Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
150
Projects/Scripts/Spells/Necromancy/BloodOathSpell.cs
Normal file
150
Projects/Scripts/Spells/Necromancy/BloodOathSpell.cs
Normal file
|
|
@ -0,0 +1,150 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Server.Mobiles;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Spells.Necromancy
|
||||
{
|
||||
public class BloodOathSpell : NecromancerSpell, ISpellTargetingMobile
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Blood Oath", "In Jux Mani Xen",
|
||||
203,
|
||||
9031,
|
||||
Reagent.DaemonBlood
|
||||
);
|
||||
|
||||
private static Dictionary<Mobile, Mobile> m_OathTable = new Dictionary<Mobile, Mobile>();
|
||||
private static Dictionary<Mobile, ExpireTimer> m_Table = new Dictionary<Mobile, ExpireTimer>();
|
||||
|
||||
public BloodOathSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
|
||||
{
|
||||
}
|
||||
|
||||
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(1.5);
|
||||
|
||||
public override double RequiredSkill => 20.0;
|
||||
public override int RequiredMana => 13;
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12);
|
||||
}
|
||||
|
||||
public void Target(Mobile m)
|
||||
{
|
||||
if (m == null)
|
||||
Caster.SendLocalizedMessage(1060508); // You can't curse that.
|
||||
// only PlayerMobile and BaseCreature implement blood oath checking
|
||||
else if (Caster == m || !(m is PlayerMobile || m is BaseCreature))
|
||||
Caster.SendLocalizedMessage(1060508); // You can't curse that.
|
||||
else if (m_OathTable.ContainsKey(Caster))
|
||||
Caster.SendLocalizedMessage(1061607); // You are already bonded in a Blood Oath.
|
||||
else if (m_OathTable.ContainsKey(m))
|
||||
{
|
||||
if (m.Player)
|
||||
Caster.SendLocalizedMessage(1061608); // That player is already bonded in a Blood Oath.
|
||||
else
|
||||
Caster.SendLocalizedMessage(1061609); // That creature is already bonded in a Blood Oath.
|
||||
}
|
||||
else if (CheckHSequence(m))
|
||||
{
|
||||
SpellHelper.Turn(Caster, m);
|
||||
|
||||
/* Temporarily creates a dark pact between the caster and the target.
|
||||
* Any damage dealt by the target to the caster is increased, but the target receives the same amount of damage.
|
||||
* The effect lasts for ((Spirit Speak skill level - target's Resist Magic skill level) / 80 ) + 8 seconds.
|
||||
*
|
||||
* NOTE: The above algorithm must be fixed point, it should be:
|
||||
* ((ss-rm)/8)+8
|
||||
*/
|
||||
|
||||
m_Table.TryGetValue(m, out ExpireTimer timer);
|
||||
timer?.DoExpire();
|
||||
|
||||
m_OathTable[Caster] = Caster;
|
||||
m_OathTable[m] = Caster;
|
||||
|
||||
m.Spell?.OnCasterHurt();
|
||||
|
||||
Caster.PlaySound(0x175);
|
||||
|
||||
Caster.FixedParticles(0x375A, 1, 17, 9919, 33, 7, EffectLayer.Waist);
|
||||
Caster.FixedParticles(0x3728, 1, 13, 9502, 33, 7, (EffectLayer)255);
|
||||
|
||||
m.FixedParticles(0x375A, 1, 17, 9919, 33, 7, EffectLayer.Waist);
|
||||
m.FixedParticles(0x3728, 1, 13, 9502, 33, 7, (EffectLayer)255);
|
||||
|
||||
TimeSpan duration = TimeSpan.FromSeconds((GetDamageSkill(Caster) - GetResistSkill(m)) / 8 + 8);
|
||||
m.CheckSkill(SkillName.MagicResist, 0.0, 120.0); //Skill check for gain
|
||||
|
||||
timer = new ExpireTimer(Caster, m, duration);
|
||||
timer.Start();
|
||||
|
||||
BuffInfo.AddBuff(Caster, new BuffInfo(BuffIcon.BloodOathCaster, 1075659, duration, Caster, m.Name));
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.BloodOathCurse, 1075661, duration, m, Caster.Name));
|
||||
|
||||
m_Table[m] = timer;
|
||||
HarmfulSpell(m);
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public static void RemoveCurse(Mobile m)
|
||||
{
|
||||
m_Table.TryGetValue(m, out ExpireTimer t);
|
||||
t?.DoExpire();
|
||||
}
|
||||
|
||||
public static Mobile GetBloodOath(Mobile m)
|
||||
{
|
||||
return m == null || m_OathTable.TryGetValue(m, out Mobile oath) && oath == m ? null : oath;
|
||||
}
|
||||
|
||||
private class ExpireTimer : Timer
|
||||
{
|
||||
private Mobile m_Caster;
|
||||
private DateTime m_End;
|
||||
private Mobile m_Target;
|
||||
|
||||
public ExpireTimer(Mobile caster, Mobile target, TimeSpan delay) : base(TimeSpan.FromSeconds(1.0),
|
||||
TimeSpan.FromSeconds(1.0))
|
||||
{
|
||||
m_Caster = caster;
|
||||
m_Target = target;
|
||||
m_End = DateTime.UtcNow + delay;
|
||||
|
||||
Priority = TimerPriority.TwoFiftyMS;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
if (m_Caster.Deleted || m_Target.Deleted || !m_Caster.Alive || !m_Target.Alive ||
|
||||
DateTime.UtcNow >= m_End) DoExpire();
|
||||
}
|
||||
|
||||
public void DoExpire()
|
||||
{
|
||||
if (m_OathTable.ContainsKey(m_Caster))
|
||||
{
|
||||
m_Caster.SendLocalizedMessage(1061620); // Your Blood Oath has been broken.
|
||||
m_OathTable.Remove(m_Caster);
|
||||
}
|
||||
|
||||
if (m_OathTable.ContainsKey(m_Target))
|
||||
{
|
||||
m_Target.SendLocalizedMessage(1061620); // Your Blood Oath has been broken.
|
||||
m_OathTable.Remove(m_Target);
|
||||
}
|
||||
|
||||
Stop();
|
||||
|
||||
BuffInfo.RemoveBuff(m_Caster, BuffIcon.BloodOathCaster);
|
||||
BuffInfo.RemoveBuff(m_Target, BuffIcon.BloodOathCurse);
|
||||
|
||||
m_Table.Remove(m_Caster);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue