Reorganizes Project (#41)
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3499 changed files with 79 additions and 55 deletions
92
Projects/Scripts/Mobiles/Special/Mephitis.cs
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92
Projects/Scripts/Mobiles/Special/Mephitis.cs
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using System;
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using Server.Engines.CannedEvil;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class Mephitis : BaseChampion
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{
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[Constructible]
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public Mephitis() : base(AIType.AI_Melee)
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{
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Body = 173;
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BaseSoundID = 0x183;
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SetStr(505, 1000);
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SetDex(102, 300);
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SetInt(402, 600);
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SetHits(3000);
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SetStam(105, 600);
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SetDamage(21, 33);
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SetDamageType(ResistanceType.Physical, 50);
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SetDamageType(ResistanceType.Poison, 50);
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SetResistance(ResistanceType.Physical, 75, 80);
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SetResistance(ResistanceType.Fire, 60, 70);
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SetResistance(ResistanceType.Cold, 60, 70);
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SetResistance(ResistanceType.Poison, 100);
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SetResistance(ResistanceType.Energy, 60, 70);
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SetSkill(SkillName.MagicResist, 70.7, 140.0);
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SetSkill(SkillName.Tactics, 97.6, 100.0);
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SetSkill(SkillName.Wrestling, 97.6, 100.0);
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Fame = 22500;
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Karma = -22500;
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VirtualArmor = 80;
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}
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public Mephitis(Serial serial) : base(serial)
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{
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}
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public override ChampionSkullType SkullType => ChampionSkullType.Venom;
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public override Type[] UniqueList => new[] { typeof(Calm) };
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public override Type[] SharedList => new[]
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{
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typeof(OblivionsNeedle), typeof(ANecromancerShroud), typeof(EmbroideredOakLeafCloak),
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typeof(TheMostKnowledgePerson)
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};
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public override Type[] DecorativeList => new[] { typeof(Web), typeof(MonsterStatuette) };
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public override MonsterStatuetteType[] StatueTypes => new[] { MonsterStatuetteType.Spider };
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public override string DefaultName => "Mephitis";
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public override Poison PoisonImmune => Poison.Lethal;
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public override Poison HitPoison => Poison.Lethal;
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public override void GenerateLoot()
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{
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AddLoot(LootPack.UltraRich, 4);
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}
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public override void OnGotMeleeAttack(Mobile attacker)
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{
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base.OnGotMeleeAttack(attacker);
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// TODO: Web ability
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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