Reorganizes Project (#41)
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3499 changed files with 79 additions and 55 deletions
194
Projects/Scripts/Multis/Boats/BaseDockedBoat.cs
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194
Projects/Scripts/Multis/Boats/BaseDockedBoat.cs
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using Server.Engines.CannedEvil;
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using Server.Regions;
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using Server.Targeting;
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namespace Server.Multis
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{
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public abstract class BaseDockedBoat : Item
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{
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private string m_ShipName;
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public BaseDockedBoat(int id, Point3D offset, BaseBoat boat) : base(0x14F4)
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{
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Weight = 1.0;
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LootType = LootType.Blessed;
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MultiID = id;
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Offset = offset;
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m_ShipName = boat.ShipName;
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}
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public BaseDockedBoat(Serial serial) : base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int MultiID{ get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public Point3D Offset{ get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public string ShipName
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{
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get => m_ShipName;
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set
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{
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m_ShipName = value;
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InvalidateProperties();
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}
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}
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public abstract BaseBoat Boat{ get; }
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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writer.Write(MultiID);
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writer.Write(Offset);
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writer.Write(m_ShipName);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch (version)
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{
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case 1:
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case 0:
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{
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MultiID = reader.ReadInt();
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Offset = reader.ReadPoint3D();
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m_ShipName = reader.ReadString();
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if (version == 0)
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reader.ReadUInt();
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break;
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}
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}
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if (LootType == LootType.Newbied)
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LootType = LootType.Blessed;
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if (Weight == 0.0)
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Weight = 1.0;
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (!IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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else
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{
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from.SendLocalizedMessage(502482); // Where do you wish to place the ship?
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from.Target = new InternalTarget(this);
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}
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}
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public override void AddNameProperty(ObjectPropertyList list)
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{
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if (m_ShipName != null)
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list.Add(m_ShipName);
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else
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base.AddNameProperty(list);
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}
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public override void OnSingleClick(Mobile from)
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{
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if (m_ShipName != null)
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LabelTo(from, m_ShipName);
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else
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base.OnSingleClick(from);
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}
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public void OnPlacement(Mobile from, Point3D p)
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{
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if (Deleted) return;
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if (!IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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else
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{
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Map map = from.Map;
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if (map == null)
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return;
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BaseBoat boat = Boat;
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if (boat == null)
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return;
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p = new Point3D(p.X - Offset.X, p.Y - Offset.Y, p.Z - Offset.Z);
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if (BaseBoat.IsValidLocation(p, map) && boat.CanFit(p, map, boat.ItemID) && map != Map.Ilshenar &&
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map != Map.Malas)
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{
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Delete();
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boat.Owner = from;
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boat.Anchored = true;
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boat.ShipName = m_ShipName;
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uint keyValue = boat.CreateKeys(from);
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if (boat.PPlank != null)
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boat.PPlank.KeyValue = keyValue;
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if (boat.SPlank != null)
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boat.SPlank.KeyValue = keyValue;
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boat.MoveToWorld(p, map);
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}
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else
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{
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boat.Delete();
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from.SendLocalizedMessage(1043284); // A ship can not be created here.
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}
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}
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}
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private class InternalTarget : MultiTarget
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{
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private BaseDockedBoat m_Model;
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public InternalTarget(BaseDockedBoat model) : base(model.MultiID, model.Offset)
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{
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m_Model = model;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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if (o is IPoint3D ip)
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{
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if (ip is Item item)
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ip = item.GetWorldTop();
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Point3D p = new Point3D(ip);
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Region region = Region.Find(p, from.Map);
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if (region.IsPartOf<DungeonRegion>())
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from.SendLocalizedMessage(502488); // You can not place a ship inside a dungeon.
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else if (region.IsPartOf<HouseRegion>() || region.IsPartOf<ChampionSpawnRegion>())
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from.SendLocalizedMessage(1042549); // A boat may not be placed in this area.
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else
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m_Model.OnPlacement(from, p);
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}
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}
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}
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}
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}
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