Reorganizes Project (#41)
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3499 changed files with 79 additions and 55 deletions
79
Projects/Scripts/Spells/Eighth/Resurrection.cs
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79
Projects/Scripts/Spells/Eighth/Resurrection.cs
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using Server.Engines.ConPVP;
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using Server.Gumps;
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using Server.Targeting;
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namespace Server.Spells.Eighth
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{
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public class ResurrectionSpell : MagerySpell, ISpellTargetingMobile
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Resurrection", "An Corp",
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245,
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9062,
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Reagent.Bloodmoss,
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Reagent.Garlic,
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Reagent.Ginseng
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);
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public ResurrectionSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
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{
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}
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public override SpellCircle Circle => SpellCircle.Eighth;
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public override bool CheckCast()
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{
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if (DuelContext.CheckSuddenDeath(Caster))
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{
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Caster.SendMessage(0x22, "You cannot cast this spell when in sudden death.");
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return false;
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}
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return base.CheckCast();
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}
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public override void OnCast()
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{
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Caster.Target = new SpellTargetMobile(this, TargetFlags.Beneficial, 1);
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}
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public void Target(Mobile m)
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{
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if (m == null)
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return;
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if (!Caster.CanSee(m))
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Caster.SendLocalizedMessage(500237); // Target can not be seen.
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else if (m == Caster)
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Caster.SendLocalizedMessage(501039); // Thou can not resurrect thyself.
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else if (!Caster.Alive)
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Caster.SendLocalizedMessage(501040); // The resurrecter must be alive.
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else if (m.Alive)
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Caster.SendLocalizedMessage(501041); // Target is not dead.
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else if (!Caster.InRange(m, 1))
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Caster.SendLocalizedMessage(501042); // Target is not close enough.
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else if (!m.Player)
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Caster.SendLocalizedMessage(501043); // Target is not a being.
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else if (m.Map == null || !m.Map.CanFit(m.Location, 16, false, false))
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{
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Caster.SendLocalizedMessage(501042); // Target can not be resurrected at that location.
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m.SendLocalizedMessage(502391); // Thou can not be resurrected there!
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}
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else if (m.Region?.IsPartOf("Khaldun") == true)
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Caster.SendLocalizedMessage(
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1010395); // The veil of death in this area is too strong and resists thy efforts to restore life.
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else if (CheckBSequence(m, true))
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{
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SpellHelper.Turn(Caster, m);
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m.PlaySound(0x214);
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m.FixedEffect(0x376A, 10, 16);
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m.CloseGump<ResurrectGump>();
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m.SendGump(new ResurrectGump(m, Caster));
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}
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FinishSequence();
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}
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}
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}
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