misc changes laying around
This commit is contained in:
parent
a48e8d7633
commit
36868afd0a
12 changed files with 70 additions and 25 deletions
|
|
@ -26,7 +26,9 @@ namespace Server.Commands.Generic
|
|||
|
||||
public void Redirect( CommandEventArgs e )
|
||||
{
|
||||
BaseCommand command = Commands[e.Command];
|
||||
BaseCommand command = null;
|
||||
|
||||
Commands.TryGetValue( e.Command, out command );
|
||||
|
||||
if ( command == null )
|
||||
e.Mobile.SendMessage( "That is either an invalid command name or one that does not support this modifier." );
|
||||
|
|
|
|||
|
|
@ -873,7 +873,7 @@ namespace Server.Mobiles
|
|||
{
|
||||
int oldHits = this.Hits;
|
||||
|
||||
if ( !this.Summoned && this.Controlled && 0.2 > Utility.RandomDouble() )
|
||||
if ( Core.AOS && !this.Summoned && this.Controlled && 0.2 > Utility.RandomDouble() )
|
||||
amount = (int)(amount * BonusPetDamageScalar);
|
||||
|
||||
if ( Spells.Necromancy.EvilOmenSpell.CheckEffect( this ) )
|
||||
|
|
|
|||
|
|
@ -71,7 +71,7 @@ namespace Server.Gumps
|
|||
AddImageTiled( 10, 35, 505, 283, 0xA40 );
|
||||
AddAlphaRegion( 10, 35, 505, 283 );
|
||||
|
||||
AddTypeButton( 10, 10, 1, "Monster", ModelBodyType.Monsters );
|
||||
AddTypeButton( 10, 10, 1, "Monster", ModelBodyType.Monsters );
|
||||
AddTypeButton( 130, 10, 2, "Animal", ModelBodyType.Animals );
|
||||
AddTypeButton( 250, 10, 3, "Marine", ModelBodyType.Sea );
|
||||
AddTypeButton( 370, 10, 4, "Human", ModelBodyType.Human );
|
||||
|
|
|
|||
|
|
@ -540,6 +540,12 @@ namespace Server.Items
|
|||
return false;
|
||||
}
|
||||
|
||||
if ( Ethics.Ethic.IsImbued( this ) )
|
||||
{
|
||||
from.SendLocalizedMessage( 502440 ); // Scissors can not be used on that to produce anything.
|
||||
return false;
|
||||
}
|
||||
|
||||
CraftSystem system = DefTailoring.CraftSystem;
|
||||
|
||||
CraftItem item = system.CraftItems.SearchFor( GetType() );
|
||||
|
|
|
|||
|
|
@ -192,6 +192,7 @@ namespace Server.Items
|
|||
public BreadLoaf( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -224,6 +225,7 @@ namespace Server.Items
|
|||
public Bacon( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -256,6 +258,7 @@ namespace Server.Items
|
|||
public SlabOfBacon( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -292,6 +295,7 @@ namespace Server.Items
|
|||
public FishSteak( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -328,6 +332,7 @@ namespace Server.Items
|
|||
public CheeseWheel( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -364,6 +369,7 @@ namespace Server.Items
|
|||
public CheeseWedge( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -400,6 +406,7 @@ namespace Server.Items
|
|||
public CheeseSlice( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -432,6 +439,7 @@ namespace Server.Items
|
|||
public FrenchBread( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -465,6 +473,7 @@ namespace Server.Items
|
|||
public FriedEggs( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -497,6 +506,7 @@ namespace Server.Items
|
|||
public CookedBird( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -529,6 +539,7 @@ namespace Server.Items
|
|||
public RoastPig( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -561,6 +572,7 @@ namespace Server.Items
|
|||
public Sausage( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -593,6 +605,7 @@ namespace Server.Items
|
|||
public Ham( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -654,6 +667,7 @@ namespace Server.Items
|
|||
public Ribs( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -1024,6 +1038,7 @@ namespace Server.Items
|
|||
public LambLeg( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -1056,6 +1071,7 @@ namespace Server.Items
|
|||
public ChickenLeg( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -1089,6 +1105,7 @@ namespace Server.Items
|
|||
public HoneydewMelon( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -1122,6 +1139,7 @@ namespace Server.Items
|
|||
public YellowGourd( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -1155,6 +1173,7 @@ namespace Server.Items
|
|||
public GreenGourd( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -1188,6 +1207,7 @@ namespace Server.Items
|
|||
public EarOfCorn( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
@ -1220,6 +1240,7 @@ namespace Server.Items
|
|||
public Turnip( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
|
|||
|
|
@ -179,8 +179,6 @@ namespace Server.Items
|
|||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
|
|||
|
|
@ -22,8 +22,6 @@ namespace Server.Items
|
|||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
|
|
|||
|
|
@ -3,19 +3,19 @@ using Server;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
interface IDurability
|
||||
interface IDurability
|
||||
{
|
||||
int InitMinHits { get; }
|
||||
int InitMaxHits { get; }
|
||||
int InitMinHits { get; }
|
||||
int InitMaxHits { get; }
|
||||
|
||||
int HitPoints { get; set; }
|
||||
int MaxHitPoints { get; set; }
|
||||
int HitPoints { get; set; }
|
||||
int MaxHitPoints { get; set; }
|
||||
|
||||
//Maybe a scale/unscale durability?
|
||||
}
|
||||
|
||||
interface IWearableDurability : IDurability
|
||||
interface IWearableDurability : IDurability
|
||||
{
|
||||
int OnHit( BaseWeapon weapon, int damageTaken );
|
||||
int OnHit( BaseWeapon weapon, int damageTaken );
|
||||
}
|
||||
}
|
||||
|
|
@ -1,10 +1,11 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Server;
|
||||
using Server.Gumps;
|
||||
using Server.Network;
|
||||
using Server.Mobiles;
|
||||
using Server.Commands;
|
||||
using Server.Gumps;
|
||||
using Server.Mobiles;
|
||||
using Server.Network;
|
||||
using Server.Spells;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
|
@ -61,7 +62,7 @@ namespace Server.Items
|
|||
m.SendLocalizedMessage( 1005561, "", 0x22 ); // Thou'rt a criminal and cannot escape so easily.
|
||||
return false;
|
||||
}
|
||||
else if ( Server.Spells.SpellHelper.CheckCombat( m ) )
|
||||
else if ( SpellHelper.CheckCombat( m ) )
|
||||
{
|
||||
m.SendLocalizedMessage( 1005564, "", 0x22 ); // Wouldst thou flee during the heat of battle??
|
||||
return false;
|
||||
|
|
@ -438,7 +439,7 @@ namespace Server.Items
|
|||
{
|
||||
m_Mobile.SendLocalizedMessage( 1005561, "", 0x22 ); // Thou'rt a criminal and cannot escape so easily.
|
||||
}
|
||||
else if ( Server.Spells.SpellHelper.CheckCombat( m_Mobile ) )
|
||||
else if ( SpellHelper.CheckCombat( m_Mobile ) )
|
||||
{
|
||||
m_Mobile.SendLocalizedMessage( 1005564, "", 0x22 ); // Wouldst thou flee during the heat of battle??
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,12 +1,13 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Network;
|
||||
using Server.Spells;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class Teleporter : Item
|
||||
{
|
||||
private bool m_Active, m_Creatures;
|
||||
private bool m_Active, m_Creatures, m_CombatCheck;
|
||||
private Point3D m_PointDest;
|
||||
private Map m_MapDest;
|
||||
private bool m_SourceEffect;
|
||||
|
|
@ -70,6 +71,14 @@ namespace Server.Items
|
|||
set { m_Creatures = value; InvalidateProperties(); }
|
||||
}
|
||||
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public bool CombatCheck
|
||||
{
|
||||
get { return m_CombatCheck; }
|
||||
set { m_CombatCheck = value; InvalidateProperties(); }
|
||||
}
|
||||
|
||||
public override int LabelNumber{ get{ return 1026095; } } // teleporter
|
||||
|
||||
[Constructable]
|
||||
|
|
@ -92,6 +101,8 @@ namespace Server.Items
|
|||
m_PointDest = pointDest;
|
||||
m_MapDest = mapDest;
|
||||
m_Creatures = creatures;
|
||||
|
||||
m_CombatCheck = false;
|
||||
}
|
||||
|
||||
public override void GetProperties( ObjectPropertyList list )
|
||||
|
|
@ -178,6 +189,11 @@ namespace Server.Items
|
|||
{
|
||||
if ( !m_Creatures && !m.Player )
|
||||
return true;
|
||||
else if ( m_CombatCheck && SpellHelper.CheckCombat( m ) )
|
||||
{
|
||||
m.SendLocalizedMessage( 1005564, "", 0x22 ); // Wouldst thou flee during the heat of battle??
|
||||
return true;
|
||||
}
|
||||
|
||||
StartTeleport( m );
|
||||
return false;
|
||||
|
|
@ -194,7 +210,9 @@ namespace Server.Items
|
|||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 2 ); // version
|
||||
writer.Write( (int) 3 ); // version
|
||||
|
||||
writer.Write( (bool) m_CombatCheck );
|
||||
|
||||
writer.Write( (bool) m_SourceEffect );
|
||||
writer.Write( (bool) m_DestEffect );
|
||||
|
|
@ -216,6 +234,11 @@ namespace Server.Items
|
|||
|
||||
switch ( version )
|
||||
{
|
||||
case 3:
|
||||
{
|
||||
m_CombatCheck = reader.ReadBool();
|
||||
goto case 2;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
m_SourceEffect = reader.ReadBool();
|
||||
|
|
|
|||
|
|
@ -261,7 +261,6 @@ namespace Server.Items
|
|||
Delete();
|
||||
}
|
||||
|
||||
|
||||
public static bool FullValidation( Map map, int x, int y )
|
||||
{
|
||||
bool valid = ValidateDeepWater( map, x, y );
|
||||
|
|
@ -293,9 +292,7 @@ namespace Server.Items
|
|||
bool water = false;
|
||||
|
||||
for( int i = 0; !water && i < m_WaterTiles.Length; i += 2 )
|
||||
{
|
||||
water = (tileID >= m_WaterTiles[i] && tileID <= m_WaterTiles[i + 1]);
|
||||
}
|
||||
|
||||
return water;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -70,7 +70,6 @@ namespace Server.Items
|
|||
if ( from.Alive && this.Movable )
|
||||
list.Add( new ContextMenus.AddToSpellbookEntry() );
|
||||
}
|
||||
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue