Reorganizes Project (#41)
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3499 changed files with 79 additions and 55 deletions
185
Projects/Scripts/Mobiles/Special/Serado.cs
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185
Projects/Scripts/Mobiles/Special/Serado.cs
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using System;
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using Server.Engines.CannedEvil;
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using Server.Engines.Plants;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class Serado : BaseChampion
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{
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[Constructible]
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public Serado() : base(AIType.AI_Melee)
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{
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Title = "the awakened";
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Body = 249;
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Hue = 0x96C;
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SetStr(1000);
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SetDex(150);
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SetInt(300);
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SetHits(9000);
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SetMana(300);
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SetDamage(29, 35);
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SetDamageType(ResistanceType.Physical, 70);
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SetDamageType(ResistanceType.Poison, 20);
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SetDamageType(ResistanceType.Energy, 10);
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SetResistance(ResistanceType.Physical, 30);
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SetResistance(ResistanceType.Fire, 60);
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SetResistance(ResistanceType.Cold, 60);
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SetResistance(ResistanceType.Poison, 90);
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SetResistance(ResistanceType.Energy, 50);
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SetSkill(SkillName.MagicResist, 120.0);
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SetSkill(SkillName.Tactics, 120.0);
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SetSkill(SkillName.Wrestling, 70.0);
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SetSkill(SkillName.Poisoning, 150.0);
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Fame = 22500;
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Karma = -22500;
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PackItem(Seed.RandomBonsaiSeed());
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}
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public Serado(Serial serial) : base(serial)
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{
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}
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public override ChampionSkullType SkullType => ChampionSkullType.Power;
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public override Type[] UniqueList => new[] { typeof(Pacify) };
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public override Type[] SharedList => new[]
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{
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typeof(BraveKnightOfTheBritannia),
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typeof(DetectiveBoots),
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typeof(EmbroideredOakLeafCloak),
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typeof(LieutenantOfTheBritannianRoyalGuard)
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};
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public override Type[] DecorativeList => new[] { typeof(Futon), typeof(SwampTile) };
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public override MonsterStatuetteType[] StatueTypes => new MonsterStatuetteType[] { };
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public override string DefaultName => "Serado";
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public override int TreasureMapLevel => 5;
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public override Poison HitPoison => Poison.Lethal;
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public override Poison PoisonImmune => Poison.Lethal;
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public override double HitPoisonChance => 0.8;
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public override int Feathers => 30;
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public override bool ShowFameTitle => false;
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public override bool ClickTitle => false;
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public override WeaponAbility GetWeaponAbility()
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{
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return WeaponAbility.DoubleStrike;
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}
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public override void GenerateLoot()
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{
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AddLoot(LootPack.UltraRich, 4);
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AddLoot(LootPack.FilthyRich);
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AddLoot(LootPack.Gems, 6);
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}
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// TODO: Hit Lightning Area
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public override void OnDamagedBySpell(Mobile attacker)
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{
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base.OnDamagedBySpell(attacker);
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ScaleResistances();
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DoCounter(attacker);
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}
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public override void OnGotMeleeAttack(Mobile attacker)
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{
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base.OnGotMeleeAttack(attacker);
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ScaleResistances();
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DoCounter(attacker);
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}
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private void ScaleResistances()
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{
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double hitsLost = (HitsMax - Hits) / (double)HitsMax;
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SetResistance(ResistanceType.Physical, 30 + (int)(hitsLost * (95 - 30)));
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SetResistance(ResistanceType.Fire, 60 + (int)(hitsLost * (95 - 60)));
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SetResistance(ResistanceType.Cold, 60 + (int)(hitsLost * (95 - 60)));
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SetResistance(ResistanceType.Poison, 90 + (int)(hitsLost * (95 - 90)));
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SetResistance(ResistanceType.Energy, 50 + (int)(hitsLost * (95 - 50)));
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}
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private void DoCounter(Mobile attacker)
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{
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if (Map == null)
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return;
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if (!(0.2 > Utility.RandomDouble()))
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return;
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Mobile target = null;
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if (attacker is BaseCreature bcAttacker)
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{
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if (bcAttacker.BardProvoked)
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return;
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target = bcAttacker.GetMaster();
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}
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/* Counterattack with Hit Poison Area
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* 20-25 damage, unresistable
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* Lethal poison, 100% of the time
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* Particle effect: Type: "2" From: "0x4061A107" To: "0x0" ItemId: "0x36BD" ItemIdName: "explosion" FromLocation: "(296 615, 17)" ToLocation: "(296 615, 17)" Speed: "1" Duration: "10" FixedDirection: "True" Explode: "False" Hue: "0xA6" RenderMode: "0x0" Effect: "0x1F78" ExplodeEffect: "0x1" ExplodeSound: "0x0" Serial: "0x4061A107" Layer: "255" Unknown: "0x0"
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* Doesn't work on provoked monsters
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*/
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if (target?.InRange(this, 25) != true)
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target = attacker;
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Animate(10, 4, 1, true, false, 0);
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IPooledEnumerable<Mobile> eable = target.GetMobilesInRange<Mobile>(8);
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foreach (Mobile m in eable)
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{
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if (m == this || !(CanBeHarmful(m) || m.Player && m.Alive))
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continue;
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if (!(m is BaseCreature bc) || !(bc.Controlled || bc.Summoned || bc.Team != Team))
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continue;
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DoHarmful(m);
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AOS.Damage(m, this, Utility.RandomMinMax(20, 25), true, 0, 0, 0, 100, 0);
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m.FixedParticles(0x36BD, 1, 10, 0x1F78, 0xA6, 0, (EffectLayer)255);
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m.ApplyPoison(this, Poison.Lethal);
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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