Reorganizes Project (#41)
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08bf44af9a
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3499 changed files with 79 additions and 55 deletions
398
Projects/Server/Network/Compression.cs
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398
Projects/Server/Network/Compression.cs
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/***************************************************************************
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* Compression.cs
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* -------------------
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* begin : May 1, 2002
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* copyright : (C) The RunUO Software Team
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* email : info@runuo.com
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*
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* $Id$
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*
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***************************************************************************/
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/***************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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***************************************************************************/
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using System;
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using System.Runtime.InteropServices;
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namespace Server.Network
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{
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/// <summary>
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/// Handles outgoing packet compression for the network.
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/// </summary>
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public static class Compression
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{
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private const int CountIndex = 0;
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private const int ValueIndex = 1;
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// UO packets may not exceed 64kb in length
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private const int BufferSize = 0x10000;
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// Optimal compression ratio is 2 / 8; worst compression ratio is 11 / 8
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private const int MinimalCodeLength = 2;
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private const int MaximalCodeLength = 11;
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// Fixed overhead, in bits, per compression call
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private const int TerminalCodeLength = 4;
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// If our input exceeds this length, we cannot possibly compress it within the buffer
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private const int DefiniteOverflow = (BufferSize * 8 - TerminalCodeLength) / MinimalCodeLength;
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// If our input exceeds this length, we may potentially overflow the buffer
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private const int PossibleOverflow = (BufferSize * 8 - TerminalCodeLength) / MaximalCodeLength;
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private static int[] _huffmanTable = {
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0x2, 0x000, 0x5, 0x01F, 0x6, 0x022, 0x7, 0x034, 0x7, 0x075, 0x6, 0x028, 0x6, 0x03B, 0x7, 0x032,
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0x8, 0x0E0, 0x8, 0x062, 0x7, 0x056, 0x8, 0x079, 0x9, 0x19D, 0x8, 0x097, 0x6, 0x02A, 0x7, 0x057,
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0x8, 0x071, 0x8, 0x05B, 0x9, 0x1CC, 0x8, 0x0A7, 0x7, 0x025, 0x7, 0x04F, 0x8, 0x066, 0x8, 0x07D,
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0x9, 0x191, 0x9, 0x1CE, 0x7, 0x03F, 0x9, 0x090, 0x8, 0x059, 0x8, 0x07B, 0x8, 0x091, 0x8, 0x0C6,
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0x6, 0x02D, 0x9, 0x186, 0x8, 0x06F, 0x9, 0x093, 0xA, 0x1CC, 0x8, 0x05A, 0xA, 0x1AE, 0xA, 0x1C0,
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0x9, 0x148, 0x9, 0x14A, 0x9, 0x082, 0xA, 0x19F, 0x9, 0x171, 0x9, 0x120, 0x9, 0x0E7, 0xA, 0x1F3,
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0x9, 0x14B, 0x9, 0x100, 0x9, 0x190, 0x6, 0x013, 0x9, 0x161, 0x9, 0x125, 0x9, 0x133, 0x9, 0x195,
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0x9, 0x173, 0x9, 0x1CA, 0x9, 0x086, 0x9, 0x1E9, 0x9, 0x0DB, 0x9, 0x1EC, 0x9, 0x08B, 0x9, 0x085,
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0x5, 0x00A, 0x8, 0x096, 0x8, 0x09C, 0x9, 0x1C3, 0x9, 0x19C, 0x9, 0x08F, 0x9, 0x18F, 0x9, 0x091,
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0x9, 0x087, 0x9, 0x0C6, 0x9, 0x177, 0x9, 0x089, 0x9, 0x0D6, 0x9, 0x08C, 0x9, 0x1EE, 0x9, 0x1EB,
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0x9, 0x084, 0x9, 0x164, 0x9, 0x175, 0x9, 0x1CD, 0x8, 0x05E, 0x9, 0x088, 0x9, 0x12B, 0x9, 0x172,
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0x9, 0x10A, 0x9, 0x08D, 0x9, 0x13A, 0x9, 0x11C, 0xA, 0x1E1, 0xA, 0x1E0, 0x9, 0x187, 0xA, 0x1DC,
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0xA, 0x1DF, 0x7, 0x074, 0x9, 0x19F, 0x8, 0x08D, 0x8, 0x0E4, 0x7, 0x079, 0x9, 0x0EA, 0x9, 0x0E1,
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0x8, 0x040, 0x7, 0x041, 0x9, 0x10B, 0x9, 0x0B0, 0x8, 0x06A, 0x8, 0x0C1, 0x7, 0x071, 0x7, 0x078,
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0x8, 0x0B1, 0x9, 0x14C, 0x7, 0x043, 0x8, 0x076, 0x7, 0x066, 0x7, 0x04D, 0x9, 0x08A, 0x6, 0x02F,
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0x8, 0x0C9, 0x9, 0x0CE, 0x9, 0x149, 0x9, 0x160, 0xA, 0x1BA, 0xA, 0x19E, 0xA, 0x39F, 0x9, 0x0E5,
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0x9, 0x194, 0x9, 0x184, 0x9, 0x126, 0x7, 0x030, 0x8, 0x06C, 0x9, 0x121, 0x9, 0x1E8, 0xA, 0x1C1,
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0xA, 0x11D, 0xA, 0x163, 0xA, 0x385, 0xA, 0x3DB, 0xA, 0x17D, 0xA, 0x106, 0xA, 0x397, 0xA, 0x24E,
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0x7, 0x02E, 0x8, 0x098, 0xA, 0x33C, 0xA, 0x32E, 0xA, 0x1E9, 0x9, 0x0BF, 0xA, 0x3DF, 0xA, 0x1DD,
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0xA, 0x32D, 0xA, 0x2ED, 0xA, 0x30B, 0xA, 0x107, 0xA, 0x2E8, 0xA, 0x3DE, 0xA, 0x125, 0xA, 0x1E8,
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0x9, 0x0E9, 0xA, 0x1CD, 0xA, 0x1B5, 0x9, 0x165, 0xA, 0x232, 0xA, 0x2E1, 0xB, 0x3AE, 0xB, 0x3C6,
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0xB, 0x3E2, 0xA, 0x205, 0xA, 0x29A, 0xA, 0x248, 0xA, 0x2CD, 0xA, 0x23B, 0xB, 0x3C5, 0xA, 0x251,
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0xA, 0x2E9, 0xA, 0x252, 0x9, 0x1EA, 0xB, 0x3A0, 0xB, 0x391, 0xA, 0x23C, 0xB, 0x392, 0xB, 0x3D5,
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0xA, 0x233, 0xA, 0x2CC, 0xB, 0x390, 0xA, 0x1BB, 0xB, 0x3A1, 0xB, 0x3C4, 0xA, 0x211, 0xA, 0x203,
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0x9, 0x12A, 0xA, 0x231, 0xB, 0x3E0, 0xA, 0x29B, 0xB, 0x3D7, 0xA, 0x202, 0xB, 0x3AD, 0xA, 0x213,
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0xA, 0x253, 0xA, 0x32C, 0xA, 0x23D, 0xA, 0x23F, 0xA, 0x32F, 0xA, 0x11C, 0xA, 0x384, 0xA, 0x31C,
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0xA, 0x17C, 0xA, 0x30A, 0xA, 0x2E0, 0xA, 0x276, 0xA, 0x250, 0xB, 0x3E3, 0xA, 0x396, 0xA, 0x18F,
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0xA, 0x204, 0xA, 0x206, 0xA, 0x230, 0xA, 0x265, 0xA, 0x212, 0xA, 0x23E, 0xB, 0x3AC, 0xB, 0x393,
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0xB, 0x3E1, 0xA, 0x1DE, 0xB, 0x3D6, 0xA, 0x31D, 0xB, 0x3E5, 0xB, 0x3E4, 0xA, 0x207, 0xB, 0x3C7,
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0xA, 0x277, 0xB, 0x3D4, 0x8, 0x0C0, 0xA, 0x162, 0xA, 0x3DA, 0xA, 0x124, 0xA, 0x1B4, 0xA, 0x264,
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0xA, 0x33D, 0xA, 0x1D1, 0xA, 0x1AF, 0xA, 0x39E, 0xA, 0x24F, 0xB, 0x373, 0xA, 0x249, 0xB, 0x372,
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0x9, 0x167, 0xA, 0x210, 0xA, 0x23A, 0xA, 0x1B8, 0xB, 0x3AF, 0xA, 0x18E, 0xA, 0x2EC, 0x7, 0x062,
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0x4, 0x00D
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};
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public static readonly ICompressor Compressor;
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static Compression()
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{
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if (Core.Unix)
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{
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if (Core.Is64Bit)
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Compressor = new CompressorUnix64();
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else
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Compressor = new CompressorUnix32();
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}
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else if (Core.Is64Bit)
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{
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Compressor = new Compressor64();
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}
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else
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{
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Compressor = new Compressor32();
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}
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}
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public static unsafe void Compress(byte[] input, int offset, int count, byte[] output, ref int length)
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{
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if (input == null) throw new ArgumentNullException(nameof(input));
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if (offset < 0 || offset >= input.Length) throw new ArgumentOutOfRangeException(nameof(offset));
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if (count < 0 || count > input.Length) throw new ArgumentOutOfRangeException(nameof(count));
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if (input.Length - offset < count) throw new ArgumentException();
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length = 0;
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if (count > DefiniteOverflow) return;
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int bitCount = 0;
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int bitValue = 0;
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fixed (int* pTable = _huffmanTable)
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{
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int* pEntry;
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fixed (byte* pInputBuffer = input)
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{
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byte* pInput = pInputBuffer + offset, pInputEnd = pInput + count;
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fixed (byte* pOutputBuffer = output)
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{
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byte* pOutput = pOutputBuffer, pOutputEnd = pOutput + BufferSize;
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while (pInput < pInputEnd)
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{
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pEntry = &pTable[*pInput++ << 1];
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bitCount += pEntry[CountIndex];
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bitValue <<= pEntry[CountIndex];
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bitValue |= pEntry[ValueIndex];
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while (bitCount >= 8)
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{
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bitCount -= 8;
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if (pOutput < pOutputEnd)
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{
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*pOutput++ = (byte)(bitValue >> bitCount);
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}
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else
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{
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length = 0;
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return;
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}
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}
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}
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// terminal code
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pEntry = &pTable[0x200];
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bitCount += pEntry[CountIndex];
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bitValue <<= pEntry[CountIndex];
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bitValue |= pEntry[ValueIndex];
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// align on byte boundary
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if ((bitCount & 7) != 0)
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{
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bitValue <<= 8 - (bitCount & 7);
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bitCount += 8 - (bitCount & 7);
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}
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while (bitCount >= 8)
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{
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bitCount -= 8;
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if (pOutput < pOutputEnd)
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{
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*pOutput++ = (byte)(bitValue >> bitCount);
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}
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else
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{
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length = 0;
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return;
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}
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}
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length = (int)(pOutput - pOutputBuffer);
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}
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}
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}
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}
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public static ZLibError Pack(byte[] dest, ref int destLength, byte[] source, int sourceLength)
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{
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return Compressor.Compress(dest, ref destLength, source, sourceLength);
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}
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public static ZLibError Pack(byte[] dest, ref int destLength, byte[] source, int sourceLength, ZLibQuality quality)
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{
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return Compressor.Compress(dest, ref destLength, source, sourceLength, quality);
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}
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public static ZLibError Unpack(byte[] dest, ref int destLength, byte[] source, int sourceLength)
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{
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return Compressor.Decompress(dest, ref destLength, source, sourceLength);
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}
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}
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public interface ICompressor
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{
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string Version{ get; }
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ZLibError Compress(byte[] dest, ref int destLength, byte[] source, int sourceLength);
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ZLibError Compress(byte[] dest, ref int destLength, byte[] source, int sourceLength, ZLibQuality quality);
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ZLibError Decompress(byte[] dest, ref int destLength, byte[] source, int sourceLength);
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}
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public sealed class Compressor32 : ICompressor
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{
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public string Version => SafeNativeMethods.zlibVersion();
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public ZLibError Compress(byte[] dest, ref int destLength, byte[] source, int sourceLength)
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{
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return SafeNativeMethods.compress(dest, ref destLength, source, sourceLength);
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}
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public ZLibError Compress(byte[] dest, ref int destLength, byte[] source, int sourceLength, ZLibQuality quality)
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{
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return SafeNativeMethods.compress2(dest, ref destLength, source, sourceLength, quality);
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}
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public ZLibError Decompress(byte[] dest, ref int destLength, byte[] source, int sourceLength)
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{
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return SafeNativeMethods.uncompress(dest, ref destLength, source, sourceLength);
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}
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internal class SafeNativeMethods
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{
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[DllImport("zlib32")]
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internal static extern string zlibVersion();
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[DllImport("zlib32")]
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internal static extern ZLibError compress(byte[] dest, ref int destLength, byte[] source, int sourceLength);
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[DllImport("zlib32")]
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internal static extern ZLibError compress2(byte[] dest, ref int destLength, byte[] source, int sourceLength,
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ZLibQuality quality);
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[DllImport("zlib32")]
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internal static extern ZLibError uncompress(byte[] dest, ref int destLen, byte[] source, int sourceLen);
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}
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}
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public sealed class Compressor64 : ICompressor
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{
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public string Version => SafeNativeMethods.zlibVersion();
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public ZLibError Compress(byte[] dest, ref int destLength, byte[] source, int sourceLength)
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{
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return SafeNativeMethods.compress(dest, ref destLength, source, sourceLength);
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}
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public ZLibError Compress(byte[] dest, ref int destLength, byte[] source, int sourceLength, ZLibQuality quality)
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{
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return SafeNativeMethods.compress2(dest, ref destLength, source, sourceLength, quality);
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}
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public ZLibError Decompress(byte[] dest, ref int destLength, byte[] source, int sourceLength)
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{
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return SafeNativeMethods.uncompress(dest, ref destLength, source, sourceLength);
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}
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internal class SafeNativeMethods
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{
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[DllImport("zlib64")]
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internal static extern string zlibVersion();
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[DllImport("zlib64")]
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internal static extern ZLibError compress(byte[] dest, ref int destLength, byte[] source, int sourceLength);
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[DllImport("zlib64")]
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internal static extern ZLibError compress2(byte[] dest, ref int destLength, byte[] source, int sourceLength,
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ZLibQuality quality);
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[DllImport("zlib64")]
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internal static extern ZLibError uncompress(byte[] dest, ref int destLen, byte[] source, int sourceLen);
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}
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}
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public sealed class CompressorUnix32 : ICompressor
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{
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public string Version => SafeNativeMethods.zlibVersion();
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public ZLibError Compress(byte[] dest, ref int destLength, byte[] source, int sourceLength)
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{
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return SafeNativeMethods.compress(dest, ref destLength, source, sourceLength);
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}
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public ZLibError Compress(byte[] dest, ref int destLength, byte[] source, int sourceLength, ZLibQuality quality)
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{
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return SafeNativeMethods.compress2(dest, ref destLength, source, sourceLength, quality);
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}
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public ZLibError Decompress(byte[] dest, ref int destLength, byte[] source, int sourceLength)
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{
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return SafeNativeMethods.uncompress(dest, ref destLength, source, sourceLength);
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}
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internal class SafeNativeMethods
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{
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[DllImport("libz")]
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internal static extern string zlibVersion();
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[DllImport("libz")]
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internal static extern ZLibError compress(byte[] dest, ref int destLength, byte[] source, int sourceLength);
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[DllImport("libz")]
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internal static extern ZLibError compress2(byte[] dest, ref int destLength, byte[] source, int sourceLength,
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ZLibQuality quality);
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[DllImport("libz")]
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internal static extern ZLibError uncompress(byte[] dest, ref int destLen, byte[] source, int sourceLen);
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}
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}
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public sealed class CompressorUnix64 : ICompressor
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{
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public string Version => SafeNativeMethods.zlibVersion();
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public ZLibError Compress(byte[] dest, ref int destLength, byte[] source, int sourceLength)
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{
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ulong destLengthLong = (ulong)destLength;
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ZLibError z = SafeNativeMethods.compress(dest, ref destLengthLong, source, sourceLength);
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destLength = (int)destLengthLong;
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return z;
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}
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public ZLibError Compress(byte[] dest, ref int destLength, byte[] source, int sourceLength, ZLibQuality quality)
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{
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ulong destLengthLong = (ulong)destLength;
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ZLibError z = SafeNativeMethods.compress2(dest, ref destLengthLong, source, sourceLength, quality);
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destLength = (int)destLengthLong;
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return z;
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}
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public ZLibError Decompress(byte[] dest, ref int destLength, byte[] source, int sourceLength)
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{
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ulong destLengthLong = (ulong)destLength;
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ZLibError z = SafeNativeMethods.uncompress(dest, ref destLengthLong, source, sourceLength);
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destLength = (int)destLengthLong;
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return z;
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}
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internal class SafeNativeMethods
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{
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[DllImport("libz")]
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internal static extern string zlibVersion();
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[DllImport("libz")]
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internal static extern ZLibError compress(byte[] dest, ref ulong destLength, byte[] source, int sourceLength);
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[DllImport("libz")]
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internal static extern ZLibError compress2(byte[] dest, ref ulong destLength, byte[] source, int sourceLength,
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ZLibQuality quality);
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[DllImport("libz")]
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internal static extern ZLibError uncompress(byte[] dest, ref ulong destLen, byte[] source, int sourceLen);
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}
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}
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public enum ZLibError
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{
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VersionError = -6,
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BufferError = -5,
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MemoryError = -4,
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DataError = -3,
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StreamError = -2,
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FileError = -1,
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Okay = 0,
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StreamEnd = 1,
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NeedDictionary = 2
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}
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public enum ZLibQuality
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{
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Default = -1,
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None = 0,
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Speed = 1,
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Size = 9
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}
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}
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40
Projects/Server/Network/EncodedPacketHandler.cs
Normal file
40
Projects/Server/Network/EncodedPacketHandler.cs
Normal file
|
|
@ -0,0 +1,40 @@
|
|||
/***************************************************************************
|
||||
* EncodedPacketHandler.cs
|
||||
* -------------------
|
||||
* begin : May 1, 2002
|
||||
* copyright : (C) The RunUO Software Team
|
||||
* email : info@runuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public delegate void OnEncodedPacketReceive(NetState state, IEntity ent, EncodedReader pvSrc);
|
||||
|
||||
public class EncodedPacketHandler
|
||||
{
|
||||
public EncodedPacketHandler(int packetID, bool ingame, OnEncodedPacketReceive onReceive)
|
||||
{
|
||||
PacketID = packetID;
|
||||
Ingame = ingame;
|
||||
OnReceive = onReceive;
|
||||
}
|
||||
|
||||
public int PacketID{ get; }
|
||||
|
||||
public OnEncodedPacketReceive OnReceive{ get; }
|
||||
|
||||
public bool Ingame{ get; }
|
||||
}
|
||||
}
|
||||
48
Projects/Server/Network/EncodedReader.cs
Normal file
48
Projects/Server/Network/EncodedReader.cs
Normal file
|
|
@ -0,0 +1,48 @@
|
|||
/***************************************************************************
|
||||
* EncodedReader.cs
|
||||
* -------------------
|
||||
* begin : May 1, 2002
|
||||
* copyright : (C) The RunUO Software Team
|
||||
* email : info@runuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public ref struct EncodedReader
|
||||
{
|
||||
private PacketReader m_Reader;
|
||||
|
||||
public EncodedReader(PacketReader reader)
|
||||
{
|
||||
m_Reader = reader;
|
||||
}
|
||||
|
||||
public void Trace(NetState state)
|
||||
{
|
||||
m_Reader.Trace(state);
|
||||
}
|
||||
|
||||
public int ReadInt32() => m_Reader.ReadByte() != 0 ? 0 : m_Reader.ReadInt32();
|
||||
|
||||
public Point3D ReadPoint3D() => m_Reader.ReadByte() != 3 ? Point3D.Zero :
|
||||
new Point3D(m_Reader.ReadInt16(), m_Reader.ReadInt16(), m_Reader.ReadByte());
|
||||
|
||||
public string ReadUnicodeStringSafe() => m_Reader.ReadByte() != 2 ? string.Empty :
|
||||
m_Reader.ReadUnicodeStringSafe(m_Reader.ReadUInt16());
|
||||
|
||||
public string ReadUnicodeString() => m_Reader.ReadByte() != 2 ? string.Empty :
|
||||
m_Reader.ReadUnicodeString(m_Reader.ReadUInt16());
|
||||
}
|
||||
}
|
||||
175
Projects/Server/Network/Listener.cs
Normal file
175
Projects/Server/Network/Listener.cs
Normal file
|
|
@ -0,0 +1,175 @@
|
|||
/***************************************************************************
|
||||
* Listener.cs
|
||||
* -------------------
|
||||
* begin : May 1, 2002
|
||||
* copyright : (C) The RunUO Software Team
|
||||
* email : info@runuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Net;
|
||||
using System.Net.NetworkInformation;
|
||||
using System.Net.Sockets;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public class Listener
|
||||
{
|
||||
private Socket m_Socket;
|
||||
private IPEndPoint m_EndPoint;
|
||||
public Listener(IPEndPoint ipep)
|
||||
{
|
||||
#pragma warning disable IDE0068 // Use recommended dispose pattern
|
||||
m_Socket = new Socket(ipep.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
|
||||
#pragma warning restore IDE0068 // Use recommended dispose pattern
|
||||
|
||||
m_Socket.LingerState.Enabled = false;
|
||||
m_Socket.ExclusiveAddressUse = false;
|
||||
m_EndPoint = ipep;
|
||||
}
|
||||
|
||||
public virtual async Task Start(MessagePump pump)
|
||||
{
|
||||
try
|
||||
{
|
||||
m_Socket.Bind(m_EndPoint);
|
||||
m_Socket.Listen(8);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
if (e is SocketException se)
|
||||
{
|
||||
if (se.ErrorCode == 10048)
|
||||
{
|
||||
// WSAEADDRINUSE
|
||||
Console.WriteLine("Listener Failed: {0}:{1} (In Use)", m_EndPoint.Address, m_EndPoint.Port);
|
||||
}
|
||||
else if (se.ErrorCode == 10049)
|
||||
{
|
||||
// WSAEADDRNOTAVAIL
|
||||
Console.WriteLine("Listener Failed: {0}:{1} (Unavailable)", m_EndPoint.Address, m_EndPoint.Port);
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Listener Exception:");
|
||||
Console.WriteLine(e);
|
||||
}
|
||||
}
|
||||
|
||||
m_Socket = null;
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayListener();
|
||||
|
||||
while (true)
|
||||
{
|
||||
Socket s;
|
||||
try
|
||||
{
|
||||
s = await m_Socket.AcceptAsync().ConfigureAwait(false);
|
||||
}
|
||||
catch (SocketException ex)
|
||||
{
|
||||
NetState.TraceException(ex);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (VerifySocket(s))
|
||||
_ = new NetState(s, pump);
|
||||
else
|
||||
Release(s);
|
||||
}
|
||||
}
|
||||
|
||||
private void DisplayListener()
|
||||
{
|
||||
if (!(m_Socket.LocalEndPoint is IPEndPoint ipep))
|
||||
return;
|
||||
|
||||
if (ipep.Address.Equals(IPAddress.Any) || ipep.Address.Equals(IPAddress.IPv6Any))
|
||||
{
|
||||
NetworkInterface[] adapters = NetworkInterface.GetAllNetworkInterfaces();
|
||||
foreach (NetworkInterface adapter in adapters)
|
||||
{
|
||||
IPInterfaceProperties properties = adapter.GetIPProperties();
|
||||
foreach (UnicastIPAddressInformation unicast in properties.UnicastAddresses)
|
||||
if (ipep.AddressFamily == unicast.Address.AddressFamily)
|
||||
Console.WriteLine("Listening: {0}:{1}", unicast.Address, ipep.Port);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Listening: {0}:{1}", ipep.Address, ipep.Port);
|
||||
}
|
||||
}
|
||||
|
||||
private bool VerifySocket(Socket socket)
|
||||
{
|
||||
try
|
||||
{
|
||||
SocketConnectEventArgs args = new SocketConnectEventArgs(socket);
|
||||
|
||||
EventSink.InvokeSocketConnect(args);
|
||||
|
||||
return args.AllowConnection;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
NetState.TraceException(ex);
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private void Release(Socket socket)
|
||||
{
|
||||
try
|
||||
{
|
||||
socket.Shutdown(SocketShutdown.Both);
|
||||
}
|
||||
catch (SocketException ex)
|
||||
{
|
||||
NetState.TraceException(ex);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
socket.Close();
|
||||
}
|
||||
catch (SocketException ex)
|
||||
{
|
||||
NetState.TraceException(ex);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
socket.Dispose();
|
||||
}
|
||||
catch (SocketException ex)
|
||||
{
|
||||
NetState.TraceException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Interlocked.Exchange<Socket>(ref m_Socket, null)?.Close();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
77
Projects/Server/Network/MessagePump.cs
Normal file
77
Projects/Server/Network/MessagePump.cs
Normal file
|
|
@ -0,0 +1,77 @@
|
|||
|
||||
/***************************************************************************
|
||||
* MessagePump.cs
|
||||
* -------------------
|
||||
* begin : May 1, 2002
|
||||
* copyright : (C) The RunUO Software Team
|
||||
* email : info@runuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public class MessagePump
|
||||
{
|
||||
private ConcurrentQueue<Work> m_WorkQueue = new ConcurrentQueue<Work>();
|
||||
public Listener[] Listeners => new Listener[0];
|
||||
|
||||
public void AddListener(IPEndPoint ipep)
|
||||
{
|
||||
Listener[] listeners = new Listener[Listeners.Length + 1];
|
||||
Array.Copy(Listeners, listeners, Listeners.Length);
|
||||
Listener listener = new Listener(ipep);
|
||||
_ = listener.Start(this);
|
||||
listeners[Listeners.Length] = listener;
|
||||
}
|
||||
|
||||
public void QueueWork(NetState ns, in ReadOnlySequence<byte> seq, OnPacketReceive onReceive)
|
||||
{
|
||||
m_WorkQueue.Enqueue(new Work(ns, seq, onReceive));
|
||||
Core.Set();
|
||||
}
|
||||
|
||||
public void DoWork()
|
||||
{
|
||||
int count = m_WorkQueue.Count;
|
||||
while (count-- > 0)
|
||||
{
|
||||
if (!m_WorkQueue.TryDequeue(out Work work))
|
||||
break;
|
||||
|
||||
work.OnReceive(work.State, new PacketReader(work.Sequence));
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Optimize this with a pool
|
||||
private class Work
|
||||
{
|
||||
public NetState State;
|
||||
public ReadOnlySequence<byte> Sequence;
|
||||
public OnPacketReceive OnReceive;
|
||||
|
||||
public Work(NetState ns, in ReadOnlySequence<byte> seq, OnPacketReceive onReceive)
|
||||
{
|
||||
State = ns;
|
||||
Sequence = seq;
|
||||
OnReceive = onReceive;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
764
Projects/Server/Network/NetState.cs
Normal file
764
Projects/Server/Network/NetState.cs
Normal file
|
|
@ -0,0 +1,764 @@
|
|||
/***************************************************************************
|
||||
* NetState.cs
|
||||
* -------------------
|
||||
* begin : May 1, 2002
|
||||
* copyright : (C) The RunUO Software Team
|
||||
* email : info@runuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.IO.Pipelines;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Server.Accounting;
|
||||
using Server.Diagnostics;
|
||||
using Server.Gumps;
|
||||
using Server.HuePickers;
|
||||
using Server.Items;
|
||||
using Server.Menus;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public interface IPacketEncoder
|
||||
{
|
||||
void EncodeOutgoingPacket(NetState to, ref Memory<byte> seq);
|
||||
void DecodeIncomingPacket(NetState from, ref Memory<byte> seq);
|
||||
}
|
||||
|
||||
public delegate void NetStateCreatedCallback(NetState ns);
|
||||
|
||||
[Flags]
|
||||
public enum ProtocolChanges
|
||||
{
|
||||
NewSpellbook = 0x00000001,
|
||||
DamagePacket = 0x00000002,
|
||||
Unpack = 0x00000004,
|
||||
BuffIcon = 0x00000008,
|
||||
NewHaven = 0x00000010,
|
||||
ContainerGridLines = 0x00000020,
|
||||
ExtendedSupportedFeatures = 0x00000040,
|
||||
StygianAbyss = 0x00000080,
|
||||
HighSeas = 0x00000100,
|
||||
NewCharacterList = 0x00000200,
|
||||
NewCharacterCreation = 0x00000400,
|
||||
ExtendedStatus = 0x00000800,
|
||||
NewMobileIncoming = 0x00001000,
|
||||
NewSecureTrading = 0x00002000,
|
||||
UltimaStore = 0x00004000,
|
||||
EndlessJourney = 0x00008000,
|
||||
|
||||
Version400a = NewSpellbook,
|
||||
Version407a = Version400a | DamagePacket,
|
||||
Version500a = Version407a | Unpack,
|
||||
Version502b = Version500a | BuffIcon,
|
||||
Version6000 = Version502b | NewHaven,
|
||||
Version6017 = Version6000 | ContainerGridLines,
|
||||
Version60142 = Version6017 | ExtendedSupportedFeatures,
|
||||
Version7000 = Version60142 | StygianAbyss,
|
||||
Version7090 = Version7000 | HighSeas,
|
||||
Version70130 = Version7090 | NewCharacterList,
|
||||
Version70160 = Version70130 | NewCharacterCreation,
|
||||
Version70300 = Version70160 | ExtendedStatus,
|
||||
Version70331 = Version70300 | NewMobileIncoming,
|
||||
Version704565 = Version70331 | NewSecureTrading,
|
||||
Version70500 = Version704565 | UltimaStore,
|
||||
Version70610 = Version70500 | EndlessJourney
|
||||
}
|
||||
|
||||
public class AsyncState
|
||||
{
|
||||
public bool Paused { get; set; }
|
||||
public AsyncState(bool paused)
|
||||
{
|
||||
Paused = paused;
|
||||
}
|
||||
}
|
||||
|
||||
public class NetState : IComparable<NetState>
|
||||
{
|
||||
private string m_ToString;
|
||||
private ClientVersion m_Version;
|
||||
private SendQueue<Packet> m_SendQueue = new SendQueue<Packet>();
|
||||
|
||||
public DateTime ConnectedOn { get; }
|
||||
|
||||
public TimeSpan ConnectedFor => DateTime.UtcNow - ConnectedOn;
|
||||
|
||||
public DateTime ThrottledUntil { get; set; }
|
||||
|
||||
internal int m_Seed;
|
||||
internal int m_AuthID;
|
||||
|
||||
public IPAddress Address { get; }
|
||||
|
||||
private static AsyncState m_PauseState = new AsyncState(true);
|
||||
private static AsyncState m_ResumeState = new AsyncState(false);
|
||||
|
||||
private static AsyncState m_AsyncState = m_ResumeState;
|
||||
|
||||
public IPacketEncoder PacketEncoder { get; set; }
|
||||
|
||||
public static NetStateCreatedCallback CreatedCallback { get; set; }
|
||||
|
||||
public bool SentFirstPacket { get; set; }
|
||||
|
||||
public bool BlockAllPackets { get; set; }
|
||||
|
||||
public ClientFlags Flags { get; set; }
|
||||
|
||||
public ClientVersion Version
|
||||
{
|
||||
get => m_Version;
|
||||
set
|
||||
{
|
||||
m_Version = value;
|
||||
|
||||
if (value >= m_Version70610)
|
||||
ProtocolChanges = ProtocolChanges.Version70610;
|
||||
if (value >= m_Version70500)
|
||||
ProtocolChanges = ProtocolChanges.Version70500;
|
||||
if (value >= m_Version704565)
|
||||
ProtocolChanges = ProtocolChanges.Version704565;
|
||||
else if (value >= m_Version70331)
|
||||
ProtocolChanges = ProtocolChanges.Version70331;
|
||||
else if (value >= m_Version70300)
|
||||
ProtocolChanges = ProtocolChanges.Version70300;
|
||||
else if (value >= m_Version70160)
|
||||
ProtocolChanges = ProtocolChanges.Version70160;
|
||||
else if (value >= m_Version70130)
|
||||
ProtocolChanges = ProtocolChanges.Version70130;
|
||||
else if (value >= m_Version7090)
|
||||
ProtocolChanges = ProtocolChanges.Version7090;
|
||||
else if (value >= m_Version7000)
|
||||
ProtocolChanges = ProtocolChanges.Version7000;
|
||||
else if (value >= m_Version60142)
|
||||
ProtocolChanges = ProtocolChanges.Version60142;
|
||||
else if (value >= m_Version6017)
|
||||
ProtocolChanges = ProtocolChanges.Version6017;
|
||||
else if (value >= m_Version6000)
|
||||
ProtocolChanges = ProtocolChanges.Version6000;
|
||||
else if (value >= m_Version502b)
|
||||
ProtocolChanges = ProtocolChanges.Version502b;
|
||||
else if (value >= m_Version500a)
|
||||
ProtocolChanges = ProtocolChanges.Version500a;
|
||||
else if (value >= m_Version407a)
|
||||
ProtocolChanges = ProtocolChanges.Version407a;
|
||||
else if (value >= m_Version400a) ProtocolChanges = ProtocolChanges.Version400a;
|
||||
}
|
||||
}
|
||||
|
||||
private static readonly ClientVersion m_Version400a = new ClientVersion("4.0.0a");
|
||||
private static readonly ClientVersion m_Version407a = new ClientVersion("4.0.7a");
|
||||
private static readonly ClientVersion m_Version500a = new ClientVersion("5.0.0a");
|
||||
private static readonly ClientVersion m_Version502b = new ClientVersion("5.0.2b");
|
||||
private static readonly ClientVersion m_Version6000 = new ClientVersion("6.0.0.0");
|
||||
private static readonly ClientVersion m_Version6017 = new ClientVersion("6.0.1.7");
|
||||
private static readonly ClientVersion m_Version60142 = new ClientVersion("6.0.14.2");
|
||||
private static readonly ClientVersion m_Version7000 = new ClientVersion("7.0.0.0");
|
||||
private static readonly ClientVersion m_Version7090 = new ClientVersion("7.0.9.0");
|
||||
private static readonly ClientVersion m_Version70130 = new ClientVersion("7.0.13.0");
|
||||
private static readonly ClientVersion m_Version70160 = new ClientVersion("7.0.16.0");
|
||||
private static readonly ClientVersion m_Version70300 = new ClientVersion("7.0.30.0");
|
||||
private static readonly ClientVersion m_Version70331 = new ClientVersion("7.0.33.1");
|
||||
private static readonly ClientVersion m_Version704565 = new ClientVersion("7.0.45.65");
|
||||
private static readonly ClientVersion m_Version70500 = new ClientVersion("7.0.50.0");
|
||||
private static readonly ClientVersion m_Version70610 = new ClientVersion("7.0.61.0");
|
||||
|
||||
public bool NewSpellbook => (ProtocolChanges & ProtocolChanges.NewSpellbook) != 0;
|
||||
public bool DamagePacket => (ProtocolChanges & ProtocolChanges.DamagePacket) != 0;
|
||||
public bool Unpack => (ProtocolChanges & ProtocolChanges.Unpack) != 0;
|
||||
public bool BuffIcon => (ProtocolChanges & ProtocolChanges.BuffIcon) != 0;
|
||||
public bool NewHaven => (ProtocolChanges & ProtocolChanges.NewHaven) != 0;
|
||||
public bool ContainerGridLines => (ProtocolChanges & ProtocolChanges.ContainerGridLines) != 0;
|
||||
public bool ExtendedSupportedFeatures => (ProtocolChanges & ProtocolChanges.ExtendedSupportedFeatures) != 0;
|
||||
public bool StygianAbyss => (ProtocolChanges & ProtocolChanges.StygianAbyss) != 0;
|
||||
public bool HighSeas => (ProtocolChanges & ProtocolChanges.HighSeas) != 0;
|
||||
public bool NewCharacterList => (ProtocolChanges & ProtocolChanges.NewCharacterList) != 0;
|
||||
public bool NewCharacterCreation => (ProtocolChanges & ProtocolChanges.NewCharacterCreation) != 0;
|
||||
public bool ExtendedStatus => (ProtocolChanges & ProtocolChanges.ExtendedStatus) != 0;
|
||||
public bool NewMobileIncoming => (ProtocolChanges & ProtocolChanges.NewMobileIncoming) != 0;
|
||||
public bool NewSecureTrading => (ProtocolChanges & ProtocolChanges.NewSecureTrading) != 0;
|
||||
|
||||
public bool IsUOTDClient =>
|
||||
(Flags & ClientFlags.UOTD) != 0 || m_Version?.Type == ClientType.UOTD;
|
||||
|
||||
public bool IsSAClient => m_Version?.Type == ClientType.SA;
|
||||
|
||||
public List<SecureTrade> Trades { get; }
|
||||
|
||||
public void ValidateAllTrades()
|
||||
{
|
||||
for (int i = Trades.Count - 1; i >= 0; --i)
|
||||
{
|
||||
if (i >= Trades.Count) continue;
|
||||
|
||||
SecureTrade trade = Trades[i];
|
||||
|
||||
if (trade.From.Mobile.Deleted || trade.To.Mobile.Deleted || !trade.From.Mobile.Alive ||
|
||||
!trade.To.Mobile.Alive || !trade.From.Mobile.InRange(trade.To.Mobile, 2) ||
|
||||
trade.From.Mobile.Map != trade.To.Mobile.Map) trade.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
public void CancelAllTrades()
|
||||
{
|
||||
for (int i = Trades.Count - 1; i >= 0; --i)
|
||||
if (i < Trades.Count)
|
||||
Trades[i].Cancel();
|
||||
}
|
||||
|
||||
public void RemoveTrade(SecureTrade trade)
|
||||
{
|
||||
Trades.Remove(trade);
|
||||
}
|
||||
|
||||
public SecureTrade FindTrade(Mobile m)
|
||||
{
|
||||
for (int i = 0; i < Trades.Count; ++i)
|
||||
{
|
||||
SecureTrade trade = Trades[i];
|
||||
|
||||
if (trade.From.Mobile == m || trade.To.Mobile == m) return trade;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public SecureTradeContainer FindTradeContainer(Mobile m)
|
||||
{
|
||||
for (int i = 0; i < Trades.Count; ++i)
|
||||
{
|
||||
SecureTrade trade = Trades[i];
|
||||
|
||||
SecureTradeInfo from = trade.From;
|
||||
SecureTradeInfo to = trade.To;
|
||||
|
||||
if (from.Mobile == Mobile && to.Mobile == m) return from.Container;
|
||||
|
||||
if (from.Mobile == m && to.Mobile == Mobile) return to.Container;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public SecureTradeContainer AddTrade(NetState state)
|
||||
{
|
||||
SecureTrade newTrade = new SecureTrade(Mobile, state.Mobile);
|
||||
|
||||
Trades.Add(newTrade);
|
||||
state.Trades.Add(newTrade);
|
||||
|
||||
return newTrade.From.Container;
|
||||
}
|
||||
|
||||
public bool Running { get; private set; }
|
||||
|
||||
public bool Seeded { get; set; }
|
||||
|
||||
public Socket Socket { get; private set; }
|
||||
|
||||
public bool CompressionEnabled { get; set; }
|
||||
|
||||
public int Sequence { get; set; }
|
||||
|
||||
public List<Gump> Gumps { get; private set; }
|
||||
|
||||
public List<HuePicker> HuePickers { get; private set; }
|
||||
|
||||
public List<IMenu> Menus { get; private set; }
|
||||
|
||||
public static int GumpCap { get; set; } = 512;
|
||||
|
||||
public static int HuePickerCap { get; set; } = 512;
|
||||
|
||||
public static int MenuCap { get; set; } = 512;
|
||||
|
||||
public void WriteConsole(string text)
|
||||
{
|
||||
Console.WriteLine("Client: {0}: {1}", this, text);
|
||||
}
|
||||
|
||||
public void WriteConsole(string format, params object[] args)
|
||||
{
|
||||
WriteConsole(string.Format(format, args));
|
||||
}
|
||||
|
||||
public void AddMenu(IMenu menu)
|
||||
{
|
||||
if (Menus == null)
|
||||
Menus = new List<IMenu>();
|
||||
|
||||
if (Menus.Count < MenuCap)
|
||||
Menus.Add(menu);
|
||||
else
|
||||
{
|
||||
WriteConsole("Exceeded menu cap, disconnecting...");
|
||||
Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveMenu(IMenu menu)
|
||||
{
|
||||
Menus?.Remove(menu);
|
||||
}
|
||||
|
||||
public void RemoveMenu(int index)
|
||||
{
|
||||
Menus?.RemoveAt(index);
|
||||
}
|
||||
|
||||
public void ClearMenus()
|
||||
{
|
||||
Menus?.Clear();
|
||||
}
|
||||
|
||||
public void AddHuePicker(HuePicker huePicker)
|
||||
{
|
||||
if (HuePickers == null)
|
||||
HuePickers = new List<HuePicker>();
|
||||
|
||||
if (HuePickers.Count < HuePickerCap)
|
||||
HuePickers.Add(huePicker);
|
||||
else
|
||||
{
|
||||
WriteConsole("Exceeded hue picker cap, disconnecting...");
|
||||
Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveHuePicker(HuePicker huePicker)
|
||||
{
|
||||
HuePickers?.Remove(huePicker);
|
||||
}
|
||||
|
||||
public void RemoveHuePicker(int index)
|
||||
{
|
||||
HuePickers?.RemoveAt(index);
|
||||
}
|
||||
|
||||
public void ClearHuePickers()
|
||||
{
|
||||
HuePickers?.Clear();
|
||||
}
|
||||
|
||||
public void AddGump(Gump gump)
|
||||
{
|
||||
if (Gumps == null)
|
||||
Gumps = new List<Gump>();
|
||||
|
||||
if (Gumps.Count < GumpCap)
|
||||
Gumps.Add(gump);
|
||||
else
|
||||
{
|
||||
WriteConsole("Exceeded gump cap, disconnecting...");
|
||||
Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveGump(Gump gump)
|
||||
{
|
||||
Gumps?.Remove(gump);
|
||||
}
|
||||
|
||||
public void RemoveGump(int index)
|
||||
{
|
||||
Gumps?.RemoveAt(index);
|
||||
}
|
||||
|
||||
public void ClearGumps()
|
||||
{
|
||||
Gumps?.Clear();
|
||||
}
|
||||
|
||||
public void LaunchBrowser(string url)
|
||||
{
|
||||
Send(new MessageLocalized(Serial.MinusOne, -1, MessageType.Label, 0x35, 3, 501231, "", ""));
|
||||
Send(new LaunchBrowser(url));
|
||||
}
|
||||
|
||||
public CityInfo[] CityInfo { get; set; }
|
||||
|
||||
public Mobile Mobile { get; set; }
|
||||
|
||||
public ServerInfo[] ServerInfo { get; set; }
|
||||
|
||||
public IAccount Account { get; set; }
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return m_ToString;
|
||||
}
|
||||
|
||||
public static List<NetState> Instances { get; } = new List<NetState>();
|
||||
|
||||
public NetState(Socket socket, MessagePump pump)
|
||||
{
|
||||
Socket = socket;
|
||||
Seeded = false;
|
||||
Running = false;
|
||||
Gumps = new List<Gump>();
|
||||
HuePickers = new List<HuePicker>();
|
||||
Menus = new List<IMenu>();
|
||||
Trades = new List<SecureTrade>();
|
||||
|
||||
m_NextCheckActivity = Core.TickCount + 30000;
|
||||
|
||||
Instances.Add(this);
|
||||
|
||||
try
|
||||
{
|
||||
Address = Utility.Intern(((IPEndPoint)Socket.RemoteEndPoint).Address);
|
||||
m_ToString = Address.ToString();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
TraceException(ex);
|
||||
Address = IPAddress.None;
|
||||
m_ToString = "(error)";
|
||||
}
|
||||
|
||||
ConnectedOn = DateTime.UtcNow;
|
||||
_ = Start(pump);
|
||||
|
||||
CreatedCallback?.Invoke(this);
|
||||
Console.WriteLine("Client: {0}: Connected. [{1} Online]", this, NetState.Instances.Count);
|
||||
}
|
||||
|
||||
public static void Pause()
|
||||
{
|
||||
m_AsyncState = Interlocked.Exchange(ref m_AsyncState, m_PauseState);
|
||||
}
|
||||
|
||||
public static void Resume()
|
||||
{
|
||||
m_AsyncState = Interlocked.Exchange(ref m_AsyncState, m_ResumeState);
|
||||
}
|
||||
|
||||
public virtual void Send(Packet p)
|
||||
{
|
||||
if (Socket == null || BlockAllPackets)
|
||||
{
|
||||
p.OnSend();
|
||||
return;
|
||||
}
|
||||
|
||||
m_SendQueue.Enqueue(p);
|
||||
}
|
||||
|
||||
public bool CheckEncrypted(int packetID)
|
||||
{
|
||||
if (!SentFirstPacket && packetID != 0xF0 && packetID != 0xF1 && packetID != 0xCF && packetID != 0x80 &&
|
||||
packetID != 0x91 && packetID != 0xA4 && packetID != 0xEF)
|
||||
{
|
||||
Console.WriteLine("Client: {0}: Encrypted client detected, disconnecting", this);
|
||||
Dispose();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private Pipe m_RecvdPipe;
|
||||
|
||||
private async Task Start(MessagePump pump)
|
||||
{
|
||||
m_RecvdPipe = new Pipe();
|
||||
Running = true;
|
||||
|
||||
await Task.WhenAll(ProcessSends(), ProcessRecvs(), HandlePackets(pump)).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
private async Task ProcessRecvs()
|
||||
{
|
||||
PipeWriter w = m_RecvdPipe.Writer;
|
||||
|
||||
while (true)
|
||||
{
|
||||
if (m_AsyncState.Paused)
|
||||
{
|
||||
await Timer.Pause(50).ConfigureAwait(false);
|
||||
continue;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
Memory<byte> memory = w.GetMemory();
|
||||
int bytesRead = await Socket.ReceiveAsync(memory, SocketFlags.None).ConfigureAwait(false);
|
||||
if (bytesRead == 0)
|
||||
break;
|
||||
|
||||
Interlocked.Exchange(ref m_NextCheckActivity, Core.TickCount + 90000);
|
||||
|
||||
w.Advance(bytesRead);
|
||||
|
||||
FlushResult result = await w.FlushAsync().ConfigureAwait(false);
|
||||
if (result.IsCompleted || result.IsCanceled)
|
||||
break;
|
||||
}
|
||||
catch
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
w.Complete();
|
||||
Dispose();
|
||||
}
|
||||
|
||||
private async Task ProcessSends()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
try
|
||||
{
|
||||
Packet p = await m_SendQueue?.DequeueAsync() ?? null;
|
||||
if (p == null)
|
||||
break;
|
||||
|
||||
ReadOnlyMemory<byte> buffer = p.Compile(CompressionEnabled, out int length);
|
||||
|
||||
if (buffer.Length <= 0 || length <= 0)
|
||||
{
|
||||
p.OnSend();
|
||||
return;
|
||||
}
|
||||
|
||||
buffer = buffer.Slice(0, length);
|
||||
|
||||
PacketSendProfile prof = null;
|
||||
|
||||
if (Core.Profiling)
|
||||
prof = PacketSendProfile.Acquire(p.GetType());
|
||||
|
||||
prof?.Start();
|
||||
|
||||
await Socket.SendAsync(buffer, SocketFlags.None).ConfigureAwait(false);
|
||||
|
||||
p.OnSend();
|
||||
|
||||
prof?.Finish(length);
|
||||
}
|
||||
catch (SocketException ex)
|
||||
{
|
||||
Console.WriteLine(ex);
|
||||
TraceException(ex);
|
||||
Dispose();
|
||||
break;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine(ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private async Task HandlePackets(MessagePump pump)
|
||||
{
|
||||
PipeReader pr = m_RecvdPipe.Reader;
|
||||
|
||||
while (true)
|
||||
{
|
||||
ReadResult result = await pr.ReadAsync();
|
||||
ReadOnlySequence<byte> seq = result.Buffer;
|
||||
if (seq.Length == 0)
|
||||
break;
|
||||
|
||||
long pos = PacketHandlers.ProcessPacket(pump, this, seq);
|
||||
|
||||
if (pos <= 0)
|
||||
break;
|
||||
|
||||
pr.AdvanceTo(seq.GetPosition(pos, seq.Start));
|
||||
|
||||
if (result.IsCompleted || result.IsCanceled)
|
||||
break;
|
||||
}
|
||||
|
||||
pr.Complete();
|
||||
}
|
||||
|
||||
public PacketHandler GetHandler(int packetID)
|
||||
{
|
||||
return ContainerGridLines ? PacketHandlers.Get6017Handler(packetID) :
|
||||
PacketHandlers.GetHandler(packetID);
|
||||
}
|
||||
|
||||
private long m_NextCheckActivity;
|
||||
|
||||
public void CheckAlive(long curTicks)
|
||||
{
|
||||
if (Socket == null || m_NextCheckActivity - curTicks >= 0)
|
||||
return;
|
||||
|
||||
Console.WriteLine("Client: {0}: Disconnecting due to inactivity...", this);
|
||||
Dispose();
|
||||
}
|
||||
|
||||
public static void TraceException(Exception ex)
|
||||
{
|
||||
if (!Core.Debug)
|
||||
return;
|
||||
|
||||
try
|
||||
{
|
||||
using (StreamWriter op = new StreamWriter("network-errors.log", true))
|
||||
{
|
||||
op.WriteLine("# {0}", DateTime.UtcNow);
|
||||
|
||||
op.WriteLine(ex);
|
||||
|
||||
op.WriteLine();
|
||||
op.WriteLine();
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
|
||||
Console.WriteLine(ex);
|
||||
}
|
||||
|
||||
private int m_Disposing;
|
||||
|
||||
public bool IsDisposing { get { return m_Disposing != 0; } private set { m_Disposing = value ? 1 : 0; } }
|
||||
|
||||
public virtual void Dispose()
|
||||
{
|
||||
int disposing = Interlocked.Exchange(ref m_Disposing, 1);
|
||||
if (disposing == 1)
|
||||
return;
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
m_RecvdPipe.Reader.CancelPendingRead();
|
||||
m_RecvdPipe.Reader.Complete();
|
||||
await m_RecvdPipe.Writer.FlushAsync().ConfigureAwait(false);
|
||||
m_RecvdPipe.Writer.Complete();
|
||||
|
||||
try { Socket.Shutdown(SocketShutdown.Both); } catch (Exception ex) { TraceException(ex); }
|
||||
try { Socket.Close(); } catch (Exception ex) { TraceException(ex); }
|
||||
|
||||
Socket = null;
|
||||
m_RecvdPipe = null;
|
||||
m_SendQueue = null;
|
||||
m_Disposed.Enqueue(this);
|
||||
});
|
||||
}
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
Timer.DelayCall(TimeSpan.FromMinutes(1.0), TimeSpan.FromMinutes(1.5), CheckAllAlive);
|
||||
}
|
||||
|
||||
public static void CheckAllAlive()
|
||||
{
|
||||
try
|
||||
{
|
||||
long curTicks = Core.TickCount;
|
||||
|
||||
if (Instances.Count >= 1024)
|
||||
Parallel.ForEach(Instances, ns => ns.CheckAlive(curTicks));
|
||||
else
|
||||
for (int i = 0; i < Instances.Count; ++i)
|
||||
Instances[i].CheckAlive(curTicks);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
TraceException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
private static ConcurrentQueue<NetState> m_Disposed = new ConcurrentQueue<NetState>();
|
||||
|
||||
public static void ProcessDisposedQueue()
|
||||
{
|
||||
int breakout = 0;
|
||||
|
||||
while (breakout++ < 200)
|
||||
{
|
||||
if (!m_Disposed.TryDequeue(out NetState ns))
|
||||
break;
|
||||
|
||||
Mobile m = ns.Mobile;
|
||||
IAccount a = ns.Account;
|
||||
|
||||
if (m != null)
|
||||
{
|
||||
m.NetState = null;
|
||||
ns.Mobile = null;
|
||||
}
|
||||
|
||||
ns.Gumps.Clear();
|
||||
ns.Menus.Clear();
|
||||
ns.HuePickers.Clear();
|
||||
ns.Account = null;
|
||||
ns.ServerInfo = null;
|
||||
ns.CityInfo = null;
|
||||
|
||||
Instances.Remove(ns);
|
||||
|
||||
if (a != null)
|
||||
ns.WriteConsole("Disconnected. [{0} Online] [{1}]", Instances.Count, a);
|
||||
else
|
||||
ns.WriteConsole("Disconnected. [{0} Online]", Instances.Count);
|
||||
}
|
||||
}
|
||||
|
||||
public ExpansionInfo ExpansionInfo
|
||||
{
|
||||
get
|
||||
{
|
||||
for (int i = ExpansionInfo.Table.Length - 1; i >= 0; i--)
|
||||
{
|
||||
ExpansionInfo info = ExpansionInfo.Table[i];
|
||||
|
||||
if (info.RequiredClient != null && Version >= info.RequiredClient || (Flags & info.ClientFlags) != 0)
|
||||
return info;
|
||||
}
|
||||
|
||||
return ExpansionInfo.GetInfo(Expansion.None);
|
||||
}
|
||||
}
|
||||
|
||||
public Expansion Expansion => (Expansion)ExpansionInfo.ID;
|
||||
|
||||
public ProtocolChanges ProtocolChanges { get; set; }
|
||||
|
||||
public bool SupportsExpansion(ExpansionInfo info, bool checkCoreExpansion = true)
|
||||
{
|
||||
if (info == null || checkCoreExpansion && (int)Core.Expansion < info.ID)
|
||||
return false;
|
||||
|
||||
return info.RequiredClient != null ? Version >= info.RequiredClient : (Flags & info.ClientFlags) != 0;
|
||||
}
|
||||
|
||||
public bool SupportsExpansion(Expansion ex, bool checkCoreExpansion = true)
|
||||
{
|
||||
return SupportsExpansion(ExpansionInfo.GetInfo(ex), checkCoreExpansion);
|
||||
}
|
||||
|
||||
public int CompareTo(NetState other)
|
||||
{
|
||||
return other == null ? 1 : m_ToString.CompareTo(other.m_ToString);
|
||||
}
|
||||
}
|
||||
}
|
||||
273
Projects/Server/Network/Packet.cs
Normal file
273
Projects/Server/Network/Packet.cs
Normal file
|
|
@ -0,0 +1,273 @@
|
|||
/***************************************************************************
|
||||
* Packet.cs
|
||||
* -------------------
|
||||
* begin : August 2, 2019
|
||||
* copyright : (C) The RunUO Software Team
|
||||
* email : info@runuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
using Server.Diagnostics;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public abstract class Packet
|
||||
{
|
||||
private const int CompressorBufferSize = 0x10000;
|
||||
|
||||
private const int BufferSize = 4096;
|
||||
|
||||
private byte[] m_CompiledBuffer;
|
||||
private int m_CompiledLength;
|
||||
private int m_Length;
|
||||
private State m_State;
|
||||
|
||||
protected PacketWriter m_Stream;
|
||||
|
||||
protected Packet(int packetID)
|
||||
{
|
||||
PacketID = packetID;
|
||||
|
||||
if (Core.Profiling)
|
||||
{
|
||||
PacketSendProfile prof = PacketSendProfile.Acquire(GetType());
|
||||
prof.Increment();
|
||||
}
|
||||
}
|
||||
|
||||
protected Packet(int packetID, int length)
|
||||
{
|
||||
PacketID = packetID;
|
||||
m_Length = length;
|
||||
|
||||
m_Stream = PacketWriter.CreateInstance(length); // new PacketWriter( length );
|
||||
m_Stream.Write((byte)packetID);
|
||||
|
||||
if (Core.Profiling)
|
||||
{
|
||||
PacketSendProfile prof = PacketSendProfile.Acquire(GetType());
|
||||
prof.Increment();
|
||||
}
|
||||
}
|
||||
|
||||
public int PacketID { get; }
|
||||
|
||||
public PacketWriter UnderlyingStream => m_Stream;
|
||||
|
||||
public void EnsureCapacity(int length)
|
||||
{
|
||||
m_Stream = PacketWriter.CreateInstance(length); // new PacketWriter( length );
|
||||
m_Stream.Write((byte)PacketID);
|
||||
m_Stream.Write((short)0);
|
||||
}
|
||||
|
||||
public static Packet SetStatic(Packet p)
|
||||
{
|
||||
p.SetStatic();
|
||||
return p;
|
||||
}
|
||||
|
||||
public static Packet Acquire(Packet p)
|
||||
{
|
||||
p.Acquire();
|
||||
return p;
|
||||
}
|
||||
|
||||
public static void Release(ref Packet p)
|
||||
{
|
||||
p?.Release();
|
||||
p = null;
|
||||
}
|
||||
|
||||
public static void Release(Packet p)
|
||||
{
|
||||
p?.Release();
|
||||
}
|
||||
|
||||
public void SetStatic()
|
||||
{
|
||||
m_State |= State.Static | State.Acquired;
|
||||
}
|
||||
|
||||
public void Acquire()
|
||||
{
|
||||
m_State |= State.Acquired;
|
||||
}
|
||||
|
||||
public void OnSend()
|
||||
{
|
||||
Core.Set(); // Is this still needed if this is done async?
|
||||
|
||||
if ((m_State & (State.Acquired | State.Static)) == 0)
|
||||
Free();
|
||||
}
|
||||
|
||||
private void Free()
|
||||
{
|
||||
if (m_CompiledBuffer == null)
|
||||
return;
|
||||
|
||||
if ((m_State & State.Buffered) != 0)
|
||||
ArrayPool<byte>.Shared.Return(m_CompiledBuffer);
|
||||
|
||||
m_State &= ~(State.Static | State.Acquired | State.Buffered);
|
||||
|
||||
m_CompiledBuffer = null;
|
||||
}
|
||||
|
||||
public void Release()
|
||||
{
|
||||
if ((m_State & State.Acquired) != 0)
|
||||
Free();
|
||||
}
|
||||
|
||||
public byte[] Compile(bool compress, out int length)
|
||||
{
|
||||
lock (this)
|
||||
{
|
||||
if (m_CompiledBuffer == null)
|
||||
{
|
||||
if ((m_State & State.Accessed) == 0)
|
||||
{
|
||||
m_State |= State.Accessed;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((m_State & State.Warned) == 0)
|
||||
{
|
||||
m_State |= State.Warned;
|
||||
|
||||
try
|
||||
{
|
||||
using (StreamWriter op = new StreamWriter("net_opt.log", true))
|
||||
{
|
||||
op.WriteLine("Redundant compile for packet {0}, use Acquire() and Release()", GetType());
|
||||
op.WriteLine(new StackTrace());
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
}
|
||||
|
||||
m_CompiledBuffer = new byte[0];
|
||||
m_CompiledLength = 0;
|
||||
|
||||
length = m_CompiledLength;
|
||||
return m_CompiledBuffer;
|
||||
}
|
||||
|
||||
InternalCompile(compress);
|
||||
}
|
||||
|
||||
length = m_CompiledLength;
|
||||
return m_CompiledBuffer;
|
||||
}
|
||||
}
|
||||
|
||||
private void InternalCompile(bool compress)
|
||||
{
|
||||
if (m_Length == 0)
|
||||
{
|
||||
long streamLen = m_Stream.Length;
|
||||
|
||||
m_Stream.Seek(1, SeekOrigin.Begin);
|
||||
m_Stream.Write((ushort)streamLen);
|
||||
}
|
||||
else if (m_Stream.Length != m_Length)
|
||||
{
|
||||
int diff = (int)m_Stream.Length - m_Length;
|
||||
|
||||
Console.WriteLine("Packet: 0x{0:X2}: Bad packet length! ({1}{2} bytes)", PacketID, diff >= 0 ? "+" : "",
|
||||
diff);
|
||||
}
|
||||
|
||||
MemoryStream ms = m_Stream.UnderlyingStream;
|
||||
|
||||
m_CompiledBuffer = ms.GetBuffer();
|
||||
int length = (int)ms.Length;
|
||||
|
||||
if (compress)
|
||||
{
|
||||
byte[] buffer = ArrayPool<byte>.Shared.Rent(CompressorBufferSize);
|
||||
|
||||
Compression.Compress(m_CompiledBuffer, 0, length, buffer, ref length);
|
||||
|
||||
if (length <= 0)
|
||||
{
|
||||
Console.WriteLine("Warning: Compression buffer overflowed on packet 0x{0:X2} ('{1}') (length={2})",
|
||||
PacketID, GetType().Name, length);
|
||||
using (StreamWriter op = new StreamWriter("compression_overflow.log", true))
|
||||
{
|
||||
op.WriteLine("{0} Warning: Compression buffer overflowed on packet 0x{1:X2} ('{2}') (length={3})",
|
||||
DateTime.UtcNow, PacketID, GetType().Name, length);
|
||||
op.WriteLine(new StackTrace());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_CompiledLength = length;
|
||||
|
||||
if ((m_State & State.Static) != 0)
|
||||
{
|
||||
m_CompiledBuffer = new byte[length];
|
||||
Buffer.BlockCopy(buffer, 0, m_CompiledBuffer, 0, length);
|
||||
ArrayPool<byte>.Shared.Return(buffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_CompiledBuffer = buffer;
|
||||
m_State |= State.Buffered;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (length > 0)
|
||||
{
|
||||
byte[] old = m_CompiledBuffer;
|
||||
m_CompiledLength = length;
|
||||
|
||||
if ((m_State & State.Static) != 0)
|
||||
m_CompiledBuffer = new byte[length];
|
||||
else
|
||||
{
|
||||
m_CompiledBuffer = ArrayPool<byte>.Shared.Rent(length);
|
||||
m_State |= State.Buffered;
|
||||
}
|
||||
|
||||
Buffer.BlockCopy(old, 0, m_CompiledBuffer, 0, length);
|
||||
}
|
||||
|
||||
PacketWriter.ReleaseInstance(m_Stream);
|
||||
m_Stream = null;
|
||||
}
|
||||
|
||||
[Flags]
|
||||
private enum State
|
||||
{
|
||||
Inactive = 0x00,
|
||||
Static = 0x01,
|
||||
Acquired = 0x02,
|
||||
Accessed = 0x04,
|
||||
Buffered = 0x08,
|
||||
Warned = 0x10
|
||||
}
|
||||
}
|
||||
}
|
||||
49
Projects/Server/Network/PacketHandler.cs
Normal file
49
Projects/Server/Network/PacketHandler.cs
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
/***************************************************************************
|
||||
* PacketHandler.cs
|
||||
* -------------------
|
||||
* begin : May 1, 2002
|
||||
* copyright : (C) The RunUO Software Team
|
||||
* email : info@runuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
using System;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public delegate void OnPacketReceive(NetState state, PacketReader pvSrc);
|
||||
|
||||
public delegate TimeSpan ThrottlePacketCallback(NetState state);
|
||||
|
||||
public class PacketHandler
|
||||
{
|
||||
public PacketHandler(int packetID, long length, bool ingame, OnPacketReceive onReceive)
|
||||
{
|
||||
PacketID = packetID;
|
||||
Length = length;
|
||||
Ingame = ingame;
|
||||
OnReceive = onReceive;
|
||||
}
|
||||
|
||||
public int PacketID{ get; }
|
||||
|
||||
public long Length{ get; }
|
||||
|
||||
public OnPacketReceive OnReceive{ get; }
|
||||
|
||||
public ThrottlePacketCallback ThrottleCallback{ get; set; }
|
||||
|
||||
public bool Ingame{ get; }
|
||||
}
|
||||
}
|
||||
2799
Projects/Server/Network/PacketHandlers.cs
Normal file
2799
Projects/Server/Network/PacketHandlers.cs
Normal file
File diff suppressed because it is too large
Load diff
315
Projects/Server/Network/PacketReader.cs
Normal file
315
Projects/Server/Network/PacketReader.cs
Normal file
|
|
@ -0,0 +1,315 @@
|
|||
/***************************************************************************
|
||||
* PacketReader.cs
|
||||
* -------------------
|
||||
* begin : May 1, 2002
|
||||
* copyright : (C) The RunUO Software Team
|
||||
* email : info@runuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.IO;
|
||||
using System.IO.Pipelines;
|
||||
using System.Text;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public ref struct PacketReader
|
||||
{
|
||||
private SequenceReader<byte> m_Reader;
|
||||
|
||||
public SequencePosition Position => m_Reader.Position;
|
||||
public long Length => m_Reader.Length;
|
||||
public long Consumed => m_Reader.Consumed;
|
||||
public long Remaining => m_Reader.Remaining;
|
||||
|
||||
public PacketReader(ReadOnlySequence<byte> seq)
|
||||
{
|
||||
m_Reader = new SequenceReader<byte>(seq);
|
||||
}
|
||||
|
||||
public byte Peek() => m_Reader.TryPeek(out byte value) ? value : (byte)0;
|
||||
|
||||
public void Trace(NetState state)
|
||||
{
|
||||
try
|
||||
{
|
||||
using (StreamWriter sw = new StreamWriter("Packets.log", true))
|
||||
{
|
||||
byte[] buffer = m_Reader.Sequence.ToArray();
|
||||
|
||||
if (buffer.Length > 0)
|
||||
sw.WriteLine("Client: {0}: Unhandled packet 0x{1:X2}", state, buffer[0]);
|
||||
|
||||
using (MemoryStream ms = new MemoryStream(buffer))
|
||||
{
|
||||
Utility.FormatBuffer(sw, ms, buffer.Length);
|
||||
}
|
||||
|
||||
sw.WriteLine();
|
||||
sw.WriteLine();
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
}
|
||||
|
||||
public SequencePosition Seek(long offset, SeekOrigin origin)
|
||||
{
|
||||
switch (origin)
|
||||
{
|
||||
case SeekOrigin.Begin:
|
||||
if (offset < m_Reader.Consumed)
|
||||
m_Reader.Rewind(m_Reader.Consumed - Math.Max(offset, 0L));
|
||||
else
|
||||
m_Reader.Advance(offset - m_Reader.Consumed);
|
||||
break;
|
||||
case SeekOrigin.Current:
|
||||
if (offset < 0)
|
||||
m_Reader.Rewind(Math.Min(m_Reader.Consumed, offset * -1));
|
||||
else
|
||||
m_Reader.Advance(Math.Min(m_Reader.Remaining, offset));
|
||||
break;
|
||||
case SeekOrigin.End:
|
||||
long count = m_Reader.Remaining - offset;
|
||||
if (count < 0)
|
||||
m_Reader.Rewind(count * -1);
|
||||
else if (count > 0)
|
||||
m_Reader.Advance(count);
|
||||
break;
|
||||
}
|
||||
|
||||
return m_Reader.Position;
|
||||
}
|
||||
|
||||
public bool TryReadByte(out byte value) => m_Reader.TryRead(out value);
|
||||
|
||||
public int ReadInt32() => m_Reader.TryReadBigEndian(out int value) ? value : 0;
|
||||
|
||||
public short ReadInt16() => m_Reader.TryReadBigEndian(out short value) ? value : (short)0;
|
||||
|
||||
public byte ReadByte() => m_Reader.TryRead(out byte value) ? value : (byte)0;
|
||||
|
||||
public uint ReadUInt32() => (uint)ReadInt32();
|
||||
|
||||
public ushort ReadUInt16() => (ushort)ReadInt16();
|
||||
|
||||
public sbyte ReadSByte() => (sbyte)ReadByte();
|
||||
|
||||
public bool ReadBoolean() => ReadByte() > 0;
|
||||
|
||||
public string ReadUnicodeStringLE()
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
while (m_Reader.TryReadLittleEndian(out short c) && c != 0)
|
||||
sb.Append((char)c);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUnicodeStringLE(int fixedLength)
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
while (fixedLength-- > 0 && m_Reader.TryReadLittleEndian(out short c) && c != 0)
|
||||
sb.Append((char)c);
|
||||
|
||||
if (fixedLength > 0)
|
||||
m_Reader.Advance(fixedLength);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUnicodeStringLESafe(int fixedLength)
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
while (fixedLength-- > 0 && m_Reader.TryReadLittleEndian(out short c) && c != 0)
|
||||
if (IsSafeChar(c))
|
||||
sb.Append((char)c);
|
||||
|
||||
if (fixedLength > 0)
|
||||
m_Reader.Advance(fixedLength * 2);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUnicodeStringLESafe()
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
while (m_Reader.TryReadLittleEndian(out short c) && c != 0)
|
||||
if (IsSafeChar(c))
|
||||
sb.Append((char)c);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUnicodeStringSafe()
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
while (m_Reader.TryReadBigEndian(out short c) && c != 0)
|
||||
if (IsSafeChar(c))
|
||||
sb.Append((char)c);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUnicodeString()
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
while (m_Reader.TryReadBigEndian(out short c) && c != 0)
|
||||
sb.Append((char)c);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public bool IsSafeChar(int c)
|
||||
{
|
||||
return c >= 0x20 && c < 0xFFFE;
|
||||
}
|
||||
|
||||
public string ReadUTF8StringSafe(int fixedLength)
|
||||
{
|
||||
string s;
|
||||
|
||||
if (m_Reader.TryReadTo(out ReadOnlySpan<byte> span, (byte)'\0', true))
|
||||
s = Utility.UTF8.GetString(span.Length > fixedLength ? span.Slice(0, fixedLength) : span);
|
||||
else
|
||||
{
|
||||
long size = Math.Min(m_Reader.Remaining, fixedLength);
|
||||
s = Utility.UTF8.GetString(m_Reader.Sequence.Slice(m_Reader.Position, size).ToArray());
|
||||
m_Reader.Advance(size);
|
||||
}
|
||||
|
||||
StringBuilder sb = new StringBuilder(s.Length);
|
||||
|
||||
for (int i = 0; i < s.Length; ++i)
|
||||
if (IsSafeChar(s[i]))
|
||||
sb.Append(s[i]);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUTF8StringSafe()
|
||||
{
|
||||
string s;
|
||||
|
||||
if (m_Reader.TryReadTo(out ReadOnlySpan<byte> span, (byte)'\0', true))
|
||||
s = Utility.UTF8.GetString(span);
|
||||
else
|
||||
{
|
||||
s = Utility.UTF8.GetString(m_Reader.Sequence.Slice(m_Reader.Position, m_Reader.Remaining).ToArray());
|
||||
m_Reader.Advance(m_Reader.Remaining);
|
||||
}
|
||||
|
||||
StringBuilder sb = new StringBuilder(s.Length);
|
||||
|
||||
for (int i = 0; i < s.Length; ++i)
|
||||
if (IsSafeChar(s[i]))
|
||||
sb.Append(s[i]);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUTF8String()
|
||||
{
|
||||
return Utility.UTF8.GetString(
|
||||
m_Reader.TryReadTo(out ReadOnlySpan<byte> span, (byte)'\0', true) ? span :
|
||||
m_Reader.Sequence.Slice(m_Reader.Position, m_Reader.Remaining).ToArray()
|
||||
);
|
||||
}
|
||||
|
||||
public string ReadString()
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
while (m_Reader.TryRead(out byte c))
|
||||
sb.Append((char)c);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadStringSafe()
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
while (m_Reader.TryRead(out byte c))
|
||||
if (IsSafeChar(c))
|
||||
sb.Append((char)c);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUnicodeStringSafe(int fixedLength)
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
while (fixedLength-- > 0 && m_Reader.TryReadBigEndian(out short c) && c != 0)
|
||||
if (IsSafeChar(c))
|
||||
sb.Append((char)c);
|
||||
|
||||
if (fixedLength > 0)
|
||||
m_Reader.Advance(fixedLength * 2);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadUnicodeString(int fixedLength)
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
while (fixedLength-- > 0 && m_Reader.TryReadBigEndian(out short c) && c != 0)
|
||||
sb.Append((char)c);
|
||||
|
||||
if (fixedLength > 0)
|
||||
m_Reader.Advance(fixedLength * 2);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadStringSafe(int fixedLength)
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
while (fixedLength-- > 0 && m_Reader.TryRead(out byte c) && c != 0)
|
||||
if (IsSafeChar(c))
|
||||
sb.Append((char)c);
|
||||
|
||||
if (fixedLength > 0)
|
||||
m_Reader.Advance(fixedLength);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadString(int fixedLength)
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
while (fixedLength-- > 0 && m_Reader.TryRead(out byte c) && c != 0)
|
||||
sb.Append((char)c);
|
||||
|
||||
if (fixedLength > 0)
|
||||
m_Reader.Advance(fixedLength);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
346
Projects/Server/Network/PacketWriter.cs
Normal file
346
Projects/Server/Network/PacketWriter.cs
Normal file
|
|
@ -0,0 +1,346 @@
|
|||
/***************************************************************************
|
||||
* PacketWriter.cs
|
||||
* -------------------
|
||||
* begin : May 1, 2002
|
||||
* copyright : (C) The RunUO Software Team
|
||||
* email : info@runuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides functionality for writing primitive binary data.
|
||||
/// </summary>
|
||||
public class PacketWriter
|
||||
{
|
||||
private static ConcurrentQueue<PacketWriter> m_Pool = new ConcurrentQueue<PacketWriter>();
|
||||
|
||||
/// <summary>
|
||||
/// Internal format buffer.
|
||||
/// </summary>
|
||||
private byte[] m_Buffer = new byte[4];
|
||||
|
||||
private int m_Capacity;
|
||||
|
||||
/// <summary>
|
||||
/// Instantiates a new PacketWriter instance with a given capacity.
|
||||
/// </summary>
|
||||
/// <param name="capacity">Initial capacity for the internal stream.</param>
|
||||
public PacketWriter(int capacity = 32)
|
||||
{
|
||||
UnderlyingStream = new MemoryStream(capacity);
|
||||
m_Capacity = capacity;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the total stream length.
|
||||
/// </summary>
|
||||
public long Length => UnderlyingStream.Length;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the current stream position.
|
||||
/// </summary>
|
||||
public long Position
|
||||
{
|
||||
get => UnderlyingStream.Position;
|
||||
set => UnderlyingStream.Position = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The internal stream used by this PacketWriter instance.
|
||||
/// </summary>
|
||||
public MemoryStream UnderlyingStream { get; private set; }
|
||||
|
||||
public static PacketWriter CreateInstance(int capacity = 32)
|
||||
{
|
||||
if (m_Pool.TryDequeue(out PacketWriter pw))
|
||||
{
|
||||
pw.m_Capacity = capacity;
|
||||
pw.UnderlyingStream.SetLength(0);
|
||||
return pw;
|
||||
}
|
||||
|
||||
return new PacketWriter(capacity);
|
||||
}
|
||||
|
||||
public static void ReleaseInstance(PacketWriter pw)
|
||||
{
|
||||
m_Pool.Enqueue(pw);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a 1-byte boolean value to the underlying stream. False is represented by 0, true by 1.
|
||||
/// </summary>
|
||||
public void Write(bool value)
|
||||
{
|
||||
UnderlyingStream.WriteByte((byte)(value ? 1 : 0));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a 1-byte unsigned integer value to the underlying stream.
|
||||
/// </summary>
|
||||
public void Write(byte value)
|
||||
{
|
||||
UnderlyingStream.WriteByte(value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a 1-byte signed integer value to the underlying stream.
|
||||
/// </summary>
|
||||
public void Write(sbyte value)
|
||||
{
|
||||
UnderlyingStream.WriteByte((byte)value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a 2-byte signed integer value to the underlying stream.
|
||||
/// </summary>
|
||||
public void Write(short value)
|
||||
{
|
||||
m_Buffer[0] = (byte)(value >> 8);
|
||||
m_Buffer[1] = (byte)value;
|
||||
|
||||
UnderlyingStream.Write(m_Buffer, 0, 2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a 2-byte unsigned integer value to the underlying stream.
|
||||
/// </summary>
|
||||
public void Write(ushort value)
|
||||
{
|
||||
m_Buffer[0] = (byte)(value >> 8);
|
||||
m_Buffer[1] = (byte)value;
|
||||
|
||||
UnderlyingStream.Write(m_Buffer, 0, 2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a 4-byte signed integer value to the underlying stream.
|
||||
/// </summary>
|
||||
public void Write(int value)
|
||||
{
|
||||
m_Buffer[0] = (byte)(value >> 24);
|
||||
m_Buffer[1] = (byte)(value >> 16);
|
||||
m_Buffer[2] = (byte)(value >> 8);
|
||||
m_Buffer[3] = (byte)value;
|
||||
|
||||
UnderlyingStream.Write(m_Buffer, 0, 4);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a 4-byte unsigned integer value to the underlying stream.
|
||||
/// </summary>
|
||||
public void Write(uint value)
|
||||
{
|
||||
m_Buffer[0] = (byte)(value >> 24);
|
||||
m_Buffer[1] = (byte)(value >> 16);
|
||||
m_Buffer[2] = (byte)(value >> 8);
|
||||
m_Buffer[3] = (byte)value;
|
||||
|
||||
UnderlyingStream.Write(m_Buffer, 0, 4);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a sequence of bytes to the underlying stream
|
||||
/// </summary>
|
||||
public void Write(byte[] buffer, int offset, int size)
|
||||
{
|
||||
UnderlyingStream.Write(buffer, offset, size);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a fixed-length ASCII-encoded string value to the underlying stream. To fit (size), the string content is either
|
||||
/// truncated or padded with null characters.
|
||||
/// </summary>
|
||||
public void WriteAsciiFixed(string value, int size)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
Console.WriteLine("Network: Attempted to WriteAsciiFixed() with null value");
|
||||
value = string.Empty;
|
||||
}
|
||||
|
||||
int length = value.Length;
|
||||
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + size);
|
||||
|
||||
if (length >= size)
|
||||
{
|
||||
UnderlyingStream.Position +=
|
||||
Encoding.ASCII.GetBytes(value, 0, size, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
}
|
||||
else
|
||||
{
|
||||
Encoding.ASCII.GetBytes(value, 0, length, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
UnderlyingStream.Position += size;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a dynamic-length ASCII-encoded string value to the underlying stream, followed by a 1-byte null character.
|
||||
/// </summary>
|
||||
public void WriteAsciiNull(string value)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
Console.WriteLine("Network: Attempted to WriteAsciiNull() with null value");
|
||||
value = string.Empty;
|
||||
}
|
||||
|
||||
int length = value.Length;
|
||||
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + length + 1);
|
||||
|
||||
Encoding.ASCII.GetBytes(value, 0, length, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
UnderlyingStream.Position += length + 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a dynamic-length little-endian unicode string value to the underlying stream, followed by a 2-byte null character.
|
||||
/// </summary>
|
||||
public void WriteLittleUniNull(string value)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
Console.WriteLine("Network: Attempted to WriteLittleUniNull() with null value");
|
||||
value = string.Empty;
|
||||
}
|
||||
|
||||
int length = value.Length;
|
||||
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + (length + 1) * 2);
|
||||
|
||||
UnderlyingStream.Position += Encoding.Unicode.GetBytes(value, 0, length, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
UnderlyingStream.Position += 2;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a fixed-length little-endian unicode string value to the underlying stream. To fit (size), the string content is
|
||||
/// either truncated or padded with null characters.
|
||||
/// </summary>
|
||||
public void WriteLittleUniFixed(string value, int size)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
Console.WriteLine("Network: Attempted to WriteLittleUniFixed() with null value");
|
||||
value = string.Empty;
|
||||
}
|
||||
|
||||
int length = value.Length;
|
||||
size *= 2;
|
||||
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + size);
|
||||
|
||||
if (length * 2 >= size)
|
||||
{
|
||||
UnderlyingStream.Position +=
|
||||
Encoding.Unicode.GetBytes(value, 0, size, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
}
|
||||
else
|
||||
{
|
||||
Encoding.Unicode.GetBytes(value, 0, length, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
UnderlyingStream.Position += size;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a dynamic-length big-endian unicode string value to the underlying stream, followed by a 2-byte null character.
|
||||
/// </summary>
|
||||
public void WriteBigUniNull(string value)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
Console.WriteLine("Network: Attempted to WriteBigUniNull() with null value");
|
||||
value = string.Empty;
|
||||
}
|
||||
|
||||
int length = value.Length;
|
||||
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + (length + 1) * 2);
|
||||
|
||||
UnderlyingStream.Position +=
|
||||
Encoding.BigEndianUnicode.GetBytes(value, 0, length, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
UnderlyingStream.Position += 2;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a fixed-length big-endian unicode string value to the underlying stream. To fit (size), the string content is
|
||||
/// either truncated or padded with null characters.
|
||||
/// </summary>
|
||||
public void WriteBigUniFixed(string value, int size)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
Console.WriteLine("Network: Attempted to WriteBigUniFixed() with null value");
|
||||
value = string.Empty;
|
||||
}
|
||||
|
||||
int length = value.Length;
|
||||
size *= 2;
|
||||
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + size);
|
||||
|
||||
if (length * 2 >= size )
|
||||
{
|
||||
UnderlyingStream.Position +=
|
||||
Encoding.BigEndianUnicode.GetBytes(value, 0, size, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
}
|
||||
else
|
||||
{
|
||||
Encoding.BigEndianUnicode.GetBytes(value, 0, length, UnderlyingStream.GetBuffer(), (int)UnderlyingStream.Position);
|
||||
UnderlyingStream.Position += size;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Fills the stream from the current position up to (capacity) with 0x00's
|
||||
/// </summary>
|
||||
public void Fill()
|
||||
{
|
||||
Fill(m_Capacity - UnderlyingStream.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a number of 0x00 byte values to the underlying stream.
|
||||
/// </summary>
|
||||
public void Fill(long length)
|
||||
{
|
||||
if (UnderlyingStream.Position == UnderlyingStream.Length)
|
||||
{
|
||||
UnderlyingStream.SetLength(UnderlyingStream.Length + length);
|
||||
UnderlyingStream.Seek(0, SeekOrigin.End);
|
||||
}
|
||||
else
|
||||
{
|
||||
UnderlyingStream.Write(new byte[length], 0, (int)length);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Offsets the current position from an origin.
|
||||
/// </summary>
|
||||
public long Seek(long offset, SeekOrigin origin) => UnderlyingStream.Seek(offset, origin);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the entire stream content as a byte array.
|
||||
/// </summary>
|
||||
public byte[] ToArray() => UnderlyingStream.ToArray();
|
||||
}
|
||||
}
|
||||
4277
Projects/Server/Network/Packets.cs
Normal file
4277
Projects/Server/Network/Packets.cs
Normal file
File diff suppressed because it is too large
Load diff
51
Projects/Server/Network/SendQueue.cs
Normal file
51
Projects/Server/Network/SendQueue.cs
Normal file
|
|
@ -0,0 +1,51 @@
|
|||
/***************************************************************************
|
||||
* SendQueue.cs
|
||||
* -------------------
|
||||
* begin : May 1, 2002
|
||||
* copyright : (C) The RunUO Software Team
|
||||
* email : info@runuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
using System.Collections.Concurrent;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public class SendQueue<T>
|
||||
{
|
||||
private BlockingCollection<T> m_Queue = new BlockingCollection<T>(new ConcurrentQueue<T>());
|
||||
|
||||
public SendQueue()
|
||||
{
|
||||
}
|
||||
|
||||
public void Enqueue(T t)
|
||||
{
|
||||
m_Queue.Add(t);
|
||||
}
|
||||
|
||||
public Task<T> DequeueAsync()
|
||||
{
|
||||
TaskCompletionSource<T> taskCompletion = new TaskCompletionSource<T>();
|
||||
Task.Run(() => taskCompletion.SetResult(Dequeue()));
|
||||
return taskCompletion.Task;
|
||||
}
|
||||
|
||||
public T Dequeue()
|
||||
{
|
||||
return m_Queue.Take();
|
||||
}
|
||||
}
|
||||
}
|
||||
57
Projects/Server/Network/SocketExtensions.cs
Normal file
57
Projects/Server/Network/SocketExtensions.cs
Normal file
|
|
@ -0,0 +1,57 @@
|
|||
/***************************************************************************
|
||||
* SocketExtensions.cs
|
||||
* -------------------
|
||||
* begin : August 2, 2019
|
||||
* copyright : (C) The ModernUO Team
|
||||
* email : hi@modernuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Net.Sockets;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public static class SocketExtensions
|
||||
{
|
||||
public static Task<int> ReceiveAsync(this Socket socket, Memory<byte> memory, SocketFlags socketFlags)
|
||||
{
|
||||
return SocketTaskExtensions.ReceiveAsync(socket, GetArray(memory), socketFlags);
|
||||
}
|
||||
|
||||
public static ArraySegment<byte> GetArray(this Memory<byte> memory)
|
||||
{
|
||||
return ((ReadOnlyMemory<byte>)memory).GetArray();
|
||||
}
|
||||
|
||||
public static ArraySegment<byte> GetArray(this ReadOnlyMemory<byte> memory)
|
||||
{
|
||||
if (MemoryMarshal.TryGetArray(memory, out var result))
|
||||
return result;
|
||||
|
||||
throw new InvalidOperationException("Buffer backed by array was expected");
|
||||
}
|
||||
|
||||
public static ArraySegment<byte> GetArray(this ReadOnlySequence<byte> memory)
|
||||
{
|
||||
if (SequenceMarshal.TryGetArray(memory, out var result))
|
||||
return result;
|
||||
|
||||
throw new InvalidOperationException("Buffer backed by array was expected");
|
||||
}
|
||||
}
|
||||
}
|
||||
135
Projects/Server/Network/StaticPacketHandlers.cs
Normal file
135
Projects/Server/Network/StaticPacketHandlers.cs
Normal file
|
|
@ -0,0 +1,135 @@
|
|||
/***************************************************************************
|
||||
* StaticPacketHandlers.cs
|
||||
* -------------------
|
||||
* begin : March 15, 2019
|
||||
* copyright : (C) The ModernUO Team
|
||||
* email : hi@modernuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
public static class StaticPacketHandlers
|
||||
{
|
||||
private static ConcurrentDictionary<IPropertyListObject,OPLInfo> OPLInfoPackets = new ConcurrentDictionary<IPropertyListObject,OPLInfo>();
|
||||
private static ConcurrentDictionary<IPropertyListObject,ObjectPropertyList> ObjectPropertyListPackets = new ConcurrentDictionary<IPropertyListObject,ObjectPropertyList>();
|
||||
private static ConcurrentDictionary<IEntity,RemoveEntity> RemoveEntityPackets = new ConcurrentDictionary<IEntity,RemoveEntity>();
|
||||
|
||||
private static ConcurrentDictionary<Item,WorldItem> WorldItemPackets = new ConcurrentDictionary<Item,WorldItem>();
|
||||
private static ConcurrentDictionary<Item,WorldItemSA> WorldItemSAPackets = new ConcurrentDictionary<Item,WorldItemSA>();
|
||||
private static ConcurrentDictionary<Item,WorldItemHS> WorldItemHSPackets = new ConcurrentDictionary<Item,WorldItemHS>();
|
||||
|
||||
public static OPLInfo GetOPLInfoPacket(IPropertyListObject obj)
|
||||
{
|
||||
return OPLInfoPackets.GetOrAdd(obj, value =>
|
||||
{
|
||||
OPLInfo packet = new OPLInfo(value.PropertyList);
|
||||
packet.SetStatic();
|
||||
return packet;
|
||||
});
|
||||
}
|
||||
|
||||
public static OPLInfo FreeOPLInfoPacket(IPropertyListObject obj)
|
||||
{
|
||||
if (OPLInfoPackets.TryRemove(obj, out OPLInfo p))
|
||||
Packet.Release(p);
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
public static ObjectPropertyList GetOPLPacket(IPropertyListObject obj)
|
||||
{
|
||||
return ObjectPropertyListPackets.GetOrAdd(obj, value =>
|
||||
{
|
||||
ObjectPropertyList list = new ObjectPropertyList(value);
|
||||
|
||||
value.GetProperties(list);
|
||||
if (value is Item item)
|
||||
item.AppendChildProperties(list);
|
||||
|
||||
list.Terminate();
|
||||
list.SetStatic();
|
||||
return list;
|
||||
});
|
||||
}
|
||||
|
||||
public static ObjectPropertyList FreeOPLPacket(IPropertyListObject obj)
|
||||
{
|
||||
if (ObjectPropertyListPackets.TryRemove(obj, out ObjectPropertyList list))
|
||||
Packet.Release(list);
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static RemoveEntity GetRemoveEntityPacket(IEntity entity)
|
||||
{
|
||||
return RemoveEntityPackets.GetOrAdd(entity, value =>
|
||||
{
|
||||
RemoveEntity packet = new RemoveEntity(value);
|
||||
packet.SetStatic();
|
||||
return packet;
|
||||
});
|
||||
}
|
||||
|
||||
public static void FreeRemoveItemPacket(IEntity entity)
|
||||
{
|
||||
if (RemoveEntityPackets.TryRemove(entity, out RemoveEntity p))
|
||||
Packet.Release(p);
|
||||
}
|
||||
|
||||
public static WorldItem GetWorldItemPacket(Item item)
|
||||
{
|
||||
return WorldItemPackets.GetOrAdd(item, value =>
|
||||
{
|
||||
WorldItem packet = new WorldItem(value);
|
||||
packet.SetStatic();
|
||||
return packet;
|
||||
});
|
||||
}
|
||||
|
||||
public static WorldItemSA GetWorldItemSAPacket(Item item)
|
||||
{
|
||||
return WorldItemSAPackets.GetOrAdd(item, value =>
|
||||
{
|
||||
WorldItemSA packet = new WorldItemSA(value);
|
||||
packet.SetStatic();
|
||||
return packet;
|
||||
});
|
||||
}
|
||||
|
||||
public static WorldItemHS GetWorldItemHSPacket(Item item)
|
||||
{
|
||||
return WorldItemHSPackets.GetOrAdd(item, value =>
|
||||
{
|
||||
WorldItemHS packet = new WorldItemHS(value);
|
||||
packet.SetStatic();
|
||||
return packet;
|
||||
});
|
||||
}
|
||||
|
||||
public static void FreeWorldItemPackets(Item item)
|
||||
{
|
||||
if (WorldItemPackets.TryRemove(item, out WorldItem wi))
|
||||
Packet.Release(wi);
|
||||
|
||||
if (WorldItemSAPackets.TryRemove(item, out WorldItemSA wisa))
|
||||
Packet.Release(wisa);
|
||||
|
||||
if (WorldItemHSPackets.TryRemove(item, out WorldItemHS wihs))
|
||||
Packet.Release(wihs);
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue