Reorganizes Project (#41)

This commit is contained in:
Kamron Batman 2019-08-02 18:13:40 -07:00 committed by GitHub
parent 08bf44af9a
commit 3614a66aee
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
3499 changed files with 79 additions and 55 deletions

View file

@ -0,0 +1,33 @@
/***************************************************************************
* IMenu.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using Server.Network;
namespace Server.Menus
{
public interface IMenu
{
int Serial{ get; }
int EntryLength{ get; }
void SendTo(NetState state);
void OnCancel(NetState state);
void OnResponse(NetState state, int index);
}
}

View file

@ -0,0 +1,82 @@
/***************************************************************************
* ItemListMenu.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using Server.Network;
namespace Server.Menus.ItemLists
{
public class ItemListEntry
{
public ItemListEntry(string name, int itemID, int hue = 0)
{
Name = name;
ItemID = itemID;
Hue = hue;
}
public string Name{ get; }
public int ItemID{ get; }
public int Hue{ get; }
}
public class ItemListMenu : IMenu
{
private static int m_NextSerial;
private int m_Serial;
public ItemListMenu(string question, ItemListEntry[] entries)
{
Question = question;
Entries = entries;
do
{
m_Serial = m_NextSerial++;
m_Serial &= 0x7FFFFFFF;
} while (m_Serial == 0);
m_Serial = (int)((uint)m_Serial | 0x80000000);
}
public string Question{ get; }
public ItemListEntry[] Entries{ get; set; }
int IMenu.Serial => m_Serial;
int IMenu.EntryLength => Entries.Length;
public virtual void OnCancel(NetState state)
{
}
public virtual void OnResponse(NetState state, int index)
{
}
public void SendTo(NetState state)
{
state.AddMenu(this);
state.Send(new DisplayItemListMenu(this));
}
}
}

View file

@ -0,0 +1,64 @@
/***************************************************************************
* QuestionMenu.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using Server.Network;
namespace Server.Menus.Questions
{
public class QuestionMenu : IMenu
{
private static int m_NextSerial;
private int m_Serial;
public QuestionMenu(string question, string[] answers)
{
Question = question;
Answers = answers;
do
{
m_Serial = ++m_NextSerial;
m_Serial &= 0x7FFFFFFF;
} while (m_Serial == 0);
}
public string Question{ get; set; }
public string[] Answers{ get; }
int IMenu.Serial => m_Serial;
int IMenu.EntryLength => Answers.Length;
public virtual void OnCancel(NetState state)
{
}
public virtual void OnResponse(NetState state, int index)
{
}
public void SendTo(NetState state)
{
state.AddMenu(this);
state.Send(new DisplayQuestionMenu(this));
}
}
}