Reorganizes Project (#41)
This commit is contained in:
parent
08bf44af9a
commit
3614a66aee
3499 changed files with 79 additions and 55 deletions
231
Projects/Server/Persistence/FileQueue.cs
Normal file
231
Projects/Server/Persistence/FileQueue.cs
Normal file
|
|
@ -0,0 +1,231 @@
|
|||
/***************************************************************************
|
||||
* FileQueue.cs
|
||||
* -------------------
|
||||
* begin : May 1, 2002
|
||||
* copyright : (C) The RunUO Software Team
|
||||
* email : info@runuo.com
|
||||
*
|
||||
* $Id$
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
/***************************************************************************
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
***************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
|
||||
namespace Server
|
||||
{
|
||||
public delegate void FileCommitCallback(FileQueue.Chunk chunk);
|
||||
|
||||
public sealed class FileQueue : IDisposable
|
||||
{
|
||||
private static int bufferSize;
|
||||
|
||||
private Chunk[] active;
|
||||
private int activeCount;
|
||||
private Page buffered;
|
||||
|
||||
private FileCommitCallback callback;
|
||||
|
||||
private ManualResetEvent idle;
|
||||
|
||||
private Queue<Page> pending;
|
||||
|
||||
private object syncRoot;
|
||||
|
||||
static FileQueue()
|
||||
{
|
||||
bufferSize = FileOperations.BufferSize;
|
||||
}
|
||||
|
||||
public FileQueue(int concurrentWrites, FileCommitCallback callback)
|
||||
{
|
||||
if (concurrentWrites < 1) throw new ArgumentOutOfRangeException("concurrentWrites");
|
||||
|
||||
if (bufferSize < 1)
|
||||
throw new ArgumentOutOfRangeException("bufferSize");
|
||||
|
||||
syncRoot = new object();
|
||||
|
||||
active = new Chunk[concurrentWrites];
|
||||
pending = new Queue<Page>();
|
||||
|
||||
this.callback = callback;
|
||||
|
||||
idle = new ManualResetEvent(true);
|
||||
}
|
||||
|
||||
public long Position{ get; private set; }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (idle != null)
|
||||
{
|
||||
idle.Close();
|
||||
idle = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void Append(Page page)
|
||||
{
|
||||
lock (syncRoot)
|
||||
{
|
||||
if (activeCount == 0) idle.Reset();
|
||||
|
||||
++activeCount;
|
||||
|
||||
for (int slot = 0; slot < active.Length; ++slot)
|
||||
if (active[slot] == null)
|
||||
{
|
||||
active[slot] = new Chunk(this, slot, page.buffer, 0, page.length);
|
||||
|
||||
callback(active[slot]);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
pending.Enqueue(page);
|
||||
}
|
||||
}
|
||||
|
||||
public void Flush()
|
||||
{
|
||||
if (buffered.buffer != null)
|
||||
{
|
||||
Append(buffered);
|
||||
|
||||
buffered.buffer = null;
|
||||
buffered.length = 0;
|
||||
}
|
||||
|
||||
/*lock ( syncRoot ) {
|
||||
if ( pending.Count > 0 ) {
|
||||
idle.Reset();
|
||||
}
|
||||
|
||||
for ( int slot = 0; slot < active.Length && pending.Count > 0; ++slot ) {
|
||||
if ( active[slot] == null ) {
|
||||
Page page = pending.Dequeue();
|
||||
|
||||
active[slot] = new Chunk( this, slot, page.buffer, 0, page.length );
|
||||
|
||||
++activeCount;
|
||||
|
||||
callback( active[slot] );
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
idle.WaitOne();
|
||||
}
|
||||
|
||||
private void Commit(Chunk chunk, int slot)
|
||||
{
|
||||
if (slot < 0 || slot >= active.Length) throw new ArgumentOutOfRangeException("slot");
|
||||
|
||||
lock (syncRoot)
|
||||
{
|
||||
if (active[slot] != chunk) throw new ArgumentException();
|
||||
|
||||
ArrayPool<byte>.Shared.Return(chunk.Buffer);
|
||||
|
||||
if (pending.Count > 0)
|
||||
{
|
||||
Page page = pending.Dequeue();
|
||||
|
||||
active[slot] = new Chunk(this, slot, page.buffer, 0, page.length);
|
||||
|
||||
callback(active[slot]);
|
||||
}
|
||||
else
|
||||
{
|
||||
active[slot] = null;
|
||||
}
|
||||
|
||||
--activeCount;
|
||||
|
||||
if (activeCount == 0) idle.Set();
|
||||
}
|
||||
}
|
||||
|
||||
public void Enqueue(byte[] buffer, int offset, int size)
|
||||
{
|
||||
if (buffer == null) throw new ArgumentNullException("buffer");
|
||||
|
||||
if (offset < 0) throw new ArgumentOutOfRangeException("offset");
|
||||
if (size < 0) throw new ArgumentOutOfRangeException("size");
|
||||
if (buffer.Length - offset < size) throw new ArgumentException();
|
||||
|
||||
Position += size;
|
||||
|
||||
while (size > 0)
|
||||
{
|
||||
if (buffered.buffer == null)
|
||||
buffered.buffer = ArrayPool<byte>.Shared.Rent(bufferSize);
|
||||
|
||||
byte[] page = buffered.buffer; // buffer page
|
||||
int pageSpace = page.Length - buffered.length; // available bytes in page
|
||||
int byteCount = size > pageSpace ? pageSpace : size; // how many bytes we can copy over
|
||||
|
||||
Buffer.BlockCopy(buffer, offset, page, buffered.length, byteCount);
|
||||
|
||||
buffered.length += byteCount;
|
||||
offset += byteCount;
|
||||
size -= byteCount;
|
||||
|
||||
if (buffered.length == page.Length)
|
||||
{
|
||||
// page full
|
||||
Append(buffered);
|
||||
|
||||
buffered.buffer = null;
|
||||
buffered.length = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class Chunk
|
||||
{
|
||||
private int offset;
|
||||
private FileQueue owner;
|
||||
private int slot;
|
||||
|
||||
public Chunk(FileQueue owner, int slot, byte[] buffer, int offset, int size)
|
||||
{
|
||||
this.owner = owner;
|
||||
this.slot = slot;
|
||||
|
||||
Buffer = buffer;
|
||||
this.offset = offset;
|
||||
Size = size;
|
||||
}
|
||||
|
||||
public byte[] Buffer{ get; }
|
||||
|
||||
public int Offset => 0;
|
||||
|
||||
public int Size{ get; }
|
||||
|
||||
public void Commit()
|
||||
{
|
||||
owner.Commit(this, slot);
|
||||
}
|
||||
}
|
||||
|
||||
private struct Page
|
||||
{
|
||||
public byte[] buffer;
|
||||
public int length;
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue