Reorganizes Project (#41)
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3499 changed files with 79 additions and 55 deletions
184
Projects/Scripts/Spells/Seventh/GateTravel.cs
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184
Projects/Scripts/Spells/Seventh/GateTravel.cs
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using System;
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using System.Linq;
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using Server.Factions;
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using Server.Items;
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using Server.Misc;
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using Server.Mobiles;
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namespace Server.Spells.Seventh
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{
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public class GateTravelSpell : MagerySpell, IRecallSpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Gate Travel", "Vas Rel Por",
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263,
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9032,
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Reagent.BlackPearl,
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Reagent.MandrakeRoot,
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Reagent.SulfurousAsh
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);
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private RunebookEntry m_Entry;
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public GateTravelSpell(Mobile caster, RunebookEntry entry = null, Item scroll = null) : base(caster, scroll, m_Info)
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{
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m_Entry = entry;
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}
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public override SpellCircle Circle => SpellCircle.Seventh;
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public override void OnCast()
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{
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if (m_Entry == null)
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Caster.Target = new RecallSpellTarget(this, false);
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else
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Effect(m_Entry.Location, m_Entry.Map, true);
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}
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public override bool CheckCast()
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{
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if (Sigil.ExistsOn(Caster))
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{
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Caster.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
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return false;
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}
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if (Caster.Criminal)
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{
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Caster.SendLocalizedMessage(1005561, "", 0x22); // Thou'rt a criminal and cannot escape so easily.
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return false;
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}
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if (SpellHelper.CheckCombat(Caster))
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{
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Caster.SendLocalizedMessage(1005564, "", 0x22); // Wouldst thou flee during the heat of battle??
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return false;
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}
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return SpellHelper.CheckTravel(Caster, TravelCheckType.GateFrom);
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}
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private bool GateExistsAt(Map map, Point3D loc)
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{
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IPooledEnumerable<Item> eable = map.GetItemsInRange(loc, 0);
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bool gateFound = eable.Any(item => item is Moongate || item is PublicMoongate);
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eable.Free();
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return gateFound;
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}
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public void Effect(Point3D loc, Map map, bool checkMulti)
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{
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if (Sigil.ExistsOn(Caster))
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{
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Caster.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
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}
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else if (map == null || !Core.AOS && Caster.Map != map)
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{
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Caster.SendLocalizedMessage(1005570); // You can not gate to another facet.
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}
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else if (!SpellHelper.CheckTravel(Caster, TravelCheckType.GateFrom))
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{
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}
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else if (!SpellHelper.CheckTravel(Caster, map, loc, TravelCheckType.GateTo))
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{
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}
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else if (map == Map.Felucca && Caster is PlayerMobile mobile && mobile.Young)
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{
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mobile.SendLocalizedMessage(1049543); // You decide against traveling to Felucca while you are still young.
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}
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else if (Caster.Kills >= 5 && map != Map.Felucca)
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{
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Caster.SendLocalizedMessage(1019004); // You are not allowed to travel there.
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}
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else if (Caster.Criminal)
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{
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Caster.SendLocalizedMessage(1005561, "", 0x22); // Thou'rt a criminal and cannot escape so easily.
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}
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else if (SpellHelper.CheckCombat(Caster))
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{
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Caster.SendLocalizedMessage(1005564, "", 0x22); // Wouldst thou flee during the heat of battle??
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}
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else if (!map.CanSpawnMobile(loc.X, loc.Y, loc.Z))
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{
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Caster.SendLocalizedMessage(501942); // That location is blocked.
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}
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else if (checkMulti && SpellHelper.CheckMulti(loc, map))
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{
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Caster.SendLocalizedMessage(501942); // That location is blocked.
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}
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else if (Core.SE && (GateExistsAt(map, loc) || GateExistsAt(Caster.Map, Caster.Location))
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) // SE restricted stacking gates
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{
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Caster.SendLocalizedMessage(1071242); // There is already a gate there.
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}
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else if (CheckSequence())
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{
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Caster.SendLocalizedMessage(501024); // You open a magical gate to another location
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Effects.PlaySound(Caster.Location, Caster.Map, 0x20E);
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InternalItem firstGate = new InternalItem(loc, map);
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firstGate.MoveToWorld(Caster.Location, Caster.Map);
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Effects.PlaySound(loc, map, 0x20E);
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InternalItem secondGate = new InternalItem(Caster.Location, Caster.Map);
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secondGate.MoveToWorld(loc, map);
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}
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FinishSequence();
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}
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[DispellableField]
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private class InternalItem : Moongate
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{
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public InternalItem(Point3D target, Map map) : base(target, map)
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{
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Map = map;
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if (ShowFeluccaWarning && map == Map.Felucca)
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ItemID = 0xDDA;
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Dispellable = true;
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InternalTimer t = new InternalTimer(this);
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t.Start();
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}
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public InternalItem(Serial serial) : base(serial)
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{
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}
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public override bool ShowFeluccaWarning => Core.AOS;
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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Delete();
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}
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private class InternalTimer : Timer
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{
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private Item m_Item;
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public InternalTimer(Item item) : base(TimeSpan.FromSeconds(30.0))
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{
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Priority = TimerPriority.OneSecond;
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m_Item = item;
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}
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protected override void OnTick()
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{
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m_Item.Delete();
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}
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}
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}
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}
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}
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