Effects packets (#308)

- [X] Changes effect packets
- [X] Updates playing sounds
- [X] Updates Effects class to have more options so there are less direct calls to building the packets
- [X] Changes bonding status packet
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Kamron Batman 2020-11-12 00:52:38 -08:00 • committed by GitHub
parent 1c9439e4fd
commit 361ec4dba4
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53 changed files with 958 additions and 833 deletions

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@ -157,24 +157,7 @@ namespace Server.Engines.Quests.Necro
var hue = Utility.RandomList(0x481, 0x482, 0x489, 0x497, 0x66D);
Effects.SendPacket(
from,
map,
new HuedEffect(
EffectType.Moving,
Serial.Zero,
Serial.Zero,
0x36D4,
from,
to,
0,
0,
false,
true,
hue,
0
)
);
Effects.SendMovingEffect(map, 0x36D4, from, to,0, 0, false, true, hue);
}
}