Reorganizes Project (#41)

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Kamron Batman 2019-08-02 18:13:40 -07:00 committed by GitHub
parent 08bf44af9a
commit 3614a66aee
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3499 changed files with 79 additions and 55 deletions

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using System;
using Server.Engines.ConPVP;
using Server.Targeting;
namespace Server.Spells.Second
{
public class AgilitySpell : MagerySpell, ISpellTargetingMobile
{
private static SpellInfo m_Info = new SpellInfo(
"Agility", "Ex Uus",
212,
9061,
Reagent.Bloodmoss,
Reagent.MandrakeRoot
);
public AgilitySpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
{
}
public override SpellCircle Circle => SpellCircle.Second;
public override bool CheckCast()
{
if (DuelContext.CheckSuddenDeath(Caster))
{
Caster.SendMessage(0x22, "You cannot cast this spell when in sudden death.");
return false;
}
return base.CheckCast();
}
public override void OnCast()
{
Caster.Target = new SpellTargetMobile(this, TargetFlags.Beneficial, Core.ML ? 10 : 12);
}
public void Target(Mobile m)
{
if (m == null)
return;
if (!Caster.CanSee(m))
Caster.SendLocalizedMessage(500237); // Target can not be seen.
else if (CheckBSequence(m))
{
SpellHelper.Turn(Caster, m);
SpellHelper.AddStatBonus(Caster, m, StatType.Dex);
m.FixedParticles(0x375A, 10, 15, 5010, EffectLayer.Waist);
m.PlaySound(0x1e7);
int percentage = (int)(SpellHelper.GetOffsetScalar(Caster, m, false) * 100);
TimeSpan length = SpellHelper.GetDuration(Caster, m);
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Agility, 1075841, length, m, percentage.ToString()));
}
FinishSequence();
}
}
}

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using System;
using Server.Engines.ConPVP;
using Server.Targeting;
namespace Server.Spells.Second
{
public class CunningSpell : MagerySpell, ISpellTargetingMobile
{
private static SpellInfo m_Info = new SpellInfo(
"Cunning", "Uus Wis",
212,
9061,
Reagent.MandrakeRoot,
Reagent.Nightshade
);
public CunningSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
{
}
public override SpellCircle Circle => SpellCircle.Second;
public override bool CheckCast()
{
if (DuelContext.CheckSuddenDeath(Caster))
{
Caster.SendMessage(0x22, "You cannot cast this spell when in sudden death.");
return false;
}
return base.CheckCast();
}
public override void OnCast()
{
Caster.Target = new SpellTargetMobile(this, TargetFlags.Beneficial, Core.ML ? 10 : 12);
}
public void Target(Mobile m)
{
if (m == null)
return;
if (!Caster.CanSee(m))
Caster.SendLocalizedMessage(500237); // Target can not be seen.
else if (CheckBSequence(m))
{
SpellHelper.Turn(Caster, m);
SpellHelper.AddStatBonus(Caster, m, StatType.Int);
m.FixedParticles(0x375A, 10, 15, 5011, EffectLayer.Head);
m.PlaySound(0x1EB);
int percentage = (int)(SpellHelper.GetOffsetScalar(Caster, m, false) * 100);
TimeSpan length = SpellHelper.GetDuration(Caster, m);
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Cunning, 1075843, length, m, percentage.ToString()));
}
FinishSequence();
}
}
}

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using Server.Engines.ConPVP;
using Server.Targeting;
namespace Server.Spells.Second
{
public class CureSpell : MagerySpell, ISpellTargetingMobile
{
private static SpellInfo m_Info = new SpellInfo(
"Cure", "An Nox",
212,
9061,
Reagent.Garlic,
Reagent.Ginseng
);
public CureSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
{
}
public override SpellCircle Circle => SpellCircle.Second;
public override bool CheckCast()
{
if (DuelContext.CheckSuddenDeath(Caster))
{
Caster.SendMessage(0x22, "You cannot cast this spell when in sudden death.");
return false;
}
return base.CheckCast();
}
public override void OnCast()
{
Caster.Target = new SpellTargetMobile(this, TargetFlags.Beneficial, Core.ML ? 10 : 12);
}
public void Target(Mobile m)
{
if (m == null)
return;
if (!Caster.CanSee(m))
Caster.SendLocalizedMessage(500237); // Target can not be seen.
else if (CheckBSequence(m))
{
SpellHelper.Turn(Caster, m);
Poison p = m.Poison;
if (p != null)
{
int chanceToCure = 10000 + (int)(Caster.Skills.Magery.Value * 75) -
(p.Level + 1) * (Core.AOS ? p.Level < 4 ? 3300 : 3100 : 1750);
chanceToCure /= 100;
if (chanceToCure > Utility.Random(100))
{
if (m.CurePoison(Caster))
{
if (Caster != m)
Caster.SendLocalizedMessage(1010058); // You have cured the target of all poisons!
m.SendLocalizedMessage(1010059); // You have been cured of all poisons.
}
}
else
{
m.SendLocalizedMessage(1010060); // You have failed to cure your target!
}
}
m.FixedParticles(0x373A, 10, 15, 5012, EffectLayer.Waist);
m.PlaySound(0x1E0);
}
FinishSequence();
}
}
}

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using Server.Targeting;
namespace Server.Spells.Second
{
public class HarmSpell : MagerySpell, ISpellTargetingMobile
{
private static SpellInfo m_Info = new SpellInfo(
"Harm", "An Mani",
212,
Core.AOS ? 9001 : 9041,
Reagent.Nightshade,
Reagent.SpidersSilk
);
public HarmSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
{
}
public override SpellCircle Circle => SpellCircle.Second;
public override bool DelayedDamage => false;
public override void OnCast()
{
Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12);
}
public override double GetSlayerDamageScalar(Mobile target)
{
return 1.0; //This spell isn't affected by slayer spellbooks
}
public void Target(Mobile m)
{
if (m == null)
return;
if (!Caster.CanSee(m))
Caster.SendLocalizedMessage(500237); // Target can not be seen.
else if (CheckHSequence(m))
{
SpellHelper.Turn(Caster, m);
SpellHelper.CheckReflect((int)Circle, Caster, ref m);
double damage;
if (Core.AOS)
{
damage = GetNewAosDamage(17, 1, 5, m);
}
else
{
damage = Utility.Random(1, 15);
if (CheckResisted(m))
{
damage *= 0.75;
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
}
damage *= GetDamageScalar(m);
}
if (!m.InRange(Caster, 2))
damage *= 0.25; // 1/4 damage at > 2 tile range
else if (!m.InRange(Caster, 1))
damage *= 0.50; // 1/2 damage at 2 tile range
if (Core.AOS)
{
m.FixedParticles(0x374A, 10, 30, 5013, 1153, 2, EffectLayer.Waist);
m.PlaySound(0x0FC);
}
else
{
m.FixedParticles(0x374A, 10, 15, 5013, EffectLayer.Waist);
m.PlaySound(0x1F1);
}
SpellHelper.Damage(this, m, damage, 0, 0, 100, 0, 0);
}
FinishSequence();
}
}
}

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using Server.Items;
using Server.Targeting;
namespace Server.Spells.Second
{
public class MagicTrapSpell : MagerySpell, ISpellTargetingItem
{
private static SpellInfo m_Info = new SpellInfo(
"Magic Trap", "In Jux",
212,
9001,
Reagent.Garlic,
Reagent.SpidersSilk,
Reagent.SulfurousAsh
);
public MagicTrapSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
{
}
public override SpellCircle Circle => SpellCircle.Second;
public override void OnCast()
{
Caster.Target = new SpellTargetItem(this, TargetFlags.None, Core.ML ? 10 : 12);
}
public void Target(Item item)
{
if (!(item is TrappableContainer cont))
Caster.SendMessage("You can't trap that"); // TODO: Localization for this?
else if (!Caster.CanSee(item))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (cont.TrapType != TrapType.None && cont.TrapType != TrapType.MagicTrap)
{
base.DoFizzle();
}
else if (CheckSequence())
{
SpellHelper.Turn(Caster, item);
cont.TrapType = TrapType.MagicTrap;
cont.TrapPower = Core.AOS ? Utility.RandomMinMax(10, 50) : 1;
cont.TrapLevel = 0;
Point3D loc = item.GetWorldLocation();
Effects.SendLocationParticles(
EffectItem.Create(new Point3D(loc.X + 1, loc.Y, loc.Z), item.Map, EffectItem.DefaultDuration), 0x376A, 9,
10, 9502);
Effects.SendLocationParticles(
EffectItem.Create(new Point3D(loc.X, loc.Y - 1, loc.Z), item.Map, EffectItem.DefaultDuration), 0x376A, 9,
10, 9502);
Effects.SendLocationParticles(
EffectItem.Create(new Point3D(loc.X - 1, loc.Y, loc.Z), item.Map, EffectItem.DefaultDuration), 0x376A, 9,
10, 9502);
Effects.SendLocationParticles(
EffectItem.Create(new Point3D(loc.X, loc.Y + 1, loc.Z), item.Map, EffectItem.DefaultDuration), 0x376A, 9,
10, 9502);
Effects.SendLocationParticles(
EffectItem.Create(new Point3D(loc.X, loc.Y, loc.Z), item.Map, EffectItem.DefaultDuration), 0, 0, 0,
5014);
Effects.PlaySound(loc, item.Map, 0x1EF);
}
FinishSequence();
}
}
}

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using System;
using System.Collections.Generic;
namespace Server.Spells.Second
{
public class ProtectionSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Protection", "Uus Sanct",
236,
9011,
Reagent.Garlic,
Reagent.Ginseng,
Reagent.SulfurousAsh
);
private static Dictionary<Mobile, Tuple<ResistanceMod, DefaultSkillMod>> m_Table = new Dictionary<Mobile, Tuple<ResistanceMod, DefaultSkillMod>>();
public ProtectionSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
{
}
public static Dictionary<Mobile, double> Registry{ get; } = new Dictionary<Mobile, double>();
public override SpellCircle Circle => SpellCircle.Second;
public override bool CheckCast()
{
if (Core.AOS)
return true;
if (Registry.ContainsKey(Caster))
{
Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
return false;
}
if (Caster.CanBeginAction<DefensiveSpell>())
return true;
Caster.SendLocalizedMessage(1005385); // The spell will not adhere to you at this time.
return false;
}
public static void Toggle(Mobile caster, Mobile target)
{
/* Players under the protection spell effect can no longer have their spells "disrupted" when hit.
* Players under the protection spell have decreased physical resistance stat value (-15 + (Inscription/20),
* a decreased "resisting spells" skill value by -35 + (Inscription/20),
* and a slower casting speed modifier (technically, a negative "faster cast speed") of 2 points.
* The protection spell has an indefinite duration, becoming active when cast, and deactivated when re-cast.
* Reactive Armor, Protection, and Magic Reflection will stay on<EFBFBD>even after logging out,
* even after dying<EFBFBD>until you <EFBFBD>turn them off<EFBFBD> by casting them again.
*/
if (m_Table.TryGetValue(target, out Tuple<ResistanceMod, DefaultSkillMod> mods))
{
target.PlaySound(0x1E9);
target.FixedParticles(0x375A, 9, 20, 5016, EffectLayer.Waist);
mods = new Tuple<ResistanceMod, DefaultSkillMod>(
new ResistanceMod(ResistanceType.Physical,
-15 + Math.Min((int)(caster.Skills.Inscribe.Value / 20), 15)),
new DefaultSkillMod(SkillName.MagicResist, true,
-35 + Math.Min((int)(caster.Skills.Inscribe.Value / 20), 35))
);
m_Table[target] = mods;
Registry[target] = 100.0;
target.AddResistanceMod(mods.Item1);
target.AddSkillMod(mods.Item2);
int physloss = -15 + (int)(caster.Skills.Inscribe.Value / 20);
int resistloss = -35 + (int)(caster.Skills.Inscribe.Value / 20);
string args = $"{physloss}\t{resistloss}";
BuffInfo.AddBuff(target, new BuffInfo(BuffIcon.Protection, 1075814, 1075815, args));
}
else
{
target.PlaySound(0x1ED);
target.FixedParticles(0x375A, 9, 20, 5016, EffectLayer.Waist);
m_Table.Remove(target);
Registry.Remove(target);
target.RemoveResistanceMod(mods.Item1);
target.RemoveSkillMod(mods.Item2);
BuffInfo.RemoveBuff(target, BuffIcon.Protection);
}
}
public static void EndProtection(Mobile m)
{
if (!m_Table.TryGetValue(m, out Tuple<ResistanceMod, DefaultSkillMod> mods))
return;
m_Table.Remove(m);
Registry.Remove(m);
m.RemoveResistanceMod(mods.Item1);
m.RemoveSkillMod(mods.Item2);
BuffInfo.RemoveBuff(m, BuffIcon.Protection);
}
public override void OnCast()
{
if (Core.AOS)
{
if (CheckSequence())
Toggle(Caster, Caster);
FinishSequence();
}
else
{
if (Registry.ContainsKey(Caster))
{
Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
}
else if (!Caster.CanBeginAction<DefensiveSpell>())
{
Caster.SendLocalizedMessage(1005385); // The spell will not adhere to you at this time.
}
else if (CheckSequence())
{
if (Caster.BeginAction<DefensiveSpell>())
{
double value = (int)(Caster.Skills.EvalInt.Value +
Caster.Skills.Meditation.Value +
Caster.Skills.Inscribe.Value);
value /= 4;
if (value < 0)
value = 0;
else if (value > 75)
value = 75.0;
Registry.Add(Caster, value);
new InternalTimer(Caster).Start();
Caster.FixedParticles(0x375A, 9, 20, 5016, EffectLayer.Waist);
Caster.PlaySound(0x1ED);
}
else
{
Caster.SendLocalizedMessage(1005385); // The spell will not adhere to you at this time.
}
}
FinishSequence();
}
}
private class InternalTimer : Timer
{
private Mobile m_Caster;
public InternalTimer(Mobile caster) : base(TimeSpan.FromSeconds(0))
{
double val = caster.Skills.Magery.Value * 2.0;
if (val < 15)
val = 15;
else if (val > 240)
val = 240;
m_Caster = caster;
Delay = TimeSpan.FromSeconds(val);
Priority = TimerPriority.OneSecond;
}
protected override void OnTick()
{
Registry.Remove(m_Caster);
DefensiveSpell.Nullify(m_Caster);
}
}
}
}

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using Server.Items;
using Server.Targeting;
namespace Server.Spells.Second
{
public class RemoveTrapSpell : MagerySpell, ISpellTargetingItem
{
private static SpellInfo m_Info = new SpellInfo(
"Remove Trap", "An Jux",
212,
9001,
Reagent.Bloodmoss,
Reagent.SulfurousAsh
);
public RemoveTrapSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
{
}
public override SpellCircle Circle => SpellCircle.Second;
public override void OnCast()
{
Caster.Target = new SpellTargetItem(this, TargetFlags.None, Core.ML ? 10 : 12);
Caster.SendMessage("What do you wish to untrap?"); // TODO: Localization?
}
public void Target(Item item)
{
if (!(item is TrappableContainer cont))
Caster.SendMessage("You can't disarm that"); // TODO: Localization?
else if (!Caster.CanSee(item))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (cont.TrapType != TrapType.None && cont.TrapType != TrapType.MagicTrap)
{
base.DoFizzle();
}
else if (CheckSequence())
{
SpellHelper.Turn(Caster, item);
Point3D loc = item.GetWorldLocation();
Effects.SendLocationParticles(EffectItem.Create(loc, item.Map, EffectItem.DefaultDuration), 0x376A, 9, 32,
5015);
Effects.PlaySound(loc, item.Map, 0x1F0);
cont.TrapType = TrapType.None;
cont.TrapPower = 0;
cont.TrapLevel = 0;
}
FinishSequence();
}
}
}

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using System;
using Server.Engines.ConPVP;
using Server.Targeting;
namespace Server.Spells.Second
{
public class StrengthSpell : MagerySpell, ISpellTargetingMobile
{
private static SpellInfo m_Info = new SpellInfo(
"Strength", "Uus Mani",
212,
9061,
Reagent.MandrakeRoot,
Reagent.Nightshade
);
public StrengthSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
{
}
public override SpellCircle Circle => SpellCircle.Second;
public override bool CheckCast()
{
if (DuelContext.CheckSuddenDeath(Caster))
{
Caster.SendMessage(0x22, "You cannot cast this spell when in sudden death.");
return false;
}
return base.CheckCast();
}
public override void OnCast()
{
Caster.Target = new SpellTargetMobile(this, TargetFlags.Beneficial, Core.ML ? 10 : 12);
}
public void Target(Mobile m)
{
if (m == null)
return;
if (!Caster.CanSee(m))
Caster.SendLocalizedMessage(500237); // Target can not be seen.
else if (CheckBSequence(m))
{
SpellHelper.Turn(Caster, m);
SpellHelper.AddStatBonus(Caster, m, StatType.Str);
m.FixedParticles(0x375A, 10, 15, 5017, EffectLayer.Waist);
m.PlaySound(0x1EE);
int percentage = (int)(SpellHelper.GetOffsetScalar(Caster, m, false) * 100);
TimeSpan length = SpellHelper.GetDuration(Caster, m);
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Strength, 1075845, length, m, percentage.ToString()));
}
FinishSequence();
}
}
}