Reorganizes Project (#41)
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3499 changed files with 79 additions and 55 deletions
54
Projects/Scripts/Mobiles/Vendors/NPC/Cook.cs
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54
Projects/Scripts/Mobiles/Vendors/NPC/Cook.cs
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using System.Collections.Generic;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class Cook : BaseVendor
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{
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private List<SBInfo> m_SBInfos = new List<SBInfo>();
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[Constructible]
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public Cook() : base("the cook")
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{
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SetSkill(SkillName.Cooking, 90.0, 100.0);
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SetSkill(SkillName.TasteID, 75.0, 98.0);
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}
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public Cook(Serial serial) : base(serial)
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{
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}
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protected override List<SBInfo> SBInfos => m_SBInfos;
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public override VendorShoeType ShoeType => Utility.RandomBool() ? VendorShoeType.Sandals : VendorShoeType.Shoes;
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public override void InitSBInfo()
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{
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m_SBInfos.Add(new SBCook());
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if (IsTokunoVendor)
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m_SBInfos.Add(new SBSECook());
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}
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public override void InitOutfit()
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{
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base.InitOutfit();
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AddItem(new HalfApron());
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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