Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
64
Projects/Scripts/Spells/Second/Agility.cs
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64
Projects/Scripts/Spells/Second/Agility.cs
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@ -0,0 +1,64 @@
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using System;
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using Server.Engines.ConPVP;
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using Server.Targeting;
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namespace Server.Spells.Second
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{
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public class AgilitySpell : MagerySpell, ISpellTargetingMobile
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Agility", "Ex Uus",
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212,
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9061,
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Reagent.Bloodmoss,
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Reagent.MandrakeRoot
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);
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public AgilitySpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
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{
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}
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public override SpellCircle Circle => SpellCircle.Second;
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public override bool CheckCast()
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{
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if (DuelContext.CheckSuddenDeath(Caster))
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{
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Caster.SendMessage(0x22, "You cannot cast this spell when in sudden death.");
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return false;
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}
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return base.CheckCast();
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}
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public override void OnCast()
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{
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Caster.Target = new SpellTargetMobile(this, TargetFlags.Beneficial, Core.ML ? 10 : 12);
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}
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public void Target(Mobile m)
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{
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if (m == null)
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return;
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if (!Caster.CanSee(m))
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Caster.SendLocalizedMessage(500237); // Target can not be seen.
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else if (CheckBSequence(m))
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{
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SpellHelper.Turn(Caster, m);
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SpellHelper.AddStatBonus(Caster, m, StatType.Dex);
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m.FixedParticles(0x375A, 10, 15, 5010, EffectLayer.Waist);
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m.PlaySound(0x1e7);
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int percentage = (int)(SpellHelper.GetOffsetScalar(Caster, m, false) * 100);
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TimeSpan length = SpellHelper.GetDuration(Caster, m);
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BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Agility, 1075841, length, m, percentage.ToString()));
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}
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FinishSequence();
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}
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}
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}
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64
Projects/Scripts/Spells/Second/Cunning.cs
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64
Projects/Scripts/Spells/Second/Cunning.cs
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@ -0,0 +1,64 @@
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using System;
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using Server.Engines.ConPVP;
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using Server.Targeting;
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namespace Server.Spells.Second
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{
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public class CunningSpell : MagerySpell, ISpellTargetingMobile
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Cunning", "Uus Wis",
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212,
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9061,
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Reagent.MandrakeRoot,
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Reagent.Nightshade
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);
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public CunningSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
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{
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}
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public override SpellCircle Circle => SpellCircle.Second;
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public override bool CheckCast()
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{
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if (DuelContext.CheckSuddenDeath(Caster))
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{
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Caster.SendMessage(0x22, "You cannot cast this spell when in sudden death.");
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return false;
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}
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return base.CheckCast();
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}
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public override void OnCast()
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{
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Caster.Target = new SpellTargetMobile(this, TargetFlags.Beneficial, Core.ML ? 10 : 12);
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}
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public void Target(Mobile m)
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{
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if (m == null)
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return;
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if (!Caster.CanSee(m))
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Caster.SendLocalizedMessage(500237); // Target can not be seen.
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else if (CheckBSequence(m))
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{
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SpellHelper.Turn(Caster, m);
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SpellHelper.AddStatBonus(Caster, m, StatType.Int);
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m.FixedParticles(0x375A, 10, 15, 5011, EffectLayer.Head);
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m.PlaySound(0x1EB);
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int percentage = (int)(SpellHelper.GetOffsetScalar(Caster, m, false) * 100);
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TimeSpan length = SpellHelper.GetDuration(Caster, m);
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BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Cunning, 1075843, length, m, percentage.ToString()));
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}
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FinishSequence();
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}
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}
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}
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80
Projects/Scripts/Spells/Second/Cure.cs
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80
Projects/Scripts/Spells/Second/Cure.cs
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@ -0,0 +1,80 @@
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using Server.Engines.ConPVP;
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using Server.Targeting;
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namespace Server.Spells.Second
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{
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public class CureSpell : MagerySpell, ISpellTargetingMobile
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Cure", "An Nox",
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212,
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9061,
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Reagent.Garlic,
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Reagent.Ginseng
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);
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public CureSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
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{
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}
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public override SpellCircle Circle => SpellCircle.Second;
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public override bool CheckCast()
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{
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if (DuelContext.CheckSuddenDeath(Caster))
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{
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Caster.SendMessage(0x22, "You cannot cast this spell when in sudden death.");
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return false;
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}
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return base.CheckCast();
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}
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public override void OnCast()
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{
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Caster.Target = new SpellTargetMobile(this, TargetFlags.Beneficial, Core.ML ? 10 : 12);
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}
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public void Target(Mobile m)
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{
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if (m == null)
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return;
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if (!Caster.CanSee(m))
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Caster.SendLocalizedMessage(500237); // Target can not be seen.
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else if (CheckBSequence(m))
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{
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SpellHelper.Turn(Caster, m);
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Poison p = m.Poison;
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if (p != null)
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{
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int chanceToCure = 10000 + (int)(Caster.Skills.Magery.Value * 75) -
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(p.Level + 1) * (Core.AOS ? p.Level < 4 ? 3300 : 3100 : 1750);
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chanceToCure /= 100;
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if (chanceToCure > Utility.Random(100))
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{
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if (m.CurePoison(Caster))
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{
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if (Caster != m)
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Caster.SendLocalizedMessage(1010058); // You have cured the target of all poisons!
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m.SendLocalizedMessage(1010059); // You have been cured of all poisons.
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}
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}
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else
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{
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m.SendLocalizedMessage(1010060); // You have failed to cure your target!
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}
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}
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m.FixedParticles(0x373A, 10, 15, 5012, EffectLayer.Waist);
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m.PlaySound(0x1E0);
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}
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FinishSequence();
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}
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}
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}
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88
Projects/Scripts/Spells/Second/Harm.cs
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88
Projects/Scripts/Spells/Second/Harm.cs
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@ -0,0 +1,88 @@
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using Server.Targeting;
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namespace Server.Spells.Second
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{
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public class HarmSpell : MagerySpell, ISpellTargetingMobile
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Harm", "An Mani",
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212,
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Core.AOS ? 9001 : 9041,
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Reagent.Nightshade,
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Reagent.SpidersSilk
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);
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public HarmSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
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{
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}
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public override SpellCircle Circle => SpellCircle.Second;
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public override bool DelayedDamage => false;
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public override void OnCast()
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{
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Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12);
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}
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public override double GetSlayerDamageScalar(Mobile target)
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{
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return 1.0; //This spell isn't affected by slayer spellbooks
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}
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public void Target(Mobile m)
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{
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if (m == null)
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return;
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if (!Caster.CanSee(m))
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Caster.SendLocalizedMessage(500237); // Target can not be seen.
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else if (CheckHSequence(m))
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{
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SpellHelper.Turn(Caster, m);
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SpellHelper.CheckReflect((int)Circle, Caster, ref m);
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double damage;
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if (Core.AOS)
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{
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damage = GetNewAosDamage(17, 1, 5, m);
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}
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else
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{
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damage = Utility.Random(1, 15);
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if (CheckResisted(m))
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{
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damage *= 0.75;
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m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
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}
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damage *= GetDamageScalar(m);
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}
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if (!m.InRange(Caster, 2))
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damage *= 0.25; // 1/4 damage at > 2 tile range
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else if (!m.InRange(Caster, 1))
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damage *= 0.50; // 1/2 damage at 2 tile range
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if (Core.AOS)
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{
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m.FixedParticles(0x374A, 10, 30, 5013, 1153, 2, EffectLayer.Waist);
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m.PlaySound(0x0FC);
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}
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else
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{
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m.FixedParticles(0x374A, 10, 15, 5013, EffectLayer.Waist);
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m.PlaySound(0x1F1);
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}
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SpellHelper.Damage(this, m, damage, 0, 0, 100, 0, 0);
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}
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FinishSequence();
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}
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}
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}
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72
Projects/Scripts/Spells/Second/MagicTrap.cs
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72
Projects/Scripts/Spells/Second/MagicTrap.cs
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@ -0,0 +1,72 @@
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using Server.Items;
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using Server.Targeting;
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namespace Server.Spells.Second
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{
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public class MagicTrapSpell : MagerySpell, ISpellTargetingItem
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Magic Trap", "In Jux",
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212,
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9001,
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Reagent.Garlic,
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Reagent.SpidersSilk,
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Reagent.SulfurousAsh
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);
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public MagicTrapSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
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{
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}
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public override SpellCircle Circle => SpellCircle.Second;
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public override void OnCast()
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{
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Caster.Target = new SpellTargetItem(this, TargetFlags.None, Core.ML ? 10 : 12);
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}
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public void Target(Item item)
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{
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if (!(item is TrappableContainer cont))
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Caster.SendMessage("You can't trap that"); // TODO: Localization for this?
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else if (!Caster.CanSee(item))
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{
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Caster.SendLocalizedMessage(500237); // Target can not be seen.
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}
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else if (cont.TrapType != TrapType.None && cont.TrapType != TrapType.MagicTrap)
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{
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base.DoFizzle();
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}
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else if (CheckSequence())
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{
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SpellHelper.Turn(Caster, item);
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cont.TrapType = TrapType.MagicTrap;
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cont.TrapPower = Core.AOS ? Utility.RandomMinMax(10, 50) : 1;
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cont.TrapLevel = 0;
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Point3D loc = item.GetWorldLocation();
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Effects.SendLocationParticles(
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EffectItem.Create(new Point3D(loc.X + 1, loc.Y, loc.Z), item.Map, EffectItem.DefaultDuration), 0x376A, 9,
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10, 9502);
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Effects.SendLocationParticles(
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EffectItem.Create(new Point3D(loc.X, loc.Y - 1, loc.Z), item.Map, EffectItem.DefaultDuration), 0x376A, 9,
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10, 9502);
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Effects.SendLocationParticles(
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EffectItem.Create(new Point3D(loc.X - 1, loc.Y, loc.Z), item.Map, EffectItem.DefaultDuration), 0x376A, 9,
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10, 9502);
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Effects.SendLocationParticles(
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EffectItem.Create(new Point3D(loc.X, loc.Y + 1, loc.Z), item.Map, EffectItem.DefaultDuration), 0x376A, 9,
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10, 9502);
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Effects.SendLocationParticles(
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EffectItem.Create(new Point3D(loc.X, loc.Y, loc.Z), item.Map, EffectItem.DefaultDuration), 0, 0, 0,
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5014);
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Effects.PlaySound(loc, item.Map, 0x1EF);
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}
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FinishSequence();
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}
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}
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}
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182
Projects/Scripts/Spells/Second/Protection.cs
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182
Projects/Scripts/Spells/Second/Protection.cs
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@ -0,0 +1,182 @@
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using System;
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using System.Collections.Generic;
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namespace Server.Spells.Second
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{
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public class ProtectionSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Protection", "Uus Sanct",
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236,
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9011,
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Reagent.Garlic,
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Reagent.Ginseng,
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Reagent.SulfurousAsh
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);
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private static Dictionary<Mobile, Tuple<ResistanceMod, DefaultSkillMod>> m_Table = new Dictionary<Mobile, Tuple<ResistanceMod, DefaultSkillMod>>();
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public ProtectionSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
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{
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}
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public static Dictionary<Mobile, double> Registry{ get; } = new Dictionary<Mobile, double>();
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public override SpellCircle Circle => SpellCircle.Second;
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public override bool CheckCast()
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{
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if (Core.AOS)
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return true;
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if (Registry.ContainsKey(Caster))
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{
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Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
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return false;
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}
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if (Caster.CanBeginAction<DefensiveSpell>())
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return true;
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Caster.SendLocalizedMessage(1005385); // The spell will not adhere to you at this time.
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return false;
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}
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public static void Toggle(Mobile caster, Mobile target)
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{
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/* Players under the protection spell effect can no longer have their spells "disrupted" when hit.
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* Players under the protection spell have decreased physical resistance stat value (-15 + (Inscription/20),
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* a decreased "resisting spells" skill value by -35 + (Inscription/20),
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* and a slower casting speed modifier (technically, a negative "faster cast speed") of 2 points.
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* The protection spell has an indefinite duration, becoming active when cast, and deactivated when re-cast.
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* Reactive Armor, Protection, and Magic Reflection will stay on<EFBFBD>even after logging out,
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* even after dying<EFBFBD>until you <EFBFBD>turn them off<EFBFBD> by casting them again.
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*/
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if (m_Table.TryGetValue(target, out Tuple<ResistanceMod, DefaultSkillMod> mods))
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{
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target.PlaySound(0x1E9);
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target.FixedParticles(0x375A, 9, 20, 5016, EffectLayer.Waist);
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mods = new Tuple<ResistanceMod, DefaultSkillMod>(
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new ResistanceMod(ResistanceType.Physical,
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-15 + Math.Min((int)(caster.Skills.Inscribe.Value / 20), 15)),
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new DefaultSkillMod(SkillName.MagicResist, true,
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-35 + Math.Min((int)(caster.Skills.Inscribe.Value / 20), 35))
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);
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m_Table[target] = mods;
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Registry[target] = 100.0;
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target.AddResistanceMod(mods.Item1);
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target.AddSkillMod(mods.Item2);
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int physloss = -15 + (int)(caster.Skills.Inscribe.Value / 20);
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int resistloss = -35 + (int)(caster.Skills.Inscribe.Value / 20);
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string args = $"{physloss}\t{resistloss}";
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BuffInfo.AddBuff(target, new BuffInfo(BuffIcon.Protection, 1075814, 1075815, args));
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}
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else
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{
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target.PlaySound(0x1ED);
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target.FixedParticles(0x375A, 9, 20, 5016, EffectLayer.Waist);
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m_Table.Remove(target);
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Registry.Remove(target);
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target.RemoveResistanceMod(mods.Item1);
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target.RemoveSkillMod(mods.Item2);
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BuffInfo.RemoveBuff(target, BuffIcon.Protection);
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}
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}
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public static void EndProtection(Mobile m)
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{
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if (!m_Table.TryGetValue(m, out Tuple<ResistanceMod, DefaultSkillMod> mods))
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return;
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m_Table.Remove(m);
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Registry.Remove(m);
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m.RemoveResistanceMod(mods.Item1);
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m.RemoveSkillMod(mods.Item2);
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BuffInfo.RemoveBuff(m, BuffIcon.Protection);
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}
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public override void OnCast()
|
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{
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if (Core.AOS)
|
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{
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if (CheckSequence())
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Toggle(Caster, Caster);
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FinishSequence();
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}
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else
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{
|
||||
if (Registry.ContainsKey(Caster))
|
||||
{
|
||||
Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
|
||||
}
|
||||
else if (!Caster.CanBeginAction<DefensiveSpell>())
|
||||
{
|
||||
Caster.SendLocalizedMessage(1005385); // The spell will not adhere to you at this time.
|
||||
}
|
||||
else if (CheckSequence())
|
||||
{
|
||||
if (Caster.BeginAction<DefensiveSpell>())
|
||||
{
|
||||
double value = (int)(Caster.Skills.EvalInt.Value +
|
||||
Caster.Skills.Meditation.Value +
|
||||
Caster.Skills.Inscribe.Value);
|
||||
value /= 4;
|
||||
|
||||
if (value < 0)
|
||||
value = 0;
|
||||
else if (value > 75)
|
||||
value = 75.0;
|
||||
|
||||
Registry.Add(Caster, value);
|
||||
new InternalTimer(Caster).Start();
|
||||
|
||||
Caster.FixedParticles(0x375A, 9, 20, 5016, EffectLayer.Waist);
|
||||
Caster.PlaySound(0x1ED);
|
||||
}
|
||||
else
|
||||
{
|
||||
Caster.SendLocalizedMessage(1005385); // The spell will not adhere to you at this time.
|
||||
}
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private Mobile m_Caster;
|
||||
|
||||
public InternalTimer(Mobile caster) : base(TimeSpan.FromSeconds(0))
|
||||
{
|
||||
double val = caster.Skills.Magery.Value * 2.0;
|
||||
if (val < 15)
|
||||
val = 15;
|
||||
else if (val > 240)
|
||||
val = 240;
|
||||
|
||||
m_Caster = caster;
|
||||
Delay = TimeSpan.FromSeconds(val);
|
||||
Priority = TimerPriority.OneSecond;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
Registry.Remove(m_Caster);
|
||||
DefensiveSpell.Nullify(m_Caster);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
58
Projects/Scripts/Spells/Second/RemoveTrap.cs
Normal file
58
Projects/Scripts/Spells/Second/RemoveTrap.cs
Normal file
|
|
@ -0,0 +1,58 @@
|
|||
using Server.Items;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Spells.Second
|
||||
{
|
||||
public class RemoveTrapSpell : MagerySpell, ISpellTargetingItem
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Remove Trap", "An Jux",
|
||||
212,
|
||||
9001,
|
||||
Reagent.Bloodmoss,
|
||||
Reagent.SulfurousAsh
|
||||
);
|
||||
|
||||
public RemoveTrapSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
|
||||
{
|
||||
}
|
||||
|
||||
public override SpellCircle Circle => SpellCircle.Second;
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new SpellTargetItem(this, TargetFlags.None, Core.ML ? 10 : 12);
|
||||
Caster.SendMessage("What do you wish to untrap?"); // TODO: Localization?
|
||||
}
|
||||
|
||||
public void Target(Item item)
|
||||
{
|
||||
if (!(item is TrappableContainer cont))
|
||||
Caster.SendMessage("You can't disarm that"); // TODO: Localization?
|
||||
else if (!Caster.CanSee(item))
|
||||
{
|
||||
Caster.SendLocalizedMessage(500237); // Target can not be seen.
|
||||
}
|
||||
else if (cont.TrapType != TrapType.None && cont.TrapType != TrapType.MagicTrap)
|
||||
{
|
||||
base.DoFizzle();
|
||||
}
|
||||
else if (CheckSequence())
|
||||
{
|
||||
SpellHelper.Turn(Caster, item);
|
||||
|
||||
Point3D loc = item.GetWorldLocation();
|
||||
|
||||
Effects.SendLocationParticles(EffectItem.Create(loc, item.Map, EffectItem.DefaultDuration), 0x376A, 9, 32,
|
||||
5015);
|
||||
Effects.PlaySound(loc, item.Map, 0x1F0);
|
||||
|
||||
cont.TrapType = TrapType.None;
|
||||
cont.TrapPower = 0;
|
||||
cont.TrapLevel = 0;
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
64
Projects/Scripts/Spells/Second/Strength.cs
Normal file
64
Projects/Scripts/Spells/Second/Strength.cs
Normal file
|
|
@ -0,0 +1,64 @@
|
|||
using System;
|
||||
using Server.Engines.ConPVP;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Spells.Second
|
||||
{
|
||||
public class StrengthSpell : MagerySpell, ISpellTargetingMobile
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Strength", "Uus Mani",
|
||||
212,
|
||||
9061,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.Nightshade
|
||||
);
|
||||
|
||||
public StrengthSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
|
||||
{
|
||||
}
|
||||
|
||||
public override SpellCircle Circle => SpellCircle.Second;
|
||||
|
||||
public override bool CheckCast()
|
||||
{
|
||||
if (DuelContext.CheckSuddenDeath(Caster))
|
||||
{
|
||||
Caster.SendMessage(0x22, "You cannot cast this spell when in sudden death.");
|
||||
return false;
|
||||
}
|
||||
|
||||
return base.CheckCast();
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new SpellTargetMobile(this, TargetFlags.Beneficial, Core.ML ? 10 : 12);
|
||||
}
|
||||
|
||||
public void Target(Mobile m)
|
||||
{
|
||||
if (m == null)
|
||||
return;
|
||||
|
||||
if (!Caster.CanSee(m))
|
||||
Caster.SendLocalizedMessage(500237); // Target can not be seen.
|
||||
else if (CheckBSequence(m))
|
||||
{
|
||||
SpellHelper.Turn(Caster, m);
|
||||
|
||||
SpellHelper.AddStatBonus(Caster, m, StatType.Str);
|
||||
|
||||
m.FixedParticles(0x375A, 10, 15, 5017, EffectLayer.Waist);
|
||||
m.PlaySound(0x1EE);
|
||||
|
||||
int percentage = (int)(SpellHelper.GetOffsetScalar(Caster, m, false) * 100);
|
||||
TimeSpan length = SpellHelper.GetDuration(Caster, m);
|
||||
|
||||
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Strength, 1075845, length, m, percentage.ToString()));
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue