Reorganizes Project (#41)

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Kamron Batman 2019-08-02 18:13:40 -07:00 committed by GitHub
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3499 changed files with 79 additions and 55 deletions

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using System;
using System.Collections.Generic;
using Server.Gumps;
using Server.Items;
using Server.Mobiles;
using Server.Network;
using Server.Spells.Fifth;
using Server.Spells.Seventh;
namespace Server.Spells.Ninjitsu
{
public class AnimalForm : NinjaSpell
{
public enum MorphResult
{
Success,
Fail,
NoSkill
}
private static SpellInfo m_Info = new SpellInfo(
"Animal Form", null,
-1,
9002
);
private static Dictionary<Mobile, int> m_LastAnimalForms = new Dictionary<Mobile, int>();
private static Dictionary<Mobile, AnimalFormContext> m_Table = new Dictionary<Mobile, AnimalFormContext>();
private bool m_WasMoving;
public AnimalForm(Mobile caster, Item scroll)
: base(caster, scroll, m_Info)
{
}
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(1.0);
public override double RequiredSkill => 0.0;
public override int RequiredMana => Core.ML ? 10 : 0;
public override int CastRecoveryBase => Core.ML ? 10 : base.CastRecoveryBase;
public override bool BlockedByAnimalForm => false;
public static AnimalFormEntry[] Entries{ get; } =
{
new AnimalFormEntry(typeof(Kirin), 1029632, 9632, 0, 1070811, 100.0, 0x84, 0, 0),
new AnimalFormEntry(typeof(Unicorn), 1018214, 9678, 0, 1070812, 100.0, 0x7A, 0, 0),
new AnimalFormEntry(typeof(BakeKitsune), 1030083, 10083, 0, 1070810, 82.5, 0xF6, 0, 0),
new AnimalFormEntry(typeof(GreyWolf), 1028482, 9681, 2309, 1070810, 82.5, 0x19, 0x8FD, 0x90E),
new AnimalFormEntry(typeof(Llama), 1028438, 8438, 0, 1070809, 70.0, 0xDC, 0, 0),
new AnimalFormEntry(typeof(ForestOstard), 1018273, 8503, 2212, 1070809, 70.0, 0xDB, 0x899, 0x8B0),
new AnimalFormEntry(typeof(BullFrog), 1028496, 8496, 2003, 1070807, 50.0, 0x51, 0x7D1, 0x7D6, false, false),
new AnimalFormEntry(typeof(GiantSerpent), 1018114, 9663, 2009, 1070808, 50.0, 0x15, 0x7D1, 0x7E2, false, false),
new AnimalFormEntry(typeof(Dog), 1018280, 8476, 2309, 1070806, 40.0, 0xD9, 0x8FD, 0x90E, false, false),
new AnimalFormEntry(typeof(Cat), 1018264, 8475, 2309, 1070806, 40.0, 0xC9, 0x8FD, 0x90E, false, false),
new AnimalFormEntry(typeof(Rat), 1018294, 8483, 2309, 1070805, 20.0, 0xEE, 0x8FD, 0x90E, true, false),
new AnimalFormEntry(typeof(Rabbit), 1028485, 8485, 2309, 1070805, 20.0, 0xCD, 0x8FD, 0x90E, true, false),
new AnimalFormEntry(typeof(Squirrel), 1031671, 11671, 0, 0, 20.0, 0x116, 0, 0, false, false),
new AnimalFormEntry(typeof(Ferret), 1031672, 11672, 0, 1075220, 40.0, 0x117, 0, 0, false, false, true),
new AnimalFormEntry(typeof(CuSidhe), 1031670, 11670, 0, 1075221, 60.0, 0x115, 0, 0, false, false),
new AnimalFormEntry(typeof(Reptalon), 1075202, 11669, 0, 1075222, 90.0, 0x114, 0, 0, false, false)
};
public static void Initialize()
{
EventSink.Login += OnLogin;
}
public static void OnLogin(LoginEventArgs e)
{
if (GetContext(e.Mobile)?.SpeedBoost == true)
e.Mobile.Send(SpeedControl.MountSpeed);
}
public override bool CheckCast()
{
if (!Caster.CanBeginAction<PolymorphSpell>())
{
Caster.SendLocalizedMessage(1061628); // You can't do that while polymorphed.
return false;
}
if (TransformationSpellHelper.UnderTransformation(Caster))
{
Caster.SendLocalizedMessage(1063219); // You cannot mimic an animal while in that form.
return false;
}
if (DisguiseTimers.IsDisguised(Caster))
{
Caster.SendLocalizedMessage(1061631); // You can't do that while disguised.
return false;
}
return base.CheckCast();
}
public override bool CheckDisturb(DisturbType type, bool firstCircle, bool resistable)
{
return false;
}
private bool CasterIsMoving()
{
return Core.TickCount - Caster.LastMoveTime <= Caster.ComputeMovementSpeed(Caster.Direction);
}
public override void OnBeginCast()
{
base.OnBeginCast();
Caster.FixedEffect(0x37C4, 10, 14, 4, 3);
m_WasMoving = CasterIsMoving();
}
public override bool CheckFizzle()
{
// Spell is initially always successful, and with no skill gain.
return true;
}
public override void OnCast()
{
if (!Caster.CanBeginAction<PolymorphSpell>())
{
Caster.SendLocalizedMessage(1061628); // You can't do that while polymorphed.
}
else if (TransformationSpellHelper.UnderTransformation(Caster))
{
Caster.SendLocalizedMessage(1063219); // You cannot mimic an animal while in that form.
}
else if (!Caster.CanBeginAction<IncognitoSpell>() || Caster.IsBodyMod && GetContext(Caster) == null)
{
DoFizzle();
}
else if (CheckSequence())
{
AnimalFormContext context = GetContext(Caster);
int mana = ScaleMana(RequiredMana);
if (mana > Caster.Mana)
{
Caster.SendLocalizedMessage(1060174,
mana.ToString()); // You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability.
}
else if (context != null)
{
RemoveContext(Caster, context, true);
Caster.Mana -= mana;
}
else if (Caster is PlayerMobile)
{
bool skipGump = m_WasMoving || CasterIsMoving();
if (GetLastAnimalForm(Caster) == -1 || !skipGump)
{
Caster.CloseGump<AnimalFormGump>();
Caster.SendGump(new AnimalFormGump(Caster, Entries, this));
}
else
{
if (Morph(Caster, GetLastAnimalForm(Caster)) == MorphResult.Fail)
{
DoFizzle();
}
else
{
Caster.FixedParticles(0x3728, 10, 13, 2023, EffectLayer.Waist);
Caster.Mana -= mana;
}
}
}
else
{
if (Morph(Caster, GetLastAnimalForm(Caster)) == MorphResult.Fail)
{
DoFizzle();
}
else
{
Caster.FixedParticles(0x3728, 10, 13, 2023, EffectLayer.Waist);
Caster.Mana -= mana;
}
}
}
FinishSequence();
}
public int GetLastAnimalForm(Mobile m)
{
return m_LastAnimalForms.TryGetValue(m, out int value) ? value : -1;
}
public static MorphResult Morph(Mobile m, int entryID)
{
if (entryID < 0 || entryID >= Entries.Length)
return MorphResult.Fail;
AnimalFormEntry entry = Entries[entryID];
m_LastAnimalForms[m] = entryID; //On OSI, it's the last /attempted/ one not the last succeeded one
if (m.Skills.Ninjitsu.Value < entry.ReqSkill)
{
string args = $"{entry.ReqSkill:F1}\t{SkillName.Ninjitsu}\t ";
m.SendLocalizedMessage(1063013,
args); // You need at least ~1_SKILL_REQUIREMENT~ ~2_SKILL_NAME~ skill to use that ability.
return MorphResult.NoSkill;
}
/*
if ( !m.CheckSkill( SkillName.Ninjitsu, entry.ReqSkill, entry.ReqSkill + 37.5 ) )
return MorphResult.Fail;
*
* On OSI,it seems you can only gain starting at '0' using Animal form.
*/
double ninjitsu = m.Skills.Ninjitsu.Value;
if (ninjitsu < entry.ReqSkill + 37.5)
{
double chance = (ninjitsu - entry.ReqSkill) / 37.5;
if (chance < Utility.RandomDouble())
return MorphResult.Fail;
}
m.CheckSkill(SkillName.Ninjitsu, 0.0, 37.5);
if (!BaseFormTalisman.EntryEnabled(m, entry.Type))
return MorphResult.Success; // Still consumes mana, just no effect
BaseMount.Dismount(m);
int bodyMod = entry.BodyMod;
int hueMod = entry.HueMod;
m.BodyMod = bodyMod;
m.HueMod = hueMod;
if (entry.SpeedBoost)
m.Send(SpeedControl.MountSpeed);
SkillMod mod = null;
if (entry.StealthBonus)
{
mod = new DefaultSkillMod(SkillName.Stealth, true, 20.0) { ObeyCap = true };
m.AddSkillMod(mod);
}
SkillMod stealingMod = null;
if (entry.StealingBonus)
{
stealingMod = new DefaultSkillMod(SkillName.Stealing, true, 10.0) { ObeyCap = true };
m.AddSkillMod(stealingMod);
}
Timer timer = new AnimalFormTimer(m, bodyMod, hueMod);
timer.Start();
AddContext(m, new AnimalFormContext(timer, mod, entry.SpeedBoost, entry.Type, stealingMod));
m.CheckStatTimers();
return MorphResult.Success;
}
public static void AddContext(Mobile m, AnimalFormContext context)
{
m_Table[m] = context;
if (context.Type == typeof(BakeKitsune) || context.Type == typeof(GreyWolf))
m.CheckStatTimers();
}
public static void RemoveContext(Mobile m, bool resetGraphics)
{
AnimalFormContext context = GetContext(m);
if (context != null)
RemoveContext(m, context, resetGraphics);
}
public static void RemoveContext(Mobile m, AnimalFormContext context, bool resetGraphics)
{
m_Table.Remove(m);
if (context.SpeedBoost)
m.Send(SpeedControl.Disable);
SkillMod mod = context.Mod;
if (mod != null)
m.RemoveSkillMod(mod);
mod = context.StealingMod;
if (mod != null)
m.RemoveSkillMod(mod);
if (resetGraphics)
{
m.HueMod = -1;
m.BodyMod = 0;
}
m.FixedParticles(0x3728, 10, 13, 2023, EffectLayer.Waist);
context.Timer.Stop();
}
public static AnimalFormContext GetContext(Mobile m)
{
return m_Table.TryGetValue(m, out AnimalFormContext context) ? context : null;
}
public static bool UnderTransformation(Mobile m)
{
return m_Table.ContainsKey(m);
}
public static bool UnderTransformation(Mobile m, Type type)
{
return GetContext(m)?.Type == type;
}
/*
private delegate void AnimalFormCallback( Mobile from );
private delegate bool AnimalFormRequirementCallback( Mobile from );
*/
public class AnimalFormEntry
{
private int m_HueModMax;
private int m_HueModMin;
/*
private AnimalFormCallback m_TransformCallback;
private AnimalFormCallback m_UntransformCallback;
private AnimalFormRequirementCallback m_RequirementCallback;
*/
public AnimalFormEntry(Type type, TextDefinition name, int itemID, int hue, int tooltip, double reqSkill,
int bodyMod, int hueModMin, int hueModMax, bool stealthBonus = false, bool speedBoost = true, bool stealingBonus = false)
{
Type = type;
Name = name;
ItemID = itemID;
Hue = hue;
Tooltip = tooltip;
ReqSkill = reqSkill;
BodyMod = bodyMod;
m_HueModMin = hueModMin;
m_HueModMax = hueModMax;
StealthBonus = stealthBonus;
SpeedBoost = speedBoost;
StealingBonus = stealingBonus;
}
public Type Type{ get; }
public TextDefinition Name{ get; }
public int ItemID{ get; }
public int Hue{ get; }
public int Tooltip{ get; }
public double ReqSkill{ get; }
public int BodyMod{ get; }
public int HueMod => Utility.RandomMinMax(m_HueModMin, m_HueModMax);
public bool StealthBonus{ get; }
public bool SpeedBoost{ get; }
public bool StealingBonus{ get; }
}
public class AnimalFormGump : Gump
{
//TODO: Convert this for ML to the BaseImageTileButtonsGump
private Mobile m_Caster;
private AnimalForm m_Spell;
public AnimalFormGump(Mobile caster, AnimalFormEntry[] entries, AnimalForm spell)
: base(50, 50)
{
m_Caster = caster;
m_Spell = spell;
AddPage(0);
AddBackground(0, 0, 520, 404, 0x13BE);
AddImageTiled(10, 10, 500, 20, 0xA40);
AddImageTiled(10, 40, 500, 324, 0xA40);
AddImageTiled(10, 374, 500, 20, 0xA40);
AddAlphaRegion(10, 10, 500, 384);
AddHtmlLocalized(14, 12, 500, 20, 1063394, 0x7FFF); // <center>Polymorph Selection Menu</center>
AddButton(10, 374, 0xFB1, 0xFB2, 0);
AddHtmlLocalized(45, 376, 450, 20, 1011012, 0x7FFF); // CANCEL
double ninjitsu = caster.Skills.Ninjitsu.Value;
int current = 0;
for (int i = 0; i < entries.Length; ++i)
{
bool enabled = ninjitsu >= entries[i].ReqSkill && BaseFormTalisman.EntryEnabled(caster, entries[i].Type);
int page = current / 10 + 1;
int pos = current % 10;
if (pos == 0)
{
if (page > 1)
{
AddButton(400, 374, 0xFA5, 0xFA7, 0, GumpButtonType.Page, page);
AddHtmlLocalized(440, 376, 60, 20, 1043353, 0x7FFF); // Next
}
AddPage(page);
if (page > 1)
{
AddButton(300, 374, 0xFAE, 0xFB0, 0, GumpButtonType.Page, 1);
AddHtmlLocalized(340, 376, 60, 20, 1011393, 0x7FFF); // Back
}
}
if (!enabled)
continue;
int x = pos % 2 == 0 ? 14 : 264;
int y = pos / 2 * 64 + 44;
Rectangle2D b = ItemBounds.Table[entries[i].ItemID];
AddImageTiledButton(x, y, 0x918, 0x919, i + 1, GumpButtonType.Reply, 0, entries[i].ItemID,
entries[i].Hue, 40 - b.Width / 2 - b.X, 30 - b.Height / 2 - b.Y, entries[i].Tooltip);
AddHtmlLocalized(x + 84, y, 250, 60, entries[i].Name, 0x7FFF);
current++;
}
}
public override void OnResponse(NetState sender, RelayInfo info)
{
int entryID = info.ButtonID - 1;
if (entryID < 0 || entryID >= AnimalForm.Entries.Length)
return;
int mana = m_Spell.ScaleMana(m_Spell.RequiredMana);
AnimalFormEntry entry = AnimalForm.Entries[entryID];
if (mana > m_Caster.Mana)
{
m_Caster.SendLocalizedMessage(1060174,
mana.ToString()); // You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability.
}
else if (m_Caster is PlayerMobile mobile && mobile.MountBlockReason != BlockMountType.None)
{
mobile.SendLocalizedMessage(1063108); // You cannot use this ability right now.
}
else if (BaseFormTalisman.EntryEnabled(sender.Mobile, entry.Type))
{
#region Dueling
if ((m_Caster as PlayerMobile)?.DuelContext?.AllowSpellCast(m_Caster, m_Spell) == false)
{
}
#endregion
else if (Morph(m_Caster, entryID) == MorphResult.Fail)
{
m_Caster.LocalOverheadMessage(MessageType.Regular, 0x3B2, 502632); // The spell fizzles.
m_Caster.FixedParticles(0x3735, 1, 30, 9503, EffectLayer.Waist);
m_Caster.PlaySound(0x5C);
}
else
{
m_Caster.FixedParticles(0x3728, 10, 13, 2023, EffectLayer.Waist);
m_Caster.Mana -= mana;
}
}
}
}
}
public class AnimalFormContext
{
public AnimalFormContext(Timer timer, SkillMod mod, bool speedBoost, Type type, SkillMod stealingMod)
{
Timer = timer;
Mod = mod;
SpeedBoost = speedBoost;
Type = type;
StealingMod = stealingMod;
}
public Timer Timer{ get; }
public SkillMod Mod{ get; }
public bool SpeedBoost{ get; }
public Type Type{ get; }
public SkillMod StealingMod{ get; }
}
public class AnimalFormTimer : Timer
{
private int m_Body;
private int m_Counter;
private int m_Hue;
private Mobile m_LastTarget;
private Mobile m_Mobile;
public AnimalFormTimer(Mobile from, int body, int hue)
: base(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.0))
{
m_Mobile = from;
m_Body = body;
m_Hue = hue;
m_Counter = 0;
Priority = TimerPriority.FiftyMS;
}
protected override void OnTick()
{
if (m_Mobile.Deleted || !m_Mobile.Alive || m_Mobile.Body != m_Body || m_Mobile.Hue != m_Hue)
{
AnimalForm.RemoveContext(m_Mobile, true);
Stop();
}
else
{
if (m_Body == 0x115) // Cu Sidhe
{
if (m_Counter++ >= 8)
{
if (m_Mobile.Hits < m_Mobile.HitsMax && m_Mobile.Backpack != null)
{
Bandage b = m_Mobile.Backpack.FindItemByType<Bandage>();
if (b != null)
{
m_Mobile.Hits += Utility.RandomMinMax(20, 50);
b.Consume();
}
}
m_Counter = 0;
}
}
else if (m_Body == 0x114) // Reptalon
{
if (m_Mobile.Combatant != null && m_Mobile.Combatant != m_LastTarget)
{
m_Counter = 1;
m_LastTarget = m_Mobile.Combatant;
}
if (m_Mobile.Warmode && m_LastTarget?.Alive == true && m_LastTarget?.Deleted != true &&
m_Counter-- <= 0)
{
if (m_Mobile.CanBeHarmful(m_LastTarget) && m_LastTarget.Map == m_Mobile.Map &&
m_LastTarget.InRange(m_Mobile.Location, BaseCreature.DefaultRangePerception) &&
m_Mobile.InLOS(m_LastTarget))
{
m_Mobile.Direction = m_Mobile.GetDirectionTo(m_LastTarget);
m_Mobile.Freeze(TimeSpan.FromSeconds(1));
m_Mobile.PlaySound(0x16A);
DelayCall(TimeSpan.FromSeconds(1.3), BreathEffect_Callback, m_LastTarget);
}
m_Counter = Math.Min((int)m_Mobile.GetDistanceToSqrt(m_LastTarget), 10);
}
}
}
}
public void BreathEffect_Callback(Mobile target)
{
if (m_Mobile.CanBeHarmful(target))
{
m_Mobile.RevealingAction();
m_Mobile.PlaySound(0x227);
Effects.SendMovingEffect(m_Mobile, target, 0x36D4, 5, 0, false, false);
DelayCall(TimeSpan.FromSeconds(1), BreathDamage_Callback, target);
}
}
public void BreathDamage_Callback(Mobile target)
{
if (m_Mobile.CanBeHarmful(target))
{
m_Mobile.RevealingAction();
m_Mobile.DoHarmful(target);
AOS.Damage(target, m_Mobile, 20, !target.Player, 0, 100, 0, 0, 0);
}
}
}
}

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using System;
using Server.SkillHandlers;
namespace Server.Spells.Ninjitsu
{
public class Backstab : NinjaMove
{
public override int BaseMana => 30;
public override double RequiredSkill => Core.ML ? 40.0 : 20.0;
public override TextDefinition AbilityMessage =>
new TextDefinition(1063089); // You prepare to Backstab your opponent.
public override bool ValidatesDuringHit => false;
public override double GetDamageScalar(Mobile attacker, Mobile defender)
{
double ninjitsu = attacker.Skills.Ninjitsu.Value;
return 1.0 + ninjitsu / 360 + Tracking.GetStalkingBonus(attacker, defender) / 100;
}
public override bool Validate(Mobile from)
{
if (!from.Hidden || from.AllowedStealthSteps <= 0)
{
from.SendLocalizedMessage(1063087); // You must be in stealth mode to use this ability.
return false;
}
return base.Validate(from);
}
public override bool OnBeforeSwing(Mobile attacker, Mobile defender)
{
bool valid = Validate(attacker) && CheckMana(attacker, true);
if (valid)
{
attacker.BeginAction<Stealth>();
Timer.DelayCall(TimeSpan.FromSeconds(5.0), delegate { attacker.EndAction<Stealth>(); });
}
return valid;
}
public override void OnHit(Mobile attacker, Mobile defender, int damage)
{
//Validates before swing
ClearCurrentMove(attacker);
attacker.SendLocalizedMessage(1063090); // You quickly stab your opponent as you come out of hiding!
defender.FixedParticles(0x37B9, 1, 5, 0x251D, 0x651, 0, EffectLayer.Waist);
attacker.RevealingAction();
CheckGain(attacker);
}
public override void OnMiss(Mobile attacker, Mobile defender)
{
ClearCurrentMove(attacker);
attacker.SendLocalizedMessage(1063161); // You failed to properly use the element of surprise.
attacker.RevealingAction();
}
}
}

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using System;
using System.Collections.Generic;
using Server.Items;
using Server.SkillHandlers;
namespace Server.Spells.Ninjitsu
{
public class DeathStrike : NinjaMove
{
private static Dictionary<Mobile, DeathStrikeInfo> m_Table = new Dictionary<Mobile, DeathStrikeInfo>();
public override int BaseMana => 30;
public override double RequiredSkill => 85.0;
public override TextDefinition AbilityMessage =>
new TextDefinition(1063091); // You prepare to hit your opponent with a Death Strike.
public override double GetDamageScalar(Mobile attacker, Mobile defender)
{
return 0.5;
}
public override void OnHit(Mobile attacker, Mobile defender, int damage)
{
if (!Validate(attacker) || !CheckMana(attacker, true))
return;
ClearCurrentMove(attacker);
double ninjitsu = attacker.Skills.Ninjitsu.Value;
double chance;
// TODO: should be defined onHit method, what if the player hit and remove the weapon before process? ;)
bool isRanged = attacker.Weapon is BaseRanged;
if (ninjitsu < 100) //This formula is an approximation from OSI data. TODO: find correct formula
chance = 30 + (ninjitsu - 85) * 2.2;
else
chance = 63 + (ninjitsu - 100) * 1.1;
if (chance / 100 < Utility.RandomDouble())
{
attacker.SendLocalizedMessage(1070779); // You missed your opponent with a Death Strike.
return;
}
int damageBonus = 0;
if (m_Table.TryGetValue(defender, out DeathStrikeInfo info))
{
defender.SendLocalizedMessage(1063092); // Your opponent lands another Death Strike!
if (info.m_Steps > 0)
damageBonus = attacker.Skills.Ninjitsu.Fixed / 150;
info.m_Timer?.Stop();
m_Table.Remove(defender);
}
else
{
defender.SendLocalizedMessage(1063093); // You have been hit by a Death Strike! Move with caution!
}
attacker.SendLocalizedMessage(1063094); // You inflict a Death Strike upon your opponent!
defender.FixedParticles(0x374A, 1, 17, 0x26BC, EffectLayer.Waist);
attacker.PlaySound(attacker.Female ? 0x50D : 0x50E);
info = new DeathStrikeInfo(defender, attacker, damageBonus, isRanged)
{
m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(5.0), ProcessDeathStrike, defender)
};
m_Table[defender] = info;
CheckGain(attacker);
}
public static void AddStep(Mobile m)
{
if (m_Table.TryGetValue(m, out DeathStrikeInfo info) && ++info.m_Steps >= 5)
ProcessDeathStrike(m);
}
private static void ProcessDeathStrike(Mobile defender)
{
if (!m_Table.TryGetValue(defender, out DeathStrikeInfo info))
return;
int damage;
double ninjitsu = info.m_Attacker.Skills.Ninjitsu.Value;
double stalkingBonus = Tracking.GetStalkingBonus(info.m_Attacker, info.m_Target);
if (Core.ML)
{
double scalar = (info.m_Attacker.Skills.Hiding.Value +
info.m_Attacker.Skills.Stealth.Value) / 220;
if (scalar > 1)
scalar = 1;
// New formula doesn't apply DamageBonus anymore, caps must be, directly, 60/30.
if (info.m_Steps >= 5)
damage = (int)Math.Floor(Math.Min(60, ninjitsu / 3 * (0.3 + 0.7 * scalar) + stalkingBonus));
else
damage = (int)Math.Floor(Math.Min(30, ninjitsu / 9 * (0.3 + 0.7 * scalar) + stalkingBonus));
if (info.m_isRanged)
damage /= 2;
}
else
{
int divisor = info.m_Steps >= 5 ? 30 : 80;
double baseDamage = ninjitsu / divisor * 10;
int maxDamage = info.m_Steps >= 5 ? 62 : 22;
damage = Math.Max(0, Math.Min(maxDamage, (int)(baseDamage + stalkingBonus))) + info.m_DamageBonus;
}
if (Core.ML)
info.m_Target.Damage(damage, info.m_Attacker); // Damage is direct.
else
AOS.Damage(info.m_Target, info.m_Attacker, damage, true, 100, 0, 0, 0, 0, 0, 0, false, false,
true); // Damage is physical.
info.m_Timer?.Stop();
m_Table.Remove(info.m_Target);
}
private class DeathStrikeInfo
{
public Mobile m_Attacker;
public int m_DamageBonus;
public bool m_isRanged;
public int m_Steps;
public Mobile m_Target;
public Timer m_Timer;
public DeathStrikeInfo(Mobile target, Mobile attacker, int damageBonus, bool isRanged)
{
m_Target = target;
m_Attacker = attacker;
m_DamageBonus = damageBonus;
m_isRanged = isRanged;
}
}
}
}

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using Server.Items;
namespace Server.Spells.Ninjitsu
{
public class FocusAttack : NinjaMove
{
public override int BaseMana => Core.ML ? 10 : 20;
public override double RequiredSkill => Core.ML ? 30.0 : 60;
public override TextDefinition AbilityMessage =>
new TextDefinition(1063095); // You prepare to focus all of your abilities into your next strike.
public override bool Validate(Mobile from)
{
if (from.FindItemOnLayer(Layer.TwoHanded) as BaseShield != null)
{
from.SendLocalizedMessage(1063096); // You cannot use this ability while holding a shield.
return false;
}
Item handOne = from.FindItemOnLayer(Layer.OneHanded) as BaseWeapon;
if (handOne != null && !(handOne is BaseRanged))
return base.Validate(from);
Item handTwo = from.FindItemOnLayer(Layer.TwoHanded) as BaseWeapon;
if (handTwo != null && !(handTwo is BaseRanged))
return base.Validate(from);
from.SendLocalizedMessage(1063097); // You must be wielding a melee weapon without a shield to use this ability.
return false;
}
public override double GetDamageScalar(Mobile attacker, Mobile defender)
{
double ninjitsu = attacker.Skills.Ninjitsu.Value;
return 1.0 + ninjitsu * ninjitsu / 43636;
}
public override double GetPropertyBonus(Mobile attacker)
{
double ninjitsu = attacker.Skills.Ninjitsu.Value;
double bonus = ninjitsu * ninjitsu / 43636;
return 1.0 + (bonus * 3 + 0.01);
}
public override bool OnBeforeDamage(Mobile attacker, Mobile defender)
{
return Validate(attacker) && CheckMana(attacker, true);
}
public override void OnHit(Mobile attacker, Mobile defender, int damage)
{
ClearCurrentMove(attacker);
attacker.SendLocalizedMessage(1063098); // You focus all of your abilities and strike with deadly force!
attacker.PlaySound(0x510);
CheckGain(attacker);
}
}
}

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using System;
using System.Collections.Generic;
using Server.Items;
namespace Server.Spells.Ninjitsu
{
public class KiAttack : NinjaMove
{
private static Dictionary<Mobile, KiAttackInfo> m_Table = new Dictionary<Mobile, KiAttackInfo>();
public override int BaseMana => 25;
public override double RequiredSkill => 80.0;
public override TextDefinition AbilityMessage =>
new TextDefinition(1063099); // Your Ki Attack must be complete within 2 seconds for the damage bonus!
public override void OnUse(Mobile from)
{
if (!Validate(from))
return;
KiAttackInfo info = new KiAttackInfo(from);
info.m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(2.0), EndKiAttack, info);
m_Table[from] = info;
}
public override bool Validate(Mobile from)
{
if (from.Hidden && from.AllowedStealthSteps > 0)
{
from.SendLocalizedMessage(1063127); // You cannot use this ability while in stealth mode.
return false;
}
if (Core.ML && from.Weapon is BaseRanged)
{
from.SendLocalizedMessage(1075858); // You can only use this with melee attacks.
return false;
}
return base.Validate(from);
}
public override double GetDamageScalar(Mobile attacker, Mobile defender)
{
if (attacker.Hidden)
return 1.0;
/*
* Pub40 changed pvp damage max to 55%
*/
return 1.0 + GetBonus(attacker) / (Core.ML && attacker.Player && defender.Player ? 40 : 10);
}
public override void OnHit(Mobile attacker, Mobile defender, int damage)
{
if (!Validate(attacker) || !CheckMana(attacker, true))
return;
if (GetBonus(attacker) == 0.0)
{
attacker.SendLocalizedMessage(1063101); // You were too close to your target to cause any additional damage.
}
else
{
attacker.FixedParticles(0x37BE, 1, 5, 0x26BD, 0x0, 0x1, EffectLayer.Waist);
attacker.PlaySound(0x510);
attacker.SendLocalizedMessage(
1063100); // Your quick flight to your target causes extra damage as you strike!
defender.FixedParticles(0x37BE, 1, 5, 0x26BD, 0, 0x1, EffectLayer.Waist);
CheckGain(attacker);
}
ClearCurrentMove(attacker);
}
public override void OnClearMove(Mobile from)
{
if (!m_Table.TryGetValue(from, out KiAttackInfo info))
return;
info.m_Timer.Stop();
m_Table.Remove(info.m_Mobile);
}
public static double GetBonus(Mobile from)
{
if (!m_Table.TryGetValue(from, out KiAttackInfo info))
return 0;
int xDelta = info.m_Location.X - from.X;
int yDelta = info.m_Location.Y - from.Y;
double bonus = Math.Sqrt(xDelta * xDelta + yDelta * yDelta);
if (bonus > 20.0)
bonus = 20.0;
return bonus;
}
private static void EndKiAttack(KiAttackInfo info)
{
info.m_Timer?.Stop();
ClearCurrentMove(info.m_Mobile);
info.m_Mobile.SendLocalizedMessage(1063102); // You failed to complete your Ki Attack in time.
m_Table.Remove(info.m_Mobile);
}
private class KiAttackInfo
{
public Point3D m_Location;
public Mobile m_Mobile;
public Timer m_Timer;
public KiAttackInfo(Mobile m)
{
m_Mobile = m;
m_Location = m.Location;
}
}
}
}

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using System;
using System.Collections.Generic;
using Server.Items;
using Server.Mobiles;
using Server.Spells;
using Server.Spells.Necromancy;
using Server.Spells.Ninjitsu;
namespace Server.Spells.Ninjitsu
{
public class MirrorImage : NinjaSpell
{
private static Dictionary<Mobile, int> m_CloneCount = new Dictionary<Mobile, int>();
private static SpellInfo m_Info = new SpellInfo(
"Mirror Image", null,
-1,
9002
);
public MirrorImage(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(1.5);
public override double RequiredSkill => Core.ML ? 20.0 : 40.0;
public override int RequiredMana => 10;
public override bool BlockedByAnimalForm => false;
public static bool HasClone(Mobile m)
{
return m_CloneCount.ContainsKey(m);
}
public static void AddClone(Mobile m)
{
if (m == null)
return;
m_CloneCount[m] = 1 + (m_CloneCount.TryGetValue(m, out int count) ? count : 0);
}
public static void RemoveClone(Mobile m)
{
if (m == null || !m_CloneCount.TryGetValue(m, out int count))
return;
if (count <= 1)
m_CloneCount.Remove(m);
else
m_CloneCount[m]--;
}
public override bool CheckCast()
{
if (Caster.Mounted)
{
Caster.SendLocalizedMessage(1063132); // You cannot use this ability while mounted.
return false;
}
if (Caster.Followers + 1 > Caster.FollowersMax)
{
Caster.SendLocalizedMessage(
1063133); // You cannot summon a mirror image because you have too many followers.
return false;
}
if (TransformationSpellHelper.UnderTransformation(Caster, typeof(HorrificBeastSpell)))
{
Caster.SendLocalizedMessage(1061091); // You cannot cast that spell in this form.
return false;
}
return base.CheckCast();
}
public override bool CheckDisturb(DisturbType type, bool firstCircle, bool resistable)
{
return false;
}
public override void OnBeginCast()
{
base.OnBeginCast();
Caster.SendLocalizedMessage(1063134); // You begin to summon a mirror image of yourself.
}
public override void OnCast()
{
if (Caster.Mounted)
{
Caster.SendLocalizedMessage(1063132); // You cannot use this ability while mounted.
}
else if (Caster.Followers + 1 > Caster.FollowersMax)
{
Caster.SendLocalizedMessage(
1063133); // You cannot summon a mirror image because you have too many followers.
}
else if (TransformationSpellHelper.UnderTransformation(Caster, typeof(HorrificBeastSpell)))
{
Caster.SendLocalizedMessage(1061091); // You cannot cast that spell in this form.
}
else if (CheckSequence())
{
Caster.FixedParticles(0x376A, 1, 14, 0x13B5, EffectLayer.Waist);
Caster.PlaySound(0x511);
new Clone(Caster).MoveToWorld(Caster.Location, Caster.Map);
}
FinishSequence();
}
}
}
namespace Server.Mobiles
{
public class Clone : BaseCreature
{
private Mobile m_Caster;
public Clone(Mobile caster) : base(AIType.AI_Melee, FightMode.None, 10, 1, 0.2, 0.4)
{
m_Caster = caster;
Body = caster.Body;
Hue = caster.Hue;
Female = caster.Female;
Name = caster.Name;
NameHue = caster.NameHue;
Title = caster.Title;
Kills = caster.Kills;
HairItemID = caster.HairItemID;
HairHue = caster.HairHue;
FacialHairItemID = caster.FacialHairItemID;
FacialHairHue = caster.FacialHairHue;
for (int i = 0; i < caster.Skills.Length; ++i)
{
Skills[i].Base = caster.Skills[i].Base;
Skills[i].Cap = caster.Skills[i].Cap;
}
for (int i = 0; i < caster.Items.Count; i++) AddItem(CloneItem(caster.Items[i]));
Warmode = true;
Summoned = true;
SummonMaster = caster;
ControlOrder = OrderType.Follow;
ControlTarget = caster;
TimeSpan duration = TimeSpan.FromSeconds(30 + caster.Skills.Ninjitsu.Fixed / 40);
new UnsummonTimer(caster, this, duration).Start();
SummonEnd = DateTime.UtcNow + duration;
MirrorImage.AddClone(m_Caster);
}
public Clone(Serial serial) : base(serial)
{
}
protected override BaseAI ForcedAI => new CloneAI(this);
public override bool DeleteCorpseOnDeath => true;
public override bool IsDispellable => false;
public override bool Commandable => false;
public override bool IsHumanInTown()
{
return false;
}
private Item CloneItem(Item item)
{
Item newItem = new Item(item.ItemID);
newItem.Hue = item.Hue;
newItem.Layer = item.Layer;
return newItem;
}
public override void OnDamage(int amount, Mobile from, bool willKill)
{
Delete();
}
public override void OnDelete()
{
Effects.SendLocationParticles(EffectItem.Create(Location, Map, EffectItem.DefaultDuration), 0x3728, 10, 15,
5042);
base.OnDelete();
}
public override void OnAfterDelete()
{
MirrorImage.RemoveClone(m_Caster);
base.OnAfterDelete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
writer.Write(m_Caster);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
m_Caster = reader.ReadMobile();
MirrorImage.AddClone(m_Caster);
}
}
}
namespace Server.Mobiles
{
public class CloneAI : BaseAI
{
public CloneAI(Clone m) : base(m)
{
m.CurrentSpeed = m.ActiveSpeed;
}
public override bool CanDetectHidden => false;
public override bool Think()
{
// Clones only follow their owners
Mobile master = m_Mobile.SummonMaster;
if (master?.Map == m_Mobile.Map && master?.InRange(m_Mobile, m_Mobile.RangePerception) == true)
{
int iCurrDist = (int)m_Mobile.GetDistanceToSqrt(master);
bool bRun = iCurrDist > 5;
WalkMobileRange(master, 2, bRun, 0, 1);
}
else
{
WalkRandom(2, 2, 1);
}
return true;
}
}
}

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namespace Server.Spells
{
public class NinjaMove : SpecialMove
{
public override SkillName MoveSkill => SkillName.Ninjitsu;
public override void CheckGain(Mobile m)
{
m.CheckSkill(MoveSkill, RequiredSkill - 12.5, RequiredSkill + 37.5); //Per five on friday 02/16/07
}
}
}

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using Server.Mobiles;
namespace Server.Spells.Ninjitsu
{
public abstract class NinjaSpell : Spell
{
public NinjaSpell(Mobile caster, Item scroll, SpellInfo info) : base(caster, scroll, info)
{
}
public abstract double RequiredSkill{ get; }
public abstract int RequiredMana{ get; }
public override SkillName CastSkill => SkillName.Ninjitsu;
public override SkillName DamageSkill => SkillName.Ninjitsu;
public override bool RevealOnCast => false;
public override bool ClearHandsOnCast => false;
public override bool ShowHandMovement => false;
public override bool BlocksMovement => false;
//public override int CastDelayBase => 1;
public override int CastRecoveryBase => 7;
public static bool CheckExpansion(Mobile from)
{
return (from as PlayerMobile)?.NetState?.SupportsExpansion(Expansion.SE) == true;
}
public override bool CheckCast()
{
int mana = ScaleMana(RequiredMana);
if (!base.CheckCast())
return false;
if (!CheckExpansion(Caster))
{
Caster.SendLocalizedMessage(1063456); // You must upgrade to Samurai Empire in order to use that ability.
return false;
}
if (Caster.Skills[CastSkill].Value < RequiredSkill)
{
string args = $"{RequiredSkill.ToString("F1")}\t{CastSkill.ToString()}\t ";
Caster.SendLocalizedMessage(1063013,
args); // You need at least ~1_SKILL_REQUIREMENT~ ~2_SKILL_NAME~ skill to use that ability.
return false;
}
if (Caster.Mana < mana)
{
Caster.SendLocalizedMessage(1060174,
mana.ToString()); // You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability.
return false;
}
return true;
}
public override bool CheckFizzle()
{
int mana = ScaleMana(RequiredMana);
if (Caster.Skills[CastSkill].Value < RequiredSkill)
{
Caster.SendLocalizedMessage(1063352,
RequiredSkill.ToString("F1")); // You need ~1_SKILL_REQUIREMENT~ Ninjitsu skill to perform that attack!
return false;
}
if (Caster.Mana < mana)
{
Caster.SendLocalizedMessage(1060174,
mana.ToString()); // You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability.
return false;
}
if (!base.CheckFizzle())
return false;
Caster.Mana -= mana;
return true;
}
public override void GetCastSkills(out double min, out double max)
{
min = RequiredSkill - 12.5; //Per 5 on friday 2/16/07
max = RequiredSkill + 37.5;
}
public override int GetMana()
{
return 0;
}
}
}

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using System;
using Server.Factions;
using Server.Items;
using Server.Misc;
using Server.Mobiles;
using Server.Regions;
using Server.SkillHandlers;
using Server.Targeting;
namespace Server.Spells.Ninjitsu
{
public class Shadowjump : NinjaSpell, ISpellTargetingPoint3D
{
private static SpellInfo m_Info = new SpellInfo(
"Shadowjump", null,
-1,
9002
);
public Shadowjump(Mobile caster, Item scroll) : base(caster, scroll, m_Info)
{
}
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(1.0);
public override double RequiredSkill => 50.0;
public override int RequiredMana => 15;
public override bool BlockedByAnimalForm => false;
public override bool CheckCast()
{
PlayerMobile pm = Caster as PlayerMobile; // IsStealthing should be moved to Server.Mobiles
if (!pm.IsStealthing)
{
Caster.SendLocalizedMessage(1063087); // You must be in stealth mode to use this ability.
return false;
}
return base.CheckCast();
}
public override bool CheckDisturb(DisturbType type, bool firstCircle, bool resistable)
{
return false;
}
public override void OnCast()
{
Caster.SendLocalizedMessage(1063088); // You prepare to perform a Shadowjump.
Caster.Target = new SpellTargetPoint3D(this, TargetFlags.None, 11);
}
public void Target(IPoint3D p)
{
IPoint3D orig = p;
Map map = Caster.Map;
SpellHelper.GetSurfaceTop(ref p);
Point3D from = Caster.Location;
Point3D to = new Point3D(p);
PlayerMobile pm = Caster as PlayerMobile; // IsStealthing should be moved to Server.Mobiles
if (!pm.IsStealthing)
{
Caster.SendLocalizedMessage(1063087); // You must be in stealth mode to use this ability.
}
else if (Sigil.ExistsOn(Caster))
{
Caster.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
}
else if (WeightOverloading.IsOverloaded(Caster))
{
Caster.SendLocalizedMessage(502359, "", 0x22); // Thou art too encumbered to move.
}
else if (!SpellHelper.CheckTravel(Caster, TravelCheckType.TeleportFrom) ||
!SpellHelper.CheckTravel(Caster, map, to, TravelCheckType.TeleportTo))
{
}
else if (map == null || !map.CanSpawnMobile(p.X, p.Y, p.Z))
{
Caster.SendLocalizedMessage(502831); // Cannot teleport to that spot.
}
else if (SpellHelper.CheckMulti(to, map, true, 5))
{
Caster.SendLocalizedMessage(502831); // Cannot teleport to that spot.
}
else if (Region.Find(to, map).IsPartOf<HouseRegion>())
{
Caster.SendLocalizedMessage(502829); // Cannot teleport to that spot.
}
else if (CheckSequence())
{
SpellHelper.Turn(Caster, orig);
Mobile m = Caster;
m.Location = to;
m.ProcessDelta();
Effects.SendLocationParticles(EffectItem.Create(from, m.Map, EffectItem.DefaultDuration), 0x3728, 10, 10,
2023);
m.PlaySound(0x512);
Stealth.OnUse(m); // stealth check after the a jump
}
FinishSequence();
}
}
}

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using System;
using System.Collections.Generic;
using Server.SkillHandlers;
namespace Server.Spells.Ninjitsu
{
public class SurpriseAttack : NinjaMove
{
private static Dictionary<Mobile, SurpriseAttackInfo> m_Table = new Dictionary<Mobile, SurpriseAttackInfo>();
public override int BaseMana => 20;
public override double RequiredSkill => Core.ML ? 60.0 : 30.0;
public override TextDefinition AbilityMessage => new TextDefinition(1063128); // You prepare to surprise your prey.
public override bool ValidatesDuringHit => false;
public override bool Validate(Mobile from)
{
if (!from.Hidden || from.AllowedStealthSteps <= 0)
{
from.SendLocalizedMessage(1063087); // You must be in stealth mode to use this ability.
return false;
}
return base.Validate(from);
}
public override bool OnBeforeSwing(Mobile attacker, Mobile defender)
{
bool valid = Validate(attacker) && CheckMana(attacker, true);
if (valid)
{
attacker.BeginAction<Stealth>();
Timer.DelayCall(TimeSpan.FromSeconds(5.0), delegate { attacker.EndAction<Stealth>(); });
}
return valid;
}
public override void OnHit(Mobile attacker, Mobile defender, int damage)
{
//Validates before swing
ClearCurrentMove(attacker);
attacker.SendLocalizedMessage(1063129); // You catch your opponent off guard with your Surprise Attack!
defender.SendLocalizedMessage(1063130); // Your defenses are lowered as your opponent surprises you!
defender.FixedParticles(0x37B9, 1, 5, 0x26DA, 0, 3, EffectLayer.Head);
attacker.RevealingAction();
if (m_Table.TryGetValue(defender, out SurpriseAttackInfo info))
{
info.m_Timer?.Stop();
m_Table.Remove(defender);
}
int ninjitsu = attacker.Skills.Ninjitsu.Fixed;
int malus = ninjitsu / 60 + (int)Tracking.GetStalkingBonus(attacker, defender);
info = new SurpriseAttackInfo(defender, malus);
info.m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(8.0), EndSurprise, info);
m_Table[defender] = info;
CheckGain(attacker);
}
public override void OnMiss(Mobile attacker, Mobile defender)
{
ClearCurrentMove(attacker);
attacker.SendLocalizedMessage(1063161); // You failed to properly use the element of surprise.
attacker.RevealingAction();
}
public static bool GetMalus(Mobile target, ref int malus)
{
if (!m_Table.TryGetValue(target, out SurpriseAttackInfo info))
return false;
malus = info.m_Malus;
return true;
}
private static void EndSurprise(SurpriseAttackInfo info)
{
info.m_Timer?.Stop();
info.m_Target.SendLocalizedMessage(1063131); // Your defenses have returned to normal.
m_Table.Remove(info.m_Target);
}
private class SurpriseAttackInfo
{
public int m_Malus;
public Mobile m_Target;
public Timer m_Timer;
public SurpriseAttackInfo(Mobile target, int effect)
{
m_Target = target;
m_Malus = effect;
}
}
}
}