Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
213
Projects/Scripts/Mobiles/Monsters/SE/Kappa.cs
Normal file
213
Projects/Scripts/Mobiles/Monsters/SE/Kappa.cs
Normal file
|
|
@ -0,0 +1,213 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Server.Engines.Plants;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
public class Kappa : BaseCreature
|
||||
{
|
||||
private static Dictionary<Mobile, InternalTimer> m_Table = new Dictionary<Mobile, InternalTimer>();
|
||||
|
||||
[Constructible]
|
||||
public Kappa() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
|
||||
{
|
||||
Body = 240;
|
||||
|
||||
SetStr(186, 230);
|
||||
SetDex(51, 75);
|
||||
SetInt(41, 55);
|
||||
|
||||
SetMana(30);
|
||||
|
||||
SetHits(151, 180);
|
||||
|
||||
SetDamage(6, 12);
|
||||
|
||||
SetDamageType(ResistanceType.Physical, 100);
|
||||
|
||||
SetResistance(ResistanceType.Physical, 35, 50);
|
||||
SetResistance(ResistanceType.Fire, 35, 50);
|
||||
SetResistance(ResistanceType.Cold, 25, 50);
|
||||
SetResistance(ResistanceType.Poison, 35, 50);
|
||||
SetResistance(ResistanceType.Energy, 20, 30);
|
||||
|
||||
SetSkill(SkillName.MagicResist, 60.1, 70.0);
|
||||
SetSkill(SkillName.Tactics, 79.1, 89.0);
|
||||
SetSkill(SkillName.Wrestling, 60.1, 70.0);
|
||||
|
||||
Fame = 1700;
|
||||
Karma = -1700;
|
||||
|
||||
PackItem(new RawFishSteak(3));
|
||||
for (int i = 0; i < 2; i++)
|
||||
switch (Utility.Random(6))
|
||||
{
|
||||
case 0:
|
||||
PackItem(new Gears());
|
||||
break;
|
||||
case 1:
|
||||
PackItem(new Hinge());
|
||||
break;
|
||||
case 2:
|
||||
PackItem(new Axle());
|
||||
break;
|
||||
}
|
||||
if (Core.ML && Utility.RandomDouble() < .33)
|
||||
PackItem(Seed.RandomPeculiarSeed(4));
|
||||
}
|
||||
|
||||
public Kappa(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a kappa corpse";
|
||||
public override string DefaultName => "a kappa";
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot(LootPack.Meager);
|
||||
AddLoot(LootPack.Average);
|
||||
}
|
||||
|
||||
public override int GetAngerSound()
|
||||
{
|
||||
return 0x50B;
|
||||
}
|
||||
|
||||
public override int GetIdleSound()
|
||||
{
|
||||
return 0x50A;
|
||||
}
|
||||
|
||||
public override int GetAttackSound()
|
||||
{
|
||||
return 0x509;
|
||||
}
|
||||
|
||||
public override int GetHurtSound()
|
||||
{
|
||||
return 0x50C;
|
||||
}
|
||||
|
||||
public override int GetDeathSound()
|
||||
{
|
||||
return 0x508;
|
||||
}
|
||||
|
||||
public override void OnGaveMeleeAttack(Mobile defender)
|
||||
{
|
||||
base.OnGaveMeleeAttack(defender);
|
||||
|
||||
if (Utility.RandomBool())
|
||||
if (!IsBeingDrained(defender) && Mana > 14)
|
||||
{
|
||||
defender.SendLocalizedMessage(1070848); // You feel your life force being stolen away.
|
||||
BeginLifeDrain(defender, this);
|
||||
Mana -= 15;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsBeingDrained(Mobile m)
|
||||
{
|
||||
return m_Table.ContainsKey(m);
|
||||
}
|
||||
|
||||
public static void BeginLifeDrain(Mobile m, Mobile from)
|
||||
{
|
||||
m_Table.TryGetValue(m, out InternalTimer timer);
|
||||
timer?.Stop();
|
||||
m_Table[m] = timer = new InternalTimer(from, m);
|
||||
|
||||
timer.Start();
|
||||
}
|
||||
|
||||
public static void DrainLife(Mobile m, Mobile from)
|
||||
{
|
||||
if (m.Alive)
|
||||
{
|
||||
int damageGiven = AOS.Damage(m, from, 5, 0, 0, 0, 0, 100);
|
||||
from.Hits += damageGiven;
|
||||
}
|
||||
else
|
||||
{
|
||||
EndLifeDrain(m);
|
||||
}
|
||||
}
|
||||
|
||||
public static void EndLifeDrain(Mobile m)
|
||||
{
|
||||
if (m_Table.TryGetValue(m, out InternalTimer timer))
|
||||
{
|
||||
timer?.Stop();
|
||||
m_Table.Remove(m);
|
||||
m.SendLocalizedMessage(1070849); // The drain on your life force is gone.
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnDamage(int amount, Mobile from, bool willKill)
|
||||
{
|
||||
if (from?.Map != null)
|
||||
{
|
||||
int amt = 0;
|
||||
Mobile target = this;
|
||||
int rand = Utility.Random(1, 100);
|
||||
if (willKill) amt = ((rand % 5) >> 2) + 3;
|
||||
if (Hits < 100 && rand < 21)
|
||||
{
|
||||
target = rand % 2 < 1 ? this : from;
|
||||
amt++;
|
||||
}
|
||||
|
||||
if (amt > 0)
|
||||
{
|
||||
SpillAcid(target, amt);
|
||||
from.SendLocalizedMessage(1070820);
|
||||
if (Mana > 14)
|
||||
Mana -= 15;
|
||||
}
|
||||
}
|
||||
|
||||
base.OnDamage(amount, from, willKill);
|
||||
}
|
||||
|
||||
public override Item NewHarmfulItem()
|
||||
{
|
||||
return new AcidSlime(TimeSpan.FromSeconds(10), 5, 10);
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private int m_Count;
|
||||
private Mobile m_From;
|
||||
private Mobile m_Mobile;
|
||||
|
||||
public InternalTimer(Mobile from, Mobile m) : base(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.0))
|
||||
{
|
||||
m_From = from;
|
||||
m_Mobile = m;
|
||||
Priority = TimerPriority.TwoFiftyMS;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
DrainLife(m_Mobile, m_From);
|
||||
|
||||
if (Running && ++m_Count == 5)
|
||||
EndLifeDrain(m_Mobile);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue