, 25.1, 40.0);
Fame = 500;
VirtualArmor = 18;
AddItem(new LightSource());
switch (Utility.Random(10))
{
case 0:
PackItem(new LeftArm());
break;
case 1:
PackItem(new RightArm());
break;
case 2:
PackItem(new Torso());
break;
case 3:
PackItem(new Bone());
break;
case 4:
PackItem(new RibCage());
break;
case 5:
PackItem(new RibCage());
break;
case 6:
PackItem(new BonePile());
break;
case 7:
PackItem(new BonePile());
break;
case 8:
PackItem(new BonePile());
break;
case 9:
PackItem(new BonePile());
break;
}
}
public ShadowWisp(Serial serial) : base(serial)
{
}
public override string CorpseName => "a wisp corpse";
public override string DefaultName => "a shadow wisp";
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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using System;
using Server.Engines.Plants;
using Server.Ethics;
using Server.Factions;
using Server.Items;
using Server.Misc;
namespace Server.Mobiles
{
public class Wisp : BaseCreature
{
[Constructible]
public Wisp() : base(AIType.AI_Mage, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
Body = 58;
BaseSoundID = 466;
SetStr(196, 225);
SetDex(196, 225);
SetInt(196, 225);
SetHits(118, 135);
SetDamage(17, 18);
SetDamageType(ResistanceType.Physical, 50);
SetDamageType(ResistanceType.Energy, 50);
SetResistance(ResistanceType.Physical, 35, 45);
SetResistance(ResistanceType.Fire, 20, 40);
SetResistance(ResistanceType.Cold, 10, 30);
SetResistance(ResistanceType.Poison, 5, 10);
SetResistance(ResistanceType.Energy, 50, 70);
SetSkill(SkillName.EvalInt, 80.0);
SetSkill(SkillName.Magery, 80.0);
SetSkill(SkillName.MagicResist, 80.0);
SetSkill(SkillName.Tactics, 80.0);
SetSkill(SkillName.Wrestling, 80.0);
Fame = 4000;
Karma = 0;
VirtualArmor = 40;
if (Core.ML && Utility.RandomDouble() < .33)
PackItem(Seed.RandomPeculiarSeed(3));
AddItem(new LightSource());
}
public Wisp(Serial serial) : base(serial)
{
}
public override string CorpseName => "a wisp corpse";
public override InhumanSpeech SpeechType => InhumanSpeech.Wisp;
public override Faction FactionAllegiance => CouncilOfMages.Instance;
public override Ethic EthicAllegiance => Ethic.Hero;
public override TimeSpan ReacquireDelay => TimeSpan.FromSeconds(1.0);
public override string DefaultName => "a wisp";
public override OppositionGroup OppositionGroup => OppositionGroup.FeyAndUndead;
public override void GenerateLoot()
{
AddLoot(LootPack.Rich);
AddLoot(LootPack.Average);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}