Reorganizes Project (#41)

This commit is contained in:
Kamron Batman 2019-08-02 18:13:40 -07:00 committed by GitHub
parent 08bf44af9a
commit 3614a66aee
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
3499 changed files with 79 additions and 55 deletions

View file

@ -0,0 +1,53 @@
using Server.Gumps;
namespace Server.Items
{
public class ResGate : Item
{
[Constructible]
public ResGate() : base(0xF6C)
{
Movable = false;
Hue = 0x2D1;
Light = LightType.Circle300;
}
public ResGate(Serial serial) : base(serial)
{
}
public override string DefaultName => "a resurrection gate";
public override bool OnMoveOver(Mobile m)
{
if (!m.Alive && m.Map != null && m.Map.CanFit(m.Location, 16, false, false))
{
m.PlaySound(0x214);
m.FixedEffect(0x376A, 10, 16);
m.CloseGump<ResurrectGump>();
m.SendGump(new ResurrectGump(m));
}
else
{
m.SendLocalizedMessage(502391); // Thou can not be resurrected there!
}
return false;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,40 @@
namespace Server.Items
{
public class AlchemyStone : Item
{
[Constructible]
public AlchemyStone() : base(0xED4)
{
Movable = false;
Hue = 0x250;
}
public AlchemyStone(Serial serial) : base(serial)
{
}
public override string DefaultName => "an Alchemist Supply Stone";
public override void OnDoubleClick(Mobile from)
{
AlchemyBag alcBag = new AlchemyBag();
if (!from.AddToBackpack(alcBag))
alcBag.Delete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,56 @@
#if false
using System;
using Server.Network;
using Server.Commands;
namespace Server.Items
{
public class GMStone : Item
{
public override string DefaultName
{
get { return "a GM stone"; }
}
[Constructible]
public GMStone() : base( 0xED4 )
{
Movable = false;
Hue = 0x489;
}
public GMStone( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public override void OnDoubleClick( Mobile from )
{
if ( from.AccessLevel < AccessLevel.GameMaster )
{
from.AccessLevel = AccessLevel.GameMaster;
from.SendAsciiMessage( 0x482, "The command prefix is \"{0}\"", CommandSystem.Prefix );
CommandHandlers.Help_OnCommand( new CommandEventArgs( from, "help", "", new string[0] ) );
}
else
{
from.SendMessage( "The stone has no effect." );
}
}
}
}
#endif

View file

@ -0,0 +1,126 @@
namespace Server.Items
{
public class GamblingStone : Item
{
private int m_GamblePot = 2500;
[Constructible]
public GamblingStone()
: base(0xED4)
{
Movable = false;
Hue = 0x56;
}
public GamblingStone(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public int GamblePot
{
get => m_GamblePot;
set
{
m_GamblePot = value;
InvalidateProperties();
}
}
public override string DefaultName => "a gambling stone";
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
list.Add("Jackpot: {0}gp", m_GamblePot);
}
public override void OnSingleClick(Mobile from)
{
base.OnSingleClick(from);
LabelTo(from, "Jackpot: {0}gp", m_GamblePot);
}
public override void OnDoubleClick(Mobile from)
{
Container pack = from.Backpack;
if (pack?.ConsumeTotal(typeof(Gold), 250) == true)
{
m_GamblePot += 150;
InvalidateProperties();
int roll = Utility.Random(1200);
if (roll == 0) // Jackpot
{
int maxCheck = 1000000;
from.SendMessage(0x35, "You win the {0}gp jackpot!", m_GamblePot);
while (m_GamblePot > maxCheck)
{
from.AddToBackpack(new BankCheck(maxCheck));
m_GamblePot -= maxCheck;
}
from.AddToBackpack(new BankCheck(m_GamblePot));
m_GamblePot = 2500;
}
else if (roll <= 20) // Chance for a regbag
{
from.SendMessage(0x35, "You win a bag of reagents!");
from.AddToBackpack(new BagOfReagents());
}
else if (roll <= 40) // Chance for gold
{
from.SendMessage(0x35, "You win 1500gp!");
from.AddToBackpack(new BankCheck(1500));
}
else if (roll <= 100) // Another chance for gold
{
from.SendMessage(0x35, "You win 1000gp!");
from.AddToBackpack(new BankCheck(1000));
}
else // Loser!
{
from.SendMessage(0x22, "You lose!");
}
}
else
{
from.SendMessage(0x22, "You need at least 250gp in your backpack to use this.");
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_GamblePot);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
{
m_GamblePot = reader.ReadInt();
break;
}
}
}
}
}

View file

@ -0,0 +1,40 @@
namespace Server.Items
{
public class IngotStone : Item
{
[Constructible]
public IngotStone() : base(0xED4)
{
Movable = false;
Hue = 0x480;
}
public IngotStone(Serial serial) : base(serial)
{
}
public override string DefaultName => "an Ingot stone";
public override void OnDoubleClick(Mobile from)
{
BagOfingots ingotBag = new BagOfingots();
if (!from.AddToBackpack(ingotBag))
ingotBag.Delete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,40 @@
namespace Server.Items
{
public class RegStone : Item
{
[Constructible]
public RegStone() : base(0xED4)
{
Movable = false;
Hue = 0x2D1;
}
public RegStone(Serial serial) : base(serial)
{
}
public override string DefaultName => "a reagent stone";
public override void OnDoubleClick(Mobile from)
{
BagOfReagents regBag = new BagOfReagents();
if (!from.AddToBackpack(regBag))
regBag.Delete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,40 @@
namespace Server.Items
{
public class ScribeStone : Item
{
[Constructible]
public ScribeStone() : base(0xED4)
{
Movable = false;
Hue = 0x105;
}
public ScribeStone(Serial serial) : base(serial)
{
}
public override string DefaultName => "a Scribe Supply Stone";
public override void OnDoubleClick(Mobile from)
{
ScribeBag scribeBag = new ScribeBag();
if (!from.AddToBackpack(scribeBag))
scribeBag.Delete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,40 @@
namespace Server.Items
{
public class SmithStone : Item
{
[Constructible]
public SmithStone() : base(0xED4)
{
Movable = false;
Hue = 0x476;
}
public SmithStone(Serial serial) : base(serial)
{
}
public override string DefaultName => "a Blacksmith Supply Stone";
public override void OnDoubleClick(Mobile from)
{
SmithBag SmithBag = new SmithBag();
if (!from.AddToBackpack(SmithBag))
SmithBag.Delete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,40 @@
namespace Server.Items
{
public class TailorStone : Item
{
[Constructible]
public TailorStone() : base(0xED4)
{
Movable = false;
Hue = 0x315;
}
public TailorStone(Serial serial) : base(serial)
{
}
public override string DefaultName => "a Tailor Supply Stone";
public override void OnDoubleClick(Mobile from)
{
TailorBag tailorBag = new TailorBag();
if (!from.AddToBackpack(tailorBag))
tailorBag.Delete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,36 @@
using System;
namespace Server.Items
{
public class AlchemyBag : Bag
{
[Constructible]
public AlchemyBag(int amount = 5000)
{
Hue = 0x250;
DropItem(new MortarPestle(Math.Max(amount / 1000, 1)));
DropItem(new BagOfReagents(5000));
DropItem(new Bottle(5000));
}
public AlchemyBag(Serial serial) : base(serial)
{
}
public override string DefaultName => "an Alchemy Kit";
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,39 @@
namespace Server.Items
{
public class BagOfingots : Bag
{
[Constructible]
public BagOfingots(int amount = 5000)
{
DropItem(new DullCopperIngot(amount));
DropItem(new ShadowIronIngot(amount));
DropItem(new CopperIngot(amount));
DropItem(new BronzeIngot(amount));
DropItem(new GoldIngot(amount));
DropItem(new AgapiteIngot(amount));
DropItem(new VeriteIngot(amount));
DropItem(new ValoriteIngot(amount));
DropItem(new IronIngot(amount));
DropItem(new Tongs());
DropItem(new TinkerTools());
}
public BagOfingots(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,33 @@
namespace Server.Items
{
public class ScribeBag : Bag
{
[Constructible]
public ScribeBag(int amount = 5000)
{
Hue = 0x105;
DropItem(new BagOfReagents(amount));
DropItem(new BlankScroll(amount));
}
public ScribeBag(Serial serial) : base(serial)
{
}
public override string DefaultName => "a Scribe Kit";
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,39 @@
namespace Server.Items
{
public class SmithBag : Bag
{
[Constructible]
public SmithBag(int amount = 5000)
{
DropItem(new DullCopperIngot(amount));
DropItem(new ShadowIronIngot(amount));
DropItem(new CopperIngot(amount));
DropItem(new BronzeIngot(amount));
DropItem(new GoldIngot(amount));
DropItem(new AgapiteIngot(amount));
DropItem(new VeriteIngot(amount));
DropItem(new ValoriteIngot(amount));
DropItem(new IronIngot(amount));
DropItem(new Tongs(amount));
DropItem(new TinkerTools(amount));
}
public SmithBag(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,41 @@
using System;
namespace Server.Items
{
public class TailorBag : Bag
{
[Constructible]
public TailorBag(int amount = 500)
{
Hue = 0x315;
DropItem(new SewingKit(Math.Max(amount / 100, 1)));
DropItem(new Scissors());
DropItem(new Hides(amount));
DropItem(new BoltOfCloth(Math.Max(amount / 25, 1)));
DropItem(new DyeTub());
DropItem(new DyeTub());
DropItem(new BlackDyeTub());
DropItem(new Dyes());
}
public TailorBag(Serial serial) : base(serial)
{
}
public override string DefaultName => "a Tailoring Kit";
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}